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8 lines
276 B
C++
8 lines
276 B
C++
#include "FortAthenaMutator_GiveItemsAtGamePhaseStep.h"
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void AFortAthenaMutator_GiveItemsAtGamePhaseStep::OnGamePhaseStepChangedHook(UObject* Context, FFrame& Stack, void* Ret)
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{
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LOG_INFO(LogDev, __FUNCTION__);
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return OnGamePhaseStepChangedOriginal(Context, Stack, Ret);
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} |