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https://github.com/turusudiro/SteamEmuUtility.git
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38 lines
991 B
C#
38 lines
991 B
C#
using System;
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using System.Runtime.InteropServices;
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namespace Playnite.Native
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{
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
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public struct STARTUPINFO
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{
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public Int32 cb;
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public IntPtr lpReserved;
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public IntPtr lpDesktop;
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public IntPtr lpTitle;
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public Int32 dwX;
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public Int32 dwY;
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public Int32 dwXSize;
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public Int32 dwYSize;
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public Int32 dwXCountChars;
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public Int32 dwYCountChars;
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public Int32 dwFillAttribute;
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public Int32 dwFlags;
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public Int16 wShowWindow;
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public Int16 cbReserved2;
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public IntPtr lpReserved2;
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public IntPtr hStdInput;
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public IntPtr hStdOutput;
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public IntPtr hStdError;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct PROCESS_INFORMATION
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{
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public IntPtr hProcess;
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public IntPtr hThread;
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public int dwProcessId;
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public int dwThreadId;
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}
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}
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