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https://github.com/atom0s/Steamless.git
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- Implements the base 64bit file handling / reading. - This is untested and more or just less ported from the 32bit files. May have issues, will resolve as we get there.
69 lines
3.2 KiB
XML
69 lines
3.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{56C95629-3B34-47FE-B988-04274409294F}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Steamless.API</RootNamespace>
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<AssemblyName>Steamless.API</AssemblyName>
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<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<PlatformTarget>x86</PlatformTarget>
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<OutputPath>..\Steamless\bin\x86\Debug\Plugins\</OutputPath>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<PlatformTarget>x86</PlatformTarget>
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<OutputPath>..\Steamless\bin\x86\Release\Plugins\</OutputPath>
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<Optimize>true</Optimize>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xaml" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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<Reference Include="WindowsBase" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Crypto\AesHelper.cs" />
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<Compile Include="Extensions\FileStreamExtensions.cs" />
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<Compile Include="Model\NavigatedEventArgs.cs" />
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<Compile Include="Model\NotifiableModel.cs" />
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<Compile Include="Model\ViewModelBase.cs" />
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<Compile Include="PE32\NativeApi32.cs" />
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<Compile Include="PE32\Pe32File.cs" />
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<Compile Include="PE32\Pe32Helpers.cs" />
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<Compile Include="PE64\NativeApi64.cs" />
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<Compile Include="PE64\Pe64File.cs" />
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<Compile Include="PE64\Pe64Helpers.cs" />
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<Compile Include="SteamlessEvents.cs" />
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<Compile Include="Events\LogMessageEventArgs.cs" />
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<Compile Include="Events\LogMessageType.cs" />
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<Compile Include="Services\LoggingService.cs" />
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<Compile Include="SteamlessApiVersionAttribute.cs" />
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<Compile Include="Model\SteamlessOptions.cs" />
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<Compile Include="Model\SteamlessPlugin.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |