Files
UNIT3D/app/Events/MessageSent.php
2024-05-23 13:58:29 +00:00

69 lines
1.7 KiB
PHP

<?php
declare(strict_types=1);
/**
* NOTICE OF LICENSE.
*
* UNIT3D Community Edition is open-sourced software licensed under the GNU Affero General Public License v3.0
* The details is bundled with this project in the file LICENSE.txt.
*
* @project UNIT3D Community Edition
*
* @author HDVinnie <hdinnovations@protonmail.com>
* @license https://www.gnu.org/licenses/agpl-3.0.en.html/ GNU Affero General Public License v3.0
*/
namespace App\Events;
use App\Http\Resources\ChatMessageResource;
use App\Models\Message;
use Illuminate\Broadcasting\InteractsWithSockets;
use Illuminate\Broadcasting\PresenceChannel;
use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
class MessageSent implements ShouldBroadcastNow
{
use Dispatchable;
use InteractsWithSockets;
use SerializesModels;
/**
* Message details.
*/
public ChatMessageResource $message;
/**
* Create a new event instance.
*/
public function __construct(Message $message)
{
$message = Message::with([
'bot',
'user.group',
'user.chatStatus',
'receiver.group',
'receiver.chatStatus',
])->find($message->id);
$this->message = new ChatMessageResource($message);
}
/**
* Get the channels the event should broadcast on.
*/
public function broadcastOn(): PresenceChannel
{
// $this->dontBroadcastToCurrentUser();
return new PresenceChannel('chatroom.'.$this->message->chatroom_id);
}
public function broadcastAs(): string
{
return 'new.message';
}
}