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Leaderboard Implementation #32
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Originally created by @CHESIRE721 on GitHub (Nov 14, 2025).
Originally assigned to: @grasmanek94 on GitHub.
Hello, I found an issue in a game called Caladrius Blaze. I haven’t seen any other game behave this way yet.
This game implements the GOG API in a very unusual manner.
The original galaxy.dll file of this game does not have a hash to identify its version, so through trial and error, the game runs correctly with UniverseLan version 1.76.0. But here’s the problem: for some reason, the game first checks whether a file exists or can be created to store the leaderboards before it calls IStats to unlock achievements.
Since UniverseLan does not fully implement these interfaces, it is not possible to obtain achievements in this game.
I will attach the log from the game’s CMD window so it can be reviewed when you have time.
Anyway, thank you for taking the time to read about this issue.