forked from Drop-OSS/archived-drop-app
* feat: add new template options, asahi support, and refactoring * feat: install dir scanning, validation fixes, progress fixes, download manager refactor This kind of ballooned out of scope, but I implemented some much needed fixes for the download manager. First off, I cleanup the Downloadable trait, there was some duplication of function. Second, I refactored the "validate" into the GameDownloadAgent, which calls a 'validate_chunk_logic' yada, same structure as downloading. Third, I fixed the progress and validation issues. Fourth, I added game scanning * feat: out of box support for Asahi Linux * fix: clippy * fix: don't break database
6 lines
128 B
Rust
6 lines
128 B
Rust
pub mod commands;
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#[cfg(target_os = "linux")]
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pub mod compat;
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pub mod process_manager;
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pub mod process_handlers;
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pub mod format; |