mirror of
https://github.com/BillyOutlast/drop.git
synced 2026-02-04 08:41:17 +01:00
Store overhaul (#142)
* feat: small library tweaks + company page * feat: new store view * fix: ci merge error * feat: add genres to store page * feat: sorting * feat: lock game/version imports while their tasks are running * feat: feature games * feat: tag based filtering * fix: make tags alphabetical * refactor: move a bunch of i18n to common * feat: add localizations for everything * fix: title description on panel * fix: feature carousel text * fix: i18n footer strings * feat: add tag page * fix: develop merge * feat: offline games support (don't error out if provider throws) * feat: tag management * feat: show library next to game import + small fixes * feat: most of the company and tag managers * feat: company text field editing * fix: small fixes + tsgo experiemental * feat: upload icon and banner * feat: store infinite scrolling and bulk import mode * fix: lint * fix: add drop-base to prettier ignore
This commit is contained in:
@@ -23,10 +23,14 @@
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class="relative inline-flex gap-x-3 items-center rounded-md bg-blue-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
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@click="() => (showEditCoreMetadata = true)"
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>
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{{ $t("edit") }} <PencilIcon class="size-4" />
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{{ $t("common.edit") }} <PencilIcon class="size-4" />
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</button>
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</div>
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<div class="grid grid-cols-1 lg:grid-cols-3 gap-4 pt-8">
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<MultiItemSelector v-model="currentTags" :items="tags" />
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</div>
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<!-- image carousel pick -->
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<div class="border-b border-zinc-700">
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<div class="border-b border-zinc-700 py-4">
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@@ -268,7 +272,7 @@
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</div>
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</div>
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</div>
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<UploadFileDialog
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<ModalUploadFile
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v-model="showUploadModal"
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:options="{ id: game.id }"
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accept="image/*"
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@@ -314,7 +318,7 @@
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class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-900 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-950 transition-all duration-200 hover:scale-105 hover:shadow-lg active:scale-95 sm:mt-0 sm:w-auto"
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@click="showAddCarouselModal = false"
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>
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{{ $t("close") }}
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{{ $t("common.close") }}
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</button>
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</template>
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</ModalTemplate>
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@@ -335,7 +339,7 @@
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class="inline-flex items-center gap-x-1.5 rounded-md bg-blue-600 px-1.5 py-0.5 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 transition-all duration-200 hover:scale-105 hover:shadow-lg hover:shadow-blue-500/25 active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
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@click="() => insertImageAtCursor(image)"
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>
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{{ $t("insert") }}
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{{ $t("common.insert") }}
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</button>
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</div>
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</div>
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@@ -424,7 +428,7 @@
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:class="['inline-flex w-full shadow-sm sm:ml-3 sm:w-auto']"
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@click="() => coreMetadataUpdate_wrapper()"
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>
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{{ $t("save") }}
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{{ $t("common.save") }}
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</LoadingButton>
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<button
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ref="cancelButtonRef"
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@@ -440,7 +444,7 @@
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</template>
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<script setup lang="ts">
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import type { GameModel } from "~/prisma/client/models";
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import type { GameModel, GameTagModel } from "~/prisma/client/models";
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import { micromark } from "micromark";
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import {
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CheckIcon,
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@@ -451,25 +455,42 @@ import {
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import type { SerializeObject } from "nitropack";
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import type { H3Error } from "h3";
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definePageMeta({
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layout: "admin",
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});
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const showUploadModal = ref(false);
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const showAddCarouselModal = ref(false);
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const showAddImageDescriptionModal = ref(false);
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const showEditCoreMetadata = ref(false);
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const mobileShowFinalDescription = ref(true);
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const game = defineModel<SerializeObject<GameModel>>() as Ref<
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SerializeObject<GameModel>
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>;
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type ModelType = SerializeObject<GameModel & { tags: Array<GameTagModel> }>;
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const game = defineModel<ModelType>() as Ref<ModelType>;
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if (!game.value)
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throw createError({
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statusCode: 500,
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statusMessage: "Game not provided to editor component",
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});
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const currentTags = ref<{ [key: string]: boolean }>(
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Object.fromEntries(game.value.tags.map((e) => [e.id, true])),
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);
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const tags = (await $dropFetch("/api/v1/admin/tags")).map(
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(e) => ({ name: e.name, param: e.id }) satisfies StoreSortOption,
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);
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watch(
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currentTags,
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async (v) => {
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await $dropFetch(`/api/v1/admin/game/:id/tags`, {
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method: "PATCH",
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params: {
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id: game.value.id,
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},
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body: { tags: Object.keys(v) },
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failTitle: "Failed to update game tags",
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});
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},
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{ deep: true },
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);
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const { t } = useI18n();
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// I don't know why I split these fields off.
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@@ -493,7 +514,7 @@ function coreMetadataUploadFiles(e: InputEvent) {
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{
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title: t("errors.upload.title"),
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description: t("errors.upload.description", [t("errors.unknown")]),
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buttonText: t("close"),
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buttonText: t("common.close"),
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},
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(e, c) => c(),
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);
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@@ -510,14 +531,16 @@ async function coreMetadataUpdate() {
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formData.append("icon", newIcon);
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}
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formData.append("id", game.value.id);
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formData.append("name", coreMetadataName.value);
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formData.append("description", coreMetadataDescription.value);
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const result = await $dropFetch(`/api/v1/admin/game/metadata`, {
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method: "POST",
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body: formData,
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});
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const result = await $dropFetch(
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`/api/v1/admin/game/${game.value.id}/metadata`,
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{
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method: "POST",
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body: formData,
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},
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);
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return result;
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}
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@@ -532,14 +555,16 @@ function coreMetadataUpdate_wrapper() {
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description: t("errors.game.metadata.description", [
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(e as H3Error)?.statusMessage ?? t("errors.unknown"),
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]),
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buttonText: t("close"),
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buttonText: t("common.close"),
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},
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(e, c) => c(),
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);
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})
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.then((newGame) => {
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console.log(newGame);
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if (!newGame) return;
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Object.assign(game.value, newGame);
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coreMetadataIconUrl.value = useObject(newGame.mIconObjectId);
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})
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.finally(() => {
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coreMetadataLoading.value = false;
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@@ -573,10 +598,12 @@ watch(descriptionHTML, (_v) => {
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savingTimeout = setTimeout(async () => {
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try {
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descriptionSaving.value = DescriptionSavingState.Loading;
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await $dropFetch("/api/v1/admin/game", {
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await $dropFetch(`/api/v1/admin/game/:id`, {
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method: "PATCH",
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body: {
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params: {
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id: game.value.id,
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},
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body: {
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mDescription: game.value.mDescription,
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} satisfies PatchGameBody,
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});
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@@ -589,7 +616,7 @@ watch(descriptionHTML, (_v) => {
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description: t("errors.game.description.description", [
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(e as H3Error)?.statusMessage ?? t("errors.unknown"),
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]),
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buttonText: t("close"),
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buttonText: t("common.close"),
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},
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(e, c) => c(),
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);
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@@ -617,10 +644,12 @@ function insertImageAtCursor(id: string) {
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async function updateBannerImage(id: string) {
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try {
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if (game.value.mBannerObjectId == id) return;
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const { mBannerObjectId } = await $dropFetch("/api/v1/admin/game", {
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const { mBannerObjectId } = await $dropFetch(`/api/v1/admin/game/:id`, {
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method: "PATCH",
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body: {
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params: {
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id: game.value.id,
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},
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body: {
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mBannerObjectId: id,
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} satisfies PatchGameBody,
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});
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@@ -633,7 +662,7 @@ async function updateBannerImage(id: string) {
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description: t("errors.game.banner.description", [
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(e as H3Error)?.statusMessage ?? t("errors.unknown"),
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]),
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buttonText: t("close"),
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buttonText: t("common.close"),
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},
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(e, c) => c(),
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);
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@@ -643,10 +672,12 @@ async function updateBannerImage(id: string) {
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async function updateCoverImage(id: string) {
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try {
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if (game.value.mCoverObjectId == id) return;
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const { mCoverObjectId } = await $dropFetch("/api/v1/admin/game", {
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const { mCoverObjectId } = await $dropFetch(`/api/v1/admin/game/:id`, {
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method: "PATCH",
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body: {
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params: {
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id: game.value.id,
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},
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body: {
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mCoverObjectId: id,
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} satisfies PatchGameBody,
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});
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@@ -659,7 +690,7 @@ async function updateCoverImage(id: string) {
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description: t("errors.game.cover.description", [
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(e as H3Error)?.statusMessage ?? t("errors.unknown"),
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]),
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buttonText: t("close"),
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buttonText: t("common.close"),
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},
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(e, c) => c(),
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);
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@@ -688,7 +719,7 @@ async function deleteImage(id: string) {
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description: t("errors.game.deleteImage.description", [
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(e as H3Error)?.statusMessage ?? t("errors.unknown"),
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]),
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buttonText: t("close"),
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buttonText: t("common.close"),
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},
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(e, c) => c(),
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);
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@@ -715,10 +746,12 @@ function removeImageFromCarousel(id: string) {
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async function updateImageCarousel() {
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try {
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await $dropFetch("/api/v1/admin/game", {
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await $dropFetch(`/api/v1/admin/game/:id`, {
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method: "PATCH",
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body: {
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params: {
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id: game.value.id,
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},
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body: {
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mImageCarouselObjectIds: game.value.mImageCarouselObjectIds,
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} satisfies PatchGameBody,
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});
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@@ -730,7 +763,7 @@ async function updateImageCarousel() {
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description: t("errors.game.carousel.description", [
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(e as H3Error)?.statusMessage ?? t("errors.unknown"),
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]),
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buttonText: t("close"),
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buttonText: t("common.close"),
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},
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(e, c) => c(),
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);
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@@ -1,6 +1,6 @@
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<!-- eslint-disable vue/no-v-html -->
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<template>
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<div v-if="game">
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<div v-if="game && unimportedVersions">
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<div class="grow flex flex-row gap-y-8">
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<div class="grow w-full h-full px-6 py-4 flex flex-col"></div>
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<div
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@@ -22,7 +22,6 @@
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<!-- import games button -->
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<NuxtLink
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v-if="unimportedVersions !== undefined"
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:href="
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unimportedVersions.length > 0
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? `/admin/library/${game.id}/import`
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@@ -96,6 +95,24 @@
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</div>
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</div>
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</div>
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<div v-else class="grow w-full flex items-center justify-center">
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<div class="flex flex-col items-center">
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<ExclamationCircleIcon
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class="h-12 w-12 text-red-600"
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aria-hidden="true"
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/>
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<div class="mt-3 text-center sm:mt-5">
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<h1 class="text-3xl font-semibold font-display leading-6 text-zinc-100">
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{{ $t("library.admin.offlineTitle") }}
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</h1>
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<div class="mt-4">
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<p class="text-sm text-zinc-400 max-w-md">
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{{ $t("library.admin.offline") }}
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</p>
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</div>
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</div>
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</div>
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</div>
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</template>
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<script setup lang="ts">
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@@ -103,10 +120,7 @@ import type { GameModel, GameVersionModel } from "~/prisma/client/models";
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import { Bars3Icon, TrashIcon } from "@heroicons/vue/24/solid";
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import type { SerializeObject } from "nitropack";
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import type { H3Error } from "h3";
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definePageMeta({
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layout: "admin",
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});
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import { ExclamationCircleIcon } from "@heroicons/vue/24/outline";
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// TODO implement UI for this page
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@@ -142,7 +156,7 @@ async function updateVersionOrder() {
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description: t("errors.version.order.desc", {
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error: (e as H3Error)?.statusMessage ?? t("errors.unknown"),
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}),
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buttonText: t("close"),
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buttonText: t("common.close"),
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},
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(e, c) => c(),
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);
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@@ -170,7 +184,7 @@ async function deleteVersion(versionName: string) {
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description: t("errors.version.delete.desc", {
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error: (e as H3Error)?.statusMessage ?? t("errors.unknown"),
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}),
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buttonText: t("close"),
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buttonText: t("common.close"),
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},
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(e, c) => c(),
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);
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