mirror of
https://github.com/BillyOutlast/drop.git
synced 2026-02-04 00:31:17 +01:00
* feat: nginx + torrential basics & services system * fix: lint + i18n * fix: update torrential to remove openssl * feat: add torrential to Docker build * feat: move to self hosted runner * fix: move off self-hosted runner * fix: update nginx.conf * feat: torrential cache invalidation * fix: update torrential for cache invalidation * feat: integrity check task * fix: lint * feat: move to version ids * fix: client fixes and client-side checks * feat: new depot apis and version id fixes * feat: update torrential * feat: droplet bump and remove unsafe update functions * fix: lint * feat: v4 featureset: emulators, multi-launch commands * fix: lint * fix: mobile ui for game editor * feat: launch options * fix: lint * fix: remove axios, use $fetch * feat: metadata and task api improvements * feat: task actions * fix: slight styling issue * feat: fix style and lints * feat: totp backend routes * feat: oidc groups * fix: update drop-base * feat: creation of passkeys & totp * feat: totp signin * feat: webauthn mfa/signin * feat: launch selecting ui * fix: manually running tasks * feat: update add company game modal to use new SelectorGame * feat: executor selector * fix(docker): update rust to rust nightly for torrential build (#305) * feat: new version ui * feat: move package lookup to build time to allow for deno dev * fix: lint * feat: localisation cleanup * feat: apply localisation cleanup * feat: potential i18n refactor logic * feat: remove args from commands * fix: lint * fix: lockfile --------- Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
171 lines
5.4 KiB
Vue
171 lines
5.4 KiB
Vue
<template>
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<div
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class="pt-8 lg:pt-0 lg:pl-20 fixed inset-0 flex flex-col overflow-auto bg-zinc-900"
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>
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<div
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class="bg-zinc-950 w-full flex flex-row items-center gap-2 justify-between px-2 pt-6 lg:pt-0"
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>
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<!--start-->
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<div>
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<Listbox v-model="currentMode" as="div" class="sm:hidden mb-2">
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<div class="relative mt-2">
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<ListboxButton
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class="min-w-[10vw] w-full cursor-default inline-flex items-center gap-x-2 rounded-md bg-zinc-900 py-1.5 pr-2 pl-3 text-left text-zinc-200 outline-1 -outline-offset-1 outline-zinc-700 focus:outline-2 focus:-outline-offset-2 focus:outline-blue-600 sm:text-sm/6"
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>
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<span class="col-start-1 row-start-1 truncate">{{
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currentMode
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}}</span>
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<PencilIcon class="ml-auto size-5" />
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<ChevronUpDownIcon
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class="text-gray-500 size-5"
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aria-hidden="true"
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/>
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</ListboxButton>
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<transition
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leave-active-class="transition ease-in duration-100"
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leave-from-class="opacity-100"
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leave-to-class="opacity-0"
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>
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<ListboxOptions
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class="absolute z-10 mt-1 max-h-60 w-full overflow-auto rounded-md bg-zinc-900 py-1 text-base shadow-lg ring-1 ring-white/5 focus:outline-hidden sm:text-sm"
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>
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<ListboxOption
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v-for="[value] in Object.entries(components)"
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v-slot="{ active, selected }"
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:key="value"
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as="template"
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:value="value"
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>
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<li
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:class="[
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active
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? 'bg-blue-600 text-white outline-hidden'
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: 'text-zinc-100',
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'relative cursor-default py-2 pr-9 pl-3 select-none',
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]"
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>
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<span
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:class="[
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selected ? 'font-semibold' : 'font-normal',
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'block truncate',
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]"
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>{{ value }}</span
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>
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<span
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v-if="selected"
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class="text-white absolute inset-y-0 right-0 flex items-center pr-4"
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>
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<PencilIcon class="size-5" aria-hidden="true" />
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</span>
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</li>
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</ListboxOption>
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</ListboxOptions>
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</transition>
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</div>
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</Listbox>
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<div class="hidden sm:inline-flex pt-4 gap-x-2">
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<div
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v-for="[value, { icon }] in Object.entries(components)"
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:key="value"
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>
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<button
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:class="[
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'inline-flex items-center gap-x-1 py-2 px-3 rounded-t-md font-semibold text-sm',
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value == currentMode
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? 'bg-zinc-900 text-zinc-100'
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: 'bg-transparent text-zinc-500',
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]"
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@click="() => (currentMode = value as GameEditorMode)"
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>
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<component :is="icon" class="size-4" />
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{{ value }}
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</button>
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</div>
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</div>
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</div>
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<div>
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<!-- open in store button -->
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<NuxtLink
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:href="`/store/${game.id}`"
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type="button"
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class="whitespace-nowrap inline-flex w-fit items-center gap-x-2 rounded-md bg-zinc-800 px-3 py-1 text-sm font-semibold font-display text-white shadow-sm hover:bg-zinc-700 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
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>
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{{ $t("library.admin.openStore") }}
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<ArrowTopRightOnSquareIcon
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class="-mr-0.5 h-7 w-7 p-1"
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aria-hidden="true"
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/>
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</NuxtLink>
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</div>
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</div>
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<component
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:is="components[currentMode].editor"
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v-model="game"
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:unimported-versions="unimportedVersions"
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/>
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</div>
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</template>
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<script setup lang="ts">
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import {
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Listbox,
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ListboxButton,
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ListboxOption,
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ListboxOptions,
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} from "@headlessui/vue";
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import { ChevronUpDownIcon } from "@heroicons/vue/16/solid";
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import { GameEditorMetadata, GameEditorVersion } from "#components";
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import {
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ArrowTopRightOnSquareIcon,
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DocumentIcon,
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PencilIcon,
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ServerStackIcon,
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} from "@heroicons/vue/24/outline";
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import type { Component } from "vue";
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const route = useRoute();
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const gameId = route.params.id.toString();
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const { game: rawGame, unimportedVersions } = await $dropFetch(
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`/api/v1/admin/game/:id`,
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{ params: { id: gameId } },
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);
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const game = ref(rawGame);
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definePageMeta({
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layout: "admin",
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});
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enum GameEditorMode {
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Metadata = "Metadata",
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Versions = "Versions",
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}
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const components: {
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[key in GameEditorMode]: { editor: Component; icon: Component };
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} = {
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[GameEditorMode.Metadata]: { editor: GameEditorMetadata, icon: DocumentIcon },
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[GameEditorMode.Versions]: {
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editor: GameEditorVersion,
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icon: ServerStackIcon,
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},
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};
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const currentMode = ref<GameEditorMode>(GameEditorMode.Metadata);
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useHead({
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// To do a title with the game name in it, we need some sort of watch
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title: `${currentMode.value} - ${game.value.mName}`,
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});
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watch(currentMode, (v) => {
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useHead({
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title: `${v} - ${game.value.mName}`,
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});
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});
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</script>
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