a
63f803dc00
revert p2p manager changes
2026-01-09 21:15:42 +02:00
a
56f93492f8
print todo in Steam_Networking::AllowP2PPacketRelay
2025-11-22 18:37:17 +02:00
a
d9fd43656b
- share network connections pool between client/gameserver in p2p APIs
...
- increase server/lobby creation time + increase lobby search time
- properly set CSteamID for broadcast network messages (whose ID = 0), to avoid propagating invalid ID
2025-08-22 12:08:15 +03:00
Detanup01
e4f488bbdc
Fix errrors in network.
...
(linux and windows C++ things arent the same [I HATE BOTH OF YOU WHY NOT STANDARDIZE!])
revert "&" checks on type instead of "=="
2024-05-27 23:24:38 +03:00
Detanup01
7c5b4e5325
Its done
...
(only left like the >or < comparision with unsigned/signed)
steam_matchmaking.cpp(241,40) has C4244 issue, look into it!
2024-05-27 23:24:38 +03:00
otavepto
e5d1a8bda7
separate .h/.cpp files
2024-05-03 03:33:46 +03:00