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@@ -0,0 +1,270 @@
using AngleSharp;
using AngleSharp.Dom;
using AssetRipper.Primitives;
using System.Diagnostics;
using System.Formats.Tar;
using System.IO.Compression;
namespace AssetRipper.Mining.AssemblyNameCollector;
public readonly record struct AssemblyData(IReadOnlyList<string> Mono2, IReadOnlyList<string> Mono4, IReadOnlyList<string> Unity, IReadOnlyList<KeyValuePair<string, UnityGuid>> UnityExtensions)
{
public static AssemblyData FromFolder(string root)
{
IReadOnlyList<string> mono2 = GetAssemblies_Mono2(root);
IReadOnlyList<string> mono4 = GetAssemblies_Mono4(root);
IReadOnlyList<string> unity = GetAssemblies_Unity(root);
IReadOnlyList<KeyValuePair<string, UnityGuid>> unityExtensions = GetUnityExtensions(root).Concat(GetUnityPackages(root)).OrderBy(pair => pair.Key).ToList();
return new AssemblyData(mono2, mono4, unity, unityExtensions);
}
public bool Equals(AssemblyData other)
{
return Mono2.SequenceEqual(other.Mono2) && Mono4.SequenceEqual(other.Mono4) && Unity.SequenceEqual(other.Unity) && UnityExtensions.SequenceEqual(other.UnityExtensions);
}
public override int GetHashCode()
{
HashCode hash = new();
foreach (string assembly in Mono2)
{
hash.Add(assembly);
}
foreach (string assembly in Mono4)
{
hash.Add(assembly);
}
foreach (string assembly in Unity)
{
hash.Add(assembly);
}
foreach (KeyValuePair<string, UnityGuid> pair in UnityExtensions)
{
hash.Add(pair);
}
return hash.ToHashCode();
}
static IReadOnlyList<string> GetAssemblies_Mono2(string root)
{
return GetAssemblies(root,
"Editor/Data/Mono/lib/mono/unity",
"Editor/Data/Mono/lib/mono/2.0",
"Editor/Data/Frameworks/Mono.framework");
}
static IReadOnlyList<string> GetAssemblies_Mono4(string root)
{
return GetAssemblies(root,
"Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32",
"Editor/Data/MonoBleedingEdge/lib/mono/unityjit",
"Editor/Data/MonoBleedingEdge/lib/mono/unity",
"Editor/Data/MonoBleedingEdge/lib/mono/4.5",
"Editor/Data/MonoBleedingEdge/lib/mono/4.0");
}
static IReadOnlyList<string> GetAssemblies_Unity(string root)
{
if (Directory.Exists(Path.Combine(root, "Editor/Data/Frameworks")))
{
// Unity 2
return ["UnityEngine"];
}
return GetAssemblies(root,
"Editor/Data/PlaybackEngines/windowsstandalonesupport/Variations/win64_nondevelopment/Data/Managed",
"Editor/Data/PlaybackEngines/windowsstandalonesupport/Variations/win64_nondevelopment_mono/Data/Managed",
"Editor/Data/PlaybackEngines/windowsstandalonesupport/Variations/win64_player_nondevelopment_mono/Data/Managed",
"Editor/Data/PlaybackEngines/windows64standaloneplayer/Managed",
"Editor/Data/PlaybackEngines/windowsstandaloneplayer/Managed");
}
static IReadOnlyList<string> GetAssemblies(string root, params ReadOnlySpan<string> relativePaths)
{
foreach (string relativePath in relativePaths)
{
string path = Path.Combine(root, relativePath);
if (Directory.Exists(path))
{
List<string> result = GetManagedAssemblies(path).ToList();
string facadeDirectory = Path.Combine(path, "Facades");
if (Directory.Exists(facadeDirectory))
{
result.AddRange(GetManagedAssemblies(facadeDirectory).Where(a => !result.Contains(a)));
}
return result;
}
}
return [];
}
static IEnumerable<string> GetManagedAssemblies(string directory)
{
return Directory.EnumerateFiles(directory, "*.dll", SearchOption.AllDirectories)
.Select(Path.GetFileNameWithoutExtension)
.Where(s => !string.IsNullOrEmpty(s))
.Distinct()
.Order()!;
}
static IReadOnlyList<KeyValuePair<string, UnityGuid>> GetUnityExtensions(string root)
{
string directory = Path.Combine(root, "Editor/Data/UnityExtensions");
if (Directory.Exists(directory))
{
List<(string, UnityGuid)> extractedArtifacts = new();
foreach (string file in Directory.EnumerateFiles(directory, "ivy.xml", SearchOption.AllDirectories))
{
string xml = File.ReadAllText(file);
IDocument document = BrowsingContext.New(Configuration.Default.WithXml()).OpenAsync(req => req.Content(xml)).GetAwaiter().GetResult();
foreach (IElement artifact in document.QuerySelectorAll("artifact"))
{
string? name = artifact.GetAttribute("name");
string? type = artifact.GetAttribute("type");
string? ext = artifact.GetAttribute("ext");
string? guidString = artifact.GetAttribute("e:guid"); // namespaced attribute
if (string.IsNullOrEmpty(name) || type is not "dll" || ext is not "dll" || string.IsNullOrEmpty(guidString) || !TryParseGuid(guidString, out UnityGuid guid))
{
continue;
}
extractedArtifacts.Add((name, guid));
}
}
Dictionary<string, List<(string, UnityGuid)>> dictionary = new();
foreach ((string path, UnityGuid guid) in extractedArtifacts)
{
string name = Path.GetFileName(path);
if (!dictionary.TryGetValue(name, out List<(string, UnityGuid)>? newList))
{
newList = new();
dictionary.Add(name, newList);
}
newList.Add((path, guid));
}
List<KeyValuePair<string, UnityGuid>> finalList = new();
foreach ((string name, List<(string, UnityGuid)> subList) in dictionary.OrderBy(p => p.Key))
{
Debug.Assert(subList.Count > 0);
UnityGuid guid;
if (subList.Count == 1)
{
guid = subList[0].Item2;
}
else
{
guid = subList.FirstOrDefault(pair => pair.Item1 == name).Item2;
if (guid != default)
{
goto Found;
}
ReadOnlySpan<string> starts =
[
"Standalone/", // Preferred over Editor/
"Runtime/", // Preferred over RuntimeEditor/
// NUnit
"portable/",
"nunit-standalone/",
];
foreach (string start in starts)
{
foreach ((string path, UnityGuid subGuid) in subList)
{
if (path.StartsWith(start, StringComparison.Ordinal))
{
guid = subGuid;
goto Found;
}
}
}
throw new InvalidOperationException($"Failed to find a guid for {name}");
}
Found:
finalList.Add(new(name, guid));
}
return finalList;
}
return [];
}
static IReadOnlyList<KeyValuePair<string, UnityGuid>> GetUnityPackages(string root)
{
// Unity 2017.2 introduced packages, which are stored in a compressed format.
if (root.EndsWith("2017.4.34f1", StringComparison.Ordinal))
{
// Unity 2017.4.34f1 uses a weird compression format for packages.
// It's the only version that does this, so we redirect to the subsequent version.
return GetUnityPackages(Path.Combine(Path.GetDirectoryName(root) ?? string.Empty, "2017.4.35f1"));
}
else if (!Path.GetFileName(root).StartsWith("2017.", StringComparison.Ordinal))
{
// Unity 2018.1 introduced the Package Manager UI, which makes package references no longer automatic.
return [];
}
string directory = Path.Combine(root, "Editor/Data/Resources/PackageManager/Editor");
if (!Directory.Exists(directory))
{
return [];
}
List<KeyValuePair<string, UnityGuid>> assemblyGuids = [];
foreach (string file in Directory.EnumerateFiles(directory, "*.tgz"))
{
using FileStream fileStream = File.OpenRead(file);
using GZipStream gzipStream = new(fileStream, CompressionMode.Decompress);
MemoryStream tarStream = new();
gzipStream.CopyTo(tarStream);
tarStream.Position = 0;
using TarReader reader = new(tarStream);
TarEntry? entry;
while ((entry = reader.GetNextEntry()) is not null)
{
string? entryPath = entry.Name;
if (string.IsNullOrEmpty(entryPath) || !entryPath.EndsWith(".dll.meta", StringComparison.Ordinal))
{
continue;
}
string assemblyName = Path.GetFileNameWithoutExtension(Path.GetFileNameWithoutExtension(entryPath)); // Remove .meta and .dll
string text = new StreamReader(entry.DataStream!).ReadToEnd();
string? guidString = text.Split('\n')
.FirstOrDefault(line => line.StartsWith("guid: ", StringComparison.Ordinal))?
.Substring("guid: ".Length)
.Trim();
if (!string.IsNullOrEmpty(guidString) && TryParseGuid(guidString, out UnityGuid guid))
{
assemblyGuids.Add(new KeyValuePair<string, UnityGuid>(assemblyName, guid));
}
}
}
return assemblyGuids;
}
private static bool TryParseGuid(string guidString, out UnityGuid guid)
{
// Todo: implement a proper solution upstream
try
{
guid = UnityGuid.Parse(guidString);
return true;
}
catch
{
guid = default;
return false;
}
}
}
@@ -0,0 +1,13 @@
using AssetRipper.Primitives;
using System.Text.Json;
namespace AssetRipper.Mining.AssemblyNameCollector;
public readonly record struct AssemblyDataFile(IReadOnlyList<UnityVersion> Versions, IReadOnlyList<KeyValuePair<UnityVersion, AssemblyData>> Assemblies)
{
public void Write(string path)
{
using FileStream stream = File.Create(path);
JsonSerializer.Serialize(stream, this, AssemblyDataSerializerContext.Default.AssemblyDataFile);
}
}
@@ -0,0 +1,10 @@
using AssetRipper.Primitives;
using System.Text.Json.Serialization;
namespace AssetRipper.Mining.AssemblyNameCollector;
[JsonSourceGenerationOptions(WriteIndented = true, IndentCharacter = '\t', IndentSize = 1, NewLine = "\n")]
[JsonSerializable(typeof(AssemblyDataFile))]
internal sealed partial class AssemblyDataSerializerContext : JsonSerializerContext
{
}
@@ -0,0 +1,16 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AngleSharp" Version="1.3.0" />
<PackageReference Include="AngleSharp.Xml" Version="1.0.0" />
<PackageReference Include="AssetRipper.Primitives" Version="3.1.6" />
</ItemGroup>
</Project>
@@ -0,0 +1,35 @@
using AssetRipper.Primitives;
namespace AssetRipper.Mining.AssemblyNameCollector;
internal static class Program
{
static void Main(string[] args)
{
// Extract data
List<UnityVersion> versions = new();
List<KeyValuePair<UnityVersion, AssemblyData>> list = new();
foreach ((string directory, UnityVersion version) in GetRootDirectoriesInOrder(args[0]))
{
Console.WriteLine(directory);
versions.Add(version);
AssemblyData data = AssemblyData.FromFolder(directory);
if (list.Count is 0 || !list[^1].Value.Equals(data))
{
list.Add(new(version, data));
}
}
// Write data
new AssemblyDataFile(versions, list).Write(args[1]);
Console.WriteLine("Done!");
}
static IEnumerable<(string, UnityVersion)> GetRootDirectoriesInOrder(string parentDirectory)
{
return Directory.EnumerateDirectories(parentDirectory)
.Select(d => (d, UnityVersion.Parse(Path.GetFileName(d))))
.OrderBy(p => p.Item2);
}
}
@@ -1,18 +1,18 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net9.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AssetsTools.NET" Version="3.0.0-preview3" />
<PackageReference Include="AssetsTools.NET" Version="3.0.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetRipper.Mining.PredefinedAssets\AssetRipper.Mining.PredefinedAssets.csproj" />
<ItemGroup>
<ProjectReference Include="..\AssetRipper.Mining.PredefinedAssets\AssetRipper.Mining.PredefinedAssets.csproj" />
</ItemGroup>
</Project>
@@ -1,4 +1,6 @@
using AssetsTools.NET;
using AssetRipper.Mining.PredefinedAssets;
using AssetsTools.NET;
using System.Numerics;
namespace AssetRipper.Mining.EngineFileExtractor;
@@ -9,4 +11,14 @@ internal static class AssetTypeValueFieldExtensions
AssetTypeValueField result = @this.Get(name);
return result.IsDummy ? null : result;
}
}
public static Vector3 AsVector3(this AssetTypeValueField @this)
{
return new Vector3(@this["x"].AsFloat, @this["y"].AsFloat, @this["z"].AsFloat);
}
public static AxisAlignedBoundingBox AsAxisAlignedBoundingBox(this AssetTypeValueField @this)
{
return new AxisAlignedBoundingBox(@this["m_Center"].AsVector3(), @this["m_Extent"].AsVector3());
}
}
@@ -85,7 +85,8 @@ internal static class Program
{
Name = asset.Name,
VertexCount = asset.BaseField.Get("m_VertexData").Get("m_VertexCount").AsInt,
SubMeshCount = asset.BaseField.Get("m_SubMeshes").Get("Array").Children.Count
SubMeshCount = asset.BaseField.Get("m_SubMeshes").Get("Array").Children.Count,
LocalAABB = asset.BaseField.Get("m_LocalAABB").AsAxisAlignedBoundingBox(),
};
}
break;
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net5.0;net7.0;net8.0</TargetFrameworks>
<TargetFrameworks>net4.8;net9.0</TargetFrameworks>
<LangVersion>Latest</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
@@ -11,14 +11,17 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
<PackageReference Include="NUnit" Version="3.14.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
<PackageReference Include="NUnit.Analyzers" Version="3.9.0">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.13.0" />
<PackageReference Include="NUnit" Version="4.3.2" />
<PackageReference Include="NUnit3TestAdapter" Version="5.0.0" />
<PackageReference Include="NUnit.Analyzers" Version="4.7.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="coverlet.collector" Version="6.0.4">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="coverlet.collector" Version="6.0.0" />
</ItemGroup>
<ItemGroup>
@@ -1,3 +1,6 @@
using System.Numerics;
using System.Text.Json;
namespace AssetRipper.Mining.PredefinedAssets.Tests;
public class Tests
@@ -40,4 +43,43 @@ public class Tests
return package.ToJson();
}
}
[Test]
public void Vector3Serialization()
{
string result = """
{
"X": 1,
"Y": 2,
"Z": 3
}
""".Replace("\r", null);
Vector3 vector = new Vector3(1.0f, 2.0f, 3.0f);
Assert.That(JsonSerializer.Serialize(vector, MiningSerializerContext.Default.Vector3).Replace("\r", null), Is.EqualTo(result));
}
[Test]
public void Vector3Deserialization()
{
string json = """{ "X": 1.0, "Y": 2.0, "Z": 3.0 }""";
Vector3 result = new Vector3(1.0f, 2.0f, 3.0f);
Assert.That(JsonSerializer.Deserialize(json, MiningSerializerContext.Default.Vector3), Is.EqualTo(result));
}
[TestCase("")]
[TestCase("{}")]
public void EmptyEngineResourceDataDeserialization(string json)
{
EngineResourceData result = EngineResourceData.FromJson(json);
Assert.Multiple(() =>
{
Assert.That(result.DefaultResources, Is.Not.Null);
Assert.That(result.ExtraResources, Is.Not.Null);
});
Assert.Multiple(() =>
{
Assert.That(result.DefaultResources, Is.Empty);
Assert.That(result.ExtraResources, Is.Empty);
});
}
}
@@ -1,5 +1,4 @@
using AssetRipper.Primitives;
using System.Collections;
using System.Collections;
namespace AssetRipper.Mining.PredefinedAssets;
@@ -1,41 +1,47 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>netstandard2.0;net7.0;net8.0</TargetFrameworks>
<ImplicitUsings>enable</ImplicitUsings>
<LangVersion>Latest</LangVersion>
<Nullable>enable</Nullable>
<IsTrimmable>true</IsTrimmable>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<Authors>ds5678</Authors>
<Company>AssetRipper</Company>
<Version>1.2.1</Version>
<AssemblyVersion>$(Version)</AssemblyVersion>
<PackageId>AssetRipper.Mining.PredefinedAssets</PackageId>
<PackageTags>C# Unity</PackageTags>
<RepositoryUrl>https://github.com/AssetRipper/AssetRipper.Mining</RepositoryUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<RepositoryType>git</RepositoryType>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
<Copyright>Copyright (c) 2023 - 2024 ds5678</Copyright>
<Description>Library for storing datamined asset information.</Description>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<NoWarn>1591</NoWarn>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AssetRipper.Primitives" Version="2.1.1" />
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="8.0.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="PolySharp" Version="1.14.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="System.Text.Json" Version="8.0.1" />
</ItemGroup>
</Project>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>netstandard2.0;net9.0</TargetFrameworks>
<ImplicitUsings>enable</ImplicitUsings>
<LangVersion>Latest</LangVersion>
<Nullable>enable</Nullable>
<IsAotCompatible Condition="$([MSBuild]::IsTargetFrameworkCompatible('$(TargetFramework)', 'net7.0'))">true</IsAotCompatible>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<Authors>ds5678</Authors>
<Company>AssetRipper</Company>
<Version>1.5.0</Version>
<AssemblyVersion>$(Version)</AssemblyVersion>
<PackageId>AssetRipper.Mining.PredefinedAssets</PackageId>
<PackageTags>C# Unity</PackageTags>
<RepositoryUrl>https://github.com/AssetRipper/AssetRipper.Mining</RepositoryUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<RepositoryType>git</RepositoryType>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
<Copyright>Copyright (c) 2023 - 2025 ds5678</Copyright>
<Description>Library for storing datamined asset information.</Description>
<PackageReadmeFile>README.md</PackageReadmeFile>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<NoWarn>1591</NoWarn>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AssetRipper.Primitives" Version="3.1.6" />
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="8.0.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="PolySharp" Version="1.15.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="System.Text.Json" Version="9.0.4" />
</ItemGroup>
<ItemGroup>
<None Include="README.md" Pack="true" PackagePath="\" />
</ItemGroup>
</Project>
@@ -0,0 +1,5 @@
using System.Numerics;
namespace AssetRipper.Mining.PredefinedAssets;
public record struct AxisAlignedBoundingBox(Vector3 Center, Vector3 Extent);
@@ -1,20 +1,35 @@
using System.Text.Json;
using System.Text.Json.Serialization;
namespace AssetRipper.Mining.PredefinedAssets;
public readonly record struct EngineResourceData(Dictionary<long, Object> DefaultResources, Dictionary<long, Object> ExtraResources)
public readonly record struct EngineResourceData
{
public EngineResourceData() : this(new(), new())
{
public Dictionary<long, Object> DefaultResources { get; }
public Dictionary<long, Object> ExtraResources { get; }
public EngineResourceData()
{
DefaultResources = new();
ExtraResources = new();
}
[JsonConstructor]
public EngineResourceData(Dictionary<long, Object>? defaultResources, Dictionary<long, Object>? extraResources)
{
DefaultResources = defaultResources ?? new();
ExtraResources = extraResources ?? new();
}
public readonly string ToJson()
{
return JsonSerializer.Serialize(this, InternalSerializerContext.Default.EngineResourceData);
return JsonSerializer.Serialize(this, MiningSerializerContext.Default.EngineResourceData);
}
public static EngineResourceData FromJson(string text)
{
return JsonSerializer.Deserialize(text, InternalSerializerContext.Default.EngineResourceData);
return string.IsNullOrEmpty(text)
? new()
: JsonSerializer.Deserialize(text, MiningSerializerContext.Default.EngineResourceData);
}
}
@@ -1,6 +1,4 @@
using System.Diagnostics.CodeAnalysis;
namespace AssetRipper.Mining.PredefinedAssets;
namespace AssetRipper.Mining.PredefinedAssets;
public sealed record class GameObject : Object
{
@@ -1,10 +0,0 @@
using System.Text.Json.Serialization;
namespace AssetRipper.Mining.PredefinedAssets;
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(EngineResourceData))]
[JsonSerializable(typeof(UnityPackageData))]
internal sealed partial class InternalSerializerContext : JsonSerializerContext
{
}
+3 -1
View File
@@ -4,15 +4,17 @@ public sealed record class Mesh : NamedObject
{
public required int VertexCount { get; init; }
public required int SubMeshCount { get; init; }
public required AxisAlignedBoundingBox LocalAABB { get; init; }
public Mesh()
{
}
[SetsRequiredMembers]
public Mesh(string name, int vertexCount, int subMeshCount) : base(name)
public Mesh(string name, int vertexCount, int subMeshCount, AxisAlignedBoundingBox localAabb) : base(name)
{
VertexCount = vertexCount;
SubMeshCount = subMeshCount;
LocalAABB = localAabb;
}
}
@@ -0,0 +1,11 @@
using System.Text.Json.Serialization;
namespace AssetRipper.Mining.PredefinedAssets;
[JsonSourceGenerationOptions(WriteIndented = true, IncludeFields = true)]
[JsonSerializable(typeof(EngineResourceData))]
[JsonSerializable(typeof(UnityPackageData))]
[JsonSerializable(typeof(ReferenceAssemblyData))]
public sealed partial class MiningSerializerContext : JsonSerializerContext
{
}
@@ -20,6 +20,6 @@ public sealed record class MonoScript : Object
public static MonoScript FromType(Type type)
{
return new MonoScript(type.Assembly.GetName().Name, type.Namespace, type.Name);
return new MonoScript(type.Assembly.GetName().Name ?? "", type.Namespace ?? "", type.Name);
}
}
@@ -59,11 +59,11 @@ public abstract record class Object
public string ToJson()
{
return JsonSerializer.Serialize(this, InternalSerializerContext.Default.Object);
return JsonSerializer.Serialize(this, MiningSerializerContext.Default.Object);
}
public static Object? FromJson(string text)
{
return JsonSerializer.Deserialize(text, InternalSerializerContext.Default.Object);
return JsonSerializer.Deserialize(text, MiningSerializerContext.Default.Object);
}
}
+1 -3
View File
@@ -1,6 +1,4 @@
using AssetRipper.Primitives;
namespace AssetRipper.Mining.PredefinedAssets;
namespace AssetRipper.Mining.PredefinedAssets;
/// <summary>
/// A data structure representing a reference to an asset.
@@ -0,0 +1 @@
# AssetRipper.Mining.PredefinedAssets
@@ -0,0 +1,16 @@
using System.Text.Json;
namespace AssetRipper.Mining.PredefinedAssets;
public readonly record struct ReferenceAssemblyData(List<string> Unity, List<string>? Mono2, List<string>? Mono4, List<string>? CoreCLR)
{
public string ToJson()
{
return JsonSerializer.Serialize(this, MiningSerializerContext.Default.ReferenceAssemblyData);
}
public static ReferenceAssemblyData FromJson(string json)
{
return JsonSerializer.Deserialize<ReferenceAssemblyData>(json, MiningSerializerContext.Default.ReferenceAssemblyData);
}
}
@@ -1,6 +1,4 @@
using System.Diagnostics.CodeAnalysis;
namespace AssetRipper.Mining.PredefinedAssets;
namespace AssetRipper.Mining.PredefinedAssets;
public sealed record class Shader : NamedObject
{
@@ -1,6 +1,4 @@
using AssetRipper.Primitives;
using System.Collections;
using System.Text.Json;
using System.Text.Json;
namespace AssetRipper.Mining.PredefinedAssets;
@@ -32,11 +30,11 @@ public readonly record struct UnityPackageData(
public readonly string ToJson()
{
return JsonSerializer.Serialize(this, InternalSerializerContext.Default.UnityPackageData);
return JsonSerializer.Serialize(this, MiningSerializerContext.Default.UnityPackageData);
}
public static UnityPackageData FromJson(string text)
{
return JsonSerializer.Deserialize(text, InternalSerializerContext.Default.UnityPackageData);
return JsonSerializer.Deserialize(text, MiningSerializerContext.Default.UnityPackageData);
}
}
@@ -1 +1,6 @@
global using System.Diagnostics.CodeAnalysis;
#if NET5_0_OR_GREATER
global using UnityGuid = AssetRipper.Primitives.UnityGuid;
#else
global using UnityGuid = string;
#endif
@@ -1,14 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="System.Text.Json" Version="8.0.0-preview.6.23329.7" />
</ItemGroup>
</Project>
@@ -1,6 +0,0 @@
using AssetRipper.Mining.Unity.Documentation.Web;
TocNode root = TocNode.FromJsonFile(@"toc.json") ?? throw new NullReferenceException();
Dictionary<string, string> dictionary = TocAnalyzer.Analyze(root);
Dictionary<string, string> reverseDictionary = dictionary.OrderBy(pair => pair.Value).ToDictionary(pair => pair.Value, pair => pair.Key);
_ = reverseDictionary;
@@ -1,69 +0,0 @@
using System.Diagnostics;
namespace AssetRipper.Mining.Unity.Documentation.Web;
public static class TocAnalyzer
{
public static Dictionary<string, string> Analyze(TocNode root)
{
Debug.Assert(root.IsRoot);
Debug.Assert(root.HasChildren);
//Link : Full name
Dictionary<string, string> result = new();
Stack<(TocNode, int)> stack = new();
foreach (TocNode rootChild in root.Children)
{
if (rootChild.Title is "Other")
{
continue;
}
stack.Push((rootChild, -1));
while (stack.Count > 0)
{
(TocNode node, int childIndex) = stack.Pop();
if (childIndex == -1)
{
if (node.IsType)
{
string @namespace = GetNamespace(stack, result);
string fullName = $"{@namespace}.{node.Title}";
result.Add(node.Link, fullName);
}
if (node.HasChildren && !node.IsAssemblyCollection)
{
stack.Push((node, 0));
}
}
else if (childIndex < node.Children!.Length)
{
stack.Push((node, childIndex + 1));
stack.Push((node.Children[childIndex], -1));
}
}
}
return result;
}
private static string GetNamespace(Stack<(TocNode, int)> stack, Dictionary<string, string> dictionary)
{
foreach ((TocNode node, _) in stack)
{
if (node.IsNamespace)
{
return node.Title;
}
if (node.IsType)
{
return dictionary[node.Link];
}
}
if (stack.Count == 0)
{
throw new InvalidOperationException("The stack is empty.");
}
else
{
throw new InvalidOperationException("Could not determine the namespace from the stack.");
}
}
}
@@ -1,73 +0,0 @@
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace AssetRipper.Mining.Unity.Documentation.Web;
[DebuggerDisplay($"{{{nameof(GetDebuggerDisplay)}(),nq}}")]
public sealed class TocNode
{
private const string TOC = "toc";
private const string Classes = "Classes";
private const string Interfaces = "Interfaces";
private const string Enumerations = "Enumerations";
private const string Attributes = "Attributes";
private const string Assemblies = "Assemblies";
private string? link;
[JsonPropertyName("link")]
public required string? Link
{
get => link;
init
{
link = value is "null" ? null : value;
}
}
[JsonPropertyName("title")]
public required string Title { get; init; }
[JsonPropertyName("children")]
public required TocNode[]? Children { get; init; }
[JsonIgnore]
[MemberNotNullWhen(true, nameof(Link))]
public bool IsRoot => Link is TOC && Title is TOC;
[JsonIgnore]
[MemberNotNullWhen(true, nameof(Link))]
public bool IsType => Link is not null and not TOC;
[JsonIgnore]
[MemberNotNullWhen(false, nameof(Link))]
public bool IsTypeCollection => Link is null && Title is Classes or Interfaces or Enumerations or Attributes;
[JsonIgnore]
[MemberNotNullWhen(false, nameof(Link))]
public bool IsAssemblyCollection => Link is null && Title is Assemblies;
[JsonIgnore]
[MemberNotNullWhen(false, nameof(Link))]
public bool IsNamespace => Link is null && Title is not Classes and not Interfaces and not Enumerations and not Attributes and not Assemblies;
[JsonIgnore]
[MemberNotNullWhen(true, nameof(Children))]
public bool HasChildren => Children is not null && Children.Length > 0;
public static TocNode? FromJsonText(string json)
{
return JsonSerializer.Deserialize(json, TocSerializerContext.Default.TocNode);
}
public static TocNode? FromJsonFile(string path)
{
return JsonSerializer.Deserialize(File.OpenRead(path), TocSerializerContext.Default.TocNode);
}
private string GetDebuggerDisplay()
{
return Title;
}
}
@@ -1,9 +0,0 @@
using System.Text.Json.Serialization;
namespace AssetRipper.Mining.Unity.Documentation.Web;
[JsonSourceGenerationOptions(GenerationMode = JsonSourceGenerationMode.Metadata)]
[JsonSerializable(typeof(TocNode))]
internal partial class TocSerializerContext : JsonSerializerContext
{
}
+6
View File
@@ -16,6 +16,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AssetRipper.Mining.EngineFi
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssetRipper.Mining.PredefinedAssets.Tests", "AssetRipper.Mining.PredefinedAssets.Tests\AssetRipper.Mining.PredefinedAssets.Tests.csproj", "{C3E8E9EA-1710-4346-B96A-EA757FB13301}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssetRipper.Mining.AssemblyNameCollector", "AssetRipper.Mining.AssemblyNameCollector\AssetRipper.Mining.AssemblyNameCollector.csproj", "{90716FE5-A36D-4F2F-AC14-877BF63053E2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -34,6 +36,10 @@ Global
{C3E8E9EA-1710-4346-B96A-EA757FB13301}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C3E8E9EA-1710-4346-B96A-EA757FB13301}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C3E8E9EA-1710-4346-B96A-EA757FB13301}.Release|Any CPU.Build.0 = Release|Any CPU
{90716FE5-A36D-4F2F-AC14-877BF63053E2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{90716FE5-A36D-4F2F-AC14-877BF63053E2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{90716FE5-A36D-4F2F-AC14-877BF63053E2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{90716FE5-A36D-4F2F-AC14-877BF63053E2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE