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...
3 Commits
Author SHA1 Message Date
ds5678 bd575f0063 Bump Version
* Expand support for UnityGuid and Utf8String to .NET Standard
2024-01-15 00:19:28 -05:00
dependabot[bot] 0a6b003bf2 Bump BenchmarkDotNet from 0.13.11 to 0.13.12
Bumps [BenchmarkDotNet](https://github.com/dotnet/BenchmarkDotNet) from 0.13.11 to 0.13.12.
- [Release notes](https://github.com/dotnet/BenchmarkDotNet/releases)
- [Commits](https://github.com/dotnet/BenchmarkDotNet/compare/v0.13.11...v0.13.12)

---
updated-dependencies:
- dependency-name: BenchmarkDotNet
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2024-01-09 09:38:48 -05:00
dependabot[bot] f4026adfd0 Bump PolySharp from 1.14.0 to 1.14.1
Bumps [PolySharp](https://github.com/Sergio0694/PolySharp) from 1.14.0 to 1.14.1.
- [Release notes](https://github.com/Sergio0694/PolySharp/releases)
- [Commits](https://github.com/Sergio0694/PolySharp/compare/1.14.0...1.14.1)

---
updated-dependencies:
- dependency-name: PolySharp
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-12-18 15:14:12 -05:00
7 changed files with 108 additions and 19 deletions

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@@ -9,7 +9,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.13.11" />
<PackageReference Include="BenchmarkDotNet" Version="0.13.12" />
</ItemGroup>
</Project>
@@ -1,4 +1,4 @@
#if NET7_0_OR_GREATER
#if NET5_0_OR_GREATER
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@@ -83,7 +83,7 @@ public class UnityGuidTests
{
Guid originalGuid = Guid.NewGuid();
UnityGuid tobyteArrayGuid = new UnityGuid(originalGuid.ToByteArray());
UnityGuid memoryMarshallGuid = new UnityGuid(MemoryMarshal.Cast<Guid, byte>(new ReadOnlySpan<Guid>(in originalGuid)));
UnityGuid memoryMarshallGuid = Unsafe.As<Guid, UnityGuid>(ref originalGuid);
Assert.That(memoryMarshallGuid, Is.EqualTo(tobyteArrayGuid));
}
}
@@ -1,4 +1,4 @@
#if NET7_0_OR_GREATER
#if NET5_0_OR_GREATER
namespace AssetRipper.Primitives.Tests;
public class Utf8StringTests
@@ -6,7 +6,7 @@
<Nullable>enable</Nullable>
<Authors>ds5678</Authors>
<Company>AssetRipper</Company>
<Version>2.1.0</Version>
<Version>2.1.1</Version>
<AssemblyVersion>$(Version)</AssemblyVersion>
<PackageId>AssetRipper.Primitives</PackageId>
<PackageTags>C# assetripper unity unity3d</PackageTags>
@@ -30,10 +30,40 @@
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="PolySharp" Version="1.14.0">
<PackageReference Include="PolySharp" Version="1.14.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'netstandard2.0'">
<PackageReference Include="Microsoft.Bcl.HashCode">
<Version>1.1.1</Version>
</PackageReference>
<PackageReference Include="System.Memory">
<Version>4.5.5</Version>
</PackageReference>
<PackageReference Include="System.Text.Json">
<Version>8.0.1</Version>
</PackageReference>
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net5.0'">
<PackageReference Include="System.Text.Json">
<Version>8.0.1</Version>
</PackageReference>
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net6.0'">
<PackageReference Include="System.Text.Json">
<Version>8.0.1</Version>
</PackageReference>
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net7.0'">
<PackageReference Include="System.Text.Json">
<Version>8.0.1</Version>
</PackageReference>
</ItemGroup>
</Project>
+59 -10
View File
@@ -1,6 +1,8 @@
#if NET7_0_OR_GREATER
#if NET5_0_OR_GREATER || NETSTANDARD2_0_OR_GREATER
using System.Buffers.Binary;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using System.Text;
@@ -13,9 +15,13 @@ public readonly record struct UnityGuid
{
public UnityGuid(Guid guid)
{
#if NET5_0_OR_GREATER
Span<byte> guidData = stackalloc byte[16];
bool success = guid.TryWriteBytes(guidData);
Debug.Assert(success);
#else
Span<byte> guidData = guid.ToByteArray();
#endif
ConvertSystemOrUnityBytes(guidData, guidData);
Data0 = ReadUInt32LittleEndian(guidData, 0);
Data1 = ReadUInt32LittleEndian(guidData, 1);
@@ -44,10 +50,24 @@ public readonly record struct UnityGuid
//This is not an acceptable way to convert between Unity and System Guids.
//We only do it this way to efficiently get 16 random bytes.
//We don't care about official Guid validity because Unity does not care either.
Guid guid = Guid.NewGuid();
ReadOnlySpan<Guid> guidSpan = new ReadOnlySpan<Guid>(in guid);
ReadOnlySpan<byte> byteSpan = MemoryMarshal.AsBytes(guidSpan);
return new UnityGuid(byteSpan);
if (Unsafe.SizeOf<Guid>() == Unsafe.SizeOf<UnityGuid>())
{
Guid guid = Guid.NewGuid();
return Unsafe.As<Guid, UnityGuid>(ref guid);
}
else
{
return ThrowOrReturnDefault();
}
static UnityGuid ThrowOrReturnDefault()
{
#if DEBUG
throw new InvalidCastException($"{nameof(UnityGuid)} struct size does not match {nameof(Guid)}.");
#else
return default;
#endif
}
}
public static explicit operator UnityGuid(Guid systemGuid) => new UnityGuid(systemGuid);
@@ -57,7 +77,11 @@ public readonly record struct UnityGuid
Span<byte> span = stackalloc byte[16];
unityGuid.Write(span);
ConvertSystemOrUnityBytes(span, span);
#if NET5_0_OR_GREATER
return new Guid(span);
#else
return new Guid(span.ToArray());
#endif
}
private void Write(Span<byte> span)
@@ -79,7 +103,16 @@ public readonly record struct UnityGuid
{
Span<char> span = stackalloc char[32];
ToString(span);
return new string(span);
return CreateString(span);
static string CreateString(Span<char> span)
{
#if NET5_0_OR_GREATER
return new string(span);
#else
return new string(span.ToArray());
#endif
}
}
public void ToString(Span<char> buffer)
@@ -193,15 +226,31 @@ public readonly record struct UnityGuid
/// <returns>A stable guid corresponding to the <paramref name="input"/>.</returns>
public static UnityGuid Md5Hash(scoped ReadOnlySpan<byte> input)
{
byte[] hashBytes = MD5.HashData(input);
ConvertSystemOrUnityBytes(hashBytes, hashBytes);
return new UnityGuid(hashBytes);
Span<byte> buffer = stackalloc byte[16];
HashData(input, buffer);
ConvertSystemOrUnityBytes(buffer, buffer);
return new UnityGuid(buffer);
}
private static void HashData(ReadOnlySpan<byte> data, Span<byte> buffer)
{
#if NET5_0_OR_GREATER
MD5.HashData(data, buffer);
#else
MD5.Create().ComputeHash(data.ToArray()).AsSpan().CopyTo(buffer);
#endif
}
public static UnityGuid Md5Hash(scoped ReadOnlySpan<byte> assemblyName, scoped ReadOnlySpan<byte> @namespace, scoped ReadOnlySpan<byte> className)
{
int length = assemblyName.Length + @namespace.Length + className.Length;
Span<byte> input = length < 1024 ? stackalloc byte[length] : GC.AllocateUninitializedArray<byte>(length);
Span<byte> input = length < 1024
? stackalloc byte[length]
#if NET5_0_OR_GREATER
: GC.AllocateUninitializedArray<byte>(length);
#else
: new byte[length];
#endif
assemblyName.CopyTo(input);
@namespace.CopyTo(input.Slice(assemblyName.Length));
className.CopyTo(input.Slice(assemblyName.Length + @namespace.Length));
@@ -1,4 +1,4 @@
#if NET7_0_OR_GREATER
#if NET5_0_OR_GREATER || NETSTANDARD2_0_OR_GREATER
using System.Text.Json;
using System.Text.Json.Serialization;
+12 -2
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@@ -1,4 +1,4 @@
#if NET7_0_OR_GREATER
#if NET5_0_OR_GREATER || NETSTANDARD2_0_OR_GREATER
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Text;
@@ -60,7 +60,14 @@ public sealed class Utf8String : IEquatable<Utf8String>
public override int GetHashCode()
{
HashCode hash = new();
#if NET6_0_OR_GREATER
hash.AddBytes(data);
#else
foreach (byte b in data)
{
hash.Add(b);
}
#endif
return hash.ToHashCode();
}
@@ -198,7 +205,10 @@ public sealed class Utf8String : IEquatable<Utf8String>
public static Utf8String Concat(params Utf8String?[] values)
{
ArgumentNullException.ThrowIfNull(values);
if (values is null)
{
throw new ArgumentNullException(nameof(values));
}
int totalLength = 0;
foreach (Utf8String? value in values)