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https://github.com/AssetRipper/AssetRipper.TextureDecoder.git
synced 2026-11-13 12:41:27 -10:00
Remove non-generic methods for DXT and YUY2
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@@ -52,7 +52,7 @@ internal static partial class Program
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DecodeRgb(data, width, height, args5, bitmap.Bits);
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break;
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case "yuy2":
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Yuy2Decoder.DecompressYUY2(data, width, height, bitmap.Bits);
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Yuy2Decoder.DecompressYUY2<ColorBGRA32, byte>(data, width, height, bitmap.Bits);
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break;
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default:
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throw new NotSupportedException(inputType);
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@@ -179,13 +179,13 @@ internal static partial class Program
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switch (mode)
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{
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case 0:
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DxtDecoder.DecompressDXT1(input, width, height, output);
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DxtDecoder.DecompressDXT1<ColorBGRA32, byte>(input, width, height, output);
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break;
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case 1:
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DxtDecoder.DecompressDXT3(input, width, height, output);
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DxtDecoder.DecompressDXT3<ColorBGRA32, byte>(input, width, height, output);
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break;
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case 2:
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DxtDecoder.DecompressDXT5(input, width, height, output);
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DxtDecoder.DecompressDXT5<ColorBGRA32, byte>(input, width, height, output);
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break;
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default:
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@@ -28,7 +28,7 @@ namespace AssetRipper.TextureDecoder.Tests
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foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4 }) //mipmaps 2 and 1 cause a buffer overrun for the output
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{
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int bytesRead = Bc1.Decompress(data.Slice(totalBytesRead), size, size, out byte[] bcDecodedData);
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DxtDecoder.DecompressDXT1(data.Slice(totalBytesRead), size, size, out byte[] dxtDecodedData);
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DxtDecoder.DecompressDXT1<ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] dxtDecodedData);
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totalBytesRead += bytesRead;
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AssertAlmostEqual(dxtDecodedData, bcDecodedData);
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}
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@@ -43,7 +43,7 @@ namespace AssetRipper.TextureDecoder.Tests
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foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4 }) //mipmaps 2 and 1 cause a buffer overrun for the output
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{
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int bytesRead = Bc2.Decompress(data.Slice(totalBytesRead), size, size, out byte[] bcDecodedData);
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DxtDecoder.DecompressDXT3(data.Slice(totalBytesRead), size, size, out byte[] dxtDecodedData);
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DxtDecoder.DecompressDXT3<ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] dxtDecodedData);
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totalBytesRead += bytesRead;
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AssertAlmostEqual(dxtDecodedData, bcDecodedData);
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}
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@@ -58,7 +58,7 @@ namespace AssetRipper.TextureDecoder.Tests
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foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4 }) //mipmaps 2 and 1 cause a buffer overrun for the output
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{
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int bytesRead = Bc3.Decompress(data.Slice(totalBytesRead), size, size, out byte[] bcDecodedData);
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DxtDecoder.DecompressDXT5(data.Slice(totalBytesRead), size, size, out byte[] dxtDecodedData);
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DxtDecoder.DecompressDXT5<ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] dxtDecodedData);
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totalBytesRead += bytesRead;
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AssertAlmostEqual(dxtDecodedData, bcDecodedData);
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}
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@@ -1,4 +1,6 @@
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namespace AssetRipper.TextureDecoder.Tests
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using AssetRipper.TextureDecoder.Rgb.Formats;
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namespace AssetRipper.TextureDecoder.Tests
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{
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public sealed class DxtTests
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{
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@@ -9,7 +11,7 @@
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int totalBytesRead = 0;
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foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
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{
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int bytesRead = Dxt.DxtDecoder.DecompressDXT1(data.Slice(totalBytesRead), size, size, out _);
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int bytesRead = Dxt.DxtDecoder.DecompressDXT1<ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out _);
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totalBytesRead += bytesRead;
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}
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Assert.That(totalBytesRead, Is.EqualTo(data.Length));
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@@ -22,7 +24,7 @@
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int totalBytesRead = 0;
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foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
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{
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int bytesRead = Dxt.DxtDecoder.DecompressDXT3(data.Slice(totalBytesRead), size, size, out _);
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int bytesRead = Dxt.DxtDecoder.DecompressDXT3<ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out _);
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totalBytesRead += bytesRead;
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}
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Assert.That(totalBytesRead, Is.EqualTo(data.Length));
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@@ -35,7 +37,7 @@
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int totalBytesRead = 0;
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foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
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{
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int bytesRead = Dxt.DxtDecoder.DecompressDXT5(data.Slice(totalBytesRead), size, size, out _);
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int bytesRead = Dxt.DxtDecoder.DecompressDXT5<ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out _);
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totalBytesRead += bytesRead;
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}
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Assert.That(totalBytesRead, Is.EqualTo(data.Length));
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@@ -6,32 +6,6 @@ namespace AssetRipper.TextureDecoder.Dxt
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{
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public static class DxtDecoder
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{
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/// <summary>
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/// Decompress a DXT1 image
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/// </summary>
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/// <param name="input">Input buffer containing the compressed image.</param>
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/// <param name="width">Pixel width of the image.</param>
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/// <param name="height">Pixel height of the image.</param>
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/// <param name="output">An output buffer of size 4 * width * height.</param>
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/// <returns>Number of bytes read from <paramref name="input"/></returns>
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public static int DecompressDXT1(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
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{
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return DecompressDXT1<ColorBGRA32, byte>(input, width, height, out output);
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}
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/// <summary>
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/// Decompress a DXT1 image
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/// </summary>
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/// <param name="input">Input buffer containing the compressed image.</param>
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/// <param name="width">Pixel width of the image.</param>
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/// <param name="height">Pixel height of the image.</param>
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/// <param name="output">An output buffer. Must be at least 4 * width * height.</param>
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/// <returns>Number of bytes read from <paramref name="input"/></returns>
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public static int DecompressDXT1(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
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{
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return DecompressDXT1<ColorBGRA32, byte>(input, width, height, output);
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}
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/// <summary>
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/// Decompress a DXT1 image
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/// </summary>
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@@ -128,32 +102,6 @@ namespace AssetRipper.TextureDecoder.Dxt
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return offset;
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}
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/// <summary>
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/// Decompress a DXT3 image
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/// </summary>
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/// <param name="input">Input buffer containing the compressed image.</param>
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/// <param name="width">Pixel width of the image.</param>
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/// <param name="height">Pixel height of the image.</param>
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/// <param name="output">An output buffer of size 4 * width * height.</param>
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/// <returns>Number of bytes read from <paramref name="input"/></returns>
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public static int DecompressDXT3(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
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{
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return DecompressDXT3<ColorBGRA32, byte>(input, width, height, out output);
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}
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/// <summary>
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/// Decompress a DXT3 image
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/// </summary>
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/// <param name="input">Input buffer containing the compressed image.</param>
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/// <param name="width">Pixel width of the image.</param>
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/// <param name="height">Pixel height of the image.</param>
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/// <param name="output">An output buffer. Must be at least 4 * width * height.</param>
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/// <returns>Number of bytes read from <paramref name="input"/></returns>
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public static int DecompressDXT3(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
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{
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return DecompressDXT3<ColorBGRA32, byte>(input, width, height, output);
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}
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/// <summary>
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/// Decompress a DXT3 image
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/// </summary>
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@@ -260,32 +208,6 @@ namespace AssetRipper.TextureDecoder.Dxt
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return offset;
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}
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/// <summary>
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/// Decompress a DXT5 image
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/// </summary>
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/// <param name="input">Input buffer containing the compressed image.</param>
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/// <param name="width">Pixel width of the image.</param>
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/// <param name="height">Pixel height of the image.</param>
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/// <param name="output">An output buffer of size 4 * width * height.</param>
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/// <returns>Number of bytes read from <paramref name="input"/></returns>
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public static int DecompressDXT5(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
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{
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return DecompressDXT5<ColorBGRA32, byte>(input, width, height, out output);
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}
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/// <summary>
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/// Decompress a DXT5 image
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/// </summary>
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/// <param name="input">Input buffer containing the compressed image.</param>
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/// <param name="width">Pixel width of the image.</param>
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/// <param name="height">Pixel height of the image.</param>
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/// <param name="output">An output buffer. Must be at least 4 * width * height.</param>
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/// <returns>Number of bytes read from <paramref name="input"/></returns>
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public static int DecompressDXT5(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
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{
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return DecompressDXT5<ColorBGRA32, byte>(input, width, height, output);
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}
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/// <summary>
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/// Decompress a DXT5 image
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/// </summary>
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@@ -1,36 +1,9 @@
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using AssetRipper.TextureDecoder.Rgb;
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using AssetRipper.TextureDecoder.Rgb.Formats;
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namespace AssetRipper.TextureDecoder.Yuy2
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{
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public static class Yuy2Decoder
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{
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/// <summary>
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/// Decompress a YUY2 image
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/// </summary>
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/// <param name="input">Input buffer containing the compressed image.</param>
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/// <param name="width">Pixel width of the image.</param>
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/// <param name="height">Pixel height of the image.</param>
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/// <param name="output">An output buffer of size 4 * width * height.</param>
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/// <returns>Number of bytes read from <paramref name="input"/></returns>
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public static int DecompressYUY2(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
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{
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return DecompressYUY2<ColorBGRA32, byte>(input, width, height, out output);
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}
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/// <summary>
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/// Decompress a YUY2 image
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/// </summary>
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/// <param name="input">Input buffer containing the compressed image.</param>
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/// <param name="width">Pixel width of the image.</param>
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/// <param name="height">Pixel height of the image.</param>
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/// <param name="output">An output buffer. Must be at least 4 * width * height.</param>
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/// <returns>Number of bytes read from <paramref name="input"/></returns>
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public static int DecompressYUY2(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
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{
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return DecompressYUY2<ColorBGRA32, byte>(input, width, height, output);
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}
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/// <summary>
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/// Decompress a YUY2 image
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/// </summary>
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