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...
66 Commits
Author SHA1 Message Date
Jeremy Pritts 61c3a861f7 Bump version 2022-10-13 00:43:56 -04:00
Jeremy Pritts 437db55ae8 update gitignore 2022-10-13 00:42:25 -04:00
dependabot[bot] 6ed0c07a83 Bump actions/setup-dotnet from 3.0.0 to 3.0.1
Bumps [actions/setup-dotnet](https://github.com/actions/setup-dotnet) from 3.0.0 to 3.0.1.
- [Release notes](https://github.com/actions/setup-dotnet/releases)
- [Commits](https://github.com/actions/setup-dotnet/compare/v3.0.0...v3.0.1)

---
updated-dependencies:
- dependency-name: actions/setup-dotnet
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2022-10-04 22:42:28 -04:00
dependabot[bot] 54e3e20d0c Bump actions/setup-dotnet from 2 to 3.0.0
Bumps [actions/setup-dotnet](https://github.com/actions/setup-dotnet) from 2 to 3.0.0.
- [Release notes](https://github.com/actions/setup-dotnet/releases)
- [Commits](https://github.com/actions/setup-dotnet/compare/v2...v3.0.0)

---
updated-dependencies:
- dependency-name: actions/setup-dotnet
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
2022-09-29 23:07:12 -04:00
dependabot[bot] 1281377f2e Bump Microsoft.NET.Test.Sdk from 17.3.1 to 17.3.2
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.3.1 to 17.3.2.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v17.3.1...v17.3.2)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2022-09-27 00:50:01 -04:00
dependabot[bot] 7693de3ef9 Bump Microsoft.NET.Test.Sdk from 17.3.0 to 17.3.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.3.0 to 17.3.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v17.3.0...v17.3.1)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2022-08-30 23:22:44 -04:00
dependabot[bot] 4040a0a7a7 Bump BenchmarkDotNet from 0.13.1 to 0.13.2
Bumps [BenchmarkDotNet](https://github.com/dotnet/BenchmarkDotNet) from 0.13.1 to 0.13.2.
- [Release notes](https://github.com/dotnet/BenchmarkDotNet/releases)
- [Commits](https://github.com/dotnet/BenchmarkDotNet/compare/v0.13.1...v0.13.2)

---
updated-dependencies:
- dependency-name: BenchmarkDotNet
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2022-08-29 10:59:25 -04:00
dependabot[bot] 07d932c1a1 Bump Microsoft.NET.Test.Sdk from 17.2.0 to 17.3.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.2.0 to 17.3.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v17.2.0...v17.3.0)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
2022-08-11 21:57:32 -04:00
Jeremy Pritts be63ebdb23 Ported Bc code 2022-07-16 15:49:16 -04:00
Jeremy Pritts 8458eb5866 RGB Half and Single 2022-07-14 10:00:05 -04:00
Jeremy Pritts 19204e4dd2 Make DirectBitmap a generic class 2022-07-14 09:52:13 -04:00
Jeremy Pritts 8aa1840eb4 Make DirectBitmap a struct 2022-07-14 09:37:21 -04:00
Jeremy Pritts 45267fc7fd replace System.Drawing.Common with StbImageWriteSharp 2022-07-14 09:30:54 -04:00
Jeremy Pritts 3ad6884592 mark as trimmable 2022-07-14 09:27:41 -04:00
Jeremy Pritts 7c65daebaa rgb9e5 benchmark 2022-07-12 10:20:35 -04:00
Jeremy Pritts 068140150b aggressive optimization 2022-07-12 09:56:02 -04:00
Jeremy Pritts 5f2e7dc5c3 add a benchmarks project 2022-07-12 09:35:08 -04:00
Jeremy Pritts 84eeba1e36 Remove specialized console application projects 2022-07-12 09:11:41 -04:00
Jeremy Pritts 88c33f5dfa move test files 2022-07-12 09:09:03 -04:00
Jeremy Pritts 9555cbf25c add a unified console application 2022-07-12 08:56:45 -04:00
Jeremy Pritts cab5e7cfb8 rename test generator 2022-07-11 23:05:35 -04:00
Jeremy Pritts 2611088bd9 move texture decoder project 2022-07-11 23:02:04 -04:00
Jeremy Pritts 2256161eab generic support to yuy2 2022-07-11 22:05:40 -04:00
Jeremy Pritts d9cbcc48d8 color extensions 2022-07-11 21:43:44 -04:00
Jeremy Pritts 113b793a6e aggressive conversion optimization 2022-07-11 20:51:26 -04:00
Jeremy Pritts fac3ca64df Make RGB9e5 a double precision color type 2022-07-11 20:37:06 -04:00
Jeremy Pritts 1485a246f1 add support for double and identity conversions 2022-07-11 20:30:52 -04:00
Jeremy Pritts 81ecc464e5 new rgb conversion code 2022-07-10 09:43:35 -04:00
Jeremy Pritts d158e90448 fix RGBAFloat 2022-07-10 09:29:53 -04:00
Jeremy Pritts 7f3808b075 Support for converting RG32, RGB48, and RGBA64 2022-07-07 00:38:12 -04:00
Jeremy Pritts 23c8e2c64a astc decoder return bytes read 2022-07-06 20:48:22 -04:00
Jeremy Pritts ea1c9c34ce rgb tests 2022-07-06 20:30:34 -04:00
Jeremy Pritts d55e1e69a8 return number of bytes read for pvrtc decoder methods 2022-07-06 20:00:28 -04:00
Jeremy Pritts f6ea7a9269 add a decompression method to pvrtc decoder with an out byte[] parameter 2022-07-06 11:15:49 -04:00
Jeremy Pritts 07b0e7d407 replace all pointer use in pvrtc decoder with span 2022-07-06 11:12:47 -04:00
Jeremy Pritts 56a70a2895 add a Pvrtc test 2022-07-06 10:15:28 -04:00
Jeremy Pritts f967a521b0 Dxt tests 2022-07-06 08:59:00 -04:00
Jeremy Pritts 4f775c4eff use more span in etc decoder 2022-07-06 08:53:08 -04:00
dependabot[bot] 9a5da95897 Bump Microsoft.NET.Test.Sdk from 17.1.0 to 17.2.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.1.0 to 17.2.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v17.1.0...v17.2.0)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
2022-07-05 22:06:42 -04:00
Jeremy Pritts 4e037d8ddc use span more in atc decoder 2022-07-05 21:52:16 -04:00
Jeremy Pritts 5d2f86b18f return bytes read for atc decoding methods 2022-07-05 21:25:26 -04:00
Jeremy Pritts d701ff24fc ETC changes:
* Use span in the decoder more
* Return bytes read for all public decoding methods
* Make the tests read all the mip maps
2022-07-05 20:58:06 -04:00
Jeremy Pritts 7be1d516f1 re-enable etc tests 2022-07-05 20:26:44 -04:00
Jeremy Pritts 578a0633d1 use partial classes for astc and pvrtc 2022-07-05 19:00:38 -04:00
Jeremy Pritts 94e4994027 make rgb converter return bytes read 2022-07-05 18:52:32 -04:00
Jeremy Pritts 74d081ca21 add 3 new overloads to DxtDecoder for consistency with other decoders 2022-07-05 18:37:15 -04:00
Jeremy Pritts 8e1792bfaf disable atc and etc tests 2022-07-05 18:32:46 -04:00
Jeremy Pritts 734f158f7f add a real test project 2022-07-05 16:48:28 -04:00
Jeremy Pritts 7aa9794941 etc and yuy2 console app printing fix 2022-07-05 16:47:32 -04:00
Jeremy Pritts 9675ef0943 return the number of bytes read for dxt and yuy2 2022-07-05 11:59:09 -04:00
Jeremy Pritts d4f7b94dea string interpolation 2022-07-05 11:22:42 -04:00
Jeremy Pritts 20d450ac1f use out parameters instead of return for outputted byte arrays 2022-07-05 10:30:38 -04:00
Jeremy Pritts 2711b749db Resolve #4 2022-06-27 09:26:44 -04:00
Jeremy Pritts 6465aa35c3 formatting 2022-06-22 22:38:10 -04:00
Jeremy Pritts 80d8c58d3a remove empty documentation 2022-06-22 22:31:04 -04:00
Jeremy Pritts f8bee850bd use span for rgb 2022-06-22 22:24:08 -04:00
dependabot[bot] eeb8866c41 Bump actions/setup-dotnet from 1 to 2
Bumps [actions/setup-dotnet](https://github.com/actions/setup-dotnet) from 1 to 2.
- [Release notes](https://github.com/actions/setup-dotnet/releases)
- [Commits](https://github.com/actions/setup-dotnet/compare/v1...v2)

---
updated-dependencies:
- dependency-name: actions/setup-dotnet
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
2022-03-02 21:06:36 -05:00
dependabot[bot] 129576d48e Bump actions/checkout from 2 to 3
Bumps [actions/checkout](https://github.com/actions/checkout) from 2 to 3.
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v2...v3)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
2022-03-02 21:06:25 -05:00
ds5678 f28d991abe Create dependabot.yml 2022-03-02 21:00:00 -05:00
Jeremy Pritts b1056490ec change utinyripper license file extension 2022-02-15 18:24:26 -05:00
Jeremy Pritts cab5cabc4e update package info, add net 5 target, and bump version 2022-02-11 20:44:02 -05:00
Jeremy Pritts b0038a5184 bump version 2022-02-05 23:50:03 -05:00
Jeremy Pritts 6665fab8d9 fix overflow in RGBAHalfToBGRA32 2022-02-05 23:48:53 -05:00
Jeremy Pritts 6998127fe8 bump version 2022-02-05 04:17:33 -05:00
Jeremy Pritts 8f68931c40 xml stub documentation 2022-02-05 04:04:38 -05:00
Jeremy Pritts eb9536456e clamp bytes during rgb conversion 2022-02-05 03:51:25 -05:00
171 changed files with 10559 additions and 2248 deletions

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+18
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@@ -0,0 +1,18 @@
# To get started with Dependabot version updates, you'll need to specify which
# package ecosystems to update and where the package manifests are located.
# Please see the documentation for all configuration options:
# https://help.github.com/github/administering-a-repository/configuration-options-for-dependency-updates
version: 2
updates:
- package-ecosystem: "nuget" # See documentation for possible values
directory: "/" # Location of package manifests
schedule:
interval: "daily"
- package-ecosystem: "github-actions"
# Workflow files stored in the
# default location of `.github/workflows`
directory: "/"
schedule:
interval: "daily"
+2 -2
View File
@@ -12,9 +12,9 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
- name: Setup .NET
uses: actions/setup-dotnet@v1
uses: actions/setup-dotnet@v3.0.1
with:
dotnet-version: 6.0.x
- name: Restore dependencies
+4 -1
View File
@@ -3,4 +3,7 @@ obj
*.csproj.user
.vs
.idea
.vscode
.vscode
launchSettings.json
test.png
textureformats/
@@ -0,0 +1,25 @@
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using BenchmarkDotNet.Attributes;
namespace AssetRipper.TextureDecoder.Benchmarks;
public class Argb32Decoding
{
private const int Width = 256;//ignoring smaller mips
private const int Height = 256;//ignoring smaller mips
private readonly byte[] inputData;
private readonly byte[] outputData;
public Argb32Decoding()
{
inputData = File.ReadAllBytes(PathConstants.PathToTestFiles + "Rgb/" + "test.argb32");
outputData = new byte[Width * Height * sizeof(uint)];
}
[Benchmark]
public int OriginalMethod() => RgbConverter.ARGB32ToBGRA32(inputData, Width, Height, outputData);
[Benchmark]
public int GenericMethod() => RgbConverter.Convert<ColorARGB32, byte, ColorBGRA32, byte>(inputData, Width, Height, outputData);
}
@@ -0,0 +1,18 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.13.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetRipper.TextureDecoder\AssetRipper.TextureDecoder.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,7 @@
namespace AssetRipper.TextureDecoder.Benchmarks;
internal static class PathConstants
{
internal const string PathToRepositoryRoot = "../../../../../../../../";
internal const string PathToTestFiles = PathToRepositoryRoot + "TestFiles/";
}
@@ -0,0 +1,11 @@
using BenchmarkDotNet.Running;
namespace AssetRipper.TextureDecoder.Benchmarks;
internal class Program
{
static void Main()
{
BenchmarkRunner.Run(typeof(Program).Assembly);
}
}
@@ -0,0 +1,25 @@
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using BenchmarkDotNet.Attributes;
namespace AssetRipper.TextureDecoder.Benchmarks;
public class Rgb9e5Decoding
{
private const int Width = 256;//ignoring smaller mips
private const int Height = 256;//ignoring smaller mips
private readonly byte[] inputData;
private readonly byte[] outputData;
public Rgb9e5Decoding()
{
inputData = File.ReadAllBytes(PathConstants.PathToTestFiles + "Rgb/" + "test.rgb9e5float");
outputData = new byte[Width * Height * sizeof(uint)];
}
[Benchmark]
public int OriginalMethod() => RgbConverter.RGB9e5FloatToBGRA32(inputData, Width, Height, outputData);
[Benchmark]
public int GenericMethod() => RgbConverter.Convert<ColorRGB9e5, double, ColorBGRA32, byte>(inputData, Width, Height, outputData);
}
@@ -0,0 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<PublishSingleFile>true</PublishSingleFile>
<PublishTrimmed>true</PublishTrimmed>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="StbImageWriteSharp" Version="1.16.7" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetRipper.TextureDecoder\AssetRipper.TextureDecoder.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,76 @@
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using StbImageWriteSharp;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace AssetRipper.TextureDecoder.ConsoleApp;
public struct DirectBitmap<TColor, TColorArg>
where TColorArg : unmanaged
where TColor : unmanaged, IColor<TColorArg>
{
public DirectBitmap(int width, int height)
{
Width = width;
Height = height;
Data = new byte[CalculateByteSize(width, height)];
}
public DirectBitmap(int width, int height, byte[] data)
{
if (data.Length < CalculateByteSize(width, height))
{
throw new ArgumentException("Data does not have enough space.", nameof(data));
}
Width = width;
Height = height;
Data = data;
}
public void FlipY()
{
Span<TColor> pixels = Pixels;
for (int row = 0, irow = Height - 1; row < irow; row++, irow--)
{
Span<TColor> rowTop = pixels.Slice(row * Width, Width);
Span<TColor> rowBottom = pixels.Slice(irow * Width, Width);
for (int i = 0; i < Width; i++)
{
(rowTop[i], rowBottom[i]) = (rowBottom[i], rowTop[i]);
}
}
}
public void SaveAsPng(string path)
{
using Stream stream = File.OpenWrite(path);
ImageWriter writer = new();
if (typeof(TColor) == typeof(ColorRGBA32))
{
writer.WritePng(Data, Width, Height, ColorComponents.RedGreenBlueAlpha, stream);
}
else if (typeof(TColor) == typeof(ColorRGB24))
{
writer.WritePng(Data, Width, Height, ColorComponents.RedGreenBlue, stream);
}
else
{
RgbConverter.Convert<TColor, TColorArg, ColorRGBA32, byte>(Bits, Width, Height, out byte[] output);
writer.WritePng(output, Width, Height, ColorComponents.RedGreenBlueAlpha, stream);
}
}
public int Height { get; }
public int Width { get; }
public int ByteSize => CalculateByteSize(Width, Height);
public Span<byte> Bits => new Span<byte>(Data, 0, ByteSize);
public Span<TColor> Pixels => MemoryMarshal.Cast<byte, TColor>(Bits);
private byte[] Data { get; }
private static int CalculateByteSize(int width, int height)
{
return width * height * Unsafe.SizeOf<TColor>();
}
}
@@ -0,0 +1,322 @@
using AssetRipper.TextureDecoder.Astc;
using AssetRipper.TextureDecoder.Atc;
using AssetRipper.TextureDecoder.Bc;
using AssetRipper.TextureDecoder.Dxt;
using AssetRipper.TextureDecoder.Etc;
using AssetRipper.TextureDecoder.Pvrtc;
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using AssetRipper.TextureDecoder.Yuy2;
namespace AssetRipper.TextureDecoder.ConsoleApp;
internal static class Program
{
static void Main(string[] args)
{
if (args.Length < 4)
{
Console.WriteLine("Format: {path} {type} {width} {height} {args4} {args5}");
return;
}
string path = args[0];
string type = args[1].ToLowerInvariant();
int width = int.Parse(args[2]);
int height = int.Parse(args[3]);
string args4 = args.GetArgument(4);
string args5 = args.GetArgument(5);
byte[] data = File.ReadAllBytes(path);
DirectBitmap<ColorBGRA32, byte> bitmap = new DirectBitmap<ColorBGRA32, byte>(width, height);
switch (type)
{
case "astc":
DecodeAstc(data, width, height, args4, args5, bitmap.Bits);
break;
case "atc":
DecodeAtc(data, width, height, args4, bitmap.Bits);
break;
case "bc":
DecodeBc(data, width, height, args4, args5, bitmap.Bits);
break;
case "dxt":
DecodeDxt(data, width, height, args4, bitmap.Bits);
break;
case "etc":
DecodeEtc(data, width, height, args4, bitmap.Bits);
break;
case "pvrtc":
DecodePvrtc(data, width, height, args4, bitmap.Bits);
break;
case "rgb":
DecodeRgb(data, width, height, args4, bitmap.Bits);
break;
case "yuy2":
Yuy2Decoder.DecompressYUY2(data, width, height, bitmap.Bits);
break;
default:
throw new NotSupportedException(type);
}
string dirPath = Path.GetDirectoryName(path) ?? Environment.CurrentDirectory;
string name = Path.GetFileNameWithoutExtension(path);
string newPath = Path.Combine(dirPath, name + ".png");
if (OperatingSystem.IsWindows())
{
bitmap.FlipY();
bitmap.SaveAsPng(newPath);
}
else
{
throw new NotSupportedException("Only supported on Windows");
}
Console.WriteLine("Done!");
}
private static string GetArgument(this string[] args, int index)
{
return index < args.Length ? args[index] : string.Empty;
}
private static void DecodeAstc(ReadOnlySpan<byte> input, int width, int height, string blockXSizeString, string blockYSizeString, Span<byte> output)
{
Console.WriteLine("Arg at index 4 : blockXSize");
Console.WriteLine("Arg at index 5 : blockYSize");
int blockXSize = int.Parse(blockXSizeString);
int blockYSize = int.Parse(blockYSizeString);
AstcDecoder.DecodeASTC(input, width, height, blockXSize, blockYSize, output);
}
private static void DecodeAtc(ReadOnlySpan<byte> input, int width, int height, string modeString, Span<byte> output)
{
Console.WriteLine("Arg at index 4 : mode");
Console.WriteLine(" 0 - ATC RGB4");
Console.WriteLine(" 1 - ATC RGBA8");
int mode = int.Parse(modeString);
switch (mode)
{
case 0:
AtcDecoder.DecompressAtcRgb4(input, width, height, output);
break;
case 1:
AtcDecoder.DecompressAtcRgba8(input, width, height, output);
break;
default:
throw new NotSupportedException(mode.ToString());
}
}
private static void DecodeBc(ReadOnlySpan<byte> input, int width, int height, string modeString, string isSignedString, Span<byte> output)
{
Console.WriteLine("Arg at index 4 : mode");
Console.WriteLine(" 1 - BC1");
Console.WriteLine(" 2 - BC2");
Console.WriteLine(" 3 - BC3");
Console.WriteLine(" 4 - BC4");
Console.WriteLine(" 5 - BC5");
Console.WriteLine(" 6 - BC6H");
Console.WriteLine(" 7 - BC7");
Console.WriteLine("Arg at index 5 : isSigned (BC6H only)");
int mode = int.Parse(modeString);
switch (mode)
{
case 1:
BcDecoder.DecompressBC1(input, width, height, output);
break;
case 2:
BcDecoder.DecompressBC2(input, width, height, output);
break;
case 3:
BcDecoder.DecompressBC3(input, width, height, output);
break;
case 4:
BcDecoder.DecompressBC4(input, width, height, output);
break;
case 5:
BcDecoder.DecompressBC5(input, width, height, output);
break;
case 6:
BcDecoder.DecompressBC6H(input, width, height, bool.Parse(isSignedString), output);
break;
case 7:
BcDecoder.DecompressBC7(input, width, height, output);
break;
default:
throw new NotSupportedException(mode.ToString());
}
}
private static void DecodeDxt(ReadOnlySpan<byte> input, int width, int height, string modeString, Span<byte> output)
{
Console.WriteLine("Arg at index 4 : mode");
Console.WriteLine(" 0 - DXT1");
Console.WriteLine(" 1 - DXT3");
Console.WriteLine(" 2 - DXT5");
int mode = int.Parse(modeString);
switch (mode)
{
case 0:
DxtDecoder.DecompressDXT1(input, width, height, output);
break;
case 1:
DxtDecoder.DecompressDXT3(input, width, height, output);
break;
case 2:
DxtDecoder.DecompressDXT5(input, width, height, output);
break;
default:
throw new NotSupportedException(mode.ToString());
}
}
private static void DecodeEtc(ReadOnlySpan<byte> input, int width, int height, string modeString, Span<byte> output)
{
Console.WriteLine("Arg at index 4 : mode");
Console.WriteLine(" 0 - ETC");
Console.WriteLine(" 1 - ETC2");
Console.WriteLine(" 2 - ETC2a1");
Console.WriteLine(" 3 - ETC2a8");
Console.WriteLine(" 4 - EAC R");
Console.WriteLine(" 5 - EAC signed R");
Console.WriteLine(" 6 - EAC RG");
Console.WriteLine(" 7 - EAC signed RG");
int mode = int.Parse(modeString);
switch (mode)
{
case 0:
EtcDecoder.DecompressETC(input, width, height, output);
break;
case 1:
EtcDecoder.DecompressETC2(input, width, height, output);
break;
case 2:
EtcDecoder.DecompressETC2A1(input, width, height, output);
break;
case 3:
EtcDecoder.DecompressETC2A8(input, width, height, output);
break;
case 4:
EtcDecoder.DecompressEACRUnsigned(input, width, height, output);
break;
case 5:
EtcDecoder.DecompressEACRSigned(input, width, height, output);
break;
case 6:
EtcDecoder.DecompressEACRGUnsigned(input, width, height, output);
break;
case 7:
EtcDecoder.DecompressEACRGSigned(input, width, height, output);
break;
default:
throw new NotSupportedException(mode.ToString());
}
}
private static void DecodePvrtc(ReadOnlySpan<byte> input, int width, int height, string do2bitModeString, Span<byte> output)
{
Console.WriteLine("Arg at index 4 : 2bitMode");
bool do2bit = bool.Parse(do2bitModeString);
PvrtcDecoder.DecompressPVRTC(input, width, height, do2bit, output);
}
private static void DecodeRgb(ReadOnlySpan<byte> input, int width, int height, string modeString, Span<byte> output)
{
Console.WriteLine("Arg at index 4 : mode");
Console.WriteLine(" 0 - Alpha8");
Console.WriteLine(" 1 - Argb4444");
Console.WriteLine(" 2 - Rgb24");
Console.WriteLine(" 3 - Rgba32");
Console.WriteLine(" 4 - Argb32");
Console.WriteLine(" 5 - Rbg16");
Console.WriteLine(" 6 - R16");
Console.WriteLine(" 7 - Rgba4444");
Console.WriteLine(" 8 - Bgra32");
Console.WriteLine(" 9 - Rg16");
Console.WriteLine(" 10 - R8");
Console.WriteLine(" 11 - RHalf");
Console.WriteLine(" 12 - RGHalf");
Console.WriteLine(" 13 - RGBAHalf");
Console.WriteLine(" 14 - RFloat");
Console.WriteLine(" 15 - RGFloat");
Console.WriteLine(" 16 - RGBAFloat");
Console.WriteLine(" 17 - RGB9e5Float");
Console.WriteLine(" 18 - RG32");
Console.WriteLine(" 19 - RGB48");
Console.WriteLine(" 20 - RGBA64");
int mode = int.Parse(modeString);
switch (mode)
{
case 0:
RgbConverter.A8ToBGRA32(input, width, height, output);
break;
case 1:
RgbConverter.ARGB16ToBGRA32(input, width, height, output);
break;
case 2:
RgbConverter.RGB24ToBGRA32(input, width, height, output);
break;
case 3:
RgbConverter.RGBA32ToBGRA32(input, width, height, output);
break;
case 4:
RgbConverter.ARGB32ToBGRA32(input, width, height, output);
break;
case 5:
RgbConverter.RGB16ToBGRA32(input, width, height, output);
break;
case 6:
RgbConverter.R16ToBGRA32(input, width, height, output);
break;
case 7:
RgbConverter.RGBA16ToBGRA32(input, width, height, output);
break;
case 8:
input.CopyTo(output);
break;
case 9:
RgbConverter.RG16ToBGRA32(input, width, height, output);
break;
case 10:
RgbConverter.R8ToBGRA32(input, width, height, output);
break;
case 11:
RgbConverter.RHalfToBGRA32(input, width, height, output);
break;
case 12:
RgbConverter.RGHalfToBGRA32(input, width, height, output);
break;
case 13:
RgbConverter.RGBAHalfToBGRA32(input, width, height, output);
break;
case 14:
RgbConverter.RFloatToBGRA32(input, width, height, output);
break;
case 15:
RgbConverter.RGFloatToBGRA32(input, width, height, output);
break;
case 16:
RgbConverter.RGBAFloatToBGRA32(input, width, height, output);
break;
case 17:
RgbConverter.RGB9e5FloatToBGRA32(input, width, height, output);
break;
case 18:
RgbConverter.RG32ToBGRA32(input, width, height, output);
break;
case 19:
RgbConverter.RGB48ToBGRA32(input, width, height, output);
break;
case 20:
RgbConverter.RGBA64ToBGRA32(input, width, height, output);
break;
default:
throw new NotSupportedException(mode.ToString());
}
}
}
@@ -0,0 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\AssetRipper.TextureDecoder\AssetRipper.TextureDecoder.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,20 @@
namespace AssetRipper.TextureDecoder.TestGenerator
{
internal struct ColorRandomValues
{
public string DefaultR;
public string DefaultG;
public string DefaultB;
public string DefaultA;
public string SetValue;
public ColorRandomValues(string defaultR, string defaultG, string defaultB, string defaultA, string setValue)
{
DefaultR = defaultR;
DefaultG = defaultG;
DefaultB = defaultB;
DefaultA = defaultA;
SetValue = setValue;
}
}
}
@@ -0,0 +1,16 @@
namespace AssetRipper.TextureDecoder.TestGenerator
{
internal struct GenerationData
{
public Type ColorType;
public Type ChannelType;
public int ColorSize;
public GenerationData(Type colorType, Type channelType, int colorSize)
{
ColorType = colorType;
ChannelType = channelType;
ColorSize = colorSize;
}
}
}
@@ -0,0 +1,267 @@
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.CodeDom.Compiler;
namespace AssetRipper.TextureDecoder.TestGenerator
{
internal static class Program
{
private const string OutputNamespace = "AssetRipper.TextureDecoder.Tests.Formats";
private const string OutputFolder = "../../../../AssetRipper.TextureDecoder.Tests/Formats/";
private static readonly char[] channels = new char[] { 'R', 'G', 'B', 'A' };
private static readonly List<GenerationData> dataList = new()
{
new GenerationData(typeof(ColorA8), typeof(byte), 1),
new GenerationData(typeof(ColorARGB16), typeof(byte), 2),
new GenerationData(typeof(ColorARGB32), typeof(byte), 4),
new GenerationData(typeof(ColorR16), typeof(ushort), 2),
new GenerationData(typeof(ColorR8), typeof(byte), 1),
new GenerationData(typeof(ColorRG16), typeof(byte), 2),
new GenerationData(typeof(ColorRG32), typeof(ushort), 4),
new GenerationData(typeof(ColorRGB16), typeof(byte), 2),
new GenerationData(typeof(ColorRGB24), typeof(byte), 3),
new GenerationData(typeof(ColorRGB48), typeof(ushort), 6),
new GenerationData(typeof(ColorRGB9e5), typeof(double), 4),
new GenerationData(typeof(ColorRGBA16), typeof(byte), 2),
new GenerationData(typeof(ColorRGBA32), typeof(byte), 4),
new GenerationData(typeof(ColorRGBA64), typeof(ushort), 8),
new GenerationData(typeof(ColorRGBAHalf), typeof(Half), 8),
new GenerationData(typeof(ColorRGBASingle), typeof(float), 16),
new GenerationData(typeof(ColorRGBHalf), typeof(Half), 6),
new GenerationData(typeof(ColorRGBSingle), typeof(float), 12),
new GenerationData(typeof(ColorRGHalf), typeof(Half), 4),
new GenerationData(typeof(ColorRGSingle), typeof(float), 8),
new GenerationData(typeof(ColorRHalf), typeof(Half), 2),
new GenerationData(typeof(ColorRSingle), typeof(float), 4),
};
private static readonly Dictionary<Type, ColorRandomValues> randomValueDictionary = new()
{
{ typeof(byte), new ColorRandomValues("0b11010101", "0b01110010", "0b10001111", "0b11000111", "0b01001110") },
{ typeof(ushort), new ColorRandomValues("44000", "21354", "60080", "347", "33871") },
{ typeof(Half), new ColorRandomValues("(Half)0.447f", "(Half)0.224f", "(Half)0.95f", "(Half)0.897f", "(Half)0.333f") },
{ typeof(float), new ColorRandomValues("0.447f", "0.224f", "0.95f", "0.897f", "0.333f") },
{ typeof(double), new ColorRandomValues("0.447", "0.224", "0.95", "0.897", "0.333") },
};
static void Main(string[] args)
{
Directory.CreateDirectory(OutputFolder);
foreach (GenerationData data in dataList)
{
using MemoryStream memoryStream = new();
using StreamWriter streamWriter = new StreamWriter(memoryStream);
using IndentedTextWriter textWriter = new IndentedTextWriter(streamWriter, "\t");
textWriter.NewLine = "\r\n";
textWriter.WriteSourceGenerationDisclaimer();
textWriter.WriteNamespaceUsings(data);
textWriter.WriteFileScopedNamespace();
textWriter.WriteClassDefinitionOpen(data);
textWriter.Indent += 1;
textWriter.WriteCorrectSizeTest(data);
textWriter.WriteLine();
textWriter.WritePropertySymmetryTests(data);
textWriter.WriteIndependenceTests(data);
textWriter.WriteGetMethodMatchesProperties();
textWriter.WriteLine();
textWriter.WriteMethodSymmetryTest();
textWriter.WriteLine();
textWriter.WriteMakeRandomColor(data);
textWriter.Indent -= 1;
textWriter.WriteClassDefinitionClose();
textWriter.Flush();
streamWriter.Flush();
string outputFilePath = $"{OutputFolder}{data.ColorType.Name}Tests.g.cs";
File.WriteAllBytes(outputFilePath, memoryStream.ToArray());
Console.WriteLine(outputFilePath);
}
Console.WriteLine("Done!");
}
private static void WriteNamespaceUsings(this IndentedTextWriter textWriter, GenerationData data)
{
textWriter.WriteLine($"using {data.ColorType.Namespace};");
textWriter.WriteLine($"using {typeof(System.Runtime.CompilerServices.Unsafe).Namespace};");
textWriter.WriteLine();//An empty line after the usings
}
private static void WriteFileScopedNamespace(this IndentedTextWriter textWriter)
{
textWriter.WriteLine($"namespace {OutputNamespace};");
textWriter.WriteLine();//An empty line after the namespace declaration
}
private static void WriteSourceGenerationDisclaimer(this IndentedTextWriter textWriter)
{
textWriter.WriteLine($"//This code is source generated. Do not edit manually.");
textWriter.WriteLine();
}
private static void WriteClassDefinitionOpen(this IndentedTextWriter textWriter, GenerationData data)
{
textWriter.WriteLine($"public partial class {data.ColorType.Name}Tests");
textWriter.WriteLine("{");
}
private static void WriteClassDefinitionClose(this IndentedTextWriter textWriter)
{
textWriter.WriteLine("}");
}
private static void WriteCorrectSizeTest(this IndentedTextWriter textWriter, GenerationData data)
{
textWriter.WriteLine("[Test]");
textWriter.WriteLine("public void CorrectSizeTest()");
textWriter.WriteLine("{");
textWriter.Indent += 1;
textWriter.WriteLine($"Assert.That(Unsafe.SizeOf<{data.ColorType.Name}>(), Is.EqualTo({data.ColorSize}));");
textWriter.Indent -= 1;
textWriter.WriteLine("}");
}
private static void WriteMakeRandomColor(this IndentedTextWriter textWriter, GenerationData data)
{
textWriter.WriteLine($"public static {data.ColorType.Name} MakeRandomColor()");
textWriter.WriteLine("{");
textWriter.Indent += 1;
textWriter.WriteLine("return new()");
textWriter.WriteLine("{");
textWriter.Indent += 1;
ColorRandomValues randomValues = randomValueDictionary[data.ChannelType];
textWriter.WriteLine($"R = {randomValues.DefaultR},");
textWriter.WriteLine($"G = {randomValues.DefaultG},");
textWriter.WriteLine($"B = {randomValues.DefaultB},");
textWriter.WriteLine($"A = {randomValues.DefaultA},");
textWriter.Indent -= 1;
textWriter.WriteLine("};");
textWriter.Indent -= 1;
textWriter.WriteLine("}");
}
private static void WritePropertySymmetryTests(this IndentedTextWriter textWriter, GenerationData data)
{
foreach(char channel in channels)
{
textWriter.WritePropertySymmetryTest(data, channel);
textWriter.WriteLine();
}
}
private static void WritePropertySymmetryTest(this IndentedTextWriter textWriter, GenerationData data, char channel)
{
textWriter.WriteLine("[Test]");
textWriter.WriteLine($"public void PropertyIsSymmetric_{channel}()");
textWriter.WriteLine("{");
textWriter.Indent += 1;
textWriter.WriteLine("var color = MakeRandomColor();");
char variableName = char.ToLowerInvariant(channel);
textWriter.WriteLine($"var {variableName} = color.{channel};");
textWriter.WriteLine($"color.{channel} = {variableName};");
textWriter.WriteLine($"Assert.That(color.{channel}, Is.EqualTo({variableName}));");
textWriter.Indent -= 1;
textWriter.WriteLine("}");
}
private static void WriteIndependenceTests(this IndentedTextWriter textWriter, GenerationData data)
{
foreach (char channel in channels)
{
textWriter.WriteIndependenceTest(data, channel);
textWriter.WriteLine();
}
}
private static void WriteIndependenceTest(this IndentedTextWriter textWriter, GenerationData data, char channel)
{
textWriter.WriteLine("[Test]");
textWriter.WriteLine($"public void ChannelsAreIndependent_{channel}()");
textWriter.WriteLine("{");
textWriter.Indent += 1;
textWriter.WriteLine("var color = MakeRandomColor();");
foreach(char otherChannel in channels.Where(c => c != channel))
{
textWriter.WriteLine($"var {char.ToLowerInvariant(otherChannel)} = color.{otherChannel};");
}
textWriter.WriteLine($"color.{channel} = {randomValueDictionary[data.ChannelType].SetValue};");
textWriter.WriteLine("Assert.Multiple(() =>");
textWriter.WriteLine("{");
textWriter.Indent += 1;
foreach (char otherChannel in channels.Where(c => c != channel))
{
textWriter.WriteLine($"Assert.That(color.{otherChannel}, Is.EqualTo({char.ToLowerInvariant(otherChannel)}));");
}
textWriter.Indent -= 1;
textWriter.WriteLine("});");
textWriter.Indent -= 1;
textWriter.WriteLine("}");
}
private static void WriteGetMethodMatchesProperties(this IndentedTextWriter textWriter)
{
textWriter.WriteLine("[Test]");
textWriter.WriteLine($"public void GetMethodMatchesProperties()");
textWriter.WriteLine("{");
textWriter.Indent += 1;
textWriter.WriteLine("var color = MakeRandomColor();");
textWriter.WriteLine("color.GetChannels(out var r, out var g, out var b, out var a);");
textWriter.WriteLine("Assert.Multiple(() =>");
textWriter.WriteLine("{");
textWriter.Indent += 1;
foreach (char channel in channels)
{
textWriter.WriteLine($"Assert.That(color.{channel}, Is.EqualTo({char.ToLowerInvariant(channel)}));");
}
textWriter.Indent -= 1;
textWriter.WriteLine("});");
textWriter.Indent -= 1;
textWriter.WriteLine("}");
}
private static void WriteMethodSymmetryTest(this IndentedTextWriter textWriter)
{
textWriter.WriteLine("[Test]");
textWriter.WriteLine($"public void MethodsAreSymmetric()");
textWriter.WriteLine("{");
textWriter.Indent += 1;
textWriter.WriteLine("var color = MakeRandomColor();");
textWriter.WriteLine("color.GetChannels(out var r, out var g, out var b, out var a);");
textWriter.WriteLine("color.SetChannels(r, g, b, a);");
textWriter.WriteLine("Assert.Multiple(() =>");
textWriter.WriteLine("{");
textWriter.Indent += 1;
foreach (char channel in channels)
{
textWriter.WriteLine($"Assert.That(color.{channel}, Is.EqualTo({char.ToLowerInvariant(channel)}));");
}
textWriter.Indent -= 1;
textWriter.WriteLine("});");
textWriter.Indent -= 1;
textWriter.WriteLine("}");
}
}
}
@@ -0,0 +1,23 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
<PackageReference Include="NUnit.Analyzers" Version="3.3.0" />
<PackageReference Include="coverlet.collector" Version="3.1.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetRipper.TextureDecoder\AssetRipper.TextureDecoder.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,21 @@
namespace AssetRipper.TextureDecoder.Tests
{
public sealed class AtcTests
{
[Test]
public void DecompressAtcRgb4Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.AtcTestFilesFolder + "test.atc_rgb4");
int bytesRead = Atc.AtcDecoder.DecompressAtcRgb4(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressAtcRgba8Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.AtcTestFilesFolder + "test.atc_rgba8");
int bytesRead = Atc.AtcDecoder.DecompressAtcRgba8(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
}
}
+189
View File
@@ -0,0 +1,189 @@
using AssetRipper.TextureDecoder.Bc;
using AssetRipper.TextureDecoder.Dxt;
namespace AssetRipper.TextureDecoder.Tests
{
public sealed class BcTests
{
private const double MaxMeanDeviationBc6h = 0.5;
private const double MaxMeanDeviationBc7 = 0.1;//Bc7 is more accurate than Bc6h
private const double MaxStandardDeviationBc6h = 0.8;
private const double MaxStandardDeviationBc7 = 0.8;
private static byte[] originalBgra32LogoData = Array.Empty<byte>();
[SetUp]
public void InitializeOriginalData()
{
originalBgra32LogoData = File.ReadAllBytes(PathConstants.BcTestFilesFolder + "test.bgra32");
}
[Test]
public void DecompressDXT1Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.DxtTestFilesFolder + "test.dxt1");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4 }) //mipmaps 2 and 1 cause a buffer overrun for the output
{
int bytesRead = BcDecoder.DecompressBC1(data.Slice(totalBytesRead), size, size, out byte[] bcDecodedData);
DxtDecoder.DecompressDXT1(data.Slice(totalBytesRead), size, size, out byte[] dxtDecodedData);
totalBytesRead += bytesRead;
AssertAlmostEqual(dxtDecodedData, bcDecodedData);
}
Assert.That(totalBytesRead + 16, Is.EqualTo(data.Length));
}
[Test]
public void DecompressDXT3Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.DxtTestFilesFolder + "test.dxt3");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4 }) //mipmaps 2 and 1 cause a buffer overrun for the output
{
int bytesRead = BcDecoder.DecompressBC2(data.Slice(totalBytesRead), size, size, out byte[] bcDecodedData);
DxtDecoder.DecompressDXT3(data.Slice(totalBytesRead), size, size, out byte[] dxtDecodedData);
totalBytesRead += bytesRead;
AssertAlmostEqual(dxtDecodedData, bcDecodedData);
}
Assert.That(totalBytesRead + 32, Is.EqualTo(data.Length));
}
[Test]
public void DecompressDXT5Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.DxtTestFilesFolder + "test.dxt5");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4 }) //mipmaps 2 and 1 cause a buffer overrun for the output
{
int bytesRead = BcDecoder.DecompressBC3(data.Slice(totalBytesRead), size, size, out byte[] bcDecodedData);
DxtDecoder.DecompressDXT5(data.Slice(totalBytesRead), size, size, out byte[] dxtDecodedData);
totalBytesRead += bytesRead;
AssertAlmostEqual(dxtDecodedData, bcDecodedData);
}
Assert.That(totalBytesRead + 32, Is.EqualTo(data.Length));
}
[Test]
public void DecompressBC4Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.BcTestFilesFolder + "test.bc4");
int bytesRead = BcDecoder.DecompressBC4(data, 512, 512, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressBC5Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.BcTestFilesFolder + "test.bc5");
int bytesRead = BcDecoder.DecompressBC5(data, 512, 512, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressBC6HFastTest()
{
AssertCorrectBC6HDecompression(PathConstants.BcTestFilesFolder + "test.bc6h_fast", 512, 512, false);
}
[Test]
public void DecompressBC6HNormalTest()
{
AssertCorrectBC6HDecompression(PathConstants.BcTestFilesFolder + "test.bc6h_normal", 512, 512, false);
}
[Test]
public void DecompressBC6HBestTest()
{
AssertCorrectBC6HDecompression(PathConstants.BcTestFilesFolder + "test.bc6h_best", 512, 512, false);
}
[Test]
public void DecompressBC7FastTest()
{
AssertCorrectBC7Decompression(PathConstants.BcTestFilesFolder + "test.bc7_fast", 512, 512);
}
[Test]
public void DecompressBC7NormalTest()
{
AssertCorrectBC7Decompression(PathConstants.BcTestFilesFolder + "test.bc7_normal", 512, 512);
}
[Test]
public void DecompressBC7BestTest()
{
AssertCorrectBC7Decompression(PathConstants.BcTestFilesFolder + "test.bc7_best", 512, 512);
}
private static void AssertCorrectBC6HDecompression(string path, int width, int height, bool isSigned)
{
ReadOnlySpan<byte> data = File.ReadAllBytes(path);
int bytesRead = BcDecoder.DecompressBC6H(data, width, height, isSigned, out byte[] decodedData);
Assert.That(bytesRead, Is.EqualTo(data.Length));
AssertMinimalDeviation(decodedData, originalBgra32LogoData, MaxMeanDeviationBc6h, MaxStandardDeviationBc6h);
}
private static void AssertCorrectBC7Decompression(string path, int width, int height)
{
ReadOnlySpan<byte> data = File.ReadAllBytes(path);
int bytesRead = BcDecoder.DecompressBC7(data, width, height, out byte[] decodedData);
Assert.That(bytesRead, Is.EqualTo(data.Length));
AssertMinimalDeviation(decodedData, originalBgra32LogoData, MaxMeanDeviationBc7, MaxStandardDeviationBc7);
}
private static void AssertAlmostEqual(byte[] array1, byte[] array2, int maxDifference = 2)
{
if (array1.Length != array2.Length)
{
Assert.Fail($"Differing array lengths\nArray 1 length {array1.Length}\nArray 2 length {array2.Length}");
return;
}
for (int i = 0; i < array1.Length; i++)
{
int difference = Math.Abs(array1[i] - array2[i]);
if (difference > maxDifference)
{
Assert.Fail($"Differing values at index {i}\nArray 1: {array1[i]}\nArray 2: {array2[i]}");
return;
}
}
}
private static void AssertMinimalDeviation(byte[] decoded, byte[] original, double maxMeanDeviation, double maxStandardDeviation)
{
if (decoded.Length != original.Length)
{
Assert.Fail($"Differing array lengths\nDecoded length {decoded.Length}\nOriginal length {original.Length}");
return;
}
long differenceSum = 0;
for (int i = 0; i < decoded.Length; i++)
{
differenceSum += decoded[i] - original[i];
}
double mean = differenceSum / (double)decoded.Length;
double sumOfSquaredDeviations = 0;
for (int i = 0; i < decoded.Length; i++)
{
double deviation = decoded[i] - original[i] - mean;
sumOfSquaredDeviations += deviation * deviation;
}
double standardDeviation = Math.Sqrt(sumOfSquaredDeviations / (decoded.Length - 1));
//Not sure if Bessel's correction is needed here, but it doesn't hurt, especially since length is around 1 million in the current use.
Assert.Multiple(() =>
{
Assert.That(mean, Is.LessThan(maxMeanDeviation), "Mean too far positive");
Assert.That(mean, Is.GreaterThan(-maxMeanDeviation), "Mean too far negative");
Assert.That(standardDeviation, Is.LessThan(maxStandardDeviation), "Standard deviation too large");
});
}
}
}
@@ -0,0 +1,44 @@
namespace AssetRipper.TextureDecoder.Tests
{
public sealed class DxtTests
{
[Test]
public void DecompressDXT1Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.DxtTestFilesFolder + "test.dxt1");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Dxt.DxtDecoder.DecompressDXT1(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressDXT3Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.DxtTestFilesFolder + "test.dxt3");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Dxt.DxtDecoder.DecompressDXT3(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressDXT5Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.DxtTestFilesFolder + "test.dxt5");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Dxt.DxtDecoder.DecompressDXT5(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
}
}
@@ -0,0 +1,109 @@
namespace AssetRipper.TextureDecoder.Tests
{
public sealed class EtcTests
{
[Test]
public void DecompressETCTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.etc");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressETC(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressETC2Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.etc2");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressETC2(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressETC2A1Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.etc2a1");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressETC2A1(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressETC2A8Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.etc2a8");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressETC2A8(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressEACRSignedTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.eac_r");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressEACRSigned(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressEACRUnsignedTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.eac_r");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressEACRUnsigned(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressEACRGSignedTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.eac_rg");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressEACRGSigned(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressEACRGUnsignedTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.eac_rg");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressEACRGUnsigned(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorA8Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorA8>(), Is.EqualTo(1));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorA8 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorARGB16Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorARGB16>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorARGB16 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorARGB32Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorARGB32>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorARGB32 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorR16Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorR16>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 33871;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorR16 MakeRandomColor()
{
return new()
{
R = 44000,
G = 21354,
B = 60080,
A = 347,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorR8Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorR8>(), Is.EqualTo(1));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorR8 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRG16Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRG16>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRG16 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRG32Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRG32>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 33871;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRG32 MakeRandomColor()
{
return new()
{
R = 44000,
G = 21354,
B = 60080,
A = 347,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGB16Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGB16>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB16 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGB24Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGB24>(), Is.EqualTo(3));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB24 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGB48Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGB48>(), Is.EqualTo(6));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 33871;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB48 MakeRandomColor()
{
return new()
{
R = 44000,
G = 21354,
B = 60080,
A = 347,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGB9e5Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGB9e5>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB9e5 MakeRandomColor()
{
return new()
{
R = 0.447,
G = 0.224,
B = 0.95,
A = 0.897,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBA16Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBA16>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBA16 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBA32Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBA32>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBA32 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBA64Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBA64>(), Is.EqualTo(8));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 33871;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBA64 MakeRandomColor()
{
return new()
{
R = 44000,
G = 21354,
B = 60080,
A = 347,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBAHalfTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBAHalf>(), Is.EqualTo(8));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBAHalf MakeRandomColor()
{
return new()
{
R = (Half)0.447f,
G = (Half)0.224f,
B = (Half)0.95f,
A = (Half)0.897f,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBASingleTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBASingle>(), Is.EqualTo(16));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBASingle MakeRandomColor()
{
return new()
{
R = 0.447f,
G = 0.224f,
B = 0.95f,
A = 0.897f,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBHalfTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBHalf>(), Is.EqualTo(6));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBHalf MakeRandomColor()
{
return new()
{
R = (Half)0.447f,
G = (Half)0.224f,
B = (Half)0.95f,
A = (Half)0.897f,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBSingleTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBSingle>(), Is.EqualTo(12));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBSingle MakeRandomColor()
{
return new()
{
R = 0.447f,
G = 0.224f,
B = 0.95f,
A = 0.897f,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGHalfTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGHalf>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGHalf MakeRandomColor()
{
return new()
{
R = (Half)0.447f,
G = (Half)0.224f,
B = (Half)0.95f,
A = (Half)0.897f,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGSingleTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGSingle>(), Is.EqualTo(8));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGSingle MakeRandomColor()
{
return new()
{
R = 0.447f,
G = 0.224f,
B = 0.95f,
A = 0.897f,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRHalfTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRHalf>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRHalf MakeRandomColor()
{
return new()
{
R = (Half)0.447f,
G = (Half)0.224f,
B = (Half)0.95f,
A = (Half)0.897f,
};
}
}
@@ -0,0 +1,155 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRSingleTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRSingle>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRSingle MakeRandomColor()
{
return new()
{
R = 0.447f,
G = 0.224f,
B = 0.95f,
A = 0.897f,
};
}
}
@@ -0,0 +1,245 @@
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
namespace AssetRipper.TextureDecoder.Tests
{
public sealed class NewRgbTests
{
[Test]
public void ConvertA8Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.alpha8");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.A8ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorA8, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
}
[Test]
public void ConvertARGB16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.argb4444");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.ARGB16ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorARGB16, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
}
[Test]
public void ConvertRGB24Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb24");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.RGB24ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGB24, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
}
[Test]
public void ConvertRGBA32Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgba32");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.RGBA32ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGBA32, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertARGB32Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.argb32");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.ARGB32ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorARGB32, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGB16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb565");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.RGB16ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGB16, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertR16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.r16");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.R16ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorR16, ushort, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGBA16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgba4444");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.RGBA16ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGBA16, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRG16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rg16");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.RG16ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRG16, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertR8Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.r8");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.R8ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorR8, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRHalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rhalf");
RgbConverter.RHalfToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRHalf, Half, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGHalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rghalf");
RgbConverter.RGHalfToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGHalf, Half, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGBAHalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgbahalf");
RgbConverter.RGBAHalfToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGBAHalf, Half, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRFloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rfloat");
RgbConverter.RFloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRSingle, float, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGFloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgfloat");
RgbConverter.RGFloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGSingle, float, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGBAFloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgbafloat");
RgbConverter.RGBAFloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGBASingle, float, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGB9e5FloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb9e5float");
RgbConverter.RGB9e5FloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGB9e5, double, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRG32Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rg32");
RgbConverter.RG32ToBGRA32(data, 512, 512, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRG32, ushort, ColorBGRA32, byte>(data, 512, 512, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGB48Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb48");
RgbConverter.RGB48ToBGRA32(data, 512, 512, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGB48, ushort, ColorBGRA32, byte>(data, 512, 512, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGBA64Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgba64");
RgbConverter.RGBA64ToBGRA32(data, 512, 512, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGBA64, ushort, ColorBGRA32, byte>(data, 512, 512, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
}
}
@@ -0,0 +1,18 @@
namespace AssetRipper.TextureDecoder.Tests
{
internal static class PathConstants
{
public const string ThisTestProjectFolder = "../../../";
public const string RepositoryRootFolder = ThisTestProjectFolder + "../";
public const string TestFilesFolder = RepositoryRootFolder + "TestFiles/";
public const string AstcTestFilesFolder = TestFilesFolder + "Astc/";
public const string AtcTestFilesFolder = TestFilesFolder + "Atc/";
public const string BcTestFilesFolder = TestFilesFolder + "Bc/";
public const string DxtTestFilesFolder = TestFilesFolder + "Dxt/";
public const string EtcTestFilesFolder = TestFilesFolder + "Etc/";
public const string PvrtcTestFilesFolder = TestFilesFolder + "Pvrtc/";
public const string RgbTestFilesFolder = TestFilesFolder + "Rgb/";
public const string Yuy2TestFilesFolder = TestFilesFolder + "Yuy2/";
}
}
@@ -0,0 +1,18 @@
namespace AssetRipper.TextureDecoder.Tests
{
public sealed class PvrtcTests
{
[Test]
public void DecompressPVRTCTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.PvrtcTestFilesFolder + "test.pvrtc4");
int totalBytesRead = 0;
foreach (int size in new int[] { 512, 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Pvrtc.PvrtcDecoder.DecompressPVRTC(data, size, size, false, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
}
}
@@ -0,0 +1,215 @@
namespace AssetRipper.TextureDecoder.Tests
{
public sealed class RgbTests
{
[Test]
public void ConvertA8Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.alpha8");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Rgb.RgbConverter.A8ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertARGB16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.argb4444");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Rgb.RgbConverter.ARGB16ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGB24Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb24");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Rgb.RgbConverter.RGB24ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGBA32Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgba32");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Rgb.RgbConverter.RGBA32ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertARGB32Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.argb32");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Rgb.RgbConverter.ARGB32ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGB16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb565");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Rgb.RgbConverter.RGB16ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertR16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.r16");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Rgb.RgbConverter.R16ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGBA16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgba4444");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Rgb.RgbConverter.RGBA16ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRG16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rg16");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Rgb.RgbConverter.RG16ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertR8Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.r8");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Rgb.RgbConverter.R8ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRHalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rhalf");
int bytesRead = Rgb.RgbConverter.RHalfToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGHalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rghalf");
int bytesRead = Rgb.RgbConverter.RGHalfToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGBAHalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgbahalf");
int bytesRead = Rgb.RgbConverter.RGBAHalfToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRFloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rfloat");
int bytesRead = Rgb.RgbConverter.RFloatToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGFloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgfloat");
int bytesRead = Rgb.RgbConverter.RGFloatToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGBAFloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgbafloat");
int bytesRead = Rgb.RgbConverter.RGBAFloatToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGB9e5FloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb9e5float");
int bytesRead = Rgb.RgbConverter.RGB9e5FloatToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRG32Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rg32");
int bytesRead = Rgb.RgbConverter.RG32ToBGRA32(data, 512, 512, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGB48Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb48");
int bytesRead = Rgb.RgbConverter.RGB48ToBGRA32(data, 512, 512, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void ConvertRGBA64Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgba64");
int bytesRead = Rgb.RgbConverter.RGBA64ToBGRA32(data, 512, 512, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
}
}
@@ -0,0 +1 @@
global using NUnit.Framework;
@@ -0,0 +1,21 @@
using AssetRipper.TextureDecoder.Rgb.Formats;
using AssetRipper.TextureDecoder.Yuy2;
namespace AssetRipper.TextureDecoder.Tests
{
public sealed class Yuy2Tests
{
private const int TestImageWidth = 256;
private const int TestImageHeight = 256;
[Test]
public void DecompressYUY2Test()
{
byte[] input = File.ReadAllBytes(PathConstants.Yuy2TestFilesFolder + "test.yuy2");
int bytesRead = Yuy2Decoder.DecompressYUY2(input, TestImageWidth, TestImageHeight, out byte[] originalOutput);
Assert.That(bytesRead, Is.EqualTo(input.Length));
Yuy2Decoder.DecompressYUY2<ColorBGRA32, byte>(input, TestImageWidth, TestImageHeight, out byte[] genericOutput);
Assert.That(originalOutput, Is.EqualTo(genericOutput));
}
}
}
@@ -1,17 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>netstandard2.0;net6.0</TargetFrameworks>
<TargetFrameworks>netstandard2.0;net5.0;net6.0</TargetFrameworks>
<LangVersion>Latest</LangVersion>
<Nullable>enable</Nullable>
<ImplicitUsings>disable</ImplicitUsings>
<IsTrimmable>true</IsTrimmable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<RootNamespace>AssetRipper.TextureDecoder</RootNamespace>
<Authors>ds5678</Authors>
<Company>AssetRipper</Company>
<Version>1.0.0.0</Version>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<PackageId>TextureDecoder</PackageId>
<Version>1.2.0.0</Version>
<AssemblyVersion>1.2.0.0</AssemblyVersion>
<PackageId>AssetRipper.TextureDecoder</PackageId>
<PackageTags>C# Texture</PackageTags>
<RepositoryUrl>https://github.com/AssetRipper/TextureDecoder</RepositoryUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
@@ -20,18 +22,15 @@
<Copyright>Copyright (c) 2022 ds5678</Copyright>
<Description>Managed library for decoding textures in multiple formats.</Description>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<DocumentationFile>bin\TextureDecoder.xml</DocumentationFile>
<NoWarn>1591</NoWarn>
</PropertyGroup>
<ItemGroup Condition=" '$(TargetFramework)' == 'netstandard2.0' ">
<PackageReference Include="Half" Version="1.0.0" />
<PackageReference Include="System.Memory" Version="4.5.5" />
</ItemGroup>
<PropertyGroup>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
</PropertyGroup>
<PropertyGroup>
<DocumentationFile>bin\TextureDecoder.xml</DocumentationFile>
</PropertyGroup>
</Project>
@@ -0,0 +1,30 @@
namespace AssetRipper.TextureDecoder.Astc
{
public static partial class AstcDecoder
{
private unsafe struct BlockData
{
public int bw;
public int bh;
public int width;
public int height;
public int part_num;
public int dual_plane;
public int plane_selector;
public int weight_range;
/// <summary>
/// max: 120
/// </summary>
public int weight_num;
public fixed int cem[4];
public int cem_range;
/// <summary>
/// max: 32
/// </summary>
public int endpoint_value_num;
public fixed int endpoints[4 * 8];
public fixed int weights[144 * 2];
public fixed int partition[144];
}
}
}
@@ -0,0 +1,11 @@
namespace AssetRipper.TextureDecoder.Astc
{
public static partial class AstcDecoder
{
private struct IntSeqData
{
public int bits;
public int nonbits;
}
}
}
@@ -1,76 +1,52 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace TextureDecoder.Astc
namespace AssetRipper.TextureDecoder.Astc
{
public static class AstcDecoder
public static partial class AstcDecoder
{
private unsafe struct BlockData
public static int DecodeASTC(ReadOnlySpan<byte> input, int width, int height, int blockWidth, int blockHeight, out byte[] output)
{
public int bw;
public int bh;
public int width;
public int height;
public int part_num;
public int dual_plane;
public int plane_selector;
public int weight_range;
public int weight_num; // max: 120
public fixed int cem[4];
public int cem_range;
public int endpoint_value_num; // max: 32
public fixed int endpoints[4 * 8];
public fixed int weights[144 * 2];
public fixed int partition[144];
output = new byte[width * height * 4];
return DecodeASTC(input, width, height, blockWidth, blockHeight, output);
}
private struct IntSeqData
{
public int bits;
public int nonbits;
}
public static byte[] DecodeASTC(byte[] input, int width, int height, int blockWidth, int blockHeight)
{
byte[] output = new byte[width * height * 4];
DecodeASTC(input, width, height, blockWidth, blockHeight, output);
return output;
}
public unsafe static void DecodeASTC(byte[] input, int width, int height, int blockWidth, int blockHeight, byte[] output)
public unsafe static int DecodeASTC(ReadOnlySpan<byte> input, int width, int height, int blockWidth, int blockHeight, Span<byte> output)
{
fixed (byte* inputPtr = input)
{
fixed (byte* outputPtr = output)
{
DecodeASTC(inputPtr, width, height, blockWidth, blockHeight, outputPtr);
return DecodeASTC(inputPtr, width, height, blockWidth, blockHeight, outputPtr);
}
}
}
public unsafe static void DecodeASTC(byte* input, int width, int height, int blockWidth, int blockHeight, byte* output)
private unsafe static int DecodeASTC(byte* input, int width, int height, int blockWidth, int blockHeight, byte* output)
{
int bcw = (width + blockWidth - 1) / blockWidth;
int bch = (height + blockHeight - 1) / blockHeight;
int clen_last = (width + blockWidth - 1) % blockWidth + 1;
uint* buf = stackalloc uint[blockWidth * blockHeight];
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, input += 16)
for (int s = 0; s < bcw; s++, inputOffset += 16)
{
DecodeBlock(input, blockWidth, blockHeight, buf);
DecodeBlock(input + inputOffset, blockWidth, blockHeight, buf);
int clen = s < bcw - 1 ? blockWidth : clen_last;
uint* outputPtr = (uint*)(output + (t * blockHeight * 4 * width + s * 4 * blockWidth));
uint* bufPtr = buf;
for (int i = 0, y = t * blockHeight; i < blockHeight && y < height; i++, y++)
{
for (int j = 0; j < clen; j++) outputPtr[j] = bufPtr[j];
for (int j = 0; j < clen; j++)
{
outputPtr[j] = bufPtr[j];
}
outputPtr += width;
bufPtr += blockWidth;
}
}
}
return inputOffset;
}
private unsafe static void DecodeBlock(byte* input, int blockWidth, int blockHeight, uint* output)
@@ -166,23 +142,17 @@ namespace TextureDecoder.Astc
pBlock->weight_num = pBlock->width * pBlock->height;
if (pBlock->dual_plane != 0)
pBlock->weight_num *= 2;
int weight_bits, config_bits, cem_base = 0;
switch (WeightPrecTableA[pBlock->weight_range])
{
case 3:
weight_bits = pBlock->weight_num * WeightPrecTableB[pBlock->weight_range] + (pBlock->weight_num * 8 + 4) / 5;
break;
case 5:
weight_bits = pBlock->weight_num * WeightPrecTableB[pBlock->weight_range] + (pBlock->weight_num * 7 + 2) / 3;
break;
default:
weight_bits = pBlock->weight_num * WeightPrecTableB[pBlock->weight_range];
break;
pBlock->weight_num *= 2;
}
int config_bits, cem_base = 0;
int weight_bits = WeightPrecTableA[pBlock->weight_range] switch
{
3 => pBlock->weight_num * WeightPrecTableB[pBlock->weight_range] + (pBlock->weight_num * 8 + 4) / 5,
5 => pBlock->weight_num * WeightPrecTableB[pBlock->weight_range] + (pBlock->weight_num * 7 + 2) / 3,
_ => pBlock->weight_num * WeightPrecTableB[pBlock->weight_range],
};
if (pBlock->part_num == 1)
{
pBlock->cem[0] = *((int*)(input + 1)) >> 5 & 0xf;
@@ -245,19 +215,12 @@ namespace TextureDecoder.Astc
for (int i = 0, endpoint_bits; i < CemTableA.Length; i++)
{
switch (CemTableA[i])
endpoint_bits = CemTableA[i] switch
{
case 3:
endpoint_bits = pBlock->endpoint_value_num * CemTableB[i] + (pBlock->endpoint_value_num * 8 + 4) / 5;
break;
case 5:
endpoint_bits = pBlock->endpoint_value_num * CemTableB[i] + (pBlock->endpoint_value_num * 7 + 2) / 3;
break;
default:
endpoint_bits = pBlock->endpoint_value_num * CemTableB[i];
break;
}
3 => pBlock->endpoint_value_num * CemTableB[i] + (pBlock->endpoint_value_num * 8 + 4) / 5,
5 => pBlock->endpoint_value_num * CemTableB[i] + (pBlock->endpoint_value_num * 7 + 2) / 3,
_ => pBlock->endpoint_value_num * CemTableB[i],
};
if (endpoint_bits <= remain_bits)
{
pBlock->cem_range = i;
@@ -336,35 +299,51 @@ namespace TextureDecoder.Astc
{
case 1:
for (int i = 0; i < pBlock->endpoint_value_num; i++)
{
ev[i] = epSeq[i].bits * 0xff;
}
break;
case 2:
for (int i = 0; i < pBlock->endpoint_value_num; i++)
{
ev[i] = epSeq[i].bits * 0x55;
}
break;
case 3:
for (int i = 0; i < pBlock->endpoint_value_num; i++)
{
ev[i] = epSeq[i].bits << 5 | epSeq[i].bits << 2 | epSeq[i].bits >> 1;
}
break;
case 4:
for (int i = 0; i < pBlock->endpoint_value_num; i++)
{
ev[i] = epSeq[i].bits << 4 | epSeq[i].bits;
}
break;
case 5:
for (int i = 0; i < pBlock->endpoint_value_num; i++)
{
ev[i] = epSeq[i].bits << 3 | epSeq[i].bits >> 2;
}
break;
case 6:
for (int i = 0; i < pBlock->endpoint_value_num; i++)
{
ev[i] = epSeq[i].bits << 2 | epSeq[i].bits >> 4;
}
break;
case 7:
for (int i = 0; i < pBlock->endpoint_value_num; i++)
{
ev[i] = epSeq[i].bits << 1 | epSeq[i].bits >> 6;
}
break;
case 8:
for (int i = 0; i < pBlock->endpoint_value_num; i++)
{
ev[i] = epSeq[i].bits;
}
break;
}
break;
@@ -399,27 +378,42 @@ namespace TextureDecoder.Astc
break;
case 8:
if (v[0] + v[2] + v[4] <= v[1] + v[3] + v[5])
{
SetEndpoint(&pBlock->endpoints[cemOff], v[0], v[2], v[4], 255, v[1], v[3], v[5], 255);
}
else
{
SetEndpointBlue(&pBlock->endpoints[cemOff], v[1], v[3], v[5], 255, v[0], v[2], v[4], 255);
}
break;
case 9:
BitTransferSigned(&v[1], &v[0]);
BitTransferSigned(&v[3], &v[2]);
BitTransferSigned(&v[5], &v[4]);
if (v[1] + v[3] + v[5] >= 0)
{
SetEndpointClamp(&pBlock->endpoints[cemOff], v[0], v[2], v[4], 255, v[0] + v[1], v[2] + v[3], v[4] + v[5], 255);
}
else
{
SetEndpointBlueClamp(&pBlock->endpoints[cemOff], v[0] + v[1], v[2] + v[3], v[4] + v[5], 255, v[0], v[2], v[4], 255);
}
break;
case 10:
SetEndpoint(&pBlock->endpoints[cemOff], v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8, v[4], v[0], v[1], v[2], v[5]);
break;
case 12:
if (v[0] + v[2] + v[4] <= v[1] + v[3] + v[5])
{
SetEndpoint(&pBlock->endpoints[cemOff], v[0], v[2], v[4], v[6], v[1], v[3], v[5], v[7]);
}
else
{
SetEndpointBlue(&pBlock->endpoints[cemOff], v[1], v[3], v[5], v[7], v[0], v[2], v[4], v[6]);
}
break;
case 13:
BitTransferSigned(&v[1], &v[0]);
@@ -427,9 +421,14 @@ namespace TextureDecoder.Astc
BitTransferSigned(&v[5], &v[4]);
BitTransferSigned(&v[7], &v[6]);
if (v[1] + v[3] + v[5] >= 0)
{
SetEndpointClamp(&pBlock->endpoints[cemOff], v[0], v[2], v[4], v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5], v[6] + v[7]);
}
else
{
SetEndpointBlueClamp(&pBlock->endpoints[cemOff], v[0] + v[1], v[2] + v[3], v[4] + v[5], v[6] + v[7], v[0], v[2], v[4], v[6]);
}
break;
}
}
@@ -447,23 +446,38 @@ namespace TextureDecoder.Astc
{
case 1:
for (int i = 0; i < block->weight_num; i++)
{
wv[i] = wSeq[i].bits != 0 ? 63 : 0;
}
break;
case 2:
for (int i = 0; i < block->weight_num; i++)
{
wv[i] = wSeq[i].bits << 4 | wSeq[i].bits << 2 | wSeq[i].bits;
}
break;
case 3:
for (int i = 0; i < block->weight_num; i++)
{
wv[i] = wSeq[i].bits << 3 | wSeq[i].bits;
}
break;
case 4:
for (int i = 0; i < block->weight_num; i++)
{
wv[i] = wSeq[i].bits << 2 | wSeq[i].bits >> 2;
}
break;
case 5:
for (int i = 0; i < block->weight_num; i++)
{
wv[i] = wSeq[i].bits << 1 | wSeq[i].bits >> 4;
}
break;
}
for (int i = 0; i < block->weight_num; i++)
@@ -518,7 +532,10 @@ namespace TextureDecoder.Astc
{
case 1:
for (int i = 0; i < block->weight_num; i++)
{
wv[i] = wSeq[i].nonbits * 28;
}
break;
case 2:
for (int i = 0; i < block->weight_num; i++)
@@ -711,7 +728,9 @@ namespace TextureDecoder.Astc
private unsafe static void DecodeIntseq(byte* input, int offset, int a, int b, int count, bool reverse, IntSeqData* _out)
{
if (count <= 0)
{
return;
}
int n = 0;
@@ -868,15 +887,25 @@ namespace TextureDecoder.Astc
{
ulong mask = len == 64 ? 0xffffffffffffffff : (1UL << len) - 1;
if (len < 1)
{
return 0;
}
else if (bit >= 64)
{
return *((ulong*)(input + 8)) >> (bit - 64) & mask;
}
else if (bit <= 0)
{
return *((ulong*)input) << -bit & mask;
}
else if (bit + len <= 64)
{
return *((ulong*)input) >> bit & mask;
}
else
{
return (*((ulong*)input) >> bit | *((ulong*)(input + 8)) << (64 - bit)) & mask;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -891,7 +920,9 @@ namespace TextureDecoder.Astc
*b = (*b >> 1) | (*a & 0x80);
*a = (*a >> 1) & 0x3f;
if ((*a & 0x20) != 0)
{
*a -= 0x40;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -1,106 +1,115 @@
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace TextureDecoder.Atc
namespace AssetRipper.TextureDecoder.Atc
{
public static class AtcDecoder
{
public static byte[] DecompressAtcRgb4(byte[] input, int width, int height)
public static int DecompressAtcRgb4(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
byte[] output = new byte[width * height * 4];
DecompressAtcRgb4(input, width, height, output);
return output;
output = new byte[width * height * 4];
return DecompressAtcRgb4(input, width, height, output);
}
public unsafe static void DecompressAtcRgb4(byte[] input, int width, int height, byte[] output)
public unsafe static int DecompressAtcRgb4(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
fixed (byte* inputPtr = input)
{
fixed (byte* outputPtr = output)
{
DecompressAtcRgb4(inputPtr, width, height, outputPtr);
return DecompressAtcRgb4(inputPtr, width, height, outputPtr);
}
}
}
public unsafe static void DecompressAtcRgb4(byte* input, int width, int height, byte* output)
private unsafe static int DecompressAtcRgb4(byte* input, int width, int height, byte* output)
{
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint* buf = stackalloc uint[16];
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, input += 8)
for (int s = 0; s < bcw; s++, inputOffset += 8)
{
DecodeAtcRgb4Block(input, buf);
DecodeAtcRgb4Block(new ReadOnlySpan<byte>(input + inputOffset, 8), new Span<uint>(buf, 16));
int clen = s < bcw - 1 ? 4 : clen_last;
uint* outputPtr = (uint*)(output + (t * 16 * width + s * 16));
uint* bufPtr = buf;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
for (int j = 0; j < clen; j++) outputPtr[j] = bufPtr[j];
for (int j = 0; j < clen; j++)
{
outputPtr[j] = bufPtr[j];
}
outputPtr += width;
bufPtr += 4;
}
}
}
return inputOffset;
}
public static byte[] DecompressAtcRgba8(byte[] input, int width, int height)
public static int DecompressAtcRgba8(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
byte[] output = new byte[width * height * 4];
DecompressAtcRgba8(input, width, height, output);
return output;
output = new byte[width * height * 4];
return DecompressAtcRgba8(input, width, height, output);
}
public unsafe static void DecompressAtcRgba8(byte[] input, int width, int height, byte[] output)
public unsafe static int DecompressAtcRgba8(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
fixed (byte* inputPtr = input)
{
fixed (byte* outputPtr = output)
{
DecompressAtcRgba8(inputPtr, width, height, outputPtr);
return DecompressAtcRgba8(inputPtr, width, height, outputPtr);
}
}
}
public unsafe static void DecompressAtcRgba8(byte* input, int width, int height, byte* output)
private unsafe static int DecompressAtcRgba8(byte* input, int width, int height, byte* output)
{
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint* buf = stackalloc uint[16];
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, input += 16)
for (int s = 0; s < bcw; s++, inputOffset += 16)
{
DecodeAtcRgba8Block(input, buf);
DecodeAtcRgba8Block(new ReadOnlySpan<byte>(input + inputOffset, 16), new Span<uint>(buf, 16));
int clen = s < bcw - 1 ? 4 : clen_last;
uint* outputPtr = (uint*)(output + (t * 16 * width + s * 16));
uint* bufPtr = buf;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
for (int j = 0; j < clen; j++) outputPtr[j] = bufPtr[j];
for (int j = 0; j < clen; j++)
{
outputPtr[j] = bufPtr[j];
}
outputPtr += width;
bufPtr += 4;
}
}
}
return inputOffset;
}
private unsafe static void DecodeAtcRgb4Block(byte* input, uint* output)
private unsafe static void DecodeAtcRgb4Block(ReadOnlySpan<byte> input, Span<uint> output)
{
int* colors = stackalloc int[16];
int c0 = *((ushort*)(input + 0));
int c1 = *((ushort*)(input + 2));
uint cindex = *((uint*)(input + 4));
Span<int> colors = stackalloc int[16];
int c0 = input.ReadAtOffset<ushort>(0);
int c1 = input.ReadAtOffset<ushort>(2);
uint cindex = input.ReadAtOffset<uint>(4);
DecodeColors(colors, c0, c1);
for (int i = 0; i < 4 * 4; i++)
{
uint cidx = cindex & 3;
int cidx = unchecked((int)(cindex & 3));
int cb = colors[cidx * 4 + 0];
int cg = colors[cidx * 4 + 1];
int cr = colors[cidx * 4 + 2];
@@ -109,18 +118,18 @@ namespace TextureDecoder.Atc
}
}
private unsafe static void DecodeAtcRgba8Block(byte* input, uint* output)
private unsafe static void DecodeAtcRgba8Block(ReadOnlySpan<byte> input, Span<uint> output)
{
int* alphas = stackalloc int[16];
ulong avalue = *((ulong*)input);
Span<int> alphas = stackalloc int[16];
ulong avalue = input.ReadAtOffset<ulong>(0);
int a0 = unchecked((int)(avalue >> 0) & 0xFF);
int a1 = unchecked((int)(avalue >> 8) & 0xFF);
ulong aindex = avalue >> 16;
int* colors = stackalloc int[16];
int c0 = *((ushort*)(input + 8));
int c1 = *((ushort*)(input + 10));
uint cindex = *((uint*)(input + 12));
Span<int> colors = stackalloc int[16];
int c0 = input.ReadAtOffset<ushort>(8);
int c1 = input.ReadAtOffset<ushort>(10);
uint cindex = input.ReadAtOffset<uint>(12);
DecodeColors(colors, c0, c1);
DecodeAlphas(alphas, a0, a1);
@@ -140,7 +149,13 @@ namespace TextureDecoder.Atc
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static void DecodeColors(int* colors, int c0, int c1)
private static T ReadAtOffset<T>(this ReadOnlySpan<byte> input, int offset) where T : unmanaged
{
return MemoryMarshal.Read<T>(input.Slice(offset));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static void DecodeColors(Span<int> colors, int c0, int c1)
{
if ((c0 & 0x8000) == 0)
{
@@ -181,7 +196,7 @@ namespace TextureDecoder.Atc
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static void DecodeAlphas(int* alphas, int a0, int a1)
private unsafe static void DecodeAlphas(Span<int> alphas, int a0, int a1)
{
alphas[0] = a0;
alphas[1] = a1;
+249
View File
@@ -0,0 +1,249 @@
namespace AssetRipper.TextureDecoder.Bc;
internal static class Bc6hTables
{
internal static byte[][] ActualBitsCount =
{
new byte[] {10, 7, 11, 11, 11, 9, 8, 8, 8, 6, 10, 11, 12, 16},
new byte[] {5, 6, 5, 4, 4, 5, 6, 5, 5, 6, 10, 9, 8, 4},
new byte[] {5, 6, 4, 5, 4, 5, 5, 6, 5, 6, 10, 9, 8, 4},
new byte[] {5, 6, 4, 4, 5, 5, 5, 5, 6, 6, 10, 9, 8, 4}
};
/// <summary>
/// There are 32 possible partition sets for a two-region tile.
/// Each 4x4 block represents a single shape.
/// Here also every fix-up index has MSB bit set.
/// </summary>
internal static byte[][][] PartitionSets =
{
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 129}
},
new byte[][]
{
new byte[] {128, 1, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {0, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {1, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 1},
new byte[] {0, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {0, 0, 0, 1},
new byte[] {0, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 1},
new byte[] {0, 1, 1, 1},
new byte[] {1, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {1, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 1, 1, 1},
new byte[] {1, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 0, 0, 0},
new byte[] {1, 1, 1, 0},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 1, 129, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 0},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {129, 0, 0, 0},
new byte[] {1, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 1, 129, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 0},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 0, 0, 0},
new byte[] {129, 1, 0, 0},
new byte[] {1, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {129, 0, 0, 0},
new byte[] {1, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 1, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 0, 129}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 0, 0, 0},
new byte[] {129, 0, 0, 0},
new byte[] {1, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 1, 129, 0},
new byte[] {0, 1, 1, 0},
new byte[] {0, 1, 1, 0},
new byte[] {0, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {0, 1, 1, 0},
new byte[] {0, 1, 1, 0},
new byte[] {1, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 1},
new byte[] {0, 1, 1, 1},
new byte[] {129, 1, 1, 0},
new byte[] {1, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 1, 1, 1},
new byte[] {129, 1, 1, 1},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 1, 129, 1},
new byte[] {0, 0, 0, 1},
new byte[] {1, 0, 0, 0},
new byte[] {1, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {1, 0, 0, 1},
new byte[] {1, 0, 0, 1},
new byte[] {1, 1, 0, 0}
}
};
internal static int[] AWeight3 = { 0, 9, 18, 27, 37, 46, 55, 64 };
internal static int[] AWeight4 = { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 };
}
+929
View File
@@ -0,0 +1,929 @@
namespace AssetRipper.TextureDecoder.Bc;
internal static class Bc7Tables
{
internal static byte[][] bcdec_bc7_actual_bits_count =
{
new byte[] { 4, 6, 5, 7, 5, 7, 7, 5 },
new byte[] { 0, 0, 0, 0, 6, 8, 7, 5 }
};
/// <summary>
/// There are 64 possible partition sets for a two-region tile.
/// Each 4x4 block represents a single shape.
/// Here also every fix-up index has MSB bit set.
/// </summary>
internal static byte[][][][] bcdec_bc7_partition_sets =
{
new byte[][][]
{
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 129}
},
new byte[][]
{
new byte[] {128, 1, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {0, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {1, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 1},
new byte[] {0, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {0, 0, 0, 1},
new byte[] {0, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 1},
new byte[] {0, 1, 1, 1},
new byte[] {1, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {1, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 1, 1, 1},
new byte[] {1, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 0, 0, 0},
new byte[] {1, 1, 1, 0},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 1, 129, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 0},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {129, 0, 0, 0},
new byte[] {1, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 1, 129, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 0},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 0, 0, 0},
new byte[] {129, 1, 0, 0},
new byte[] {1, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {129, 0, 0, 0},
new byte[] {1, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 1, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 0, 129}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 0, 0, 0},
new byte[] {129, 0, 0, 0},
new byte[] {1, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 1, 129, 0},
new byte[] {0, 1, 1, 0},
new byte[] {0, 1, 1, 0},
new byte[] {0, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {0, 1, 1, 0},
new byte[] {0, 1, 1, 0},
new byte[] {1, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 1},
new byte[] {0, 1, 1, 1},
new byte[] {129, 1, 1, 0},
new byte[] {1, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 1, 1, 1},
new byte[] {129, 1, 1, 1},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 1, 129, 1},
new byte[] {0, 0, 0, 1},
new byte[] {1, 0, 0, 0},
new byte[] {1, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {1, 0, 0, 1},
new byte[] {1, 0, 0, 1},
new byte[] {1, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 1, 0, 1},
new byte[] {0, 1, 0, 1},
new byte[] {0, 1, 0, 1},
new byte[] {0, 1, 0, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 1, 1, 1},
new byte[] {0, 0, 0, 0},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 1, 0, 1},
new byte[] {1, 0, 129, 0},
new byte[] {0, 1, 0, 1},
new byte[] {1, 0, 1, 0}
},
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {129, 1, 0, 0},
new byte[] {1, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {1, 1, 0, 0},
new byte[] {0, 0, 1, 1},
new byte[] {1, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 1, 0, 1},
new byte[] {0, 1, 0, 1},
new byte[] {129, 0, 1, 0},
new byte[] {1, 0, 1, 0}
},
new byte[][]
{
new byte[] {128, 1, 1, 0},
new byte[] {1, 0, 0, 1},
new byte[] {0, 1, 1, 0},
new byte[] {1, 0, 0, 129}
},
new byte[][]
{
new byte[] {128, 1, 0, 1},
new byte[] {1, 0, 1, 0},
new byte[] {1, 0, 1, 0},
new byte[] {0, 1, 0, 129}
},
new byte[][]
{
new byte[] {128, 1, 129, 1},
new byte[] {0, 0, 1, 1},
new byte[] {1, 1, 0, 0},
new byte[] {1, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 1},
new byte[] {0, 0, 1, 1},
new byte[] {129, 1, 0, 0},
new byte[] {1, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {0, 0, 1, 0},
new byte[] {0, 1, 0, 0},
new byte[] {1, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {1, 0, 1, 1},
new byte[] {1, 1, 0, 1},
new byte[] {1, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 1, 129, 0},
new byte[] {1, 0, 0, 1},
new byte[] {1, 0, 0, 1},
new byte[] {0, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {1, 1, 0, 0},
new byte[] {1, 1, 0, 0},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 1, 1, 0},
new byte[] {0, 1, 1, 0},
new byte[] {1, 0, 0, 1},
new byte[] {1, 0, 0, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 1, 129, 0},
new byte[] {0, 1, 1, 0},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 1, 0, 0},
new byte[] {1, 1, 129, 0},
new byte[] {0, 1, 0, 0},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 129, 0},
new byte[] {0, 1, 1, 1},
new byte[] {0, 0, 1, 0},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 129, 0},
new byte[] {0, 1, 1, 1},
new byte[] {0, 0, 1, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 1, 0, 0},
new byte[] {129, 1, 1, 0},
new byte[] {0, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 1, 1, 0},
new byte[] {1, 1, 0, 0},
new byte[] {1, 0, 0, 1},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {0, 1, 1, 0},
new byte[] {1, 1, 0, 0},
new byte[] {1, 0, 0, 129}
},
new byte[][]
{
new byte[] {128, 1, 129, 0},
new byte[] {0, 0, 1, 1},
new byte[] {1, 0, 0, 1},
new byte[] {1, 1, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {1, 0, 0, 1},
new byte[] {1, 1, 0, 0},
new byte[] {0, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 1, 1, 0},
new byte[] {1, 1, 0, 0},
new byte[] {1, 1, 0, 0},
new byte[] {1, 0, 0, 129}
},
new byte[][]
{
new byte[] {128, 1, 1, 0},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {1, 0, 0, 129}
},
new byte[][]
{
new byte[] {128, 1, 1, 1},
new byte[] {1, 1, 1, 0},
new byte[] {1, 0, 0, 0},
new byte[] {0, 0, 0, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 1},
new byte[] {1, 0, 0, 0},
new byte[] {1, 1, 1, 0},
new byte[] {0, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 1, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 129, 1},
new byte[] {0, 0, 1, 1},
new byte[] {1, 1, 1, 1},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 129, 0},
new byte[] {0, 0, 1, 0},
new byte[] {1, 1, 1, 0},
new byte[] {1, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 1, 0, 0},
new byte[] {0, 1, 0, 0},
new byte[] {0, 1, 1, 1},
new byte[] {0, 1, 1, 129}
}
},
new byte[][][]
{
new byte[][]
{
new byte[] {128, 0, 1, 129},
new byte[] {0, 0, 1, 1},
new byte[] {0, 2, 2, 1},
new byte[] {2, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 0, 129},
new byte[] {0, 0, 1, 1},
new byte[] {130, 2, 1, 1},
new byte[] {2, 2, 2, 1}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {2, 0, 0, 1},
new byte[] {130, 2, 1, 1},
new byte[] {2, 2, 1, 129}
},
new byte[][]
{
new byte[] {128, 2, 2, 130},
new byte[] {0, 0, 2, 2},
new byte[] {0, 0, 1, 1},
new byte[] {0, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {129, 1, 2, 2},
new byte[] {1, 1, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 1, 129},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 2, 2},
new byte[] {0, 0, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 2, 130},
new byte[] {0, 0, 2, 2},
new byte[] {1, 1, 1, 1},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {0, 0, 1, 1},
new byte[] {130, 2, 1, 1},
new byte[] {2, 2, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {129, 1, 1, 1},
new byte[] {2, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 1, 1, 1},
new byte[] {129, 1, 1, 1},
new byte[] {2, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 1, 129, 1},
new byte[] {2, 2, 2, 2},
new byte[] {2, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 1, 2},
new byte[] {0, 0, 129, 2},
new byte[] {0, 0, 1, 2},
new byte[] {0, 0, 1, 130}
},
new byte[][]
{
new byte[] {128, 1, 1, 2},
new byte[] {0, 1, 129, 2},
new byte[] {0, 1, 1, 2},
new byte[] {0, 1, 1, 130}
},
new byte[][]
{
new byte[] {128, 1, 2, 2},
new byte[] {0, 129, 2, 2},
new byte[] {0, 1, 2, 2},
new byte[] {0, 1, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 1, 129},
new byte[] {0, 1, 1, 2},
new byte[] {1, 1, 2, 2},
new byte[] {1, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 1, 129},
new byte[] {2, 0, 0, 1},
new byte[] {130, 2, 0, 0},
new byte[] {2, 2, 2, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 129},
new byte[] {0, 0, 1, 1},
new byte[] {0, 1, 1, 2},
new byte[] {1, 1, 2, 130}
},
new byte[][]
{
new byte[] {128, 1, 1, 129},
new byte[] {0, 0, 1, 1},
new byte[] {130, 0, 0, 1},
new byte[] {2, 2, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 1, 2, 2},
new byte[] {129, 1, 2, 2},
new byte[] {1, 1, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 2, 130},
new byte[] {0, 0, 2, 2},
new byte[] {0, 0, 2, 2},
new byte[] {1, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 1, 1, 129},
new byte[] {0, 1, 1, 1},
new byte[] {0, 2, 2, 2},
new byte[] {0, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 0, 129},
new byte[] {0, 0, 0, 1},
new byte[] {130, 2, 2, 1},
new byte[] {2, 2, 2, 1}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 129, 1},
new byte[] {0, 1, 2, 2},
new byte[] {0, 1, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 1, 0, 0},
new byte[] {130, 2, 129, 0},
new byte[] {2, 2, 1, 0}
},
new byte[][]
{
new byte[] {128, 1, 2, 130},
new byte[] {0, 129, 2, 2},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 0, 1, 2},
new byte[] {0, 0, 1, 2},
new byte[] {129, 1, 2, 2},
new byte[] {2, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 1, 1, 0},
new byte[] {1, 2, 130, 1},
new byte[] {129, 2, 2, 1},
new byte[] {0, 1, 1, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 1, 129, 0},
new byte[] {1, 2, 130, 1},
new byte[] {1, 2, 2, 1}
},
new byte[][]
{
new byte[] {128, 0, 2, 2},
new byte[] {1, 1, 0, 2},
new byte[] {129, 1, 0, 2},
new byte[] {0, 0, 2, 130}
},
new byte[][]
{
new byte[] {128, 1, 1, 0},
new byte[] {0, 129, 1, 0},
new byte[] {2, 0, 0, 2},
new byte[] {2, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {0, 1, 2, 2},
new byte[] {0, 1, 130, 2},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {2, 0, 0, 0},
new byte[] {130, 2, 1, 1},
new byte[] {2, 2, 2, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 2},
new byte[] {129, 1, 2, 2},
new byte[] {1, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 2, 2, 130},
new byte[] {0, 0, 2, 2},
new byte[] {0, 0, 1, 2},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 1, 129},
new byte[] {0, 0, 1, 2},
new byte[] {0, 0, 2, 2},
new byte[] {0, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 1, 2, 0},
new byte[] {0, 129, 2, 0},
new byte[] {0, 1, 130, 0},
new byte[] {0, 1, 2, 0}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {1, 1, 129, 1},
new byte[] {2, 2, 130, 2},
new byte[] {0, 0, 0, 0}
},
new byte[][]
{
new byte[] {128, 1, 2, 0},
new byte[] {1, 2, 0, 1},
new byte[] {130, 0, 129, 2},
new byte[] {0, 1, 2, 0}
},
new byte[][]
{
new byte[] {128, 1, 2, 0},
new byte[] {2, 0, 1, 2},
new byte[] {129, 130, 0, 1},
new byte[] {0, 1, 2, 0}
},
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {2, 2, 0, 0},
new byte[] {1, 1, 130, 2},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 1, 1},
new byte[] {1, 1, 130, 2},
new byte[] {2, 2, 0, 0},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 1, 0, 129},
new byte[] {0, 1, 0, 1},
new byte[] {2, 2, 2, 2},
new byte[] {2, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {130, 1, 2, 1},
new byte[] {2, 1, 2, 129}
},
new byte[][]
{
new byte[] {128, 0, 2, 2},
new byte[] {1, 129, 2, 2},
new byte[] {0, 0, 2, 2},
new byte[] {1, 1, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 2, 130},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 2, 2},
new byte[] {0, 0, 1, 129}
},
new byte[][]
{
new byte[] {128, 2, 2, 0},
new byte[] {1, 2, 130, 1},
new byte[] {0, 2, 2, 0},
new byte[] {1, 2, 2, 129}
},
new byte[][]
{
new byte[] {128, 1, 0, 1},
new byte[] {2, 2, 130, 2},
new byte[] {2, 2, 2, 2},
new byte[] {0, 1, 0, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {2, 1, 2, 1},
new byte[] {130, 1, 2, 1},
new byte[] {2, 1, 2, 129}
},
new byte[][]
{
new byte[] {128, 1, 0, 129},
new byte[] {0, 1, 0, 1},
new byte[] {0, 1, 0, 1},
new byte[] {2, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 2, 2, 130},
new byte[] {0, 1, 1, 1},
new byte[] {0, 2, 2, 2},
new byte[] {0, 1, 1, 129}
},
new byte[][]
{
new byte[] {128, 0, 0, 2},
new byte[] {1, 129, 1, 2},
new byte[] {0, 0, 0, 2},
new byte[] {1, 1, 1, 130}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {2, 129, 1, 2},
new byte[] {2, 1, 1, 2},
new byte[] {2, 1, 1, 130}
},
new byte[][]
{
new byte[] {128, 2, 2, 2},
new byte[] {0, 129, 1, 1},
new byte[] {0, 1, 1, 1},
new byte[] {0, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 0, 2},
new byte[] {1, 1, 1, 2},
new byte[] {129, 1, 1, 2},
new byte[] {0, 0, 0, 130}
},
new byte[][]
{
new byte[] {128, 1, 1, 0},
new byte[] {0, 129, 1, 0},
new byte[] {0, 1, 1, 0},
new byte[] {2, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {2, 1, 129, 2},
new byte[] {2, 1, 1, 130}
},
new byte[][]
{
new byte[] {128, 1, 1, 0},
new byte[] {0, 129, 1, 0},
new byte[] {2, 2, 2, 2},
new byte[] {2, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 2, 2},
new byte[] {0, 0, 1, 1},
new byte[] {0, 0, 129, 1},
new byte[] {0, 0, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 2, 2},
new byte[] {1, 1, 2, 2},
new byte[] {129, 1, 2, 2},
new byte[] {0, 0, 2, 130}
},
new byte[][]
{
new byte[] {128, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {0, 0, 0, 0},
new byte[] {2, 129, 1, 130}
},
new byte[][]
{
new byte[] {128, 0, 0, 130},
new byte[] {0, 0, 0, 1},
new byte[] {0, 0, 0, 2},
new byte[] {0, 0, 0, 129}
},
new byte[][]
{
new byte[] {128, 2, 2, 2},
new byte[] {1, 2, 2, 2},
new byte[] {0, 2, 2, 2},
new byte[] {129, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 1, 0, 129},
new byte[] {2, 2, 2, 2},
new byte[] {2, 2, 2, 2},
new byte[] {2, 2, 2, 130}
},
new byte[][]
{
new byte[] {128, 1, 1, 129},
new byte[] {2, 0, 1, 1},
new byte[] {130, 2, 0, 1},
new byte[] {2, 2, 2, 0}
}
}
};
internal static int[] AWeight2 = { 0, 21, 43, 64 };
internal static int[] AWeight3 = { 0, 9, 18, 27, 37, 46, 55, 64 };
internal static int[] AWeight4 = { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 };
internal const byte bcdec_bc7_sModeHasPBits = 0b11001011;
}
+191
View File
@@ -0,0 +1,191 @@
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
namespace AssetRipper.TextureDecoder.Bc
{
public static class BcDecoder
{
public static int DecompressBC1(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * Unsafe.SizeOf<ColorBGRA32>()];
return DecompressBC1(input, width, height, output);
}
public static int DecompressBC1(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int inputOffset = 0;
for (int i = 0; i < height; i += 4)
{
for (int j = 0; j < width; j += 4)
{
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGBA32>();
BcHelpers.DecompressBc1(input.Slice(inputOffset, DefineConstants.BCDEC_BC1_BLOCK_SIZE), output.Slice(outputOffset), width * 4);
inputOffset += DefineConstants.BCDEC_BC1_BLOCK_SIZE;
}
}
RgbConverter.Convert<ColorRGBA32, byte, ColorBGRA32, byte>(output, width, height, output);
return inputOffset;
}
public static int DecompressBC2(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * Unsafe.SizeOf<ColorBGRA32>()];
return DecompressBC2(input, width, height, output);
}
public static int DecompressBC2(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int inputOffset = 0;
for (int i = 0; i < height; i += 4)
{
for (int j = 0; j < width; j += 4)
{
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGBA32>();
BcHelpers.DecompressBc2(input.Slice(inputOffset), output.Slice(outputOffset), width * 4);
inputOffset += DefineConstants.BCDEC_BC2_BLOCK_SIZE;
}
}
RgbConverter.Convert<ColorRGBA32, byte, ColorBGRA32, byte>(output, width, height, output);
return inputOffset;
}
public static int DecompressBC3(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * Unsafe.SizeOf<ColorBGRA32>()];
return DecompressBC3(input, width, height, output);
}
public static int DecompressBC3(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int inputOffset = 0;
for (int i = 0; i < height; i += 4)
{
for (int j = 0; j < width; j += 4)
{
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGBA32>();
BcHelpers.DecompressBc3(input.Slice(inputOffset), output.Slice(outputOffset), width * 4);
inputOffset += DefineConstants.BCDEC_BC3_BLOCK_SIZE;
}
}
RgbConverter.Convert<ColorRGBA32, byte, ColorBGRA32, byte>(output, width, height, output);
return inputOffset;
}
public static int DecompressBC4(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * Unsafe.SizeOf<ColorBGRA32>()];
return DecompressBC4(input, width, height, output);
}
public static int DecompressBC4(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int inputOffset = 0;
Span<byte> buffer = new byte[width * height * Unsafe.SizeOf<ColorR8>()];
for (int i = 0; i < height; i += 4)
{
for (int j = 0; j < width; j += 4)
{
int bufferOffset = ((i * width) + j) * Unsafe.SizeOf<ColorR8>();
BcHelpers.DecompressBc4(input.Slice(inputOffset), buffer.Slice(bufferOffset), width);
inputOffset += DefineConstants.BCDEC_BC4_BLOCK_SIZE;
}
}
RgbConverter.Convert<ColorR8, byte, ColorBGRA32, byte>(buffer, width, height, output);
return inputOffset;
}
public static int DecompressBC5(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * Unsafe.SizeOf<ColorBGRA32>()];
return DecompressBC5(input, width, height, output);
}
public static int DecompressBC5(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int inputOffset = 0;
Span<byte> buffer = new byte[width * height * Unsafe.SizeOf<ColorRG16>()];
for (int i = 0; i < height; i += 4)
{
for (int j = 0; j < width; j += 4)
{
int bufferOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRG16>();
BcHelpers.DecompressBc5(input.Slice(inputOffset), buffer.Slice(bufferOffset), width * 2);
inputOffset += DefineConstants.BCDEC_BC5_BLOCK_SIZE;
}
}
RgbConverter.Convert<ColorRG16, byte, ColorBGRA32, byte>(buffer, width, height, output);
return inputOffset;
}
public static int DecompressBC6H(ReadOnlySpan<byte> input, int width, int height, bool isSigned, out byte[] output)
{
output = new byte[width * height * Unsafe.SizeOf<ColorBGRA32>()];
return DecompressBC6H(input, width, height, isSigned, output);
}
public unsafe static int DecompressBC6H(ReadOnlySpan<byte> input, int width, int height, bool isSigned, Span<byte> output)
{
int bytesRead;
byte[] buffer = new byte[width * height * Unsafe.SizeOf<ColorRGBSingle>()];
fixed (byte* inputPtr = input)
{
fixed (byte* bufferPtr = buffer)
{
bytesRead = DecompressBC6H(inputPtr, width, height, isSigned, bufferPtr);
}
}
RgbConverter.Convert<ColorRGBSingle, float, ColorBGRA32, byte>(buffer, width, height, output);
return bytesRead;
}
private unsafe static int DecompressBC6H(byte* input, int width, int height, bool isSigned, byte* output)
{
int inputOffset = 0;
for (int i = 0; i < height; i += 4)
{
for (int j = 0; j < width; j += 4)
{
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGBSingle>();
BcHelpers.DecompressBc6h_Float(input + inputOffset, output + outputOffset, width * 3, isSigned ? 1 : 0);
inputOffset += DefineConstants.BCDEC_BC6H_BLOCK_SIZE;
}
}
return inputOffset;
}
public static int DecompressBC7(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * Unsafe.SizeOf<ColorBGRA32>()];
return DecompressBC7(input, width, height, output);
}
public unsafe static int DecompressBC7(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int bytesRead;
fixed (byte* inputPtr = input)
{
fixed (byte* outputPtr = output)
{
bytesRead = DecompressBC7(inputPtr, width, height, outputPtr);
}
}
RgbConverter.Convert<ColorRGBA32, byte, ColorBGRA32, byte>(output, width, height, output);
return bytesRead;
}
private unsafe static int DecompressBC7(byte* input, int width, int height, byte* output)
{
int inputOffset = 0;
for (int i = 0; i < height; i += 4)
{
for (int j = 0; j < width; j += 4)
{
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGBA32>();
BcHelpers.DecompressBc7(input + inputOffset, output + outputOffset, width * 4);
inputOffset += DefineConstants.BCDEC_BC7_BLOCK_SIZE;
}
}
return inputOffset;
}
}
}
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,45 @@
namespace AssetRipper.TextureDecoder.Bc;
internal struct BitStream
{
public ulong low;
public ulong high;
public int ReadBits(int numBits)
{
uint mask = (uint)((1 << numBits) - 1);
/* Read the low N bits */
uint bits = (uint)(this.low & mask);
this.low >>= numBits;
/* Put the low N bits of "high" into the high 64-N bits of "low". */
this.low |= (this.high & mask) << ((sizeof(ulong) * 8) - numBits);
this.high >>= numBits;
return (int)bits;
}
public int ReadBit()
{
return this.ReadBits(1);
}
/// <summary>
/// Reversed bits pulling, used in BC6H decoding
/// </summary>
/// <param name="numBits"></param>
/// <returns></returns>
public int ReadBitsReversed(int numBits)
{
int bits = this.ReadBits(numBits);
/* Reverse the bits. */
int result = 0;
while (numBits-- != 0)
{
result <<= 1;
result |= bits & 1;
bits >>= 1;
}
return result;
}
}
@@ -0,0 +1,12 @@
namespace AssetRipper.TextureDecoder.Bc;
internal static class DefineConstants
{
public const int BCDEC_BC1_BLOCK_SIZE = 8;
public const int BCDEC_BC2_BLOCK_SIZE = 16;
public const int BCDEC_BC3_BLOCK_SIZE = 16;
public const int BCDEC_BC4_BLOCK_SIZE = 8;
public const int BCDEC_BC5_BLOCK_SIZE = 16;
public const int BCDEC_BC6H_BLOCK_SIZE = 16;
public const int BCDEC_BC7_BLOCK_SIZE = 16;
}
+42
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@@ -0,0 +1,42 @@
/* bcdec.h - v0.94
provides functions to decompress blocks of BC compressed images
written by Sergii "iOrange" Kudlai in 2022
This library does not allocate memory and is trying to use as less stack as possible
The library was never optimized specifically for speed but for the overall size
it has zero external dependencies and is not using any runtime functions
Supported BC formats:
BC1 (also known as DXT1) + it's "binary alpha" variant BC1A (DXT1A)
BC2 (also known as DXT3)
BC3 (also known as DXT5)
BC4 (also known as ATI1N)
BC5 (also known as ATI2N)
BC6H (HDR format)
BC7
BC1/BC2/BC3/BC7 are expected to decompress into 4*4 RGBA blocks 8bit per component (32bit pixel)
BC4/BC5 are expected to decompress into 4*4 R/RG blocks 8bit per component (8bit and 16bit pixel)
BC6H is expected to decompress into 4*4 RGB blocks of either 32bit float or 16bit "half" per
component (96bit or 48bit pixel)
For more info, issues and suggestions please visit https://github.com/iOrange/bcdec
CREDITS:
Aras Pranckevicius (@aras-p) - BC1/BC3 decoders optimizations (up to 3x the speed)
- BC6H/BC7 bits pulling routines optimizations
- Split BC6H decompression function into 'half' and
'float' variants
LICENSE: See end of file for license information.
*/
/* Used information sources:
https://docs.microsoft.com/en-us/windows/win32/direct3d10/d3d10-graphics-programming-guide-resources-block-compression
https://docs.microsoft.com/en-us/windows/win32/direct3d11/bc6h-format
https://docs.microsoft.com/en-us/windows/win32/direct3d11/bc7-format
https://docs.microsoft.com/en-us/windows/win32/direct3d11/bc7-format-mode-reference
! WARNING ! Khronos's BPTC partitions tables contain mistakes, do not use them!
https://www.khronos.org/registry/DataFormat/specs/1.1/dataformat.1.1.html#BPTC
! Use tables from here instead !
https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_compression_bptc.txt
Leaving it here as it's a nice read
https://fgiesen.wordpress.com/2021/10/04/gpu-bcn-decoding/
Fast half to float function from here
https://gist.github.com/rygorous/2144712
*/
+15
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@@ -0,0 +1,15 @@
using System.Runtime.InteropServices;
namespace AssetRipper.TextureDecoder.Bc;
/// <summary>
/// Union between uint and float
/// </summary>
[StructLayout(LayoutKind.Explicit)]
internal struct FP32
{
[FieldOffset(0)]
public uint u;
[FieldOffset(0)]
public float f;
}
@@ -0,0 +1,297 @@
using System.Buffers.Binary;
using System.Runtime.InteropServices;
namespace AssetRipper.TextureDecoder.Dxt
{
public static class DxtDecoder
{
/// <summary>
/// Decompress a DXT1 image
/// </summary>
/// <param name="input">Input buffer containing the compressed image.</param>
/// <param name="width">Pixel width of the image.</param>
/// <param name="height">Pixel height of the image.</param>
/// <param name="output">An output buffer of size 4 * width * height.</param>
/// <returns>Number of bytes read from <paramref name="input"/></returns>
public static int DecompressDXT1(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * sizeof(uint)];
return DecompressDXT1(input, width, height, output);
}
/// <summary>
/// Decompress a DXT1 image
/// </summary>
/// <param name="input">Input buffer containing the compressed image.</param>
/// <param name="width">Pixel width of the image.</param>
/// <param name="height">Pixel height of the image.</param>
/// <param name="output">An output buffer. Must be at least 4 * width * height.</param>
/// <returns>Number of bytes read from <paramref name="input"/></returns>
public static int DecompressDXT1(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
ThrowHelper.ThrowIfNotEnoughSpace(output, width, height);
int offset = 0;
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint[] buffer = new uint[16];
int[] colors = new int[4];
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, offset += 8)
{
int q0 = input[offset + 0] | input[offset + 1] << 8;
int q1 = input[offset + 2] | input[offset + 3] << 8;
Rgb565(q0, out int r0, out int g0, out int b0);
Rgb565(q1, out int r1, out int g1, out int b1);
colors[0] = Color(r0, g0, b0, 255);
colors[1] = Color(r1, g1, b1, 255);
if (q0 > q1)
{
colors[2] = Color((r0 * 2 + r1) / 3, (g0 * 2 + g1) / 3, (b0 * 2 + b1) / 3, 255);
colors[3] = Color((r0 + r1 * 2) / 3, (g0 + g1 * 2) / 3, (b0 + b1 * 2) / 3, 255);
}
else
{
colors[2] = Color((r0 + r1) / 2, (g0 + g1) / 2, (b0 + b1) / 2, 255);
}
uint d = ToUInt32(input, offset + 4);
for (int i = 0; i < 16; i++, d >>= 2)
{
buffer[i] = unchecked((uint)colors[d & 3]);
}
int clen = (s < bcw - 1 ? 4 : clen_last) * 4;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
ReadOnlySpan<byte> bufferSpan = MemoryMarshal.Cast<uint, byte>(new ReadOnlySpan<uint>(buffer));
BlockCopy(bufferSpan, i * 4 * 4, output, (y * width + s * 4) * 4, clen);
}
}
}
return offset;
}
/// <summary>
/// Decompress a DXT3 image
/// </summary>
/// <param name="input">Input buffer containing the compressed image.</param>
/// <param name="width">Pixel width of the image.</param>
/// <param name="height">Pixel height of the image.</param>
/// <param name="output">An output buffer of size 4 * width * height.</param>
/// <returns>Number of bytes read from <paramref name="input"/></returns>
public static int DecompressDXT3(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * sizeof(uint)];
return DecompressDXT3(input, width, height, output);
}
/// <summary>
/// Decompress a DXT3 image
/// </summary>
/// <param name="input">Input buffer containing the compressed image.</param>
/// <param name="width">Pixel width of the image.</param>
/// <param name="height">Pixel height of the image.</param>
/// <param name="output">An output buffer. Must be at least 4 * width * height.</param>
/// <returns>Number of bytes read from <paramref name="input"/></returns>
public static int DecompressDXT3(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
ThrowHelper.ThrowIfNotEnoughSpace(output, width, height);
int offset = 0;
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint[] buffer = new uint[16];
int[] colors = new int[4];
int[] alphas = new int[16];
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, offset += 16)
{
for (int i = 0; i < 4; i++)
{
int alpha = input[offset + i * 2] | input[offset + i * 2 + 1] << 8;
alphas[i * 4 + 0] = (((alpha >> 0) & 0xF) * 0x11) << 24;
alphas[i * 4 + 1] = (((alpha >> 4) & 0xF) * 0x11) << 24;
alphas[i * 4 + 2] = (((alpha >> 8) & 0xF) * 0x11) << 24;
alphas[i * 4 + 3] = (((alpha >> 12) & 0xF) * 0x11) << 24;
}
int q0 = input[offset + 8] | input[offset + 9] << 8;
int q1 = input[offset + 10] | input[offset + 11] << 8;
Rgb565(q0, out int r0, out int g0, out int b0);
Rgb565(q1, out int r1, out int g1, out int b1);
colors[0] = Color(r0, g0, b0, 0);
colors[1] = Color(r1, g1, b1, 0);
if (q0 > q1)
{
colors[2] = Color((r0 * 2 + r1) / 3, (g0 * 2 + g1) / 3, (b0 * 2 + b1) / 3, 0);
colors[3] = Color((r0 + r1 * 2) / 3, (g0 + g1 * 2) / 3, (b0 + b1 * 2) / 3, 0);
}
else
{
colors[2] = Color((r0 + r1) / 2, (g0 + g1) / 2, (b0 + b1) / 2, 0);
}
uint d = ToUInt32(input, offset + 12);
for (int i = 0; i < 16; i++, d >>= 2)
{
buffer[i] = unchecked((uint)(colors[d & 3] | alphas[i]));
}
int clen = (s < bcw - 1 ? 4 : clen_last) * 4;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
ReadOnlySpan<byte> bufferSpan = MemoryMarshal.Cast<uint, byte>(new ReadOnlySpan<uint>(buffer));
BlockCopy(bufferSpan, i * 4 * 4, output, (y * width + s * 4) * 4, clen);
}
}
}
return offset;
}
/// <summary>
/// Decompress a DXT5 image
/// </summary>
/// <param name="input">Input buffer containing the compressed image.</param>
/// <param name="width">Pixel width of the image.</param>
/// <param name="height">Pixel height of the image.</param>
/// <param name="output">An output buffer of size 4 * width * height.</param>
/// <returns>Number of bytes read from <paramref name="input"/></returns>
public static int DecompressDXT5(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * sizeof(uint)];
return DecompressDXT5(input, width, height, output);
}
/// <summary>
/// Decompress a DXT5 image
/// </summary>
/// <param name="input">Input buffer containing the compressed image.</param>
/// <param name="width">Pixel width of the image.</param>
/// <param name="height">Pixel height of the image.</param>
/// <param name="output">An output buffer. Must be at least 4 * width * height.</param>
/// <returns>Number of bytes read from <paramref name="input"/></returns>
public static int DecompressDXT5(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
ThrowHelper.ThrowIfNotEnoughSpace(output, width, height);
int offset = 0;
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint[] buffer = new uint[16];
int[] colors = new int[4];
int[] alphas = new int[8];
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, offset += 16)
{
alphas[0] = input[offset + 0];
alphas[1] = input[offset + 1];
if (alphas[0] > alphas[1])
{
alphas[2] = (alphas[0] * 6 + alphas[1]) / 7;
alphas[3] = (alphas[0] * 5 + alphas[1] * 2) / 7;
alphas[4] = (alphas[0] * 4 + alphas[1] * 3) / 7;
alphas[5] = (alphas[0] * 3 + alphas[1] * 4) / 7;
alphas[6] = (alphas[0] * 2 + alphas[1] * 5) / 7;
alphas[7] = (alphas[0] + alphas[1] * 6) / 7;
}
else
{
alphas[2] = (alphas[0] * 4 + alphas[1]) / 5;
alphas[3] = (alphas[0] * 3 + alphas[1] * 2) / 5;
alphas[4] = (alphas[0] * 2 + alphas[1] * 3) / 5;
alphas[5] = (alphas[0] + alphas[1] * 4) / 5;
alphas[7] = 255;
}
for (int i = 0; i < 8; i++)
{
alphas[i] <<= 24;
}
int q0 = input[offset + 8] | input[offset + 9] << 8;
int q1 = input[offset + 10] | input[offset + 11] << 8;
Rgb565(q0, out int r0, out int g0, out int b0);
Rgb565(q1, out int r1, out int g1, out int b1);
colors[0] = Color(r0, g0, b0, 0);
colors[1] = Color(r1, g1, b1, 0);
if (q0 > q1)
{
colors[2] = Color((r0 * 2 + r1) / 3, (g0 * 2 + g1) / 3, (b0 * 2 + b1) / 3, 0);
colors[3] = Color((r0 + r1 * 2) / 3, (g0 + g1 * 2) / 3, (b0 + b1 * 2) / 3, 0);
}
else
{
colors[2] = Color((r0 + r1) / 2, (g0 + g1) / 2, (b0 + b1) / 2, 0);
}
ulong da = ToUInt64(input, offset) >> 16;
uint dc = ToUInt32(input, offset + 12);
for (int i = 0; i < 16; i++, da >>= 3, dc >>= 2)
{
buffer[i] = unchecked((uint)(alphas[da & 7] | colors[dc & 3]));
}
int clen = (s < bcw - 1 ? 4 : clen_last) * 4;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
ReadOnlySpan<byte> bufferSpan = MemoryMarshal.Cast<uint, byte>(new ReadOnlySpan<uint>(buffer));
BlockCopy(bufferSpan, i * 4 * 4, output, (y * width + s * 4) * 4, clen);
}
}
}
return offset;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void Rgb565(int c, out int r, out int g, out int b)
{
r = (c & 0xf800) >> 8;
g = (c & 0x07e0) >> 3;
b = (c & 0x001f) << 3;
r |= r >> 5;
g |= g >> 6;
b |= b >> 5;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int Color(int r, int g, int b, int a)
{
return r << 16 | g << 8 | b | a << 24;
}
/// <summary>
/// Based on <see cref="Buffer.BlockCopy(Array, int, Array, int, int)"/>
/// </summary>
/// <param name="source">The source buffer.</param>
/// <param name="sourceOffset">The zero-based byte offset into source.</param>
/// <param name="destination">The destination buffer.</param>
/// <param name="destinationOffset">The zero-based byte offset into destination.</param>
/// <param name="count">The number of bytes to copy.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void BlockCopy(ReadOnlySpan<byte> source, int sourceOffset, Span<byte> destination, int destinationOffset, int count)
{
source.Slice(sourceOffset, count).CopyTo(destination.Slice(destinationOffset));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static uint ToUInt32(ReadOnlySpan<byte> input, int offset)
{
return BinaryPrimitives.ReadUInt32LittleEndian(input.Slice(offset));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong ToUInt64(ReadOnlySpan<byte> input, int offset)
{
return BinaryPrimitives.ReadUInt64LittleEndian(input.Slice(offset));
}
}
}
@@ -1,373 +1,421 @@
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace TextureDecoder.Etc
namespace AssetRipper.TextureDecoder.Etc
{
public static class EtcDecoder
{
public static byte[] DecompressETC(byte[] input, int width, int height)
public static int DecompressETC(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
byte[] output = new byte[width * height * 4];
DecompressETC(input, width, height, output);
return output;
output = new byte[width * height * 4];
return DecompressETC(input, width, height, output);
}
public unsafe static void DecompressETC(byte[] input, int width, int height, byte[] output)
public unsafe static int DecompressETC(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
fixed (byte* inputPtr = input)
int requiredLength = ((width + 3) / 4) * ((height + 3) / 4) * 8;
if (input.Length < requiredLength)
{
fixed (byte* outputPtr = output)
{
DecompressETC(inputPtr, width, height, outputPtr);
}
throw new ArgumentException($"{nameof(input)} has length {input.Length} which is less than the required length {requiredLength}", nameof(input));
}
fixed (byte* outputPtr = output)
{
return DecompressETC(input, width, height, outputPtr);
}
}
public unsafe static void DecompressETC(byte* input, int width, int height, byte* output)
private unsafe static int DecompressETC(ReadOnlySpan<byte> input, int width, int height, byte* output)
{
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint* buf = stackalloc uint[16];
Span<uint> buf = stackalloc uint[16];
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, input += 8)
for (int s = 0; s < bcw; s++, inputOffset += 8)
{
DecodeEtc1Block(input, buf);
DecodeEtc1Block(input.Slice(inputOffset, 8), buf);
int clen = s < bcw - 1 ? 4 : clen_last;
uint* outputPtr = (uint*)(output + (t * 16 * width + s * 16));
uint* bufPtr = buf;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
for (int j = 0; j < clen; j++) outputPtr[j] = bufPtr[j];
for (int j = 0; j < clen; j++)
{
outputPtr[j] = buf[j + 4 * i];
}
outputPtr += width;
bufPtr += 4;
}
}
}
return inputOffset;
}
public static byte[] DecompressETC2(byte[] input, int width, int height)
public static int DecompressETC2(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
byte[] output = new byte[width * height * 4];
DecompressETC2(input, width, height, output);
return output;
output = new byte[width * height * 4];
return DecompressETC2(input, width, height, output);
}
public unsafe static void DecompressETC2(byte[] input, int width, int height, byte[] output)
public unsafe static int DecompressETC2(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
fixed (byte* inputPtr = input)
int requiredLength = ((width + 3) / 4) * ((height + 3) / 4) * 8;
if (input.Length < requiredLength)
{
fixed (byte* outputPtr = output)
{
DecompressETC2(inputPtr, width, height, outputPtr);
}
throw new ArgumentException($"{nameof(input)} has length {input.Length} which is less than the required length {requiredLength}", nameof(input));
}
fixed (byte* outputPtr = output)
{
return DecompressETC2(input, width, height, outputPtr);
}
}
public unsafe static void DecompressETC2(byte* input, int width, int height, byte* output)
private unsafe static int DecompressETC2(ReadOnlySpan<byte> input, int width, int height, byte* output)
{
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint* buf = stackalloc uint[16];
Span<uint> buf = stackalloc uint[16];
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, input += 8)
for (int s = 0; s < bcw; s++, inputOffset += 8)
{
DecodeEtc2Block(input, buf);
DecodeEtc2Block(input.Slice(inputOffset, 8), buf);
int clen = s < bcw - 1 ? 4 : clen_last;
uint* outputPtr = (uint*)(output + (t * 16 * width + s * 16));
uint* bufPtr = buf;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
for (int j = 0; j < clen; j++) outputPtr[j] = bufPtr[j];
for (int j = 0; j < clen; j++)
{
outputPtr[j] = buf[j + 4 * i];
}
outputPtr += width;
bufPtr += 4;
}
}
}
return inputOffset;
}
public static byte[] DecompressETC2A1(byte[] input, int width, int height)
public static int DecompressETC2A1(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
byte[] output = new byte[width * height * 4];
DecompressETC2A1(input, width, height, output);
return output;
output = new byte[width * height * 4];
return DecompressETC2A1(input, width, height, output);
}
public unsafe static void DecompressETC2A1(byte[] input, int width, int height, byte[] output)
public unsafe static int DecompressETC2A1(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
fixed (byte* inputPtr = input)
int requiredLength = ((width + 3) / 4) * ((height + 3) / 4) * 8;
if (input.Length < requiredLength)
{
fixed (byte* outputPtr = output)
{
DecompressETC2A1(inputPtr, width, height, outputPtr);
}
throw new ArgumentException($"{nameof(input)} has length {input.Length} which is less than the required length {requiredLength}", nameof(input));
}
fixed (byte* outputPtr = output)
{
return DecompressETC2A1(input, width, height, outputPtr);
}
}
public unsafe static void DecompressETC2A1(byte* input, int width, int height, byte* output)
private unsafe static int DecompressETC2A1(ReadOnlySpan<byte> input, int width, int height, byte* output)
{
int width4 = width * 4;
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint* buf = stackalloc uint[16];
Span<uint> buf = stackalloc uint[16];
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, input += 8)
for (int s = 0; s < bcw; s++, inputOffset += 8)
{
DecodeEtc2a1Block(input, buf);
DecodeEtc2a1Block(input.Slice(inputOffset, 8), buf);
int clen = s < bcw - 1 ? 4 : clen_last;
uint* outputPtr = (uint*)(output + (t * 16 * width + s * 16));
uint* bufPtr = buf;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
for (int j = 0; j < clen; j++) outputPtr[j] = bufPtr[j];
for (int j = 0; j < clen; j++)
{
outputPtr[j] = buf[j + 4 * i];
}
outputPtr += width;
bufPtr += 4;
}
}
}
return inputOffset;
}
public static byte[] DecompressETC2A8(byte[] input, int width, int height)
public static int DecompressETC2A8(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
byte[] output = new byte[width * height * 4];
DecompressETC2A8(input, width, height, output);
return output;
output = new byte[width * height * 4];
return DecompressETC2A8(input, width, height, output);
}
public unsafe static void DecompressETC2A8(byte[] input, int width, int height, byte[] output)
public unsafe static int DecompressETC2A8(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
fixed (byte* inputPtr = input)
int requiredLength = ((width + 3) / 4) * ((height + 3) / 4) * 16;
if (input.Length < requiredLength)
{
fixed (byte* outputPtr = output)
{
DecompressETC2A8(inputPtr, width, height, outputPtr);
}
throw new ArgumentException($"{nameof(input)} has length {input.Length} which is less than the required length {requiredLength}", nameof(input));
}
fixed (byte* outputPtr = output)
{
return DecompressETC2A8(input, width, height, outputPtr);
}
}
public unsafe static void DecompressETC2A8(byte* input, int width, int height, byte* output)
private unsafe static int DecompressETC2A8(ReadOnlySpan<byte> input, int width, int height, byte* output)
{
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint* buf = stackalloc uint[16];
Span<uint> buf = stackalloc uint[16];
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, input += 16)
for (int s = 0; s < bcw; s++, inputOffset += 16)
{
DecodeEtc2Block(input + 8, buf);
DecodeEtc2a8Block(input, buf);
DecodeEtc2Block(input.Slice(inputOffset + 8, 8), buf);
DecodeEtc2a8Block(input.Slice(inputOffset + 0, 8), buf);
int clen = s < bcw - 1 ? 4 : clen_last;
uint* outputPtr = (uint*)(output + (t * 16 * width + s * 16));
uint* bufPtr = buf;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
for (int j = 0; j < clen; j++) outputPtr[j] = bufPtr[j];
for (int j = 0; j < clen; j++)
{
outputPtr[j] = buf[j + 4 * i];
}
outputPtr += width;
bufPtr += 4;
}
}
}
return inputOffset;
}
public static byte[] DecompressEACRUnsigned(byte[] input, int width, int height)
public static int DecompressEACRUnsigned(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
byte[] output = new byte[width * height * 4];
DecompressEACRUnsigned(input, width, height, output);
return output;
output = new byte[width * height * 4];
return DecompressEACRUnsigned(input, width, height, output);
}
public unsafe static void DecompressEACRUnsigned(byte[] input, int width, int height, byte[] output)
public unsafe static int DecompressEACRUnsigned(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
fixed (byte* inputPtr = input)
int requiredLength = ((width + 3) / 4) * ((height + 3) / 4) * 8;
if (input.Length < requiredLength)
{
fixed (byte* outputPtr = output)
{
DecompressEACRUnsigned(inputPtr, width, height, outputPtr);
}
throw new ArgumentException($"{nameof(input)} has length {input.Length} which is less than the required length {requiredLength}", nameof(input));
}
fixed (byte* outputPtr = output)
{
return DecompressEACRUnsigned(input, width, height, outputPtr);
}
}
public unsafe static void DecompressEACRUnsigned(byte* input, int width, int height, byte* output)
private unsafe static int DecompressEACRUnsigned(ReadOnlySpan<byte> input, int width, int height, byte* output)
{
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint* buf = stackalloc uint[16];
Span<uint> buf = stackalloc uint[16];
for (int i = 0; i < 16; i++)
{
buf[i] = 0xFF000000;
}
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, input += 8)
for (int s = 0; s < bcw; s++, inputOffset += 8)
{
DecodeEacUnsignedBlock(input, buf, 2);
DecodeEacUnsignedBlock(input.Slice(inputOffset, 8), buf, 2);
int clen = s < bcw - 1 ? 4 : clen_last;
uint* outputPtr = (uint*)(output + (t * 16 * width + s * 16));
uint* bufPtr = buf;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
for (int j = 0; j < clen; j++) outputPtr[j] = bufPtr[j];
for (int j = 0; j < clen; j++)
{
outputPtr[j] = buf[j + 4 * i];
}
outputPtr += width;
bufPtr += 4;
}
}
}
return inputOffset;
}
public static byte[] DecompressEACRSigned(byte[] input, int width, int height)
public static int DecompressEACRSigned(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
byte[] output = new byte[width * height * 4];
DecompressEACRSigned(input, width, height, output);
return output;
output = new byte[width * height * 4];
return DecompressEACRSigned(input, width, height, output);
}
public unsafe static void DecompressEACRSigned(byte[] input, int width, int height, byte[] output)
public unsafe static int DecompressEACRSigned(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
fixed (byte* inputPtr = input)
int requiredLength = ((width + 3) / 4) * ((height + 3) / 4) * 8;
if (input.Length < requiredLength)
{
fixed (byte* outputPtr = output)
{
DecompressEACRSigned(inputPtr, width, height, outputPtr);
}
throw new ArgumentException($"{nameof(input)} has length {input.Length} which is less than the required length {requiredLength}", nameof(input));
}
fixed (byte* outputPtr = output)
{
return DecompressEACRSigned(input, width, height, outputPtr);
}
}
public unsafe static void DecompressEACRSigned(byte* input, int width, int height, byte* output)
private unsafe static int DecompressEACRSigned(ReadOnlySpan<byte> input, int width, int height, byte* output)
{
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint* buf = stackalloc uint[16];
Span<uint> buf = stackalloc uint[16];
for (int i = 0; i < 16; i++)
{
buf[i] = 0xFF000000;
}
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, input += 8)
for (int s = 0; s < bcw; s++, inputOffset += 8)
{
DecodeEacSignedBlock(input, buf, 2);
DecodeEacSignedBlock(input.Slice(inputOffset, 8), buf, 2);
int clen = s < bcw - 1 ? 4 : clen_last;
uint* outputPtr = (uint*)(output + (t * 16 * width + s * 16));
uint* bufPtr = buf;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
for (int j = 0; j < clen; j++) outputPtr[j] = bufPtr[j];
for (int j = 0; j < clen; j++)
{
outputPtr[j] = buf[j + 4 * i];
}
outputPtr += width;
bufPtr += 4;
}
}
}
return inputOffset;
}
public static byte[] DecompressEACRGUnsigned(byte[] input, int width, int height)
public static int DecompressEACRGUnsigned(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
byte[] output = new byte[width * height * 4];
DecompressEACRGUnsigned(input, width, height, output);
return output;
output = new byte[width * height * 4];
return DecompressEACRGUnsigned(input, width, height, output);
}
public unsafe static void DecompressEACRGUnsigned(byte[] input, int width, int height, byte[] output)
public unsafe static int DecompressEACRGUnsigned(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
fixed (byte* inputPtr = input)
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
if (input.Length < bcw * bch * 16)
{
fixed (byte* outputPtr = output)
throw new ArgumentException($"{nameof(input)} has length {input.Length} which is less than the required length {bcw * bch * 16}", nameof(input));
}
int clen_last = (width + 3) % 4 + 1;
Span<uint> buf = stackalloc uint[16];
for (int i = 0; i < 16; i++)
{
buf[i] = 0xFF000000;
}
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, inputOffset += 16)
{
DecompressEACRGUnsigned(inputPtr, width, height, outputPtr);
DecodeEacUnsignedBlock(input.Slice(inputOffset + 0, 8), buf, 2);
DecodeEacUnsignedBlock(input.Slice(inputOffset + 8, 8), buf, 1);
int clen = s < bcw - 1 ? 4 : clen_last;
int outputOffset = t * 16 * width + s * 16;
Span<uint> outputPtr = MemoryMarshal.Cast<byte, uint>(output.Slice(outputOffset));
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
for (int j = 0; j < clen; j++)
{
outputPtr[j + i * width] = buf[j + 4 * i];
}
}
}
}
return inputOffset;
}
public static int DecompressEACRGSigned(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return DecompressEACRGSigned(input, width, height, output);
}
public unsafe static int DecompressEACRGSigned(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int requiredLength = ((width + 3) / 4) * ((height + 3) / 4) * 16;
if (input.Length < requiredLength)
{
throw new ArgumentException($"{nameof(input)} has length {input.Length} which is less than the required length {requiredLength}", nameof(input));
}
fixed (byte* outputPtr = output)
{
return DecompressEACRGSigned(input, width, height, outputPtr);
}
}
public unsafe static void DecompressEACRGUnsigned(byte* input, int width, int height, byte* output)
private unsafe static int DecompressEACRGSigned(ReadOnlySpan<byte> input, int width, int height, byte* output)
{
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint* buf = stackalloc uint[16];
Span<uint> buf = stackalloc uint[16];
for (int i = 0; i < 16; i++)
{
buf[i] = 0xFF000000;
}
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, input += 16)
for (int s = 0; s < bcw; s++, inputOffset += 16)
{
DecodeEacUnsignedBlock(input + 0, buf, 2);
DecodeEacUnsignedBlock(input + 8, buf, 1);
DecodeEacSignedBlock(input.Slice(inputOffset + 0, 8), buf, 2);
DecodeEacSignedBlock(input.Slice(inputOffset + 8, 8), buf, 1);
int clen = s < bcw - 1 ? 4 : clen_last;
uint* outputPtr = (uint*)(output + (t * 16 * width + s * 16));
uint* bufPtr = buf;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
for (int j = 0; j < clen; j++) outputPtr[j] = bufPtr[j];
for (int j = 0; j < clen; j++)
{
outputPtr[j] = buf[j + 4 * i];
}
outputPtr += width;
bufPtr += 4;
}
}
}
return inputOffset;
}
public static byte[] DecompressEACRGSigned(byte[] input, int width, int height)
{
byte[] output = new byte[width * height * 4];
DecompressEACRGSigned(input, width, height, output);
return output;
}
public unsafe static void DecompressEACRGSigned(byte[] input, int width, int height, byte[] output)
{
fixed (byte* inputPtr = input)
{
fixed (byte* outputPtr = output)
{
DecompressEACRGSigned(inputPtr, width, height, outputPtr);
}
}
}
public unsafe static void DecompressEACRGSigned(byte* input, int width, int height, byte* output)
{
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint* buf = stackalloc uint[16];
for (int i = 0; i < 16; i++)
{
buf[i] = 0xFF000000;
}
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, input += 16)
{
DecodeEacSignedBlock(input + 0, buf, 2);
DecodeEacSignedBlock(input + 8, buf, 1);
int clen = s < bcw - 1 ? 4 : clen_last;
uint* outputPtr = (uint*)(output + (t * 16 * width + s * 16));
uint* bufPtr = buf;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
for (int j = 0; j < clen; j++) outputPtr[j] = bufPtr[j];
outputPtr += width;
bufPtr += 4;
}
}
}
}
private unsafe static void DecodeEtc1Block(byte* input, uint* output)
/// <summary>
/// Parses an 8-byte Etc1 block from <paramref name="input"/>.
/// </summary>
private unsafe static void DecodeEtc1Block(ReadOnlySpan<byte> input, Span<uint> output)
{
byte i3 = input[3];
int* code = stackalloc int[2];
Span<int> code = stackalloc int[2];
code[0] = (i3 >> 5) * 4;
code[1] = (i3 >> 2 & 7) * 4;
byte* c = stackalloc byte[6];
Span<byte> c = stackalloc byte[6];
int ti = (i3 & 1) * 16;
if ((i3 & 2) != 0)
{
@@ -414,11 +462,11 @@ namespace TextureDecoder.Etc
}
}
private unsafe static void DecodeEtc2Block(byte* input, uint* output)
private unsafe static void DecodeEtc2Block(ReadOnlySpan<byte> input, Span<uint> output)
{
int j = input[6] << 8 | input[7];
int k = input[4] << 8 | input[5];
byte* c = stackalloc byte[3 * 3];
Span<byte> c = stackalloc byte[3 * 3];
if ((input[3] & 2) != 0)
{
@@ -438,7 +486,7 @@ namespace TextureDecoder.Etc
}
int ti = input[3] >> 1 & 6 | input[3] & 1;
byte d = Etc2DistanceTable[ti];
uint* color_set = stackalloc uint[]
ReadOnlySpan<uint> color_set = stackalloc uint[]
{
ApplicateColorRaw(c, 0),
ApplicateColor(c, 1, d),
@@ -479,7 +527,7 @@ namespace TextureDecoder.Etc
++di;
}
byte d = Etc2DistanceTable[di];
uint* color_set = stackalloc uint[]
ReadOnlySpan<uint> color_set = stackalloc uint[]
{
ApplicateColor(c, 0, d),
ApplicateColor(c, 0, -d),
@@ -529,7 +577,7 @@ namespace TextureDecoder.Etc
else
{
// differential
int* code = stackalloc int[2];
Span<int> code = stackalloc int[2];
code[0] = (input[3] >> 5) * 4;
code[1] = (input[3] >> 2 & 7) * 4;
int ti = (input[3] & 1) * 16;
@@ -562,7 +610,7 @@ namespace TextureDecoder.Etc
else
{
// individual
int* code = stackalloc int[2];
Span<int> code = stackalloc int[2];
code[0] = (input[3] >> 5) * 4;
code[1] = (input[3] >> 2 & 7) * 4;
int ti = (input[3] & 1) * 16;
@@ -589,7 +637,7 @@ namespace TextureDecoder.Etc
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static void DecodeEtc2a1Block(byte* input, uint* output)
private unsafe static void DecodeEtc2a1Block(ReadOnlySpan<byte> input, Span<uint> output)
{
if ((input[3] & 2) != 0)
{
@@ -602,11 +650,11 @@ namespace TextureDecoder.Etc
}
}
private unsafe static void DecodeEtc2PunchThrowBlock(byte* input, uint* output)
private unsafe static void DecodeEtc2PunchThrowBlock(ReadOnlySpan<byte> input, Span<uint> output)
{
int j = input[6] << 8 | input[7];
int k = input[4] << 8 | input[5];
byte* c = stackalloc byte[3 * 3];
Span<byte> c = stackalloc byte[3 * 3];
int r = input[0] & 0xf8;
int dr = (input[0] << 3 & 0x18) - (input[0] << 3 & 0x20);
if (r + dr < 0 || r + dr > 255)
@@ -748,7 +796,7 @@ namespace TextureDecoder.Etc
}
}
private unsafe static void DecodeEtc2a8Block(byte* input, uint* output)
private unsafe static void DecodeEtc2a8Block(ReadOnlySpan<byte> input, Span<uint> output)
{
int @base = input[0];
int data1 = input[1];
@@ -757,53 +805,53 @@ namespace TextureDecoder.Etc
{
for (int i = 0; i < 16; i++)
{
DecodeEac11Block((byte*)output + 3, @base);
DecodeEac11Block(MemoryMarshal.Cast<uint, byte>(output).Slice(3), @base);
}
}
else
{
int table = data1 & 0xF;
ulong l = Get6SwapedBytes(input);
DecodeEac11Block((byte*)output + 3, @base, table, mul, l);
DecodeEac11Block(MemoryMarshal.Cast<uint, byte>(output).Slice(3), @base, table, mul, l);
}
}
private unsafe static void DecodeEacUnsignedBlock(byte* input, uint* output, int channel)
private unsafe static void DecodeEacUnsignedBlock(ReadOnlySpan<byte> input, Span<uint> output, int channel)
{
int @base = input[0];
int data1 = input[1];
int mul = data1 >> 4;
if (mul == 0)
{
DecodeEac11Block((byte*)output + channel, @base);
DecodeEac11Block(MemoryMarshal.Cast<uint, byte>(output).Slice(channel), @base);
}
else
{
int table = data1 & 0xF;
ulong l = Get6SwapedBytes(input);
DecodeEac11Block((byte*)output + channel, @base, table, mul, l);
DecodeEac11Block(MemoryMarshal.Cast<uint, byte>(output).Slice(channel), @base, table, mul, l);
}
}
private unsafe static void DecodeEacSignedBlock(byte* input, uint* output, int channel)
private unsafe static void DecodeEacSignedBlock(ReadOnlySpan<byte> input, Span<uint> output, int channel)
{
int @base = 127 + unchecked((sbyte)input[0]);
int data1 = input[1];
int mul = data1 >> 4;
if (mul == 0)
{
DecodeEac11Block((byte*)output + channel, @base);
DecodeEac11Block(MemoryMarshal.Cast<uint, byte>(output).Slice(channel), @base);
}
else
{
int table = data1 & 0xF;
ulong l = Get6SwapedBytes(input);
DecodeEac11Block((byte*)output + channel, @base, table, mul, l);
DecodeEac11Block(MemoryMarshal.Cast<uint, byte>(output).Slice(channel), @base, table, mul, l);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static void DecodeEac11Block(byte* output, int @base)
private unsafe static void DecodeEac11Block(Span<byte> output, int @base)
{
for (int i = 0; i < 16; i++)
{
@@ -812,7 +860,7 @@ namespace TextureDecoder.Etc
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static void DecodeEac11Block(byte* output, int @base, int ti, int mul, ulong l)
private unsafe static void DecodeEac11Block(Span<byte> output, int @base, int ti, int mul, ulong l)
{
fixed (sbyte* table = &Etc2AlphaModTable[ti * 8])
{
@@ -837,25 +885,25 @@ namespace TextureDecoder.Etc
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static uint ApplicateColor(byte* c, int o, int m)
private unsafe static uint ApplicateColor(ReadOnlySpan<byte> c, int o, int m)
{
return Color(Clamp255(c[o * 3 + 0] + m), Clamp255(c[o * 3 + 1] + m), Clamp255(c[o * 3 + 2] + m), 255);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static uint ApplicateColor(int* c, int o, int m)
private unsafe static uint ApplicateColor(ReadOnlySpan<int> c, int o, int m)
{
return Color(Clamp255(c[o * 3 + 0] + m), Clamp255(c[o * 3 + 1] + m), Clamp255(c[o * 3 + 2] + m), 255);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static uint ApplicateColorRaw(byte* c, int o)
private unsafe static uint ApplicateColorRaw(ReadOnlySpan<byte> c, int o)
{
return Color(c[o * 3 + 0], c[o * 3 + 1], c[o * 3 + 2], 255);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static ulong Get6SwapedBytes(byte* data)
private unsafe static ulong Get6SwapedBytes(ReadOnlySpan<byte> data)
{
return data[7] | (uint)data[6] << 8 | (uint)data[5] << 16 | (uint)data[4] << 24 | (ulong)data[3] << 32 | (ulong)data[2] << 40;
}
@@ -0,0 +1,2 @@
global using System;
global using System.Runtime.CompilerServices;
@@ -0,0 +1,11 @@
namespace AssetRipper.TextureDecoder
{
internal static class OptimizationConstants
{
#if NETCOREAPP
internal const MethodImplOptions AggressiveInliningAndOptimization = MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization;
#else
internal const MethodImplOptions AggressiveInliningAndOptimization = MethodImplOptions.AggressiveInlining;
#endif
}
}
@@ -0,0 +1,25 @@
//#define DISABLE_TWINDDLING_ROUTINE
#define ASSUME_IMAGE_TILING
namespace AssetRipper.TextureDecoder.Pvrtc
{
public static partial class PvrtcDecoder
{
/// <summary>
/// 8 bytes
/// </summary>
private struct AmtcBlock
{
public AmtcBlock(uint v0, uint v1)
{
PackedData0 = v0;
PackedData1 = v1;
}
// Uses 64 bits pre block
public readonly uint PackedData0;
public readonly uint PackedData1;
}
}
}
@@ -0,0 +1,17 @@
//#define DISABLE_TWINDDLING_ROUTINE
#define ASSUME_IMAGE_TILING
namespace AssetRipper.TextureDecoder.Pvrtc
{
public static partial class PvrtcDecoder
{
/// <summary>
/// Low precision colours extracted from the blocks
/// </summary>
private unsafe struct Colours5554
{
public fixed int Reps[2 * 4];
}
}
}
@@ -1,34 +1,26 @@
//#define DISABLE_TWINDDLING_ROUTINE
#define ASSUME_IMAGE_TILING
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace TextureDecoder.Pvrtc
namespace AssetRipper.TextureDecoder.Pvrtc
{
public static class PvrtcDecoder
public static partial class PvrtcDecoder
{
private struct AmtcBlock
{
public AmtcBlock(uint v0, uint v1)
{
PackedData0 = v0;
PackedData1 = v1;
}
// Uses 64 bits pre block
public readonly uint PackedData0;
public readonly uint PackedData1;
}
/// <summary>
/// Low precision colours extracted from the blocks
/// Decompresses PVRTC to RGBA 8888
/// </summary>
private unsafe struct Colours5554
/// <param name="input">The PVRTC texture data to decompress</param>
/// <param name="xDim">X dimension (width) of the texture</param>
/// <param name="yDim">Y dimension (height) of the texture</param>
/// <param name="output">The decompressed texture data</param>
/// <param name="do2bitMode">Signifies whether the data is PVRTC2 or PVRTC4</param>
/// <returns>The number of bytes read from <paramref name="input"/></returns>
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int DecompressPVRTC(ReadOnlySpan<byte> input, int xDim, int yDim, bool do2bitMode, out byte[] output)
{
public fixed int Reps[2 * 4];
output = new byte[xDim * yDim * sizeof(uint)];
return DecompressPVRTC(input, xDim, yDim, do2bitMode, output);
}
/// <summary>
@@ -39,16 +31,9 @@ namespace TextureDecoder.Pvrtc
/// <param name="yDim">Y dimension (height) of the texture</param>
/// <param name="output">The decompressed texture data</param>
/// <param name="do2bitMode">Signifies whether the data is PVRTC2 or PVRTC4</param>
/// <returns></returns>
public unsafe static void DecompressPVRTC(byte[] input, int xDim, int yDim, byte[] output, bool do2bitMode)
{
fixed (byte* inputPtr = input)
{
PVRDecompress(inputPtr, do2bitMode, xDim, yDim, output);
}
}
private unsafe static void PVRDecompress(byte* compressedData, bool do2bitMode, int xDim, int yDim, byte[] output)
/// <returns>The number of bytes read from <paramref name="input"/></returns>
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int DecompressPVRTC(ReadOnlySpan<byte> input, int xDim, int yDim, bool do2bitMode, Span<byte> output)
{
int xBlockSize = do2bitMode ? BlockX2bpp : BlockX4bpp;
// for MBX don't allow the sizes to get too small
@@ -60,13 +45,17 @@ namespace TextureDecoder.Pvrtc
uint pblocki10 = uint.MaxValue;
uint pblocki11 = uint.MaxValue;
Colours5554* m_colors = stackalloc Colours5554[2 * 2];
uint maxBlockIndexRead = uint.MinValue;
Span<Colours5554> m_colors = stackalloc Colours5554[2 * 2];
// interpolated A colors for the pixel
int* aSig = stackalloc int[4];
Span<int> aSig = stackalloc int[4];
// interpolated B colors for the pixel
int* bSig = stackalloc int[4];
int* modulationVals = stackalloc int[8 * 16];
int* modulationModes = stackalloc int[8 * 16];
Span<int> bSig = stackalloc int[4];
Span<int> modulationVals = stackalloc int[8 * 16];
Span<int> modulationModes = stackalloc int[8 * 16];
ReadOnlySpan<AmtcBlock> blocks = MemoryMarshal.Cast<byte, AmtcBlock>(input);
// step through the pixels of the image decompressing each one in turn.
// Note that this is a hideously inefficient way to do this!
@@ -95,28 +84,30 @@ namespace TextureDecoder.Pvrtc
bool changed = blocki00 != pblocki00 || blocki01 != pblocki01 || blocki10 != pblocki10 || blocki11 != pblocki11;
if (changed)
{
AmtcBlock* block00 = &((AmtcBlock*)compressedData)[blocki00];
Unpack5554Colour(block00, m_colors[0].Reps);
AmtcBlock block00 = blocks[(int)blocki00];
Unpack5554Colour(block00, m_colors.GetIntSpanForColor(0));
UnpackModulations(block00, do2bitMode, modulationVals, modulationModes, 0, 0);
AmtcBlock* block01 = &((AmtcBlock*)compressedData)[blocki01];
Unpack5554Colour(block01, m_colors[1].Reps);
AmtcBlock block01 = blocks[(int)blocki01];
Unpack5554Colour(block01, m_colors.GetIntSpanForColor(1));
UnpackModulations(block01, do2bitMode, modulationVals, modulationModes, xBlockSize, 0);
AmtcBlock* block10 = &((AmtcBlock*)compressedData)[blocki10];
Unpack5554Colour(block10, m_colors[2].Reps);
AmtcBlock block10 = blocks[(int)blocki10];
Unpack5554Colour(block10, m_colors.GetIntSpanForColor(2));
UnpackModulations(block10, do2bitMode, modulationVals, modulationModes, 0, BlockYSize);
AmtcBlock* block11 = &((AmtcBlock*)compressedData)[blocki11];
Unpack5554Colour(block11, m_colors[3].Reps);
AmtcBlock block11 = blocks[(int)blocki11];
Unpack5554Colour(block11, m_colors.GetIntSpanForColor(3));
UnpackModulations(block11, do2bitMode, modulationVals, modulationModes, xBlockSize, BlockYSize);
pblocki00 = blocki00;
pblocki01 = blocki01;
pblocki10 = blocki10;
pblocki11 = blocki11;
maxBlockIndexRead = Math.Max(maxBlockIndexRead, Math.Max(Math.Max(blocki00, blocki01), Math.Max(blocki10, blocki11)));
}
// decompress the pixel. First compute the interpolated A and B signals
InterpolateColours(m_colors[0].Reps, m_colors[1].Reps, m_colors[2].Reps, m_colors[3].Reps, 0, do2bitMode, x, y, aSig);
InterpolateColours(m_colors[0].Reps, m_colors[1].Reps, m_colors[2].Reps, m_colors[3].Reps, 1, do2bitMode, x, y, bSig);
InterpolateColours(m_colors.GetIntSpanForColor(0), m_colors.GetIntSpanForColor(1), m_colors.GetIntSpanForColor(2), m_colors.GetIntSpanForColor(3), 0, do2bitMode, x, y, aSig);
InterpolateColours(m_colors.GetIntSpanForColor(0), m_colors.GetIntSpanForColor(1), m_colors.GetIntSpanForColor(2), m_colors.GetIntSpanForColor(3), 1, do2bitMode, x, y, bSig);
GetModulationValue(x, y, do2bitMode, modulationVals, modulationModes, out int mod, out bool doPT);
// compute the modulated color. Swap red and blue channel
@@ -127,6 +118,8 @@ namespace TextureDecoder.Pvrtc
output[position + 3] = doPT ? (byte)0 : (byte)((aSig[3] * 8 + mod * (bSig[3] - aSig[3])) >> 3);
}
}
return ((int)maxBlockIndexRead + 1) * Unsafe.SizeOf<AmtcBlock>();
}
/// <summary>
@@ -210,15 +203,14 @@ namespace TextureDecoder.Pvrtc
/// <summary>
/// Get the modulation value as a numerator of a fraction of 8ths
/// </summary>
private unsafe static void GetModulationValue(int x, int y, bool do2bitMode, int* modulationVals, int* modulationModes, out int mod, out bool doPT)
private static void GetModulationValue(int x, int y, bool do2bitMode, ReadOnlySpan<int> modulationVals, ReadOnlySpan<int> modulationModes, out int mod, out bool doPT)
{
// Map X and Y into the local 2x2 block
y = (y & 0x3) | ((~y & 0x2) << 1);
if (do2bitMode)
x = (x & 0x7) | ((~x & 0x4) << 1);
else
x = (x & 0x3) | ((~x & 0x2) << 1);
x = do2bitMode
? (x & 0x7) | ((~x & 0x4) << 1)
: (x & 0x3) | ((~x & 0x2) << 1);
// assume no PT for now
doPT = false;
@@ -267,7 +259,7 @@ namespace TextureDecoder.Pvrtc
/// This performs a HW bit accurate interpolation of either the A or B colours for a particular pixel
/// <para>NOTE: It is assumed that the source colours are in ARGB 5554 format - This means that some "preparation" of the values will be necessary</para>
/// </summary>
private unsafe static void InterpolateColours(int* colorP, int* colorQ, int* colorR, int* colorS, int ci, bool do2bitMode, int x, int y, int* result)
private static void InterpolateColours(ReadOnlySpan<int> colorP, ReadOnlySpan<int> colorQ, ReadOnlySpan<int> colorR, ReadOnlySpan<int> colorS, int ci, bool do2bitMode, int x, int y, Span<int> result)
{
// put the x and y values into the right range and get the u and v scale amounts
int v = ((y & 0x3) | ((~y & 0x2) << 1)) - BlockYSize / 2;
@@ -333,10 +325,10 @@ namespace TextureDecoder.Pvrtc
/// <summary>
/// Given the block and the texture type and it's relative position in the 2x2 group of blocks, extract the bit patterns for the fully defined pixels.
/// </summary>
private unsafe static void UnpackModulations(AmtcBlock* block, bool do2bitMode, int* modulationVals, int* modulationModes, int startX, int startY)
private static void UnpackModulations(AmtcBlock block, bool do2bitMode, Span<int> modulationVals, Span<int> modulationModes, int startX, int startY)
{
int blockModMode = (int)(block->PackedData1 & 1);
uint modulationBits = block->PackedData0;
int blockModMode = (int)(block.PackedData1 & 1);
uint modulationBits = block.PackedData0;
// if it's in an interpolated mode
if (do2bitMode && (blockModMode != 0))
@@ -404,14 +396,14 @@ namespace TextureDecoder.Pvrtc
/// <summary>
/// Given a block, extract the colour information and convert to 5554 formats
/// </summary>
private unsafe static void Unpack5554Colour(AmtcBlock* block, int* abColors)
private static void Unpack5554Colour(AmtcBlock block, Span<int> abColors)
{
uint* rawBits = stackalloc uint[2];
Span<uint> rawBits = stackalloc uint[2];
// extract A and B
// 15 bits (shifted up by one)
rawBits[0] = block->PackedData1 & (0xFFFE);
rawBits[0] = block.PackedData1 & (0xFFFE);
// 16 bits
rawBits[1] = block->PackedData1 >> 16;
rawBits[1] = block.PackedData1 >> 16;
// step through both colours
for (int i = 0; i < 2; i++)
@@ -463,12 +455,18 @@ namespace TextureDecoder.Pvrtc
}
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static Span<int> GetIntSpanForColor(this Span<Colours5554> colorSpan, int index)
{
return MemoryMarshal.Cast<Colours5554, int>(colorSpan.Slice(index, 1));
}
/// <summary>
/// Check that a number is an integer power of two, i.e. 1, 2, 4, 8, ... etc. Returns false for zero
/// </summary>
/// <param name="input">A number</param>
/// <returns>True if the number is an integer power of two, else false</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static bool IsPowerOf2(uint input)
{
if (input == 0)
@@ -483,7 +481,7 @@ namespace TextureDecoder.Pvrtc
/// <summary>
/// Define an expression to either wrap or clamp large or small vals to the legal coordinate range
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static int LimitCoord(int value, int size)
{
#if ASSUME_IMAGE_TILING
@@ -0,0 +1,229 @@
namespace AssetRipper.TextureDecoder.Rgb
{
internal static class ConversionUtilities
{
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
internal static TTo ConvertValue<TFrom, TTo>(TFrom value)
where TFrom : unmanaged
where TTo : unmanaged
{
if (typeof(TFrom) == typeof(TTo))
{
return Unsafe.As<TFrom, TTo>(ref value);
}
else if(typeof(TFrom) == typeof(byte))
{
return ConvertUInt8<TTo>(Unsafe.As<TFrom, byte>(ref value));
}
else if (typeof(TFrom) == typeof(ushort))
{
return ConvertUInt16<TTo>(Unsafe.As<TFrom, ushort>(ref value));
}
else if (typeof(TFrom) == typeof(Half))
{
return ConvertHalf<TTo>(Unsafe.As<TFrom, Half>(ref value));
}
else if (typeof(TFrom) == typeof(float))
{
return ConvertSingle<TTo>(Unsafe.As<TFrom, float>(ref value));
}
else if (typeof(TFrom) == typeof(double))
{
return ConvertDouble<TTo>(Unsafe.As<TFrom, double>(ref value));
}
else
{
return default; //exceptions prevent inlining
}
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static TTo ConvertUInt8<TTo>(byte value) where TTo : unmanaged
{
if (typeof(TTo) == typeof(byte))
{
return Unsafe.As<byte, TTo>(ref value);
}
else if (typeof(TTo) == typeof(ushort))
{
ushort converted = unchecked((ushort)((uint)value << 8));
return Unsafe.As<ushort, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(Half))
{
Half converted = (Half)(value / (float)byte.MaxValue);
return Unsafe.As<Half, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(float))
{
float converted = (float)(value / (float)byte.MaxValue);
return Unsafe.As<float, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(double))
{
double converted = (double)(value / (double)byte.MaxValue);
return Unsafe.As<double, TTo>(ref converted);
}
else
{
return default; //exceptions prevent inlining
}
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static TTo ConvertUInt16<TTo>(ushort value) where TTo : unmanaged
{
if (typeof(TTo) == typeof(byte))
{
byte converted = unchecked((byte)((uint)value >> 8));
return Unsafe.As<byte, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(ushort))
{
return Unsafe.As<ushort, TTo>(ref value);
}
else if (typeof(TTo) == typeof(Half))
{
Half converted = (Half)(value / (float)ushort.MaxValue);
return Unsafe.As<Half, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(float))
{
float converted = (float)(value / (float)ushort.MaxValue);
return Unsafe.As<float, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(double))
{
double converted = (double)(value / (double)ushort.MaxValue);
return Unsafe.As<double, TTo>(ref converted);
}
else
{
return default; //exceptions prevent inlining
}
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static TTo ConvertHalf<TTo>(Half value) where TTo : unmanaged
{
if (typeof(TTo) == typeof(byte))
{
byte converted = ClampUInt8((float)value * byte.MaxValue);
return Unsafe.As<byte, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(ushort))
{
ushort converted = ClampUInt16((float)value * ushort.MaxValue);
return Unsafe.As<ushort, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(Half))
{
return Unsafe.As<Half, TTo>(ref value);
}
else if (typeof(TTo) == typeof(float))
{
float converted = (float)value;
return Unsafe.As<float, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(double))
{
double converted = (double)value;
return Unsafe.As<double, TTo>(ref converted);
}
else
{
return default; //exceptions prevent inlining
}
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static TTo ConvertSingle<TTo>(float value) where TTo : unmanaged
{
if (typeof(TTo) == typeof(byte))
{
byte converted = ClampUInt8(value * byte.MaxValue);
return Unsafe.As<byte, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(ushort))
{
ushort converted = ClampUInt16(value * ushort.MaxValue);
return Unsafe.As<ushort, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(Half))
{
Half converted = (Half)value;
return Unsafe.As<Half, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(float))
{
return Unsafe.As<float, TTo>(ref value);
}
else if (typeof(TTo) == typeof(double))
{
double converted = (double)value;
return Unsafe.As<double, TTo>(ref converted);
}
else
{
return default; //exceptions prevent inlining
}
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static TTo ConvertDouble<TTo>(double value) where TTo : unmanaged
{
if (typeof(TTo) == typeof(byte))
{
byte converted = ClampUInt8(value * byte.MaxValue);
return Unsafe.As<byte, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(ushort))
{
ushort converted = ClampUInt16(value * ushort.MaxValue);
return Unsafe.As<ushort, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(Half))
{
Half converted = (Half)value;
return Unsafe.As<Half, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(float))
{
float converted = (float)value;
return Unsafe.As<float, TTo>(ref converted);
}
else if (typeof(TTo) == typeof(double))
{
return Unsafe.As<double, TTo>(ref value);
}
else
{
return default; //exceptions prevent inlining
}
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static byte ClampUInt8(float x)
{
return byte.MaxValue < x ? byte.MaxValue : (x > byte.MinValue ? (byte)x : byte.MinValue);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static byte ClampUInt8(double x)
{
return byte.MaxValue < x ? byte.MaxValue : (x > byte.MinValue ? (byte)x : byte.MinValue);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static ushort ClampUInt16(float x)
{
return ushort.MaxValue < x ? ushort.MaxValue : (x > ushort.MinValue ? (ushort)x : ushort.MinValue);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static ushort ClampUInt16(double x)
{
return ushort.MaxValue < x ? ushort.MaxValue : (x > ushort.MinValue ? (ushort)x : ushort.MinValue);
}
}
}
@@ -0,0 +1,27 @@
namespace AssetRipper.TextureDecoder.Rgb
{
internal static class DefaultColorMethods
{
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
internal static void GetChannels<T, TArg>(T color, out TArg r, out TArg g, out TArg b, out TArg a)
where TArg : unmanaged
where T : unmanaged, IColor<TArg>
{
r = color.R;
g = color.G;
b = color.B;
a = color.A;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
internal static void SetChannels<T, TArg>(ref T color, TArg r, TArg g, TArg b, TArg a)
where TArg : unmanaged
where T : unmanaged, IColor<TArg>
{
color.R = r;
color.G = g;
color.B = b;
color.A = a;
}
}
}
@@ -0,0 +1,32 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorA8 : IColor<byte>
{
public byte R
{
get => byte.MinValue;
set { }
}
public byte G
{
get => byte.MinValue;
set { }
}
public byte B
{
get => byte.MinValue;
set { }
}
public byte A { get; set; }
public void GetChannels(out byte r, out byte g, out byte b, out byte a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(byte r, byte g, byte b, byte a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,39 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorARGB16 : IColor<byte>
{
private byte gb;
private byte ar;
public byte B
{
get => unchecked((byte)((uint)gb << 4));
set => gb = unchecked((byte)(((uint)value >> 4) | (gb & 0xF0u)));
}
public byte G
{
get => (byte)(gb & 0xF0);
set => gb = (byte)((value & 0xF0u) | (gb & 0x0Fu));
}
public byte R
{
get => unchecked((byte)(ar << 4));
set => ar = unchecked((byte)(((uint)value >> 4) | (ar & 0xF0u)));
}
public byte A
{
get => (byte)(ar & 0xF0);
set => ar = (byte)((value & 0xF0u) | (ar & 0x0Fu));
}
public void GetChannels(out byte r, out byte g, out byte b, out byte a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(byte r, byte g, byte b, byte a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,20 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorARGB32 : IColor<byte>
{
public byte A { get; set; }
public byte R { get; set; }
public byte G { get; set; }
public byte B { get; set; }
public void GetChannels(out byte r, out byte g, out byte b, out byte a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(byte r, byte g, byte b, byte a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,20 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorBGRA32 : IColor<byte>
{
public byte B { get; set; }
public byte G { get; set; }
public byte R { get; set; }
public byte A { get; set; }
public void GetChannels(out byte r, out byte g, out byte b, out byte a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(byte r, byte g, byte b, byte a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,32 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorR16 : IColor<ushort>
{
public ushort R { get; set; }
public ushort G
{
get => ushort.MinValue;
set { }
}
public ushort B
{
get => ushort.MinValue;
set { }
}
public ushort A
{
get => ushort.MaxValue;
set { }
}
public void GetChannels(out ushort r, out ushort g, out ushort b, out ushort a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(ushort r, ushort g, ushort b, ushort a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,32 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorR8 : IColor<byte>
{
public byte R { get; set; }
public byte G
{
get => byte.MinValue;
set { }
}
public byte B
{
get => byte.MinValue;
set { }
}
public byte A
{
get => byte.MaxValue;
set { }
}
public void GetChannels(out byte r, out byte g, out byte b, out byte a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(byte r, byte g, byte b, byte a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,28 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRG16 : IColor<byte>
{
public byte R { get; set; }
public byte G { get; set; }
public byte B
{
get => byte.MinValue;
set { }
}
public byte A
{
get => byte.MaxValue;
set { }
}
public void GetChannels(out byte r, out byte g, out byte b, out byte a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(byte r, byte g, byte b, byte a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,28 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRG32 : IColor<ushort>
{
public ushort R { get; set; }
public ushort G { get; set; }
public ushort B
{
get => ushort.MinValue;
set { }
}
public ushort A
{
get => ushort.MaxValue;
set { }
}
public void GetChannels(out ushort r, out ushort g, out ushort b, out ushort a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(ushort r, ushort g, ushort b, ushort a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,62 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
/// <summary>
/// Also called RGB 565
/// </summary>
public struct ColorRGB16 : IColor<byte>
{
private ushort bits;
/// <summary>
/// 5 bits
/// </summary>
public byte R
{
get => (byte)(((uint)bits >> 8) & 0xF8);
set
{
bits = (ushort)((((uint)value << 8) & 0xF800u) | (bits & ~0xF800u));
}
}
/// <summary>
/// 6 bits
/// </summary>
public byte G
{
get => (byte)(((uint)bits >> 3) & 0xFC);
set
{
bits = (ushort)((((uint)value << 3) & 0x07E0u) | (bits & ~0x07E0u));
}
}
/// <summary>
/// 5 bits
/// </summary>
public byte B
{
get => (byte)(((uint)bits << 3) & 0xF8);
set
{
bits = (ushort)((((uint)value >> 3) & 0x001Fu) | (bits & ~0x001Fu));
}
}
public byte A
{
get => byte.MaxValue;
set { }
}
public void GetChannels(out byte r, out byte g, out byte b, out byte a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(byte r, byte g, byte b, byte a)
{
bits = (ushort)(((r & 0xF8u) << 8) | ((g & 0xFCu) << 3) | ((b & 0xF8u) >> 3));
}
}
}
@@ -0,0 +1,24 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRGB24 : IColor<byte>
{
public byte R { get; set; }
public byte G { get; set; }
public byte B { get; set; }
public byte A
{
get => byte.MaxValue;
set { }
}
public void GetChannels(out byte r, out byte g, out byte b, out byte a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(byte r, byte g, byte b, byte a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,24 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRGB48 : IColor<ushort>
{
public ushort R { get; set; }
public ushort G { get; set; }
public ushort B { get; set; }
public ushort A
{
get => ushort.MaxValue;
set { }
}
public void GetChannels(out ushort r, out ushort g, out ushort b, out ushort a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(ushort r, ushort g, ushort b, ushort a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,93 @@
using static System.Math;
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
/// <summary>
/// 9 bits each for RGB and 5 bits for an exponent
/// </summary>
public struct ColorRGB9e5 : IColor<double>
{
private uint bits;
public double R
{
get => RBits * Scale;
set
{
GetChannels(out _, out double g, out double b, out _);
SetChannels(value, g, b, default);
}
}
public double G
{
get => GBits * Scale;
set
{
GetChannels(out double r, out _, out double b, out _);
SetChannels(r, value, b, default);
}
}
public double B
{
get => BBits * Scale;
set
{
GetChannels(out double r, out double g, out _, out _);
SetChannels(r, g, value, default);
}
}
public double A
{
get => 1;
set { }
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public void GetChannels(out double r, out double g, out double b, out double a)
{
double scale = Scale;
r = RBits * scale;
g = GBits * scale;
b = BBits * scale;
a = 1;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public void SetChannels(double r, double g, double b, double a)
{
int exponent = CalculateExponent(r, g, b);
double scale = Pow(2, exponent);
uint rBits = (uint)(r / scale) & 0x1FF;
uint gBits = (uint)(g / scale) & 0x1FF;
uint bBits = (uint)(b / scale) & 0x1FF;
uint exponentBits = unchecked((uint)(exponent + 24));
bits = (exponentBits << 27) | (bBits << 18) | (gBits << 9) | (rBits << 0);
}
/// <summary>
/// Range: -24 to 7 inclusive
/// </summary>
private int Exponent => unchecked((int)(bits >> 27) - 24);
private double Scale => Pow(2, Exponent);
private uint RBits => (bits >> 0) & 0x1FF;
private uint GBits => (bits >> 9) & 0x1FF;
private uint BBits => (bits >> 18) & 0x1FF;
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static int CalculateExponent(double r, double g, double b)
{
double maxChannel = Max(r, Max(g, b));
double minExponent = Log2(maxChannel / 0x1FF);
return (int)Ceiling(minExponent);
}
#if NETSTANDARD
private static readonly double LogTwoConstant = Log(2);
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static double Log2(double value) => Log(value) / LogTwoConstant;
#endif
}
}
@@ -0,0 +1,39 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRGBA16 : IColor<byte>
{
private byte ba;
private byte rg;
public byte B
{
get => (byte)(ba & 0xF0u);
set => ba = (byte)((value & 0xF0u) | (ba & 0x0Fu));
}
public byte G
{
get => unchecked((byte)(rg << 4));
set => rg = unchecked((byte)(((uint)value >> 4) | (rg & 0xF0u)));
}
public byte R
{
get => (byte)(rg & 0xF0u);
set => rg = (byte)((value & 0xF0u) | (rg & 0x0Fu));
}
public byte A
{
get => unchecked((byte)(ba << 4));
set => ba = unchecked((byte)(((uint)value >> 4) | (ba & 0xF0u)));
}
public void GetChannels(out byte r, out byte g, out byte b, out byte a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(byte r, byte g, byte b, byte a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,20 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRGBA32 : IColor<byte>
{
public byte R { get; set; }
public byte G { get; set; }
public byte B { get; set; }
public byte A { get; set; }
public void GetChannels(out byte r, out byte g, out byte b, out byte a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(byte r, byte g, byte b, byte a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,20 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRGBA64 : IColor<ushort>
{
public ushort R { get; set; }
public ushort G { get; set; }
public ushort B { get; set; }
public ushort A { get; set; }
public void GetChannels(out ushort r, out ushort g, out ushort b, out ushort a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(ushort r, ushort g, ushort b, ushort a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,20 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRGBAHalf : IColor<Half>
{
public Half R { get; set; }
public Half G { get; set; }
public Half B { get; set; }
public Half A { get; set; }
public void GetChannels(out Half r, out Half g, out Half b, out Half a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(Half r, Half g, Half b, Half a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,20 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRGBASingle : IColor<float>
{
public float R { get; set; }
public float G { get; set; }
public float B { get; set; }
public float A { get; set; }
public void GetChannels(out float r, out float g, out float b, out float a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(float r, float g, float b, float a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,24 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRGBHalf : IColor<Half>
{
public Half R { get; set; }
public Half G { get; set; }
public Half B { get; set; }
public Half A
{
get => (Half)1;
set { }
}
public void GetChannels(out Half r, out Half g, out Half b, out Half a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(Half r, Half g, Half b, Half a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,24 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRGBSingle : IColor<float>
{
public float R { get; set; }
public float G { get; set; }
public float B { get; set; }
public float A
{
get => 1;
set { }
}
public void GetChannels(out float r, out float g, out float b, out float a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(float r, float g, float b, float a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,28 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRGHalf : IColor<Half>
{
public Half R { get; set; }
public Half G { get; set; }
public Half B
{
get => default;
set { }
}
public Half A
{
get => (Half)1;
set { }
}
public void GetChannels(out Half r, out Half g, out Half b, out Half a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(Half r, Half g, Half b, Half a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,28 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRGSingle : IColor<float>
{
public float R { get; set; }
public float G { get; set; }
public float B
{
get => default;
set { }
}
public float A
{
get => 1;
set { }
}
public void GetChannels(out float r, out float g, out float b, out float a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(float r, float g, float b, float a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,32 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRHalf : IColor<Half>
{
public Half R { get; set; }
public Half G
{
get => default;
set { }
}
public Half B
{
get => default;
set { }
}
public Half A
{
get => (Half)1;
set { }
}
public void GetChannels(out Half r, out Half g, out Half b, out Half a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(Half r, Half g, Half b, Half a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
@@ -0,0 +1,32 @@
namespace AssetRipper.TextureDecoder.Rgb.Formats
{
public struct ColorRSingle : IColor<float>
{
public float R { get; set; }
public float G
{
get => default;
set { }
}
public float B
{
get => default;
set { }
}
public float A
{
get => 1;
set { }
}
public void GetChannels(out float r, out float g, out float b, out float a)
{
DefaultColorMethods.GetChannels(this, out r, out g, out b, out a);
}
public void SetChannels(float r, float g, float b, float a)
{
DefaultColorMethods.SetChannels(ref this, r, g, b, a);
}
}
}
+41
View File
@@ -0,0 +1,41 @@
namespace AssetRipper.TextureDecoder.Rgb
{
public interface IColor<T> where T : unmanaged
{
/// <summary>
/// The red channel
/// </summary>
T R { get; set; }
/// <summary>
/// The green channel
/// </summary>
T G { get; set; }
/// <summary>
/// The blue channel
/// </summary>
T B { get; set; }
/// <summary>
/// The alpha channel
/// </summary>
T A { get; set; }
void GetChannels(out T r, out T g, out T b, out T a);
void SetChannels(T r, T g, T b, T a);
}
internal static class ColorExtensions
{
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
internal static void SetConvertedChannels<TThis, TThisArg, TSourceArg>(this ref TThis color, TSourceArg r, TSourceArg g, TSourceArg b, TSourceArg a)
where TThisArg : unmanaged
where TSourceArg : unmanaged
where TThis : unmanaged, IColor<TThisArg>
{
color.SetChannels(
ConversionUtilities.ConvertValue<TSourceArg, TThisArg>(r),
ConversionUtilities.ConvertValue<TSourceArg, TThisArg>(g),
ConversionUtilities.ConvertValue<TSourceArg, TThisArg>(b),
ConversionUtilities.ConvertValue<TSourceArg, TThisArg>(a));
}
}
}
@@ -0,0 +1,645 @@
using System.Buffers.Binary;
using System.Runtime.InteropServices;
namespace AssetRipper.TextureDecoder.Rgb
{
public static class RgbConverter
{
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int A8ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return A8ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int A8ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
output[oo + 0] = 0; // b
output[oo + 1] = 0; // g
output[oo + 2] = 0; // r
output[oo + 3] = input[io]; // a
oo += 4;
io++;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int ARGB16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return ARGB16ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int ARGB16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
output[oo + 0] = unchecked((byte)(input[io + 0] << 4)); // b
output[oo + 1] = (byte)(input[io + 0] & 0xF0); // g
output[oo + 2] = unchecked((byte)(input[io + 1] << 4)); // r
output[oo + 3] = (byte)(input[io + 1] & 0xF0); // a
io += 2;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGB24ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RGB24ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGB24ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
output[oo + 0] = input[io + 2]; // b
output[oo + 1] = input[io + 1]; // g
output[oo + 2] = input[io + 0]; // r
output[oo + 3] = 255; // a
io += 3;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGBA32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RGBA32ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGBA32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
output[oo + 0] = input[io + 2]; // b
output[oo + 1] = input[io + 1]; // g
output[oo + 2] = input[io + 0]; // r
output[oo + 3] = input[io + 3]; // a
io += 4;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int ARGB32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return ARGB32ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int ARGB32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
output[oo + 0] = input[io + 3]; // b
output[oo + 1] = input[io + 2]; // g
output[oo + 2] = input[io + 1]; // r
output[oo + 3] = input[io + 0]; // a
io += 4;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGB16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RGB16ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGB16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
byte r = (byte)(input[io + 1] & 0xF8);
byte g = unchecked((byte)((input[io + 1] << 5) | ((input[io + 0] & 0xE0) >> 3)));
byte b = unchecked((byte)(input[io + 0] << 3));
output[oo + 0] = b; // b
output[oo + 1] = g; // g
output[oo + 2] = r; // r
output[oo + 3] = 255; // a
io += 2;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int R16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return R16ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int R16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
output[oo + 0] = 0; // b
output[oo + 1] = 0; // g
output[oo + 2] = input[io + 1]; // r
output[oo + 3] = 255; // a
io += 2;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGBA16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RGBA16ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGBA16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
output[oo + 0] = (byte)(input[io + 0] & 0xF0); // b
output[oo + 1] = unchecked((byte)(input[io + 1] << 4)); // g
output[oo + 2] = (byte)(input[io + 1] & 0xF0); // r
output[oo + 3] = unchecked((byte)(input[io + 0] << 4)); // a
io += 2;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RG16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RG16ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RG16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
output[oo + 0] = 0; // b
output[oo + 1] = input[io + 1]; // g
output[oo + 2] = input[io + 0]; // r
output[oo + 3] = 255; // a
io += 2;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int R8ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return R8ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int R8ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
output[oo + 0] = 0; // b
output[oo + 1] = 0; // g
output[oo + 2] = input[io + 0]; // r
output[oo + 3] = 255; // a
io += 1;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RHalfToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
byte r = ClampByte(ToHalf(input, io) * 255f);
output[oo + 0] = 0; // b
output[oo + 1] = 0; // g
output[oo + 2] = r; // r
output[oo + 3] = 255; // a
io += 2;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RGHalfToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
byte r = ClampByte(ToHalf(input, io + 0) * 255f);
byte g = ClampByte(ToHalf(input, io + 2) * 255f);
output[oo + 0] = 0; // b
output[oo + 1] = g; // g
output[oo + 2] = r; // r
output[oo + 3] = 255; // a
io += 4;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGBAHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RGBAHalfToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGBAHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
byte r = ClampByte(ToHalf(input, io + 0) * 255f);
byte g = ClampByte(ToHalf(input, io + 2) * 255f);
byte b = ClampByte(ToHalf(input, io + 4) * 255f);
byte a = ClampByte(ToHalf(input, io + 6) * 255f);
output[oo + 0] = b; // b
output[oo + 1] = g; // g
output[oo + 2] = r; // r
output[oo + 3] = a; // a
io += 8;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RFloatToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
byte r = ClampByte(ToSingle(input, io) * 255f);
output[oo + 0] = 0; // b
output[oo + 1] = 0; // g
output[oo + 2] = r; // r
output[oo + 3] = 255; // a
io += 4;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RGFloatToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
byte r = ClampByte(ToSingle(input, io + 0) * 255f);
byte g = ClampByte(ToSingle(input, io + 4) * 255f);
output[oo + 0] = 0; // b
output[oo + 1] = g; // g
output[oo + 2] = r; // r
output[oo + 3] = 255; // a
io += 8;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGBAFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RGBAFloatToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGBAFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
byte r = ClampByte(ToSingle(input, io + 0) * 255f);
byte g = ClampByte(ToSingle(input, io + 4) * 255f);
byte b = ClampByte(ToSingle(input, io + 8) * 255f);
byte a = ClampByte(ToSingle(input, io + 12) * 255f);
output[oo + 0] = b; // b
output[oo + 1] = g; // g
output[oo + 2] = r; // r
output[oo + 3] = a; // a
io += 16;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGB9e5FloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RGB9e5FloatToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGB9e5FloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
uint value = BinaryPrimitives.ReadUInt32LittleEndian(input.Slice(io, 4));
double scale = Math.Pow(2, unchecked((int)(value >> 27) - 24));
byte r = ClampByte((value >> 0 & 0x1FF) * scale * 255.0);
byte g = ClampByte((value >> 9 & 0x1FF) * scale * 255.0);
byte b = ClampByte((value >> 18 & 0x1FF) * scale * 255.0);
output[oo + 0] = b; // b
output[oo + 1] = g; // g
output[oo + 2] = r; // r
output[oo + 3] = 255; // a
io += 4;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RG32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RG32ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RG32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
output[oo + 0] = 0; // b
output[oo + 1] = input[io + 3]; // g
output[oo + 2] = input[io + 1]; // r
output[oo + 3] = 255; // a
io += 4;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGB48ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RGB48ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGB48ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
output[oo + 0] = input[io + 5]; // b
output[oo + 1] = input[io + 3]; // g
output[oo + 2] = input[io + 1]; // r
output[oo + 3] = 255; // a
io += 6;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGBA64ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * 4];
return RGBA64ToBGRA32(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int RGBA64ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int io = 0;
int oo = 0;
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
output[oo + 0] = input[io + 5]; // b
output[oo + 1] = input[io + 3]; // g
output[oo + 2] = input[io + 1]; // r
output[oo + 3] = input[io + 7]; // a
io += 8;
oo += 4;
}
}
return io;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int Convert<TSource, TSourceArg, TDestination, TDestinationArg>(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
where TSourceArg : unmanaged
where TSource : unmanaged, IColor<TSourceArg>
where TDestinationArg : unmanaged
where TDestination : unmanaged, IColor<TDestinationArg>
{
output = new byte[width * height * Unsafe.SizeOf<TDestination>()];
return Convert<TSource, TSourceArg, TDestination, TDestinationArg>(input, width, height, output);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int Convert<TSource, TSourceArg, TDestination, TDestinationArg>(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
where TSourceArg : unmanaged
where TSource : unmanaged, IColor<TSourceArg>
where TDestinationArg : unmanaged
where TDestination : unmanaged, IColor<TDestinationArg>
{
ReadOnlySpan<TSource> sourceSpan = MemoryMarshal.Cast<byte, TSource>(input).Slice(0, width * height);
Span<TDestination> destinationSpan = MemoryMarshal.Cast<byte, TDestination>(output).Slice(0, width * height);
Convert<TSource, TSourceArg, TDestination, TDestinationArg>(sourceSpan, destinationSpan);
return width * height * Unsafe.SizeOf<TSource>();
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static void Convert<TSource, TSourceArg, TDestination, TDestinationArg>(ReadOnlySpan<TSource> sourceSpan, Span<TDestination> destinationSpan)
where TSourceArg : unmanaged
where TSource : unmanaged, IColor<TSourceArg>
where TDestinationArg : unmanaged
where TDestination : unmanaged, IColor<TDestinationArg>
{
for (int i = 0; i < sourceSpan.Length; i++)
{
TSource source = sourceSpan[i];
TDestination destination = default;
source.GetChannels(out TSourceArg r, out TSourceArg g, out TSourceArg b, out TSourceArg a);
destination.SetConvertedChannels<TDestination, TDestinationArg, TSourceArg>(r, g, b, a);
destinationSpan[i] = destination;
}
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static float ToHalf(ReadOnlySpan<byte> input, int offset)
{
#if NET6_0_OR_GREATER
return (float)BinaryPrimitives.ReadHalfLittleEndian(input.Slice(offset, 2));
#else
ushort bits = BinaryPrimitives.ReadUInt16LittleEndian(input.Slice(offset, 2));
return (float)Unsafe.As<ushort, Half>(ref bits);
#endif
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static float ToSingle(ReadOnlySpan<byte> input, int offset)
{
#if NET5_0_OR_GREATER
return BinaryPrimitives.ReadSingleLittleEndian(input.Slice(offset, 4));
#else
uint bits = BinaryPrimitives.ReadUInt32LittleEndian(input.Slice(offset, 4));
return Unsafe.As<uint, float>(ref bits);
#endif
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static byte ClampByte(float x)
{
return byte.MaxValue < x ? byte.MaxValue : (x > byte.MinValue ? (byte)x : byte.MinValue);
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static byte ClampByte(double x)
{
return byte.MaxValue < x ? byte.MaxValue : (x > byte.MinValue ? (byte)x : byte.MinValue);
}
}
}
+23
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@@ -0,0 +1,23 @@
namespace AssetRipper.TextureDecoder
{
internal static class ThrowHelper
{
private const int BytesPerPixel = 4;
internal static void ThrowIfNotEnoughSpace(Span<byte> output, int width, int height)
{
if (output.Length < width * height * BytesPerPixel)
{
throw new InvalidOperationException("Not enough space");
}
}
internal static void ThrowIfNotEnoughSpace(int spaceAvailable, int spaceRequired)
{
if (spaceAvailable < spaceRequired)
{
throw new InvalidOperationException($"Not enough space. {spaceRequired} is required, but only {spaceAvailable} is available");
}
}
}
}
@@ -0,0 +1,154 @@
using AssetRipper.TextureDecoder.Rgb;
using System.Runtime.InteropServices;
namespace AssetRipper.TextureDecoder.Yuy2
{
public static class Yuy2Decoder
{
/// <summary>
/// Decompress a YUY2 image
/// </summary>
/// <param name="input">Input buffer containing the compressed image.</param>
/// <param name="width">Pixel width of the image.</param>
/// <param name="height">Pixel height of the image.</param>
/// <param name="output">An output buffer of size 4 * width * height.</param>
/// <returns>Number of bytes read from <paramref name="input"/></returns>
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int DecompressYUY2(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
output = new byte[width * height * sizeof(uint)];
return DecompressYUY2(input, width, height, output);
}
/// <summary>
/// Decompress a YUY2 image
/// </summary>
/// <param name="input">Input buffer containing the compressed image.</param>
/// <param name="width">Pixel width of the image.</param>
/// <param name="height">Pixel height of the image.</param>
/// <param name="output">An output buffer. Must be at least 4 * width * height.</param>
/// <returns>Number of bytes read from <paramref name="input"/></returns>
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int DecompressYUY2(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
ThrowHelper.ThrowIfNotEnoughSpace(output, width, height);
int p = 0;
int o = 0;
int halfWidth = width / 2;
for (int j = 0; j < height; j++)
{
for (int i = 0; i < halfWidth; ++i)
{
int y0 = input[p++];
int u0 = input[p++];
int y1 = input[p++];
int v0 = input[p++];
int c = y0 - 16;
int d = u0 - 128;
int e = v0 - 128;
output[o++] = ClampByte((298 * c + 516 * d + 128) >> 8); // blue
output[o++] = ClampByte((298 * c - 100 * d - 208 * e + 128) >> 8); // green
output[o++] = ClampByte((298 * c + 409 * e + 128) >> 8); // red
output[o++] = 255;
c = y1 - 16;
output[o++] = ClampByte((298 * c + 516 * d + 128) >> 8); // blue
output[o++] = ClampByte((298 * c - 100 * d - 208 * e + 128) >> 8); // green
output[o++] = ClampByte((298 * c + 409 * e + 128) >> 8); // red
output[o++] = 255;
}
}
return p;
}
/// <summary>
/// Decompress a YUY2 image
/// </summary>
/// <typeparam name="TOutput"></typeparam>
/// <typeparam name="TOutputArg"></typeparam>
/// <param name="input">Input buffer containing the compressed image.</param>
/// <param name="width">Pixel width of the image.</param>
/// <param name="height">Pixel height of the image.</param>
/// <param name="output">An output buffer. Must be at least width * height * pixelSize.</param>
/// <returns>Number of bytes read from <paramref name="input"/></returns>
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int DecompressYUY2<TOutput, TOutputArg>(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
where TOutputArg : unmanaged
where TOutput : unmanaged, IColor<TOutputArg>
{
output = new byte[width * height * Unsafe.SizeOf<TOutput>()];
return DecompressYUY2<TOutput, TOutputArg>(input, width, height, output);
}
/// <summary>
/// Decompress a YUY2 image
/// </summary>
/// <typeparam name="TOutput"></typeparam>
/// <typeparam name="TOutputArg"></typeparam>
/// <param name="input">Input buffer containing the compressed image.</param>
/// <param name="width">Pixel width of the image.</param>
/// <param name="height">Pixel height of the image.</param>
/// <param name="output">An output buffer. Must be at least width * height * pixelSize.</param>
/// <returns>Number of bytes read from <paramref name="input"/></returns>
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int DecompressYUY2<TOutput, TOutputArg>(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
where TOutputArg : unmanaged
where TOutput : unmanaged, IColor<TOutputArg>
{
return DecompressYUY2<TOutput, TOutputArg>(input, width, height, MemoryMarshal.Cast<byte, TOutput>(output));
}
/// <summary>
/// Decompress a YUY2 image
/// </summary>
/// <typeparam name="TOutput"></typeparam>
/// <typeparam name="TOutputArg"></typeparam>
/// <param name="input">Input buffer containing the compressed image.</param>
/// <param name="width">Pixel width of the image.</param>
/// <param name="height">Pixel height of the image.</param>
/// <param name="output">An output buffer. Must be at least width * height.</param>
/// <returns>Number of bytes read from <paramref name="input"/></returns>
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
public static int DecompressYUY2<TOutput, TOutputArg>(ReadOnlySpan<byte> input, int width, int height, Span<TOutput> output)
where TOutputArg : unmanaged
where TOutput : unmanaged, IColor<TOutputArg>
{
ThrowHelper.ThrowIfNotEnoughSpace(output.Length, width * height);
int p = 0;
int o = 0;
int halfWidth = width / 2;
for (int j = 0; j < height; j++)
{
for (int i = 0; i < halfWidth; ++i)
{
int y0 = input[p++];
int u0 = input[p++];
int y1 = input[p++];
int v0 = input[p++];
int c = y0 - 16;
int d = u0 - 128;
int e = v0 - 128;
byte b0 = ClampByte((298 * c + 516 * d + 128) >> 8); // blue
byte g0 = ClampByte((298 * c - 100 * d - 208 * e + 128) >> 8); // green
byte r0 = ClampByte((298 * c + 409 * e + 128) >> 8); // red
output[o++].SetConvertedChannels<TOutput, TOutputArg, byte>(r0, g0, b0, byte.MaxValue);
c = y1 - 16;
byte b1 = ClampByte((298 * c + 516 * d + 128) >> 8); // blue
byte g1 = ClampByte((298 * c - 100 * d - 208 * e + 128) >> 8); // green
byte r1 = ClampByte((298 * c + 409 * e + 128) >> 8); // red
output[o++].SetConvertedChannels<TOutput, TOutputArg, byte>(r1, g1, b1, byte.MaxValue);
}
}
return p;
}
[MethodImpl(OptimizationConstants.AggressiveInliningAndOptimization)]
private static byte ClampByte(int x)
{
return (byte)(byte.MaxValue < x ? byte.MaxValue : (x > byte.MinValue ? x : byte.MinValue));
}
}
}
-19
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@@ -1,19 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>netframework472;net6.0</TargetFrameworks>
<LangVersion>Latest</LangVersion>
<Nullable>enable</Nullable>
<ImplicitUsings>disable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\TextureDecoder\TextureDecoder.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="System.Drawing.Common" Version="6.0.0" />
</ItemGroup>
</Project>
-70
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@@ -1,70 +0,0 @@
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;
namespace AstcTest
{
public sealed class DirectBitmap : IDisposable
{
public DirectBitmap(int width, int height)
{
Width = width;
Height = height;
Bits = new byte[width * height * 4];
m_bitsHandle = GCHandle.Alloc(Bits, GCHandleType.Pinned);
Bitmap = new Bitmap(Width, Height, Stride, PixelFormat.Format32bppArgb, m_bitsHandle.AddrOfPinnedObject());
}
~DirectBitmap()
{
Dispose(false);
}
public void SetPixel(int x, int y, Color color)
{
int index = x + (y * Width);
unchecked
{
uint value = (uint)color.ToArgb();
Bits[index + 0] = (byte)(value >> 0);
Bits[index + 1] = (byte)(value >> 8);
Bits[index + 2] = (byte)(value >> 16);
Bits[index + 3] = (byte)(value >> 24);
}
}
public Color GetPixel(int x, int y)
{
int index = x + (y * Width);
uint col = BitConverter.ToUInt32(Bits, index);
return Color.FromArgb(unchecked((int)col));
}
public void Dispose()
{
GC.SuppressFinalize(this);
Dispose(true);
}
private void Dispose(bool disposing)
{
if (!m_disposed)
{
Bitmap.Dispose();
m_bitsHandle.Free();
m_disposed = true;
}
}
public int Height { get; }
public int Width { get; }
public int Stride => Width * 4;
public Bitmap Bitmap { get; }
public byte[] Bits { get; }
public IntPtr BitsPtr => m_bitsHandle.AddrOfPinnedObject();
private readonly GCHandle m_bitsHandle;
private bool m_disposed;
}
}
-41
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@@ -1,41 +0,0 @@
using System;
using System.Drawing.Imaging;
using System.IO;
using TextureDecoder.Astc;
namespace AstcTest
{
public static class Program
{
public static void Main(string[] args)
{
if (args.Length < 4)
{
Console.WriteLine("Format: {path} {width} {height} {blockXSize} {blockYSize}");
}
else
{
string path = args[0];
int width = int.Parse(args[1]);
int height = int.Parse(args[2]);
int blockXSize = int.Parse(args[3]);
int blockYSize = int.Parse(args[4]);
byte[] data = File.ReadAllBytes(path);
using (DirectBitmap bitmap = new DirectBitmap(width, height))
{
AstcDecoder.DecodeASTC(data, width, height, blockXSize, blockYSize, bitmap.Bits);
string dirPath = Path.GetDirectoryName(path);
string name = Path.GetFileNameWithoutExtension(path);
string newPath = Path.Combine(dirPath, name + "_decoded.png");
bitmap.Bitmap.Save(newPath, ImageFormat.Png);
}
Console.WriteLine("Finished");
}
Console.ReadKey();
}
}
}
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