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Author SHA1 Message Date
ds5678 eed528cc68 Bump version 2023-12-30 17:01:05 -05:00
ds5678 c6d3236770 Resolve #59 2023-12-30 16:42:13 -05:00
Jeremy Pritts 34d8310764 Add test for ASTC error 2023-12-14 00:18:06 -05:00
Jeremy Pritts e7b9db0dd6 Bump version 2023-12-12 02:25:17 -05:00
dependabot[bot] 1e7ef0c44c Bump NUnit.Analyzers from 3.9.0 to 3.10.0
Bumps [NUnit.Analyzers](https://github.com/nunit/nunit.analyzers) from 3.9.0 to 3.10.0.
- [Release notes](https://github.com/nunit/nunit.analyzers/releases)
- [Changelog](https://github.com/nunit/nunit.analyzers/blob/master/CHANGES.txt)
- [Commits](https://github.com/nunit/nunit.analyzers/compare/3.9.0...3.10.0)

---
updated-dependencies:
- dependency-name: NUnit.Analyzers
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-12-10 21:32:47 -05:00
dependabot[bot] 0f2a6fdec1 Bump BenchmarkDotNet from 0.13.10 to 0.13.11
Bumps [BenchmarkDotNet](https://github.com/dotnet/BenchmarkDotNet) from 0.13.10 to 0.13.11.
- [Release notes](https://github.com/dotnet/BenchmarkDotNet/releases)
- [Commits](https://github.com/dotnet/BenchmarkDotNet/compare/v0.13.10...v0.13.11)

---
updated-dependencies:
- dependency-name: BenchmarkDotNet
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-12-10 21:32:38 -05:00
dependabot[bot] 058a14953f Bump NUnit from 4.0.0 to 4.0.1
Bumps [NUnit](https://github.com/nunit/nunit) from 4.0.0 to 4.0.1.
- [Release notes](https://github.com/nunit/nunit/releases)
- [Changelog](https://github.com/nunit/nunit/blob/master/CHANGES.md)
- [Commits](https://github.com/nunit/nunit/compare/v4.0.0...v4.0.1)

---
updated-dependencies:
- dependency-name: NUnit
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-12-10 21:32:30 -05:00
dependabot[bot] 94f1a9ab8e Bump actions/setup-dotnet from 3.2.0 to 4.0.0
Bumps [actions/setup-dotnet](https://github.com/actions/setup-dotnet) from 3.2.0 to 4.0.0.
- [Release notes](https://github.com/actions/setup-dotnet/releases)
- [Commits](https://github.com/actions/setup-dotnet/compare/v3.2.0...v4.0.0)

---
updated-dependencies:
- dependency-name: actions/setup-dotnet
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-12-05 00:59:49 -05:00
Jeremy Pritts 5953a2baf7 Use Span in EtcDecoder
* Resolves #58
2023-11-28 23:58:15 -05:00
Jeremy Pritts 4b398e6c94 Use collection expressions 2023-11-28 23:40:37 -05:00
Jeremy Pritts a25a42dbd4 Add Etc correctness tests
* Resolves #57
2023-11-28 23:34:43 -05:00
Jeremy Pritts e9674d1c39 Use cached delegates for EtcTests 2023-11-28 22:59:21 -05:00
Jeremy Pritts 05eaeb81dc Refactor EtcTests 2023-11-28 22:44:43 -05:00
Jeremy Pritts 76a8b2f837 Update PvrtcTests to assess correctness 2023-11-28 22:30:15 -05:00
dependabot[bot] c113649b6e Bump NUnit from 3.14.0 to 4.0.0
Bumps [NUnit](https://github.com/nunit/nunit) from 3.14.0 to 4.0.0.
- [Release notes](https://github.com/nunit/nunit/releases)
- [Changelog](https://github.com/nunit/nunit/blob/master/CHANGES.md)
- [Commits](https://github.com/nunit/nunit/compare/v3.14.0...v4.0.0)

---
updated-dependencies:
- dependency-name: NUnit
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-11-26 21:30:43 -05:00
Jeremy Pritts 07002c77ee Static properties for black and white 2023-11-17 11:44:08 -05:00
Jeremy Pritts bed45ee60e Rename IColorBase to IColor 2023-11-17 11:01:39 -05:00
Jeremy Pritts d8918771a9 Change IColor filename 2023-11-17 10:47:33 -05:00
Jeremy Pritts 5dba4cdb19 Use collection expressions 2023-11-17 10:21:55 -05:00
Jeremy Pritts b1803e8a35 Greatly reduce Bc7 allocations 2023-11-17 09:47:56 -05:00
Jeremy Pritts 5ec29c6a82 Span2D ref structs 2023-11-17 09:46:10 -05:00
Jeremy Pritts c6a1240499 Bc improvements:
* Expose BlockSize as public constants
* Refactor Bc7 to use more constants
* Add a partial block test
2023-11-16 20:12:13 -05:00
Jeremy Pritts 12c6750a88 Make Astc use safe code 2023-11-16 19:58:47 -05:00
Jeremy Pritts 5dacd489d0 Use InlineArray for PvrtcDecoder 2023-11-16 19:18:20 -05:00
Jeremy Pritts 509a567aa5 Publish AOT 2023-11-16 18:55:03 -05:00
Jeremy Pritts 1f1dd55e85 .NET 8 2023-11-16 18:42:55 -05:00
dependabot[bot] 5e28554f00 Bump Microsoft.SourceLink.GitHub from 1.1.1 to 8.0.0
Bumps [Microsoft.SourceLink.GitHub](https://github.com/dotnet/sourcelink) from 1.1.1 to 8.0.0.
- [Release notes](https://github.com/dotnet/sourcelink/releases)
- [Commits](https://github.com/dotnet/sourcelink/commits)

---
updated-dependencies:
- dependency-name: Microsoft.SourceLink.GitHub
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-11-15 22:49:24 -05:00
dependabot[bot] d4cd1d5560 Bump Microsoft.NET.Test.Sdk from 17.7.2 to 17.8.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.7.2 to 17.8.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Changelog](https://github.com/microsoft/vstest/blob/main/docs/releases.md)
- [Commits](https://github.com/microsoft/vstest/compare/v17.7.2...v17.8.0)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-11-08 22:53:08 -05:00
dependabot[bot] 9ae8296532 Bump NUnit from 3.13.3 to 3.14.0
Bumps [NUnit](https://github.com/nunit/nunit) from 3.13.3 to 3.14.0.
- [Release notes](https://github.com/nunit/nunit/releases)
- [Changelog](https://github.com/nunit/nunit/blob/master/CHANGES.md)
- [Commits](https://github.com/nunit/nunit/compare/v3.13.3...v3.14.0)

---
updated-dependencies:
- dependency-name: NUnit
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-11-05 21:31:55 -05:00
dependabot[bot] 637a53fc6f Bump BenchmarkDotNet from 0.13.9 to 0.13.10
Bumps [BenchmarkDotNet](https://github.com/dotnet/BenchmarkDotNet) from 0.13.9 to 0.13.10.
- [Release notes](https://github.com/dotnet/BenchmarkDotNet/releases)
- [Commits](https://github.com/dotnet/BenchmarkDotNet/compare/v0.13.9...v0.13.10)

---
updated-dependencies:
- dependency-name: BenchmarkDotNet
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-11-01 21:57:58 -04:00
dependabot[bot] 53f177cae3 Bump NUnit.Analyzers from 3.8.0 to 3.9.0
Bumps [NUnit.Analyzers](https://github.com/nunit/nunit.analyzers) from 3.8.0 to 3.9.0.
- [Release notes](https://github.com/nunit/nunit.analyzers/releases)
- [Changelog](https://github.com/nunit/nunit.analyzers/blob/master/CHANGES.txt)
- [Commits](https://github.com/nunit/nunit.analyzers/compare/3.8.0...3.9.0)

---
updated-dependencies:
- dependency-name: NUnit.Analyzers
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-10-29 21:27:13 -04:00
Jeremy Pritts c57303ff6b Simplify NumericConversion for signed integers 2023-10-06 23:22:05 -04:00
Jeremy Pritts bd834212ad Support nint, nuint, and NFloat 2023-10-06 23:16:16 -04:00
Jeremy Pritts f0bdada27c global using InteropServices 2023-10-06 22:59:04 -04:00
Jeremy Pritts 4a386d57d7 Change rgb SetConvertedChannels extension to use ColorRGB explicitly 2023-10-06 14:35:23 -04:00
Jeremy Pritts d96d8e6c35 Generic color struct support for DXT3 and DXT5 2023-10-06 14:21:31 -04:00
Jeremy Pritts c16bec4431 Generic color struct constructors 2023-10-06 13:56:34 -04:00
Jeremy Pritts 548d5e8aec Generic DXT1 support 2023-10-06 13:09:17 -04:00
Jeremy Pritts 9e21272b2b Remove method implementation attributes in Yuy2Decoder 2023-10-06 13:03:03 -04:00
Jeremy Pritts df1ab3c1e4 Simplify Yuy2Decoder to make nongeneric use generic 2023-10-06 12:25:39 -04:00
Jeremy Pritts 7c30eb44ee Parameterize BcTests 2023-10-06 12:04:22 -04:00
dependabot[bot] e32f934043 Bump BenchmarkDotNet from 0.13.8 to 0.13.9
Bumps [BenchmarkDotNet](https://github.com/dotnet/BenchmarkDotNet) from 0.13.8 to 0.13.9.
- [Release notes](https://github.com/dotnet/BenchmarkDotNet/releases)
- [Commits](https://github.com/dotnet/BenchmarkDotNet/compare/v0.13.8...v0.13.9)

---
updated-dependencies:
- dependency-name: BenchmarkDotNet
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-10-05 22:30:10 -04:00
Jeremy Pritts 79295aa258 Bump version to 2.0.0 2023-09-30 12:44:40 -04:00
Jeremy Pritts b721294e62 Use safe min and max methods for generic colors 2023-09-30 12:20:30 -04:00
Jeremy Pritts f3f7b69954 Color.GetChannelCount 2023-09-30 12:16:45 -04:00
Jeremy Pritts 6980a32759 More efficient Yuy2 decoding
* Rename ColorExtensions to Color
* Remove constraints on NumericConversion.GetXXXValue()
2023-09-30 12:13:49 -04:00
Jeremy Pritts 81e2a38829 Refactor Color Metadata
* Remove RgbaAttribute
* Add IColorBase interface
* Add ChannelType static property
* Add ChannelsAreFullyUtilized static property
2023-09-30 11:39:15 -04:00
Jeremy Pritts d496a13d63 Rename type parameters 2023-09-30 11:02:04 -04:00
Jeremy Pritts 850f7f335a Formatting 2023-09-30 10:49:53 -04:00
Jeremy Pritts 78a8f18375 Only use safe code for AtcDecoder 2023-09-30 10:31:17 -04:00
dependabot[bot] 696a677bc3 Bump NUnit.Analyzers from 3.7.0 to 3.8.0
Bumps [NUnit.Analyzers](https://github.com/nunit/nunit.analyzers) from 3.7.0 to 3.8.0.
- [Release notes](https://github.com/nunit/nunit.analyzers/releases)
- [Changelog](https://github.com/nunit/nunit.analyzers/blob/master/CHANGES.txt)
- [Commits](https://github.com/nunit/nunit.analyzers/compare/3.7.0...3.8.0)

---
updated-dependencies:
- dependency-name: NUnit.Analyzers
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-09-26 01:53:06 -04:00
Jeremy Pritts 1ef781f072 Astc span output 2023-09-17 00:42:01 -04:00
Jeremy Pritts 2a41577d28 Astc BitTransferSigned use ref instead of pointer 2023-09-17 00:26:00 -04:00
Jeremy Pritts b3371b34d3 Use span for some Astc helper methods 2023-09-17 00:19:01 -04:00
Jeremy Pritts 05c961fcac AstcDecoder: replace input pointers with span 2023-09-16 23:56:00 -04:00
Jeremy Pritts 061968eeb8 Bump nuget references 2023-09-16 19:09:49 -04:00
dependabot[bot] 9a02c7149b Bump BenchmarkDotNet from 0.13.7 to 0.13.8
Bumps [BenchmarkDotNet](https://github.com/dotnet/BenchmarkDotNet) from 0.13.7 to 0.13.8.
- [Release notes](https://github.com/dotnet/BenchmarkDotNet/releases)
- [Commits](https://github.com/dotnet/BenchmarkDotNet/compare/v0.13.7...v0.13.8)

---
updated-dependencies:
- dependency-name: BenchmarkDotNet
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-09-10 22:17:37 -04:00
Jeremy Pritts 705dc88bbb Use more Span in AstcDecoder 2023-09-05 23:48:38 -04:00
Jeremy Pritts 3187e92d6b ref BlockData instead of BlockData* 2023-09-05 23:38:29 -04:00
Jeremy Pritts b4863dcae7 Use less pointers in AstcDecoder 2023-09-05 23:22:01 -04:00
Jeremy Pritts d416ad0318 Astc tests 2023-09-05 23:19:30 -04:00
Jeremy Pritts 8220d27370 Android Textures 2023-09-05 23:18:58 -04:00
Jeremy Pritts 43d7db671e Project for paths 2023-09-05 21:44:59 -04:00
dependabot[bot] 6fb2c430af Bump actions/checkout from 3 to 4
Bumps [actions/checkout](https://github.com/actions/checkout) from 3 to 4.
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-09-04 22:21:42 -04:00
dependabot[bot] 14f22a1b28 Bump Microsoft.NET.Test.Sdk from 17.7.1 to 17.7.2
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.7.1 to 17.7.2.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Changelog](https://github.com/microsoft/vstest/blob/main/docs/releases.md)
- [Commits](https://github.com/microsoft/vstest/compare/v17.7.1...v17.7.2)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-08-29 21:34:49 -04:00
dependabot[bot] 52d6613263 Bump Microsoft.NET.Test.Sdk from 17.7.0 to 17.7.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.7.0 to 17.7.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Changelog](https://github.com/microsoft/vstest/blob/main/docs/releases.md)
- [Commits](https://github.com/microsoft/vstest/compare/v17.7.0...v17.7.1)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-08-16 22:16:19 -04:00
dependabot[bot] 301212b278 Bump BenchmarkDotNet from 0.13.6 to 0.13.7
Bumps [BenchmarkDotNet](https://github.com/dotnet/BenchmarkDotNet) from 0.13.6 to 0.13.7.
- [Release notes](https://github.com/dotnet/BenchmarkDotNet/releases)
- [Commits](https://github.com/dotnet/BenchmarkDotNet/compare/v0.13.6...v0.13.7)

---
updated-dependencies:
- dependency-name: BenchmarkDotNet
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-08-06 22:00:39 -04:00
dependabot[bot] 07812e1f48 Bump Microsoft.NET.Test.Sdk from 17.6.3 to 17.7.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.6.3 to 17.7.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Changelog](https://github.com/microsoft/vstest/blob/main/docs/releases.md)
- [Commits](https://github.com/microsoft/vstest/compare/v17.6.3...v17.7.0)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-08-06 21:55:12 -04:00
Jeremy Pritts 16cdf61406 Editor config 2023-08-02 20:17:34 -04:00
Jeremy Pritts e5da67340b Aggressive Optimization 2023-08-02 20:14:28 -04:00
Jeremy Pritts 750dae931e Remove test method in NumericConversion 2023-08-02 20:05:12 -04:00
Jeremy Pritts f05609904a Revert to double computations in ColorRGB9e5 2023-08-02 20:03:19 -04:00
Jeremy Pritts f90871bd03 Support Int128 and UInt128 2023-08-02 20:00:50 -04:00
Jeremy Pritts c578ab204b Remove ColorRGB32Half
* Related: #17
2023-08-02 17:27:57 -04:00
Jeremy Pritts 699e437511 Higher precision for ColorRGB9e5 2023-08-02 17:20:04 -04:00
dependabot[bot] 8b7644d2bf Bump BenchmarkDotNet from 0.13.5 to 0.13.6
Bumps [BenchmarkDotNet](https://github.com/dotnet/BenchmarkDotNet) from 0.13.5 to 0.13.6.
- [Release notes](https://github.com/dotnet/BenchmarkDotNet/releases)
- [Commits](https://github.com/dotnet/BenchmarkDotNet/compare/v0.13.5...v0.13.6)

---
updated-dependencies:
- dependency-name: BenchmarkDotNet
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
2023-08-02 11:56:34 -04:00
Jeremy Pritts aea54da07a Generic Color Structs
* Resolves #42
* Removes many of the nongeneric structs
* Unit tests for ColorRGB32Half are disabled (#17)
2023-08-02 03:52:34 -04:00
Jeremy Pritts 18a5b27333 Fix bug in NumericConversion 2023-08-02 01:33:37 -04:00
Jeremy Pritts ddcb97be28 Support int, uint, long, ulong, and decimal in IColor<T> 2023-08-01 21:51:29 -04:00
Jeremy Pritts 959f6584b2 Remove HalfConstants 2023-08-01 17:58:11 -04:00
Jeremy Pritts 8f4390a315 Apply readonly to color properties and methods 2023-08-01 16:50:17 -04:00
Jeremy Pritts ccd0276d99 Fix build error 2023-08-01 16:41:39 -04:00
Jeremy Pritts 4064c799a7 Mark some methods as safe 2023-08-01 10:01:34 -04:00
Jeremy Pritts 093a810e30 DirectBitmap Improvements:
* Make readonly
* Cache ImageWriter instance
* Use IColor<T> static properties
2023-08-01 09:59:02 -04:00
Jeremy Pritts 20c835e821 Add static abstract properties to IColor<T> 2023-08-01 09:54:32 -04:00
Jeremy Pritts 243caa5bf8 .NET 7 only 2023-08-01 09:45:05 -04:00
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# To learn more about .editorconfig see https://aka.ms/editorconfigdocs
# Remove the line below if you want to inherit .editorconfig settings from higher directories
root = true
# C# files
[*.cs]
#### Core EditorConfig Options ####
# Indentation and spacing
indent_size = 4
indent_style = tab
tab_width = 4
# New line preferences
end_of_line = crlf
insert_final_newline =true
#### .NET Coding Conventions ####
# Organize usings
dotnet_separate_import_directive_groups = false
dotnet_sort_system_directives_first = false
# this. and Me. preferences
dotnet_style_qualification_for_event = false:silent
dotnet_style_qualification_for_field = false:silent
dotnet_style_qualification_for_method = false:silent
dotnet_style_qualification_for_property = false:silent
# Language keywords vs BCL types preferences
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
dotnet_style_predefined_type_for_member_access = true:suggestion
# Parentheses preferences
dotnet_style_parentheses_in_arithmetic_binary_operators = always_for_clarity:silent
dotnet_style_parentheses_in_other_binary_operators = always_for_clarity:silent
dotnet_style_parentheses_in_other_operators = never_if_unnecessary:silent
dotnet_style_parentheses_in_relational_binary_operators = always_for_clarity:silent
# Modifier preferences
dotnet_style_require_accessibility_modifiers = for_non_interface_members:silent
# Expression-level preferences
dotnet_style_coalesce_expression = true:suggestion
dotnet_style_collection_initializer = true:suggestion
dotnet_style_explicit_tuple_names = true:suggestion
dotnet_style_null_propagation = true:suggestion
dotnet_style_object_initializer = false:suggestion
dotnet_style_prefer_auto_properties = true:suggestion
dotnet_style_prefer_compound_assignment = true:suggestion
dotnet_style_prefer_conditional_expression_over_assignment = false:silent
dotnet_style_prefer_conditional_expression_over_return = false:silent
dotnet_style_prefer_inferred_anonymous_type_member_names = true:suggestion
dotnet_style_prefer_inferred_tuple_names = true:suggestion
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:suggestion
# Field preferences
dotnet_style_readonly_field = true:suggestion
# Parameter preferences
dotnet_code_quality_unused_parameters = all:suggestion
#### C# Coding Conventions ####
# var preferences
csharp_style_var_elsewhere = false:warning
csharp_style_var_for_built_in_types = false:warning
csharp_style_var_when_type_is_apparent = false:suggestion
# Expression-bodied members
csharp_style_expression_bodied_accessors = true:silent
csharp_style_expression_bodied_constructors = false:silent
csharp_style_expression_bodied_indexers = true:silent
csharp_style_expression_bodied_lambdas = true:silent
csharp_style_expression_bodied_local_functions = false:silent
csharp_style_expression_bodied_methods = false:silent
csharp_style_expression_bodied_operators = false:silent
csharp_style_expression_bodied_properties = true:silent
# Pattern matching preferences
csharp_style_pattern_matching_over_as_with_null_check = true:suggestion
csharp_style_pattern_matching_over_is_with_cast_check = true:suggestion
csharp_style_prefer_switch_expression = true:suggestion
# Null-checking preferences
csharp_style_conditional_delegate_call = true:suggestion
# Modifier preferences
csharp_prefer_static_local_function = true:suggestion
csharp_preferred_modifier_order = public,private,protected,internal,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,volatile,async
# Code-block preferences
csharp_prefer_braces = true:suggestion
csharp_prefer_simple_using_statement = true:suggestion
# Expression-level preferences
csharp_prefer_simple_default_expression = true:suggestion
csharp_style_deconstructed_variable_declaration = true:suggestion
csharp_style_inlined_variable_declaration = true:suggestion
csharp_style_pattern_local_over_anonymous_function = true:suggestion
csharp_style_prefer_index_operator = true:suggestion
csharp_style_prefer_range_operator = true:suggestion
csharp_style_throw_expression = true:suggestion
csharp_style_unused_value_assignment_preference = discard_variable:suggestion
csharp_style_unused_value_expression_statement_preference = discard_variable:silent
# 'using' directive preferences
csharp_using_directive_placement = outside_namespace:silent
#### C# Formatting Rules ####
# New line preferences
csharp_new_line_before_catch = true
csharp_new_line_before_else = true
csharp_new_line_before_finally = true
csharp_new_line_before_members_in_anonymous_types = true
csharp_new_line_before_members_in_object_initializers = true
csharp_new_line_before_open_brace = all
csharp_new_line_between_query_expression_clauses = true
# Indentation preferences
csharp_indent_block_contents = true
csharp_indent_braces = false
csharp_indent_case_contents = true
csharp_indent_case_contents_when_block = true
csharp_indent_labels = one_less_than_current
csharp_indent_switch_labels = true
# Space preferences
csharp_space_after_cast = false
csharp_space_after_colon_in_inheritance_clause = true
csharp_space_after_comma = true
csharp_space_after_dot = false
csharp_space_after_keywords_in_control_flow_statements = true
csharp_space_after_semicolon_in_for_statement = true
csharp_space_around_binary_operators = before_and_after
csharp_space_around_declaration_statements = false
csharp_space_before_colon_in_inheritance_clause = true
csharp_space_before_comma = false
csharp_space_before_dot = false
csharp_space_before_open_square_brackets = false
csharp_space_before_semicolon_in_for_statement = false
csharp_space_between_empty_square_brackets = false
csharp_space_between_method_call_empty_parameter_list_parentheses = false
csharp_space_between_method_call_name_and_opening_parenthesis = false
csharp_space_between_method_call_parameter_list_parentheses = false
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
csharp_space_between_method_declaration_name_and_open_parenthesis = false
csharp_space_between_method_declaration_parameter_list_parentheses = false
csharp_space_between_parentheses = false
csharp_space_between_square_brackets = false
# Wrapping preferences
csharp_preserve_single_line_blocks = true
csharp_preserve_single_line_statements = true
#### Naming styles ####
# Naming rules
dotnet_naming_rule.interface_should_be_begins_with_i.severity = suggestion
dotnet_naming_rule.interface_should_be_begins_with_i.symbols = interface
dotnet_naming_rule.interface_should_be_begins_with_i.style = begins_with_i
dotnet_naming_rule.types_should_be_pascal_case.severity = suggestion
dotnet_naming_rule.types_should_be_pascal_case.symbols = types
dotnet_naming_rule.types_should_be_pascal_case.style = pascal_case
dotnet_naming_rule.non_field_members_should_be_pascal_case.severity = suggestion
dotnet_naming_rule.non_field_members_should_be_pascal_case.symbols = non_field_members
dotnet_naming_rule.non_field_members_should_be_pascal_case.style = pascal_case
# Symbol specifications
dotnet_naming_symbols.interface.applicable_kinds = interface
dotnet_naming_symbols.interface.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
dotnet_naming_symbols.interface.required_modifiers =
dotnet_naming_symbols.types.applicable_kinds = class, struct, interface, enum
dotnet_naming_symbols.types.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
dotnet_naming_symbols.types.required_modifiers =
dotnet_naming_symbols.non_field_members.applicable_kinds = property, event, method
dotnet_naming_symbols.non_field_members.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
dotnet_naming_symbols.non_field_members.required_modifiers =
# Naming styles
dotnet_naming_style.pascal_case.required_prefix =
dotnet_naming_style.pascal_case.required_suffix =
dotnet_naming_style.pascal_case.word_separator =
dotnet_naming_style.pascal_case.capitalization = pascal_case
dotnet_naming_style.begins_with_i.required_prefix = I
dotnet_naming_style.begins_with_i.required_suffix =
dotnet_naming_style.begins_with_i.word_separator =
dotnet_naming_style.begins_with_i.capitalization = pascal_case
csharp_style_namespace_declarations = block_scoped:silent
csharp_style_prefer_method_group_conversion = true:silent
csharp_style_prefer_null_check_over_type_check = true:suggestion
csharp_style_prefer_local_over_anonymous_function = true:suggestion
csharp_style_implicit_object_creation_when_type_is_apparent = true:suggestion
csharp_style_prefer_tuple_swap = true:suggestion
csharp_style_allow_embedded_statements_on_same_line_experimental = true:silent
csharp_style_allow_blank_lines_between_consecutive_braces_experimental = true:silent
csharp_style_allow_blank_line_after_colon_in_constructor_initializer_experimental = true:silent
csharp_style_prefer_parameter_null_checking = true:suggestion
csharp_style_prefer_pattern_matching = true:silent
csharp_style_prefer_not_pattern = true:suggestion
csharp_style_prefer_extended_property_pattern = true:suggestion
csharp_style_prefer_top_level_statements = false:silent
dotnet_diagnostic.CA1309.severity = error
dotnet_diagnostic.CA1311.severity = suggestion
dotnet_diagnostic.SYSLIB1054.severity = warning
[*.{cs,vb}]
dotnet_style_coalesce_expression = true:suggestion
dotnet_style_null_propagation = true:suggestion
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:suggestion
dotnet_style_prefer_auto_properties = true:suggestion
dotnet_style_object_initializer = false:suggestion
dotnet_style_collection_initializer = true:suggestion
dotnet_style_prefer_simplified_boolean_expressions = true:suggestion
dotnet_style_operator_placement_when_wrapping = beginning_of_line
tab_width = 4
indent_size = 4
end_of_line = lf
dotnet_style_prefer_conditional_expression_over_assignment = false:silent
dotnet_style_prefer_conditional_expression_over_return = false:silent
dotnet_style_explicit_tuple_names = true:suggestion
dotnet_style_prefer_inferred_tuple_names = true:suggestion
dotnet_style_prefer_inferred_anonymous_type_member_names = true:suggestion
dotnet_style_prefer_compound_assignment = true:suggestion
dotnet_style_prefer_simplified_interpolation = true:suggestion
dotnet_style_namespace_match_folder = true:suggestion
dotnet_style_readonly_field = true:suggestion
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
dotnet_style_predefined_type_for_member_access = true:suggestion
dotnet_style_require_accessibility_modifiers = for_non_interface_members:silent
dotnet_style_allow_multiple_blank_lines_experimental = true:silent
dotnet_style_allow_statement_immediately_after_block_experimental = true:silent
dotnet_code_quality_unused_parameters = all:suggestion
dotnet_style_parentheses_in_arithmetic_binary_operators = always_for_clarity:silent
dotnet_style_parentheses_in_other_binary_operators = always_for_clarity:silent
dotnet_style_parentheses_in_relational_binary_operators = always_for_clarity:silent
dotnet_style_parentheses_in_other_operators = never_if_unnecessary:silent
dotnet_style_qualification_for_field = false:silent
dotnet_style_qualification_for_property = false:silent
dotnet_style_qualification_for_method = false:silent
dotnet_style_qualification_for_event = false:silent
+3 -3
View File
@@ -12,11 +12,11 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Setup .NET
uses: actions/setup-dotnet@v3.2.0
uses: actions/setup-dotnet@v4.0.0
with:
dotnet-version: 7.0.x
dotnet-version: 8.0.x
- name: Restore dependencies
run: dotnet restore
- name: Build
@@ -1,14 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.13.5" />
<PackageReference Include="BenchmarkDotNet" Version="0.13.11" />
</ItemGroup>
<ItemGroup>
@@ -1,10 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AssetRipper.Text.SourceGeneration" Version="1.1.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetRipper.TextureDecoder.SourceGeneration.Common\AssetRipper.TextureDecoder.SourceGeneration.Common.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,286 @@
using AssetRipper.Text.SourceGeneration;
using AssetRipper.TextureDecoder.SourceGeneration.Common;
using System.CodeDom.Compiler;
using System.Diagnostics;
namespace AssetRipper.TextureDecoder.ColorGenerator;
internal static class NumericConversionGenerator
{
private const string OutputNamespace = "AssetRipper.TextureDecoder.Rgb";
private const string OutputDirectory = "../../../../AssetRipper.TextureDecoder/Rgb/";
private const string ClassName = "NumericConversion";
private const string ChangeSign = "ChangeSign";
public static void Run()
{
Console.WriteLine(ClassName);
using IndentedTextWriter writer = IndentedTextWriterFactory.Create(OutputDirectory, ClassName);
Write(writer);
}
private static void Write(IndentedTextWriter writer)
{
writer.WriteGeneratedCodeWarning();
writer.WriteLine();
writer.WriteFileScopedNamespace(OutputNamespace);
writer.WriteLine();
writer.WriteLine($"static partial class {ClassName}");
using (new CurlyBrackets(writer))
{
WritePrimaryConvertMethod(writer);
foreach (CSharpPrimitives.Data from in CSharpPrimitives.List)
{
WriteConvertMethod(writer, from);
}
WriteGetValueMethod(writer, "GetMinimumValue");
WriteGetValueMethod(writer, "GetMaximumValue");
WriteChangeSignMethods(writer);
}
}
private static void WriteChangeSignMethods(IndentedTextWriter writer)
{
foreach ((CSharpPrimitives.Data unsignedType, CSharpPrimitives.Data signedType) in GetIntegerTypes())
{
if (!unsignedType.HasPointerSize(out _, out _))
{
WriteMethod(writer, unsignedType, signedType, unsignedType);
WriteMethod(writer, signedType, unsignedType, unsignedType);
}
}
static void WriteMethod(IndentedTextWriter writer, CSharpPrimitives.Data parameterType, CSharpPrimitives.Data returnType, CSharpPrimitives.Data unsignedType)
{
writer.WriteLine("[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]");
writer.WriteLine($"private static {returnType.LangName} {ChangeSign}({parameterType.LangName} value)");
using (new CurlyBrackets(writer))
{
string methodName = parameterType == unsignedType ? "ToSignedNumber" : "ToUnsignedNumber";
writer.WriteLine($"return {methodName}<{parameterType.LangName}, {returnType.LangName}>(value);");
}
writer.WriteLineNoTabs();
}
static IEnumerable<(CSharpPrimitives.Data, CSharpPrimitives.Data)> GetIntegerTypes()
{
foreach (CSharpPrimitives.Data data in CSharpPrimitives.List)
{
if (data.IsSignedInteger(out CSharpPrimitives.Data? unsignedData))
{
yield return (unsignedData, data);
}
}
}
}
private static void WritePrimaryConvertMethod(IndentedTextWriter writer)
{
writer.WriteLine("[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]");
writer.WriteLine($"public static TTo Convert<TFrom, TTo>(TFrom value) where TFrom : unmanaged where TTo : unmanaged");
using (new CurlyBrackets(writer))
{
writer.WriteLine("if (typeof(TFrom) == typeof(TTo))");
using (new CurlyBrackets(writer))
{
writer.WriteLine("return Unsafe.As<TFrom, TTo>(ref value);");
}
foreach (CSharpPrimitives.Data from in CSharpPrimitives.List)
{
writer.WriteLine($"else if (typeof(TFrom) == typeof({from.LangName}))");
using (new CurlyBrackets(writer))
{
writer.WriteLine($"return {ConvertMethodName(from.Type)}<TTo>(Unsafe.As<TFrom, {from.LangName}>(ref value));");
}
}
writer.WriteLine("else");
using (new CurlyBrackets(writer))
{
writer.WriteLine("return ThrowOrReturnDefault<TTo>();");
}
}
writer.WriteLineNoTabs();
}
private static void WriteConvertMethod(IndentedTextWriter writer, CSharpPrimitives.Data from)
{
string methodName = ConvertMethodName(from.Type);
writer.WriteLine("[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]");
writer.WriteLine($"private static TTo {methodName}<TTo>({from.LangName} value) where TTo : unmanaged");
using (new CurlyBrackets(writer))
{
if (from.HasPointerSize(out CSharpPrimitives.Data? bit32From, out CSharpPrimitives.Data? bit64From))
{
using (new If(writer, "IntPtr.Size == sizeof(int)"))
{
writer.WriteLine($"return {ConvertMethodName(bit32From.Type)}<TTo>(({bit32From.LangName})value);");
}
using (new Else(writer))
{
writer.WriteLine($"return {ConvertMethodName(bit64From.Type)}<TTo>(({bit64From.LangName})value);");
}
}
else if (from.IsSignedInteger(out CSharpPrimitives.Data? unsignedFrom))
{
writer.WriteLine($"return {ConvertMethodName(unsignedFrom.Type)}<TTo>({ChangeSign}(value));");
}
else
{
foreach (CSharpPrimitives.Data to in CSharpPrimitives.List)
{
string ifOrElseIf = to == CSharpPrimitives.FirstData ? "if" : "else if";
writer.WriteLine($"{ifOrElseIf} (typeof(TTo) == typeof({to.LangName}))");
using (new CurlyBrackets(writer))
{
if (from == to)
{
writer.WriteLine($"return Unsafe.As<{to.LangName}, TTo>(ref value);");
}
else if (to.HasPointerSize(out CSharpPrimitives.Data? bit32To, out CSharpPrimitives.Data? bit64To))
{
using (new If(writer, "IntPtr.Size == sizeof(int)"))
{
writer.WriteLine($"{to.LangName} converted = ({to.LangName}){methodName}<{bit32To.LangName}>(value);");
writer.WriteLine($"return Unsafe.As<{to.LangName}, TTo>(ref converted);");
}
using (new Else(writer))
{
writer.WriteLine($"{to.LangName} converted = ({to.LangName}){methodName}<{bit64To.LangName}>(value);");
writer.WriteLine($"return Unsafe.As<{to.LangName}, TTo>(ref converted);");
}
}
else if (to.IsSignedInteger(out CSharpPrimitives.Data? unsignedTo))
{
writer.WriteLine($"{to.LangName} converted = {ChangeSign}({methodName}<{unsignedTo.LangName}>(value));");
writer.WriteLine($"return Unsafe.As<{to.LangName}, TTo>(ref converted);");
}
else if (from.IsFloatingPoint)
{
if (to.IsFloatingPoint)
{
writer.WriteLine($"{to.LangName} converted = ({to.LangName})value;");
writer.WriteLine($"return Unsafe.As<{to.LangName}, TTo>(ref converted);");
}
else
{
Debug.Assert(to.IsUnsignedInteger);
if (from.Type == typeof(Half))
{
writer.WriteComment("We use float because it has enough precision to convert from Half to any integer type.");
writer.WriteLine($"return {ConvertMethodName(typeof(float))}<TTo>((float)value);");
}
else
{
writer.WriteComment("x must be clamped because of rounding errors.");
string minValue = to.MinValue;
string maxValue = to.MaxValue;
writer.WriteLine($"{from.LangName} x = value * ({from.LangName}){maxValue};");
writer.WriteLine($"{to.LangName} converted = ({from.LangName}){maxValue} < x ? {maxValue} : (x > ({from.LangName}){minValue} ? ({to.LangName})x : {minValue});");
writer.WriteLine($"return Unsafe.As<{to.LangName}, TTo>(ref converted);");
}
}
}
else
{
Debug.Assert(from.IsUnsignedInteger);
if (to.IsFloatingPoint)
{
if (to.Type == typeof(Half))
{
writer.WriteComment("There isn't enough precision to convert from anything bigger than byte to Half, so we convert to float first.");
writer.WriteLine($"float x = {methodName}<float>(value);");
writer.WriteLine("Half converted = (Half)x;");
writer.WriteLine("return Unsafe.As<Half, TTo>(ref converted);");
}
else
{
writer.WriteLine($"{to.LangName} converted = ({to.LangName})value / ({to.LangName}){from.MaxValue};");
writer.WriteLine($"return Unsafe.As<{to.LangName}, TTo>(ref converted);");
}
}
else
{
Debug.Assert(to.IsUnsignedInteger);
writer.WriteComment("See https://github.com/AssetRipper/TextureDecoder/issues/19");
if (from.Size < to.Size)
{
int divided = to.Size / from.Size;
string conversionType = to.Size < sizeof(uint) ? "uint" : to.LangName;
writer.WriteLine("unchecked");
using (new CurlyBrackets(writer))
{
writer.Write($"{to.LangName} converted = ({to.LangName})(");
for (int i = divided - 1; i > 0; i--)
{
writer.Write($"(({conversionType})value << {i * from.Size * 8}) | ");
}
writer.WriteLine("value);");
writer.WriteLine($"return Unsafe.As<{to.LangName}, TTo>(ref converted);");
}
}
else
{
Debug.Assert(from.Size > to.Size);
if (from.Type == typeof(ushort) && to.Type == typeof(byte))
{
writer.WriteComment("This is a special case where we already know an optimal algorithm.");
writer.WriteLine("uint x = (value * 255u + 32895u) >> 16;");
writer.WriteLine("byte converted = unchecked((byte)x);");
writer.WriteLine("return Unsafe.As<byte, TTo>(ref converted);");
}
else
{
writer.WriteComment($"There are more accurate ways to map {from.TypeName} onto {to.TypeName}, but this is the simplest.");
string conversionType = from.Size < sizeof(uint) ? "uint" : from.LangName;
writer.WriteLine("unchecked");
using (new CurlyBrackets(writer))
{
int offset = (from.Size / to.Size - 1) * to.Size * 8;
writer.WriteLine($"{to.LangName} converted = ({to.LangName})(({conversionType})value >> {offset});");
writer.WriteLine($"return Unsafe.As<{to.LangName}, TTo>(ref converted);");
}
}
}
}
}
}
}
writer.WriteLine("else");
using (new CurlyBrackets(writer))
{
writer.WriteLine("return ThrowOrReturnDefault<TTo>();");
}
}
}
writer.WriteLineNoTabs();
}
private static void WriteGetValueMethod(IndentedTextWriter writer, string methodName)
{
writer.WriteLine("[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]");
writer.WriteLine($"public static T {methodName}<T>() where T : unmanaged");
using (new CurlyBrackets(writer))
{
foreach (CSharpPrimitives.Data from in CSharpPrimitives.List)
{
string ifOrElseIf = from == CSharpPrimitives.FirstData ? "if" : "else if";
writer.WriteLine($"{ifOrElseIf} (typeof(T) == typeof({from.LangName}))");
using (new CurlyBrackets(writer))
{
writer.WriteLine($"{from.LangName} value = {methodName}Safe<{from.LangName}>();");
writer.WriteLine($"return Unsafe.As<{from.LangName}, T>(ref value);");
}
}
writer.WriteLine("else");
using (new CurlyBrackets(writer))
{
writer.WriteLine("return ThrowOrReturnDefault<T>();");
}
}
writer.WriteLineNoTabs();
}
private static string ConvertMethodName(Type from)
{
return $"Convert{from.Name}";
}
}
@@ -1,93 +1,20 @@
using System.CodeDom.Compiler;
using AssetRipper.Text.SourceGeneration;
using AssetRipper.TextureDecoder.SourceGeneration.Common;
using System.CodeDom.Compiler;
using System.Text;
namespace AssetRipper.TextureDecoder.ColorGenerator;
internal static class Program
internal static partial class Program
{
private const string AttributeNamespace = "AssetRipper.TextureDecoder.Attributes";
private const string OutputNamespace = "AssetRipper.TextureDecoder.Rgb.Formats";
private const string OutputFolder = "../../../../AssetRipper.TextureDecoder/Rgb/Formats/";
private static readonly Dictionary<Type, string> MinimumValues = new()
{
{ typeof(byte), "byte.MinValue" },
{ typeof(sbyte), "sbyte.MinValue" },
{ typeof(short), "short.MinValue" },
{ typeof(ushort), "ushort.MinValue" },
{ typeof(Half), "default" },
{ typeof(float), "0f" },
{ typeof(double), "0d" },
};
private static readonly Dictionary<Type, string> MaximumValues = new()
{
{ typeof(byte), "byte.MaxValue" },
{ typeof(sbyte), "sbyte.MaxValue" },
{ typeof(short), "short.MaxValue" },
{ typeof(ushort), "ushort.MaxValue" },
{ typeof(Half), "HalfConstants.One" },
{ typeof(float), "1f" },
{ typeof(double), "1d" },
};
private static readonly Dictionary<Type, string> TypeNames = new()
{
{ typeof(byte), "byte" },
{ typeof(sbyte), "sbyte" },
{ typeof(short), "short" },
{ typeof(ushort), "ushort" },
{ typeof(Half), "Half" },
{ typeof(float), "float" },
{ typeof(double), "double" },
};
/// <summary>
/// Name, Type, Red, Blue, Green, Alpha
/// </summary>
private static readonly List<(string, Type, bool, bool, bool, bool)> Colors = new()
{
( "ColorA8", typeof(byte), false, false, false, true ),
( "ColorR8", typeof(byte), true, false, false, false ),
( "ColorRG16", typeof(byte), true, true, false, false ),
( "ColorRGB24", typeof(byte), true, true, true, false ),
( "ColorRGBA32", typeof(byte), true, true, true, true ),
( "ColorR8Signed", typeof(sbyte), true, false, false, false ),
( "ColorRG16Signed", typeof(sbyte), true, true, false, false ),
( "ColorRGB24Signed", typeof(sbyte), true, true, true, false ),
( "ColorRGBA32Signed", typeof(sbyte), true, true, true, true ),
( "ColorR16", typeof(ushort), true, false, false, false ),
( "ColorRG32", typeof(ushort), true, true, false, false ),
( "ColorRGB48", typeof(ushort), true, true, true, false ),
( "ColorRGBA64", typeof(ushort), true, true, true, true ),
( "ColorR16Signed", typeof(short), true, false, false, false ),
( "ColorRG32Signed", typeof(short), true, true, false, false ),
( "ColorRGB48Signed", typeof(short), true, true, true, false ),
( "ColorRGBA64Signed", typeof(short), true, true, true, true ),
( "ColorR16Half", typeof(Half), true, false, false, false ),
( "ColorRG32Half", typeof(Half), true, true, false, false ),
( "ColorRGB48Half", typeof(Half), true, true, true, false ),
( "ColorRGBA64Half", typeof(Half), true, true, true, true ),
( "ColorR32Single", typeof(float), true, false, false, false ),
( "ColorRG64Single", typeof(float), true, true, false, false ),
( "ColorRGB96Single", typeof(float), true, true, true, false ),
( "ColorRGBA128Single", typeof(float), true, true, true, true ),
( "ColorR64Double", typeof(double), true, false, false, false ),
( "ColorRG128Double", typeof(double), true, true, false, false ),
( "ColorRGB192Double", typeof(double), true, true, true, false ),
( "ColorRGBA256Double", typeof(double), true, true, true, true ),
};
/// <summary>
/// Name, Type, Red, Blue, Green, Alpha, Fully Utilized
/// </summary>
private static readonly List<(string, Type, bool, bool, bool, bool, bool)> OtherColors = new()
private static readonly List<(string, Type, bool, bool, bool, bool, bool)> CustomColors = new()
{
( "ColorARGB16", typeof(byte), true, true, true, true, false ),
( "ColorARGB32", typeof(byte), true, true, true, true, true ),
@@ -95,139 +22,305 @@ internal static class Program
( "ColorRGB16", typeof(byte), true, true, true, false, false ),
( "ColorRGB9e5", typeof(double), true, true, true, false, false ),
( "ColorRGBA16", typeof(byte), true, true, true, true, false ),
( "ColorRGB32Half", typeof(Half), true, true, true, false, false ),
};
/// <summary>
/// Name, Red, Blue, Green, Alpha
/// </summary>
private static readonly List<(string, bool, bool, bool, bool)> GenericColors = new()
{
( "ColorR", true, false, false, false ),
( "ColorRG", true, true, false, false ),
( "ColorRGB", true, true, true, false ),
( "ColorRGBA", true, true, true, true ),
( "ColorA", false, false, false, true ),
};
static void Main()
{
foreach (var color in Colors)
foreach (var customColor in CustomColors)
{
WriteColor(color);
WriteCustomColor(customColor);
}
foreach (var otherColor in OtherColors)
foreach (var genericColor in GenericColors)
{
WriteOtherColor(otherColor);
WriteGenericColor(genericColor);
}
NumericConversionGenerator.Run();
Console.WriteLine("Done!");
}
private static void WriteColor((string, Type, bool, bool, bool, bool) details)
{
(string name, Type type, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha) = details;
Console.WriteLine(name);
using FileStream stream = File.Create($"{OutputFolder}{name}.g.cs");
using StreamWriter streamWriter = new StreamWriter(stream);
streamWriter.NewLine = "\n";
using IndentedTextWriter writer = new IndentedTextWriter(streamWriter, "\t");
writer.NewLine = "\n";
WriteColor(writer, name, type, hasRed, hasGreen, hasBlue, hasAlpha);
}
private static void WriteOtherColor((string, Type, bool, bool, bool, bool, bool) details)
private static void WriteCustomColor((string, Type, bool, bool, bool, bool, bool) details)
{
(string name, Type type, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha, bool fullyUtilized) = details;
Console.WriteLine(name);
using FileStream stream = File.Create($"{OutputFolder}{name}.g.cs");
using StreamWriter streamWriter = new StreamWriter(stream);
streamWriter.NewLine = "\n";
using IndentedTextWriter writer = new IndentedTextWriter(streamWriter, "\t");
writer.NewLine = "\n";
WriteOtherColor(writer, name, type, hasRed, hasGreen, hasBlue, hasAlpha, fullyUtilized);
using IndentedTextWriter writer = IndentedTextWriterFactory.Create(OutputFolder, name);
WriteCustomColor(writer, name, type, hasRed, hasGreen, hasBlue, hasAlpha, fullyUtilized);
}
private static void WriteOtherColor(IndentedTextWriter writer, string name, Type type, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha, bool fullyUtilized)
private static void WriteGenericColor((string, bool, bool, bool, bool) details)
{
string typeName = TypeNames[type];
writer.WriteLine("//This code is source generated. Do not edit manually.");
writer.WriteLine();
writer.WriteLine($"using {AttributeNamespace};");
writer.WriteLine();
writer.WriteLine($"namespace {OutputNamespace}");
writer.WriteLine('{');
writer.Indent++;
writer.WriteLine($"[RgbaAttribute(RedChannel = {hasRed.ToLowerString()}, GreenChannel = {hasGreen.ToLowerString()}, BlueChannel = {hasBlue.ToLowerString()}, AlphaChannel = {hasAlpha.ToLowerString()}, FullyUtilizedChannels = {fullyUtilized.ToLowerString()})]");
writer.WriteLine($"public partial struct {name} : IColor<{typeName}>");
writer.WriteLine('{');
writer.WriteLine('}');
writer.Indent--;
writer.WriteLine('}');
(string name, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha) = details;
Console.WriteLine(name);
using IndentedTextWriter writer = IndentedTextWriterFactory.Create(OutputFolder, name);
WriteGenericColor(writer, name, hasRed, hasGreen, hasBlue, hasAlpha);
}
private static void WriteColor(IndentedTextWriter writer, string name, Type type, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha)
private static void WriteCustomColor(IndentedTextWriter writer, string name, Type type, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha, bool fullyUtilized)
{
string typeName = TypeNames[type];
writer.WriteLine("//This code is source generated. Do not edit manually.");
string typeName = CSharpPrimitives.Dictionary[type].LangName;
writer.WriteGeneratedCodeWarning();
writer.WriteLine();
writer.WriteLine($"using {AttributeNamespace};");
writer.WriteLine();
writer.WriteLine($"namespace {OutputNamespace}");
writer.WriteLine('{');
writer.Indent++;
using (new Namespace(writer, OutputNamespace))
{
writer.WriteLine($"public partial struct {name} : IColor<{typeName}>");
using (new CurlyBrackets(writer))
{
WriteNonGenericStaticProperties(writer, hasRed, hasGreen, hasBlue, hasAlpha, fullyUtilized, typeName);
writer.WriteLineNoTabs();
WriteToString(writer, hasRed, hasGreen, hasBlue, hasAlpha);
}
}
}
writer.WriteLine($"[RgbaAttribute(RedChannel = {hasRed.ToLowerString()}, GreenChannel = {hasGreen.ToLowerString()}, BlueChannel = {hasBlue.ToLowerString()}, AlphaChannel = {hasAlpha.ToLowerString()}, FullyUtilizedChannels = true)]");
writer.WriteLine($"public partial struct {name} : IColor<{typeName}>");
writer.WriteLine('{');
writer.Indent++;
private static void WriteToString(IndentedTextWriter writer, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha)
{
writer.WriteLine("public override string ToString()");
using (new CurlyBrackets(writer))
{
StringBuilder sb = new();
sb.Append("return $\"{{ ");
bool first = true;
if (hasRed)
{
sb.Append("R: {R}");
first = false;
}
if (hasGreen)
{
if (!first)
{
sb.Append(", ");
}
sb.Append("G: {G}");
first = false;
}
if (hasBlue)
{
if (!first)
{
sb.Append(", ");
}
sb.Append("B: {B}");
first = false;
}
if (hasAlpha)
{
if (!first)
{
sb.Append(", ");
}
sb.Append("A: {A}");
}
sb.Append(" }}\";");
writer.WriteLine(sb.ToString());
}
}
WriteProperty(writer, hasRed, typeName, 'R', MinimumValues[type]);
writer.WriteLine();
WriteProperty(writer, hasGreen, typeName, 'G', MinimumValues[type]);
writer.WriteLine();
WriteProperty(writer, hasBlue, typeName, 'B', MinimumValues[type]);
writer.WriteLine();
WriteProperty(writer, hasAlpha, typeName, 'A', MaximumValues[type]);
writer.WriteLine();
private static void WriteNonGenericStaticProperties(IndentedTextWriter writer, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha, bool fullyUtilized, string typeName)
{
writer.WriteLine($"static bool IColor.HasRedChannel => {hasRed.ToLowerString()};");
writer.WriteLine($"static bool IColor.HasGreenChannel => {hasGreen.ToLowerString()};");
writer.WriteLine($"static bool IColor.HasBlueChannel => {hasBlue.ToLowerString()};");
writer.WriteLine($"static bool IColor.HasAlphaChannel => {hasAlpha.ToLowerString()};");
writer.WriteLine($"static bool IColor.ChannelsAreFullyUtilized => {fullyUtilized.ToLowerString()};");
writer.WriteLine($"static Type IColor.ChannelType => typeof({typeName});");
}
WriteGetChannels(writer, typeName);
writer.WriteLine();
WriteSetChannels(writer, type, hasRed, hasGreen, hasBlue, hasAlpha);
private static void WriteBlackWhiteStaticProperties(IndentedTextWriter writer, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha, string colorTypeName, string channelTypeName)
{
string minValue = $"NumericConversion.GetMinimumValueSafe<{channelTypeName}>()";
string maxValue = $"NumericConversion.GetMaximumValueSafe<{channelTypeName}>()";
writer.Indent--;
writer.WriteLine('}');
//Black
{
writer.Write($"public static {colorTypeName}<{channelTypeName}> Black => new(");
int rgbCount = CountRGB(hasRed, hasGreen, hasBlue);
for (int i = 0; i < rgbCount; i++)
{
if (i != 0)
{
writer.Write(", ");
}
writer.Write(minValue);
}
if (hasAlpha)
{
if (rgbCount != 0)
{
writer.Write(", ");
}
writer.Write(maxValue);
}
writer.WriteLine(");");
}
writer.Indent--;
writer.WriteLine('}');
//White
if (hasRed || hasGreen || hasBlue)
{
writer.Write($"public static {colorTypeName}<{channelTypeName}> White => new(");
int rgbaCount = CountRGBA(hasRed, hasGreen, hasBlue, hasAlpha);
for (int i = 0; i < rgbaCount; i++)
{
if (i != 0)
{
writer.Write(", ");
}
writer.Write(maxValue);
}
writer.WriteLine(");");
}
else
{
writer.WriteLine($"static {colorTypeName}<{channelTypeName}> IColor<{colorTypeName}<{channelTypeName}>, {channelTypeName}>.White => throw new NotSupportedException();");
}
static int CountRGB(bool hasRed, bool hasGreen, bool hasBlue)
{
return (hasRed ? 1 : 0) + (hasGreen ? 1 : 0) + (hasBlue ? 1 : 0);
}
static int CountRGBA(bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha)
{
return CountRGB(hasRed, hasGreen, hasBlue) + (hasAlpha ? 1 : 0);
}
}
private static void WriteGenericColor(IndentedTextWriter writer, string name, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha)
{
const string typeName = "T";
const string minValue = "NumericConversion.GetMinimumValueSafe<T>()";
const string maxValue = "NumericConversion.GetMaximumValueSafe<T>()";
writer.WriteGeneratedCodeWarning();
writer.WriteLineNoTabs();
writer.WriteFileScopedNamespace(OutputNamespace);
writer.WriteLineNoTabs();
writer.WriteLine($"public partial struct {name}<T> : IColor<{name}<T>, T> where T : unmanaged, INumberBase<T>, IMinMaxValue<T>");
using (new CurlyBrackets(writer))
{
WriteProperty(writer, hasRed, typeName, 'R', minValue);
writer.WriteLineNoTabs();
WriteProperty(writer, hasGreen, typeName, 'G', minValue);
writer.WriteLineNoTabs();
WriteProperty(writer, hasBlue, typeName, 'B', minValue);
writer.WriteLineNoTabs();
WriteProperty(writer, hasAlpha, typeName, 'A', maxValue);
writer.WriteLineNoTabs();
WriteConstructor(writer, name, hasRed, hasGreen, hasBlue, hasAlpha, typeName);
writer.WriteLineNoTabs();
WriteGetChannels(writer, typeName);
writer.WriteLineNoTabs();
WriteSetChannels(writer, typeName, hasRed, hasGreen, hasBlue, hasAlpha);
writer.WriteLineNoTabs();
WriteNonGenericStaticProperties(writer, hasRed, hasGreen, hasBlue, hasAlpha, true, typeName);
writer.WriteLineNoTabs();
WriteBlackWhiteStaticProperties(writer, hasRed, hasGreen, hasBlue, hasAlpha, name, typeName);
writer.WriteLineNoTabs();
WriteToString(writer, hasRed, hasGreen, hasBlue, hasAlpha);
}
}
private static void WriteConstructor(IndentedTextWriter writer, string declaringTypeName, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha, string channelTypeName)
{
writer.Write($"public {declaringTypeName}(");
if (hasRed)
{
writer.Write($"{channelTypeName} r");
if (hasGreen || hasBlue || hasAlpha)
{
writer.Write(", ");
}
}
if (hasGreen)
{
writer.Write($"{channelTypeName} g");
if (hasBlue || hasAlpha)
{
writer.Write(", ");
}
}
if (hasBlue)
{
writer.Write($"{channelTypeName} b");
if (hasAlpha)
{
writer.Write(", ");
}
}
if (hasAlpha)
{
writer.Write($"{channelTypeName} a");
}
writer.WriteLine(")");
using (new CurlyBrackets(writer))
{
if (hasRed)
{
writer.WriteLine("R = r;");
}
if (hasGreen)
{
writer.WriteLine("G = g;");
}
if (hasBlue)
{
writer.WriteLine("B = b;");
}
if (hasAlpha)
{
writer.WriteLine("A = a;");
}
}
}
private static void WriteGetChannels(IndentedTextWriter writer, string typeName)
{
writer.WriteLine($"public void GetChannels(out {typeName} r, out {typeName} g, out {typeName} b, out {typeName} a)");
writer.WriteLine('{');
writer.Indent++;
writer.WriteLine("r = R;");
writer.WriteLine("g = G;");
writer.WriteLine("b = B;");
writer.WriteLine("a = A;");
writer.Indent--;
writer.WriteLine('}');
writer.WriteLine($"public readonly void GetChannels(out {typeName} r, out {typeName} g, out {typeName} b, out {typeName} a)");
using (new CurlyBrackets(writer))
{
writer.WriteLine("r = R;");
writer.WriteLine("g = G;");
writer.WriteLine("b = B;");
writer.WriteLine("a = A;");
}
}
private static void WriteSetChannels(IndentedTextWriter writer, Type type, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha)
private static void WriteSetChannels(IndentedTextWriter writer, string typeName, bool hasRed, bool hasGreen, bool hasBlue, bool hasAlpha)
{
string typeName = TypeNames[type];
writer.WriteLine($"public void SetChannels({typeName} r, {typeName} g, {typeName} b, {typeName} a)");
writer.WriteLine('{');
writer.Indent++;
if (hasRed)
using (new CurlyBrackets(writer))
{
writer.WriteLine("R = r;");
if (hasRed)
{
writer.WriteLine("R = r;");
}
if (hasGreen)
{
writer.WriteLine("G = g;");
}
if (hasBlue)
{
writer.WriteLine("B = b;");
}
if (hasAlpha)
{
writer.WriteLine("A = a;");
}
}
if (hasGreen)
{
writer.WriteLine("G = g;");
}
if (hasBlue)
{
writer.WriteLine("B = b;");
}
if (hasAlpha)
{
writer.WriteLine("A = a;");
}
writer.Indent--;
writer.WriteLine('}');
}
private static void WriteProperty(IndentedTextWriter writer, bool hasColor, string typeName, char channel, string defaultValue)
@@ -238,13 +331,12 @@ internal static class Program
}
else
{
writer.WriteLine($"public {typeName} {channel} ");
writer.WriteLine('{');
writer.Indent++;
writer.WriteLine($"get => {defaultValue};");
writer.WriteLine("set { }");
writer.Indent--;
writer.WriteLine('}');
writer.WriteLine($"public readonly {typeName} {channel} ");
using (new CurlyBrackets(writer))
{
writer.WriteLine($"get => {defaultValue};");
writer.WriteLine("set { }");
}
}
}
@@ -1,12 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<PublishSingleFile>true</PublishSingleFile>
<PublishTrimmed>true</PublishTrimmed>
<PublishAot>true</PublishAot>
</PropertyGroup>
<ItemGroup>
@@ -6,10 +6,11 @@ using System.Runtime.InteropServices;
namespace AssetRipper.TextureDecoder.ConsoleApp;
public struct DirectBitmap<TColor, TColorArg>
public readonly struct DirectBitmap<TColor, TColorArg>
where TColorArg : unmanaged
where TColor : unmanaged, IColor<TColorArg>
{
private static readonly ImageWriter imageWriter = new();
public DirectBitmap(int width, int height)
{
Width = width;
@@ -45,96 +46,75 @@ public struct DirectBitmap<TColor, TColorArg>
public void SaveAsBmp(string path)
{
GetDataAndComponentsForSaving(out byte[] data, out ColorComponents components);
using Stream stream = File.OpenWrite(path);
ImageWriter writer = new();
if (typeof(TColor) == typeof(ColorRGBA32))
lock (imageWriter)
{
writer.WriteBmp(Data, Width, Height, ColorComponents.RedGreenBlueAlpha, stream);
}
else if (typeof(TColor) == typeof(ColorRGB24))
{
writer.WriteBmp(Data, Width, Height, ColorComponents.RedGreenBlue, stream);
}
else
{
RgbConverter.Convert<TColor, TColorArg, ColorRGBA32, byte>(Bits, Width, Height, out byte[] output);
writer.WriteBmp(output, Width, Height, ColorComponents.RedGreenBlueAlpha, stream);
imageWriter.WriteBmp(data, Width, Height, components, stream);
}
}
public void SaveAsHdr(string path)
{
GetDataAndComponentsForSaving(out byte[] data, out ColorComponents components);
using Stream stream = File.OpenWrite(path);
ImageWriter writer = new();
if (typeof(TColor) == typeof(ColorRGBA32))
lock (imageWriter)
{
writer.WriteHdr(Data, Width, Height, ColorComponents.RedGreenBlueAlpha, stream);
}
else if (typeof(TColor) == typeof(ColorRGB24))
{
writer.WriteHdr(Data, Width, Height, ColorComponents.RedGreenBlue, stream);
}
else
{
RgbConverter.Convert<TColor, TColorArg, ColorRGBA32, byte>(Bits, Width, Height, out byte[] output);
writer.WriteHdr(output, Width, Height, ColorComponents.RedGreenBlueAlpha, stream);
imageWriter.WriteHdr(data, Width, Height, components, stream);
}
}
public void SaveAsJpg(string path)
{
GetDataAndComponentsForSaving(out byte[] data, out ColorComponents components);
using Stream stream = File.OpenWrite(path);
ImageWriter writer = new();
if (typeof(TColor) == typeof(ColorRGBA32))
lock (imageWriter)
{
writer.WriteJpg(Data, Width, Height, ColorComponents.RedGreenBlueAlpha, stream, default);
}
else if (typeof(TColor) == typeof(ColorRGB24))
{
writer.WriteJpg(Data, Width, Height, ColorComponents.RedGreenBlue, stream, default);
}
else
{
RgbConverter.Convert<TColor, TColorArg, ColorRGBA32, byte>(Bits, Width, Height, out byte[] output);
writer.WriteJpg(output, Width, Height, ColorComponents.RedGreenBlueAlpha, stream, default);
imageWriter.WriteJpg(data, Width, Height, components, stream, default);
}
}
public void SaveAsPng(string path)
{
GetDataAndComponentsForSaving(out byte[] data, out ColorComponents components);
using Stream stream = File.OpenWrite(path);
ImageWriter writer = new();
if (typeof(TColor) == typeof(ColorRGBA32))
lock (imageWriter)
{
writer.WritePng(Data, Width, Height, ColorComponents.RedGreenBlueAlpha, stream);
}
else if (typeof(TColor) == typeof(ColorRGB24))
{
writer.WritePng(Data, Width, Height, ColorComponents.RedGreenBlue, stream);
}
else
{
RgbConverter.Convert<TColor, TColorArg, ColorRGBA32, byte>(Bits, Width, Height, out byte[] output);
writer.WritePng(output, Width, Height, ColorComponents.RedGreenBlueAlpha, stream);
imageWriter.WritePng(data, Width, Height, components, stream);
}
}
public void SaveAsTga(string path)
{
GetDataAndComponentsForSaving(out byte[] data, out ColorComponents components);
using Stream stream = File.OpenWrite(path);
ImageWriter writer = new();
if (typeof(TColor) == typeof(ColorRGBA32))
lock (imageWriter)
{
writer.WriteTga(Data, Width, Height, ColorComponents.RedGreenBlueAlpha, stream);
imageWriter.WriteTga(data, Width, Height, components, stream);
}
else if (typeof(TColor) == typeof(ColorRGB24))
}
private void GetDataAndComponentsForSaving(out byte[] data, out ColorComponents components)
{
if (typeof(TColor) == typeof(ColorRGBA<byte>))
{
writer.WriteTga(Data, Width, Height, ColorComponents.RedGreenBlue, stream);
data = Data;
components = ColorComponents.RedGreenBlueAlpha;
}
else if (typeof(TColor) == typeof(ColorRGB<byte>))
{
data = Data;
components = ColorComponents.RedGreenBlue;
}
else if (TColor.HasAlphaChannel)
{
RgbConverter.Convert<TColor, TColorArg, ColorRGBA<byte>, byte>(Bits, Width, Height, out data);
components = ColorComponents.RedGreenBlueAlpha;
}
else
{
RgbConverter.Convert<TColor, TColorArg, ColorRGBA32, byte>(Bits, Width, Height, out byte[] output);
writer.WriteTga(output, Width, Height, ColorComponents.RedGreenBlueAlpha, stream);
RgbConverter.Convert<TColor, TColorArg, ColorRGB<byte>, byte>(Bits, Width, Height, out data);
components = ColorComponents.RedGreenBlue;
}
}
@@ -4,7 +4,6 @@ using AssetRipper.TextureDecoder.Bc;
using AssetRipper.TextureDecoder.Dxt;
using AssetRipper.TextureDecoder.Etc;
using AssetRipper.TextureDecoder.Pvrtc;
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using AssetRipper.TextureDecoder.Yuy2;
@@ -1,7 +1,8 @@
//This code is source generated. Do not edit manually.
// Auto-generated code. Do not modify manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.InteropServices;
namespace AssetRipper.TextureDecoder.ConsoleApp;
static partial class Program
@@ -9,152 +10,372 @@ static partial class Program
private static void DecodeRgb(ReadOnlySpan<byte> input, int width, int height, string modeString, Span<byte> output)
{
Console.WriteLine("Arg at index 5 : mode");
Console.WriteLine(" 0 - A8");
Console.WriteLine(" 1 - ARGB16");
Console.WriteLine(" 2 - ARGB32");
Console.WriteLine(" 3 - BGRA32");
Console.WriteLine(" 4 - R16");
Console.WriteLine(" 5 - R16Half");
Console.WriteLine(" 6 - R16Signed");
Console.WriteLine(" 7 - R32Single");
Console.WriteLine(" 8 - R64Double");
Console.WriteLine(" 9 - R8");
Console.WriteLine(" 10 - R8Signed");
Console.WriteLine(" 11 - RG16");
Console.WriteLine(" 12 - RG32Half");
Console.WriteLine(" 13 - RG16Signed");
Console.WriteLine(" 14 - RG32");
Console.WriteLine(" 15 - RG32Signed");
Console.WriteLine(" 16 - RG64Single");
Console.WriteLine(" 17 - RG128Double");
Console.WriteLine(" 18 - RGB16");
Console.WriteLine(" 19 - RGB24");
Console.WriteLine(" 20 - RGB24Signed");
Console.WriteLine(" 21 - RGB32Half");
Console.WriteLine(" 22 - RGB48");
Console.WriteLine(" 23 - RGB48Half");
Console.WriteLine(" 24 - RGB48Signed");
Console.WriteLine(" 25 - RGB96Single");
Console.WriteLine(" 26 - RGB192Double");
Console.WriteLine(" 27 - RGB9e5");
Console.WriteLine(" 28 - RGBA128Single");
Console.WriteLine(" 29 - RGBA16");
Console.WriteLine(" 30 - RGBA256Double");
Console.WriteLine(" 31 - RGBA32");
Console.WriteLine(" 32 - RGBA32Signed");
Console.WriteLine(" 33 - RGBA64");
Console.WriteLine(" 34 - RGBA64Half");
Console.WriteLine(" 35 - RGBA64Signed");
Console.WriteLine(" 0 - R_SByte");
Console.WriteLine(" 1 - RG_SByte");
Console.WriteLine(" 2 - RGB_SByte");
Console.WriteLine(" 3 - RGBA_SByte");
Console.WriteLine(" 4 - A_SByte");
Console.WriteLine(" 5 - R_Byte");
Console.WriteLine(" 6 - RG_Byte");
Console.WriteLine(" 7 - RGB_Byte");
Console.WriteLine(" 8 - RGBA_Byte");
Console.WriteLine(" 9 - A_Byte");
Console.WriteLine(" 10 - R_Int16");
Console.WriteLine(" 11 - RG_Int16");
Console.WriteLine(" 12 - RGB_Int16");
Console.WriteLine(" 13 - RGBA_Int16");
Console.WriteLine(" 14 - A_Int16");
Console.WriteLine(" 15 - R_UInt16");
Console.WriteLine(" 16 - RG_UInt16");
Console.WriteLine(" 17 - RGB_UInt16");
Console.WriteLine(" 18 - RGBA_UInt16");
Console.WriteLine(" 19 - A_UInt16");
Console.WriteLine(" 20 - R_Int32");
Console.WriteLine(" 21 - RG_Int32");
Console.WriteLine(" 22 - RGB_Int32");
Console.WriteLine(" 23 - RGBA_Int32");
Console.WriteLine(" 24 - A_Int32");
Console.WriteLine(" 25 - R_UInt32");
Console.WriteLine(" 26 - RG_UInt32");
Console.WriteLine(" 27 - RGB_UInt32");
Console.WriteLine(" 28 - RGBA_UInt32");
Console.WriteLine(" 29 - A_UInt32");
Console.WriteLine(" 30 - R_IntPtr");
Console.WriteLine(" 31 - RG_IntPtr");
Console.WriteLine(" 32 - RGB_IntPtr");
Console.WriteLine(" 33 - RGBA_IntPtr");
Console.WriteLine(" 34 - A_IntPtr");
Console.WriteLine(" 35 - R_UIntPtr");
Console.WriteLine(" 36 - RG_UIntPtr");
Console.WriteLine(" 37 - RGB_UIntPtr");
Console.WriteLine(" 38 - RGBA_UIntPtr");
Console.WriteLine(" 39 - A_UIntPtr");
Console.WriteLine(" 40 - R_Int64");
Console.WriteLine(" 41 - RG_Int64");
Console.WriteLine(" 42 - RGB_Int64");
Console.WriteLine(" 43 - RGBA_Int64");
Console.WriteLine(" 44 - A_Int64");
Console.WriteLine(" 45 - R_UInt64");
Console.WriteLine(" 46 - RG_UInt64");
Console.WriteLine(" 47 - RGB_UInt64");
Console.WriteLine(" 48 - RGBA_UInt64");
Console.WriteLine(" 49 - A_UInt64");
Console.WriteLine(" 50 - R_Int128");
Console.WriteLine(" 51 - RG_Int128");
Console.WriteLine(" 52 - RGB_Int128");
Console.WriteLine(" 53 - RGBA_Int128");
Console.WriteLine(" 54 - A_Int128");
Console.WriteLine(" 55 - R_UInt128");
Console.WriteLine(" 56 - RG_UInt128");
Console.WriteLine(" 57 - RGB_UInt128");
Console.WriteLine(" 58 - RGBA_UInt128");
Console.WriteLine(" 59 - A_UInt128");
Console.WriteLine(" 60 - R_Half");
Console.WriteLine(" 61 - RG_Half");
Console.WriteLine(" 62 - RGB_Half");
Console.WriteLine(" 63 - RGBA_Half");
Console.WriteLine(" 64 - A_Half");
Console.WriteLine(" 65 - R_Single");
Console.WriteLine(" 66 - RG_Single");
Console.WriteLine(" 67 - RGB_Single");
Console.WriteLine(" 68 - RGBA_Single");
Console.WriteLine(" 69 - A_Single");
Console.WriteLine(" 70 - R_NFloat");
Console.WriteLine(" 71 - RG_NFloat");
Console.WriteLine(" 72 - RGB_NFloat");
Console.WriteLine(" 73 - RGBA_NFloat");
Console.WriteLine(" 74 - A_NFloat");
Console.WriteLine(" 75 - R_Double");
Console.WriteLine(" 76 - RG_Double");
Console.WriteLine(" 77 - RGB_Double");
Console.WriteLine(" 78 - RGBA_Double");
Console.WriteLine(" 79 - A_Double");
Console.WriteLine(" 80 - R_Decimal");
Console.WriteLine(" 81 - RG_Decimal");
Console.WriteLine(" 82 - RGB_Decimal");
Console.WriteLine(" 83 - RGBA_Decimal");
Console.WriteLine(" 84 - A_Decimal");
Console.WriteLine(" 85 - ARGB16");
Console.WriteLine(" 86 - ARGB32");
Console.WriteLine(" 87 - BGRA32");
Console.WriteLine(" 88 - RGB16");
Console.WriteLine(" 89 - RGB9e5");
Console.WriteLine(" 90 - RGBA16");
int mode = int.Parse(modeString);
switch(mode)
{
case 0:
RgbConverter.Convert<ColorA8, byte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorR<sbyte>, sbyte, ColorBGRA32, byte>(input, width, height, output);
break;
case 1:
RgbConverter.Convert<ColorARGB16, byte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRG<sbyte>, sbyte, ColorBGRA32, byte>(input, width, height, output);
break;
case 2:
RgbConverter.Convert<ColorARGB32, byte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGB<sbyte>, sbyte, ColorBGRA32, byte>(input, width, height, output);
break;
case 3:
RgbConverter.Convert<ColorBGRA32, byte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGBA<sbyte>, sbyte, ColorBGRA32, byte>(input, width, height, output);
break;
case 4:
RgbConverter.Convert<ColorR16, ushort, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorA<sbyte>, sbyte, ColorBGRA32, byte>(input, width, height, output);
break;
case 5:
RgbConverter.Convert<ColorR16Half, Half, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorR<byte>, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 6:
RgbConverter.Convert<ColorR16Signed, short, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRG<byte>, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 7:
RgbConverter.Convert<ColorR32Single, float, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGB<byte>, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 8:
RgbConverter.Convert<ColorR64Double, double, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGBA<byte>, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 9:
RgbConverter.Convert<ColorR8, byte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorA<byte>, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 10:
RgbConverter.Convert<ColorR8Signed, sbyte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorR<short>, short, ColorBGRA32, byte>(input, width, height, output);
break;
case 11:
RgbConverter.Convert<ColorRG16, byte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRG<short>, short, ColorBGRA32, byte>(input, width, height, output);
break;
case 12:
RgbConverter.Convert<ColorRG32Half, Half, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGB<short>, short, ColorBGRA32, byte>(input, width, height, output);
break;
case 13:
RgbConverter.Convert<ColorRG16Signed, sbyte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGBA<short>, short, ColorBGRA32, byte>(input, width, height, output);
break;
case 14:
RgbConverter.Convert<ColorRG32, ushort, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorA<short>, short, ColorBGRA32, byte>(input, width, height, output);
break;
case 15:
RgbConverter.Convert<ColorRG32Signed, short, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorR<ushort>, ushort, ColorBGRA32, byte>(input, width, height, output);
break;
case 16:
RgbConverter.Convert<ColorRG64Single, float, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRG<ushort>, ushort, ColorBGRA32, byte>(input, width, height, output);
break;
case 17:
RgbConverter.Convert<ColorRG128Double, double, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGB<ushort>, ushort, ColorBGRA32, byte>(input, width, height, output);
break;
case 18:
RgbConverter.Convert<ColorRGB16, byte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGBA<ushort>, ushort, ColorBGRA32, byte>(input, width, height, output);
break;
case 19:
RgbConverter.Convert<ColorRGB24, byte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorA<ushort>, ushort, ColorBGRA32, byte>(input, width, height, output);
break;
case 20:
RgbConverter.Convert<ColorRGB24Signed, sbyte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorR<int>, int, ColorBGRA32, byte>(input, width, height, output);
break;
case 21:
RgbConverter.Convert<ColorRGB32Half, Half, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRG<int>, int, ColorBGRA32, byte>(input, width, height, output);
break;
case 22:
RgbConverter.Convert<ColorRGB48, ushort, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGB<int>, int, ColorBGRA32, byte>(input, width, height, output);
break;
case 23:
RgbConverter.Convert<ColorRGB48Half, Half, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGBA<int>, int, ColorBGRA32, byte>(input, width, height, output);
break;
case 24:
RgbConverter.Convert<ColorRGB48Signed, short, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorA<int>, int, ColorBGRA32, byte>(input, width, height, output);
break;
case 25:
RgbConverter.Convert<ColorRGB96Single, float, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorR<uint>, uint, ColorBGRA32, byte>(input, width, height, output);
break;
case 26:
RgbConverter.Convert<ColorRGB192Double, double, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRG<uint>, uint, ColorBGRA32, byte>(input, width, height, output);
break;
case 27:
RgbConverter.Convert<ColorRGB9e5, double, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGB<uint>, uint, ColorBGRA32, byte>(input, width, height, output);
break;
case 28:
RgbConverter.Convert<ColorRGBA128Single, float, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGBA<uint>, uint, ColorBGRA32, byte>(input, width, height, output);
break;
case 29:
RgbConverter.Convert<ColorRGBA16, byte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorA<uint>, uint, ColorBGRA32, byte>(input, width, height, output);
break;
case 30:
RgbConverter.Convert<ColorRGBA256Double, double, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorR<nint>, nint, ColorBGRA32, byte>(input, width, height, output);
break;
case 31:
RgbConverter.Convert<ColorRGBA32, byte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRG<nint>, nint, ColorBGRA32, byte>(input, width, height, output);
break;
case 32:
RgbConverter.Convert<ColorRGBA32Signed, sbyte, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGB<nint>, nint, ColorBGRA32, byte>(input, width, height, output);
break;
case 33:
RgbConverter.Convert<ColorRGBA64, ushort, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorRGBA<nint>, nint, ColorBGRA32, byte>(input, width, height, output);
break;
case 34:
RgbConverter.Convert<ColorRGBA64Half, Half, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorA<nint>, nint, ColorBGRA32, byte>(input, width, height, output);
break;
case 35:
RgbConverter.Convert<ColorRGBA64Signed, short, ColorBGRA32, byte>(input, width, height, output);
RgbConverter.Convert<ColorR<nuint>, nuint, ColorBGRA32, byte>(input, width, height, output);
break;
case 36:
RgbConverter.Convert<ColorRG<nuint>, nuint, ColorBGRA32, byte>(input, width, height, output);
break;
case 37:
RgbConverter.Convert<ColorRGB<nuint>, nuint, ColorBGRA32, byte>(input, width, height, output);
break;
case 38:
RgbConverter.Convert<ColorRGBA<nuint>, nuint, ColorBGRA32, byte>(input, width, height, output);
break;
case 39:
RgbConverter.Convert<ColorA<nuint>, nuint, ColorBGRA32, byte>(input, width, height, output);
break;
case 40:
RgbConverter.Convert<ColorR<long>, long, ColorBGRA32, byte>(input, width, height, output);
break;
case 41:
RgbConverter.Convert<ColorRG<long>, long, ColorBGRA32, byte>(input, width, height, output);
break;
case 42:
RgbConverter.Convert<ColorRGB<long>, long, ColorBGRA32, byte>(input, width, height, output);
break;
case 43:
RgbConverter.Convert<ColorRGBA<long>, long, ColorBGRA32, byte>(input, width, height, output);
break;
case 44:
RgbConverter.Convert<ColorA<long>, long, ColorBGRA32, byte>(input, width, height, output);
break;
case 45:
RgbConverter.Convert<ColorR<ulong>, ulong, ColorBGRA32, byte>(input, width, height, output);
break;
case 46:
RgbConverter.Convert<ColorRG<ulong>, ulong, ColorBGRA32, byte>(input, width, height, output);
break;
case 47:
RgbConverter.Convert<ColorRGB<ulong>, ulong, ColorBGRA32, byte>(input, width, height, output);
break;
case 48:
RgbConverter.Convert<ColorRGBA<ulong>, ulong, ColorBGRA32, byte>(input, width, height, output);
break;
case 49:
RgbConverter.Convert<ColorA<ulong>, ulong, ColorBGRA32, byte>(input, width, height, output);
break;
case 50:
RgbConverter.Convert<ColorR<Int128>, Int128, ColorBGRA32, byte>(input, width, height, output);
break;
case 51:
RgbConverter.Convert<ColorRG<Int128>, Int128, ColorBGRA32, byte>(input, width, height, output);
break;
case 52:
RgbConverter.Convert<ColorRGB<Int128>, Int128, ColorBGRA32, byte>(input, width, height, output);
break;
case 53:
RgbConverter.Convert<ColorRGBA<Int128>, Int128, ColorBGRA32, byte>(input, width, height, output);
break;
case 54:
RgbConverter.Convert<ColorA<Int128>, Int128, ColorBGRA32, byte>(input, width, height, output);
break;
case 55:
RgbConverter.Convert<ColorR<UInt128>, UInt128, ColorBGRA32, byte>(input, width, height, output);
break;
case 56:
RgbConverter.Convert<ColorRG<UInt128>, UInt128, ColorBGRA32, byte>(input, width, height, output);
break;
case 57:
RgbConverter.Convert<ColorRGB<UInt128>, UInt128, ColorBGRA32, byte>(input, width, height, output);
break;
case 58:
RgbConverter.Convert<ColorRGBA<UInt128>, UInt128, ColorBGRA32, byte>(input, width, height, output);
break;
case 59:
RgbConverter.Convert<ColorA<UInt128>, UInt128, ColorBGRA32, byte>(input, width, height, output);
break;
case 60:
RgbConverter.Convert<ColorR<Half>, Half, ColorBGRA32, byte>(input, width, height, output);
break;
case 61:
RgbConverter.Convert<ColorRG<Half>, Half, ColorBGRA32, byte>(input, width, height, output);
break;
case 62:
RgbConverter.Convert<ColorRGB<Half>, Half, ColorBGRA32, byte>(input, width, height, output);
break;
case 63:
RgbConverter.Convert<ColorRGBA<Half>, Half, ColorBGRA32, byte>(input, width, height, output);
break;
case 64:
RgbConverter.Convert<ColorA<Half>, Half, ColorBGRA32, byte>(input, width, height, output);
break;
case 65:
RgbConverter.Convert<ColorR<float>, float, ColorBGRA32, byte>(input, width, height, output);
break;
case 66:
RgbConverter.Convert<ColorRG<float>, float, ColorBGRA32, byte>(input, width, height, output);
break;
case 67:
RgbConverter.Convert<ColorRGB<float>, float, ColorBGRA32, byte>(input, width, height, output);
break;
case 68:
RgbConverter.Convert<ColorRGBA<float>, float, ColorBGRA32, byte>(input, width, height, output);
break;
case 69:
RgbConverter.Convert<ColorA<float>, float, ColorBGRA32, byte>(input, width, height, output);
break;
case 70:
RgbConverter.Convert<ColorR<NFloat>, NFloat, ColorBGRA32, byte>(input, width, height, output);
break;
case 71:
RgbConverter.Convert<ColorRG<NFloat>, NFloat, ColorBGRA32, byte>(input, width, height, output);
break;
case 72:
RgbConverter.Convert<ColorRGB<NFloat>, NFloat, ColorBGRA32, byte>(input, width, height, output);
break;
case 73:
RgbConverter.Convert<ColorRGBA<NFloat>, NFloat, ColorBGRA32, byte>(input, width, height, output);
break;
case 74:
RgbConverter.Convert<ColorA<NFloat>, NFloat, ColorBGRA32, byte>(input, width, height, output);
break;
case 75:
RgbConverter.Convert<ColorR<double>, double, ColorBGRA32, byte>(input, width, height, output);
break;
case 76:
RgbConverter.Convert<ColorRG<double>, double, ColorBGRA32, byte>(input, width, height, output);
break;
case 77:
RgbConverter.Convert<ColorRGB<double>, double, ColorBGRA32, byte>(input, width, height, output);
break;
case 78:
RgbConverter.Convert<ColorRGBA<double>, double, ColorBGRA32, byte>(input, width, height, output);
break;
case 79:
RgbConverter.Convert<ColorA<double>, double, ColorBGRA32, byte>(input, width, height, output);
break;
case 80:
RgbConverter.Convert<ColorR<decimal>, decimal, ColorBGRA32, byte>(input, width, height, output);
break;
case 81:
RgbConverter.Convert<ColorRG<decimal>, decimal, ColorBGRA32, byte>(input, width, height, output);
break;
case 82:
RgbConverter.Convert<ColorRGB<decimal>, decimal, ColorBGRA32, byte>(input, width, height, output);
break;
case 83:
RgbConverter.Convert<ColorRGBA<decimal>, decimal, ColorBGRA32, byte>(input, width, height, output);
break;
case 84:
RgbConverter.Convert<ColorA<decimal>, decimal, ColorBGRA32, byte>(input, width, height, output);
break;
case 85:
RgbConverter.Convert<ColorARGB16, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 86:
RgbConverter.Convert<ColorARGB32, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 87:
RgbConverter.Convert<ColorBGRA32, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 88:
RgbConverter.Convert<ColorRGB16, byte, ColorBGRA32, byte>(input, width, height, output);
break;
case 89:
RgbConverter.Convert<ColorRGB9e5, double, ColorBGRA32, byte>(input, width, height, output);
break;
case 90:
RgbConverter.Convert<ColorRGBA16, byte, ColorBGRA32, byte>(input, width, height, output);
break;
default:
throw new NotSupportedException(mode.ToString());
@@ -0,0 +1,2 @@
<Project Sdk="Microsoft.NET.Sdk">
</Project>
@@ -0,0 +1,8 @@
namespace AssetRipper.TextureDecoder.Paths;
public static class ProjectFolders
{
public const string ThisProject = "../../../";
public const string RepositoryRoot = ThisProject + "../";
public const string TestProject = RepositoryRoot + "AssetRipper.TextureDecoder.Tests/";
}
@@ -0,0 +1,15 @@
namespace AssetRipper.TextureDecoder.Paths;
public static class TestFileFolders
{
public const string TestFiles = ProjectFolders.RepositoryRoot + "TestFiles/";
public const string AstcTestFiles = TestFiles + "Astc/";
public const string AtcTestFiles = TestFiles + "Atc/";
public const string BcTestFiles = TestFiles + "Bc/";
public const string DxtTestFiles = TestFiles + "Dxt/";
public const string EtcTestFiles = TestFiles + "Etc/";
public const string PvrtcTestFiles = TestFiles + "Pvrtc/";
public const string RgbTestFiles = TestFiles + "Rgb/";
public const string Yuy2TestFiles = TestFiles + "Yuy2/";
public const string AndroidTestFiles = TestFiles + "Android/";
}
@@ -0,0 +1,3 @@
<Project Sdk="Microsoft.NET.Sdk">
</Project>
@@ -0,0 +1,259 @@
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace AssetRipper.TextureDecoder.SourceGeneration.Common;
public static class CSharpPrimitives
{
public static IReadOnlyDictionary<Type, Data> Dictionary { get; } = new Dictionary<Type, Data>()
{
{ typeof(sbyte), new Data<sbyte>() },
{ typeof(byte), new Data<byte>() },
{ typeof(short), new Data<short>() },
{ typeof(ushort), new Data<ushort>() },
{ typeof(int), new Data<int>() },
{ typeof(uint), new Data<uint>() },
{ typeof(nint), new Data<nint>() },
{ typeof(nuint), new Data<nuint>() },
{ typeof(long), new Data<long>() },
{ typeof(ulong), new Data<ulong>() },
{ typeof(Int128), new Data<Int128>() },
{ typeof(UInt128), new Data<UInt128>() },
{ typeof(Half), new Data<Half>() },
{ typeof(float), new Data<float>() },
{ typeof(NFloat), new Data<NFloat>() },
{ typeof(double), new Data<double>() },
{ typeof(decimal), new Data<decimal>() },
};
public static IReadOnlyList<Data> List { get; } = Dictionary.Values.ToList();
public static IReadOnlyList<Type> Types { get; } = Dictionary.Keys.ToList();
public static Type FirstType => Types[0];
public static Data FirstData => List[0];
public static bool HasPointerSize(Type type, [NotNullWhen(true)] out Type? bit32Type, [NotNullWhen(true)] out Type? bit64Type)
{
if (type == typeof(nint))
{
bit32Type = typeof(int);
bit64Type = typeof(long);
return true;
}
else if (type == typeof(nuint))
{
bit32Type = typeof(uint);
bit64Type = typeof(ulong);
return true;
}
else if (type == typeof(NFloat))
{
bit32Type = typeof(float);
bit64Type = typeof(double);
return true;
}
else
{
bit32Type = null;
bit64Type = null;
return false;
}
}
public static bool IsFloatingPoint(Type type)
{
return type == typeof(Half) || type == typeof(float) || type == typeof(NFloat) || type == typeof(double) || type == typeof(decimal);
}
public static bool IsUnsignedInteger(Type type)
{
return type == typeof(byte) || type == typeof(ushort) || type == typeof(uint) || type == typeof(nuint) || type == typeof(ulong) || type == typeof(UInt128);
}
public static bool IsSignedInteger(Type type, [NotNullWhen(true)] out Type? unsignedType)
{
if (type == typeof(sbyte))
{
unsignedType = typeof(byte);
}
else if (type == typeof(short))
{
unsignedType = typeof(ushort);
}
else if (type == typeof(int))
{
unsignedType = typeof(uint);
}
else if (type == typeof(nint))
{
unsignedType = typeof(nuint);
}
else if (type == typeof(long))
{
unsignedType = typeof(ulong);
}
else if (type == typeof(Int128))
{
unsignedType = typeof(UInt128);
}
else
{
unsignedType = null;
}
return unsignedType is not null;
}
public static bool CanBeConstant(Type type)
{
return type == typeof(byte)
|| type == typeof(sbyte)
|| type == typeof(ushort)
|| type == typeof(short)
|| type == typeof(uint)
|| type == typeof(int)
|| type == typeof(ulong)
|| type == typeof(long)
|| type == typeof(float)
|| type == typeof(double)
|| type == typeof(bool)
|| type == typeof(char)
|| type == typeof(string);
}
public static string GetLangName(Type type)
{
if (type == typeof(sbyte))
{
return "sbyte";
}
else if (type == typeof(byte))
{
return "byte";
}
else if (type == typeof(short))
{
return "short";
}
else if (type == typeof(ushort))
{
return "ushort";
}
else if (type == typeof(int))
{
return "int";
}
else if (type == typeof(uint))
{
return "uint";
}
else if (type == typeof(nint))
{
return "nint";
}
else if (type == typeof(nuint))
{
return "nuint";
}
else if (type == typeof(long))
{
return "long";
}
else if (type == typeof(ulong))
{
return "ulong";
}
else if (type == typeof(float))
{
return "float";
}
else if (type == typeof(double))
{
return "double";
}
else if (type == typeof(decimal))
{
return "decimal";
}
else if (type == typeof(char))
{
return "char";
}
else if (type == typeof(bool))
{
return "bool";
}
else if (type == typeof(string))
{
return "string";
}
else
{
return type.Name;
}
}
public abstract class Data
{
public abstract Type Type { get; }
public string TypeName => Type.Name;
public string LangName => GetLangName(Type);
public bool CanBeConstant => CanBeConstant(Type);
public bool HasPointerSize([NotNullWhen(true)] out Data? bit32Data, [NotNullWhen(true)] out Data? bit64Data)
{
if (CSharpPrimitives.HasPointerSize(Type, out Type? bit32Type, out Type? bit64Type))
{
bit32Data = Dictionary[bit32Type];
bit64Data = Dictionary[bit64Type];
return true;
}
else
{
bit32Data = null;
bit64Data = null;
return false;
}
}
public bool IsFloatingPoint => IsFloatingPoint(Type);
public bool IsUnsignedInteger => IsUnsignedInteger(Type);
public bool IsSignedInteger([NotNullWhen(true)] out Data? unsignedData)
{
if (CSharpPrimitives.IsSignedInteger(Type, out Type? unsignedType))
{
unsignedData = Dictionary[unsignedType];
return true;
}
else
{
unsignedData = null;
return false;
}
}
public abstract int Size { get; }
public override string ToString() => TypeName;
public string MinValue => IsFloatingPoint ? $"{LangName}.Zero" : $"{LangName}.MinValue";
public string MaxValue => IsFloatingPoint ? $"{LangName}.One" : $"{LangName}.MaxValue";
}
private sealed class Data<T> : Data
{
public override Type Type => typeof(T);
public override int Size
{
get
{
if (CSharpPrimitives.HasPointerSize(Type, out _, out _))
{
return 6;//arbitrary value between 4 and 8
}
else
{
return Unsafe.SizeOf<T>();
}
}
}
}
}
@@ -2,13 +2,16 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\AssetRipper.TextureDecoder.Paths\AssetRipper.TextureDecoder.Paths.csproj" />
<ProjectReference Include="..\AssetRipper.TextureDecoder.SourceGeneration.Common\AssetRipper.TextureDecoder.SourceGeneration.Common.csproj" />
<ProjectReference Include="..\AssetRipper.TextureDecoder\AssetRipper.TextureDecoder.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="AssetRipper.Text.SourceGeneration" Version="1.1.0" />
</ItemGroup>
</Project>
@@ -1,20 +0,0 @@
namespace AssetRipper.TextureDecoder.TestGenerator
{
internal struct ColorRandomValues
{
public string DefaultR;
public string DefaultG;
public string DefaultB;
public string DefaultA;
public string SetValue;
public ColorRandomValues(string defaultR, string defaultG, string defaultB, string defaultA, string setValue)
{
DefaultR = defaultR;
DefaultG = defaultG;
DefaultB = defaultB;
DefaultA = defaultA;
SetValue = setValue;
}
}
}
@@ -1,85 +1,39 @@
using AssetRipper.TextureDecoder.Attributes;
using AssetRipper.TextureDecoder.Rgb;
using System.Reflection;
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.SourceGeneration.Common;
namespace AssetRipper.TextureDecoder.TestGenerator
{
internal readonly struct GenerationData
{
public Type ColorType { get; }
public Type ChannelType { get; }
public int ColorSize { get; }
public Type ColorType { get; private init; }
public Type ChannelType { get; private init; }
public int ColorSize { get; private init; }
public bool RedChannel { get; }
public bool GreenChannel { get; }
public bool BlueChannel { get; }
public bool AlphaChannel { get; }
public bool FullyUtilizedChannels { get; }
public bool RedChannel { get; private init; }
public bool GreenChannel { get; private init; }
public bool BlueChannel { get; private init; }
public bool AlphaChannel { get; private init; }
public bool FullyUtilizedChannels { get; private init; }
public bool IsFloatingPoint
public bool IsFloatingPoint => CSharpPrimitives.IsFloatingPoint(ChannelType);
public int BitSizePerChannel => CSharpPrimitives.Dictionary[ChannelType].Size * 8;
public string ChannelTypeName => CSharpPrimitives.Dictionary[ChannelType].LangName;
public static GenerationData Create<T>(int colorSize) where T : IColor
{
get
return new GenerationData()
{
return ChannelType == typeof(Half) || ChannelType == typeof(float) || ChannelType == typeof(double);
}
}
public int BitSizePerChannel
{
get
{
if (ChannelType == typeof(byte) || ChannelType == typeof(sbyte))
{
return 8;
}
else if (ChannelType == typeof(ushort) || ChannelType == typeof(short) || ChannelType == typeof(Half))
{
return 16;
}
else if (ChannelType == typeof(float))
{
return 32;
}
else if (ChannelType == typeof(double))
{
return 64;
}
else
{
throw new NotSupportedException(ChannelType.Name);
}
}
}
public string ChannelTypeName
{
get
{
return ChannelType.Name switch
{
"Byte" => "byte",
"SByte" => "sbyte",
"UInt16" => "ushort",
"Int16" => "short",
"Single" => "float",
"Double" => "double",
_ => ChannelType.Name,
};
}
}
public GenerationData(Type colorType, int colorSize)
{
ColorType = colorType;
ChannelType = ColorType.GetInterfaces().Single(t => t.Name == $"{nameof(IColor<byte>)}`1").GenericTypeArguments[0];
ColorSize = colorSize;
RgbaAttribute attribute = colorType.GetCustomAttribute<RgbaAttribute>() ?? throw new NullReferenceException(colorType.Name);
RedChannel = attribute.RedChannel;
GreenChannel = attribute.GreenChannel;
BlueChannel = attribute.BlueChannel;
AlphaChannel = attribute.AlphaChannel;
FullyUtilizedChannels = attribute.FullyUtilizedChannels;
ColorType = typeof(T),
ChannelType = T.ChannelType,
ColorSize = colorSize,
RedChannel = T.HasRedChannel,
GreenChannel = T.HasGreenChannel,
BlueChannel = T.HasBlueChannel,
AlphaChannel = T.HasAlphaChannel,
FullyUtilizedChannels = T.ChannelsAreFullyUtilized,
};
}
public bool Contains(GenerationData other)
@@ -89,12 +43,7 @@ namespace AssetRipper.TextureDecoder.TestGenerator
return false;
}
if (!IsFloatingPoint && other.IsFloatingPoint)
{
return false;
}
if (IsFloatingPoint && !other.IsFloatingPoint)
if (IsFloatingPoint != other.IsFloatingPoint)
{
return false;
}
@@ -122,4 +71,4 @@ namespace AssetRipper.TextureDecoder.TestGenerator
return BitSizePerChannel >= other.BitSizePerChannel;
}
}
}
}
@@ -1,10 +0,0 @@
using System.CodeDom.Compiler;
internal static class IndentedTextWriterExtensions
{
internal static void WriteSourceGenerationDisclaimer(this IndentedTextWriter textWriter)
{
textWriter.WriteLine($"//This code is source generated. Do not edit manually.");
textWriter.WriteLine();
}
}
@@ -1,6 +1,9 @@
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.Text.SourceGeneration;
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using AssetRipper.TextureDecoder.SourceGeneration.Common;
using System.CodeDom.Compiler;
using System.Runtime.InteropServices;
namespace AssetRipper.TextureDecoder.TestGenerator
{
@@ -8,111 +11,87 @@ namespace AssetRipper.TextureDecoder.TestGenerator
{
internal static readonly List<GenerationData> dataList = new()
{
new GenerationData(typeof(ColorA8), 1),
new GenerationData(typeof(ColorARGB16), 2),
new GenerationData(typeof(ColorARGB32), 4),
new GenerationData(typeof(ColorBGRA32), 4),
new GenerationData(typeof(ColorR16), 2),
new GenerationData(typeof(ColorR16Half), 2),
new GenerationData(typeof(ColorR16Signed), 2),
new GenerationData(typeof(ColorR32Single), 4),
new GenerationData(typeof(ColorR64Double), 8),
new GenerationData(typeof(ColorR8), 1),
new GenerationData(typeof(ColorR8Signed), 1),
new GenerationData(typeof(ColorRG16), 2),
new GenerationData(typeof(ColorRG32Half), 4),
new GenerationData(typeof(ColorRG16Signed), 2),
new GenerationData(typeof(ColorRG32), 4),
new GenerationData(typeof(ColorRG32Signed), 4),
new GenerationData(typeof(ColorRG64Single), 8),
new GenerationData(typeof(ColorRG128Double), 16),
new GenerationData(typeof(ColorRGB16), 2),
new GenerationData(typeof(ColorRGB24), 3),
new GenerationData(typeof(ColorRGB24Signed), 3),
new GenerationData(typeof(ColorRGB32Half), 4),
new GenerationData(typeof(ColorRGB48), 6),
new GenerationData(typeof(ColorRGB48Half), 6),
new GenerationData(typeof(ColorRGB48Signed), 6),
new GenerationData(typeof(ColorRGB96Single), 12),
new GenerationData(typeof(ColorRGB192Double), 24),
new GenerationData(typeof(ColorRGB9e5), 4),
new GenerationData(typeof(ColorRGBA128Single), 16),
new GenerationData(typeof(ColorRGBA16), 2),
new GenerationData(typeof(ColorRGBA256Double), 32),
new GenerationData(typeof(ColorRGBA32), 4),
new GenerationData(typeof(ColorRGBA32Signed), 4),
new GenerationData(typeof(ColorRGBA64), 8),
new GenerationData(typeof(ColorRGBA64Half), 8),
new GenerationData(typeof(ColorRGBA64Signed), 8),
GenerationData.Create<ColorARGB16>(2),
GenerationData.Create<ColorARGB32>(4),
GenerationData.Create<ColorBGRA32>(4),
GenerationData.Create<ColorRGB16>(2),
GenerationData.Create<ColorRGB9e5>(4),
GenerationData.Create<ColorRGBA16>(2),
};
static void Main()
{
TestClassGenerator.GenerateTestClasses();
GenerateRgbConsoleMethod();
TextureDataClassGenerator.Generate();
Console.WriteLine("Done!");
}
private static void GenerateRgbConsoleMethod()
{
StringWriter streamWriter = new();
IndentedTextWriter textWriter = new IndentedTextWriter(streamWriter, "\t");
streamWriter.NewLine = "\n";
textWriter.NewLine = "\n";
textWriter.WriteSourceGenerationDisclaimer();
textWriter.WriteLine($"using {typeof(RgbConverter).Namespace};");
textWriter.WriteLine($"using {typeof(ColorBGRA32).Namespace};");
textWriter.WriteLine();
textWriter.WriteLine("namespace AssetRipper.TextureDecoder.ConsoleApp;");
textWriter.WriteLine("static partial class Program");
textWriter.WriteLine("{");
textWriter.Indent++;
textWriter.WriteLine("private static void DecodeRgb(ReadOnlySpan<byte> input, int width, int height, string modeString, Span<byte> output)");
textWriter.WriteLine("{");
textWriter.Indent++;
textWriter.WriteLine("Console.WriteLine(\"Arg at index 5 : mode\");");
for (int i = 0; i < dataList.Count; i++)
{
textWriter.WriteLine($"Console.WriteLine(\" {i} - {dataList[i].ColorType.Name.Substring(5)}\");");
}
textWriter.WriteLine("int mode = int.Parse(modeString);");
textWriter.WriteLine("switch(mode)");
textWriter.WriteLine("{");
textWriter.Indent++;
for (int i = 0; i < dataList.Count; i++)
{
textWriter.WriteLine($"case {i}:");
textWriter.Indent++;
GenerationData data = dataList[i];
textWriter.WriteLine($"RgbConverter.Convert<{data.ColorType.Name}, {data.ChannelTypeName}, ColorBGRA32, byte>(input, width, height, output);");
textWriter.WriteLine("break;");
textWriter.Indent--;
}
{
textWriter.WriteLine("default:");
textWriter.Indent++;
textWriter.WriteLine("throw new NotSupportedException(mode.ToString());");
textWriter.Indent--;
}
textWriter.Indent--;
textWriter.WriteLine("}");
textWriter.Indent--;
textWriter.WriteLine("}");
textWriter.Indent--;
textWriter.WriteLine("}");
textWriter.Flush();
streamWriter.Flush();
File.WriteAllText("../../../../AssetRipper.TextureDecoder.ConsoleApp/Program.g.cs", streamWriter.ToString());
Console.WriteLine("Program");
using IndentedTextWriter writer = IndentedTextWriterFactory.Create("../../../../AssetRipper.TextureDecoder.ConsoleApp", "Program");
writer.WriteGeneratedCodeWarning();
writer.WriteLine();
writer.WriteLine($"using {typeof(RgbConverter).Namespace};");
writer.WriteLine($"using {typeof(ColorBGRA32).Namespace};");
writer.WriteLine($"using {typeof(NFloat).Namespace};");
writer.WriteLine();
writer.WriteFileScopedNamespace("AssetRipper.TextureDecoder.ConsoleApp");
writer.WriteLine("static partial class Program");
using (new CurlyBrackets(writer))
{
writer.WriteLine("private static void DecodeRgb(ReadOnlySpan<byte> input, int width, int height, string modeString, Span<byte> output)");
using (new CurlyBrackets(writer))
{
List<(string, string, string)> list = GetColorNames().ToList();
writer.WriteLine("Console.WriteLine(\"Arg at index 5 : mode\");");
for (int i = 0; i < list.Count; i++)
{
writer.WriteLine($"Console.WriteLine(\" {i} - {list[i].Item1.Substring(5)}\");");
}
writer.WriteLine("int mode = int.Parse(modeString);");
writer.WriteLine("switch(mode)");
using (new CurlyBrackets(writer))
{
for (int i = 0 ; i < list.Count; i++)
{
(string prettyName, string colorName, string channelName) = list[i];
writer.WriteLine($"case {i}:");
using (new Indented(writer))
{
writer.WriteLine($"RgbConverter.Convert<{colorName}, {channelName}, ColorBGRA32, byte>(input, width, height, output);");
writer.WriteLine("break;");
}
}
{
writer.WriteLine("default:");
using (new Indented(writer))
{
writer.WriteLine("throw new NotSupportedException(mode.ToString());");
}
}
}
}
}
static IEnumerable<(string, string, string)> GetColorNames()
{
foreach (CSharpPrimitives.Data primitiveData in CSharpPrimitives.List)
{
foreach (string genericColorName in TestClassGenerator.GetGenericColorNames())
{
string prettyName = $"{genericColorName}_{primitiveData.TypeName}";
yield return (prettyName, $"{genericColorName}<{primitiveData.LangName}>", primitiveData.LangName);
}
}
foreach (GenerationData data in dataList)
{
yield return (data.ColorType.Name, data.ColorType.Name, data.ChannelTypeName);
}
}
}
}
}
}
@@ -1,4 +1,6 @@
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.Text.SourceGeneration;
using AssetRipper.TextureDecoder.Rgb.Formats;
using AssetRipper.TextureDecoder.SourceGeneration.Common;
using AssetRipper.TextureDecoder.TestGenerator;
using System.CodeDom.Compiler;
@@ -6,54 +8,97 @@ internal static class TestClassGenerator
{
private const string OutputNamespace = "AssetRipper.TextureDecoder.Tests.Formats";
private const string OutputFolder = "../../../../AssetRipper.TextureDecoder.Tests/Formats/";
private const string GenericOutputNamespace = OutputNamespace + ".Generic";
private const string GenericOutputFolder = OutputFolder + "Generic/";
private static readonly char[] channels = new char[] { 'R', 'G', 'B', 'A' };
private static readonly Dictionary<Type, ColorRandomValues> randomValueDictionary = new()
{
{ typeof(sbyte), new ColorRandomValues("-0b01010101", "0b01110010", "-0b00001111", "-0b01000111", "0b01001110") },
{ typeof(byte), new ColorRandomValues("0b11010101", "0b01110010", "0b10001111", "0b11000111", "0b01001110") },
{ typeof(short), new ColorRandomValues("-24000", "21354", "-80", "347", "31871") },
{ typeof(ushort), new ColorRandomValues("44000", "21354", "60080", "347", "33871") },
{ typeof(Half), new ColorRandomValues("(Half)0.447f", "(Half)0.224f", "(Half)0.95f", "(Half)0.897f", "(Half)0.333f") },
{ typeof(float), new ColorRandomValues("0.447f", "0.224f", "0.95f", "0.897f", "0.333f") },
{ typeof(double), new ColorRandomValues("0.447", "0.224", "0.95", "0.897", "0.333") },
};
private static readonly char[] channels = ['R', 'G', 'B', 'A'];
internal static void GenerateTestClasses()
{
Directory.CreateDirectory(OutputFolder);
MakeGenericColorTests();
MakeLosslessColorTests();
foreach (GenerationData data in Program.dataList)
{
using StringWriter streamWriter = new();
using IndentedTextWriter textWriter = new IndentedTextWriter(streamWriter, "\t");
streamWriter.NewLine = "\n";
textWriter.NewLine = "\n";
textWriter.WriteSourceGenerationDisclaimer();
textWriter.WriteNamespaceUsings(data);
textWriter.WriteGeneratedCodeWarning();
textWriter.WriteLineNoTabs();
textWriter.WriteNamespaceUsings(data.ColorType.Namespace);
textWriter.WriteFileScopedNamespace();
textWriter.WriteClassDefinitionOpen(data);
textWriter.Indent++;
textWriter.WriteCorrectSizeTest(data);
textWriter.WriteLine();
textWriter.WritePropertySymmetryTests(data);
textWriter.WriteIndependenceTests(data);
textWriter.WriteLineNoTabs();
if (data.ColorType != typeof(ColorRGB9e5))//Rounding errors cause these to fail
{
textWriter.WritePropertySymmetryTests(data);
textWriter.WriteIndependenceTests(data);
}
textWriter.WriteGetMethodMatchesProperties();
textWriter.WriteLine();
textWriter.WriteLineNoTabs();
textWriter.WriteMethodSymmetryTest();
textWriter.WriteLine();
textWriter.WriteLineNoTabs();
textWriter.WriteMakeRandomColor(data);
textWriter.WriteLineNoTabs();
textWriter.WriteMakeRandomValue(data);
foreach (GenerationData otherData in Program.dataList)
{
if (otherData.Contains(data))
{
textWriter.WriteLine();
textWriter.WriteLineNoTabs();
textWriter.WriteLosslessConversionTest(data, otherData);
}
}
foreach (CSharpPrimitives.Data channelData in CSharpPrimitives.List)
{
Type channelType = channelData.Type;
string channelTypeName = channelData.LangName;
if (CSharpPrimitives.IsFloatingPoint(channelType) != CSharpPrimitives.IsFloatingPoint(data.ChannelType))
{
continue;
}
if (channelType == typeof(decimal) || data.ChannelType == typeof(decimal))
{
continue;
}
if (channelData.Size < CSharpPrimitives.Dictionary[data.ChannelType].Size)
{
continue;
}
textWriter.WriteLineNoTabs();
textWriter.WriteLosslessConversionTest(data.ColorType.Name, data.ChannelTypeName, $"{nameof(ColorRGBA<byte>)}<{channelTypeName}>", channelTypeName);
if (!data.AlphaChannel)
{
textWriter.WriteLineNoTabs();
textWriter.WriteLosslessConversionTest(data.ColorType.Name, data.ChannelTypeName, $"{nameof(ColorRGB<byte>)}<{channelTypeName}>", channelTypeName);
if (!data.BlueChannel)
{
textWriter.WriteLineNoTabs();
textWriter.WriteLosslessConversionTest(data.ColorType.Name, data.ChannelTypeName, $"{nameof(ColorRG<byte>)}<{channelTypeName}>", channelTypeName);
if (!data.GreenChannel)
{
textWriter.WriteLineNoTabs();
textWriter.WriteLosslessConversionTest(data.ColorType.Name, data.ChannelTypeName, $"{nameof(ColorR<byte>)}<{channelTypeName}>", channelTypeName);
}
}
}
if (!data.RedChannel && !data.GreenChannel && !data.BlueChannel)
{
textWriter.WriteLineNoTabs();
textWriter.WriteLosslessConversionTest(data.ColorType.Name, data.ChannelTypeName, $"{nameof(ColorA<byte>)}<{channelTypeName}>", channelTypeName);
}
}
textWriter.Indent--;
textWriter.WriteClassDefinitionClose();
@@ -66,6 +111,76 @@ internal static class TestClassGenerator
}
}
private static void MakeGenericColorTests()
{
using IndentedTextWriter writer = IndentedTextWriterFactory.Create(GenericOutputFolder, "GenericColorTests");
writer.WriteGeneratedCodeWarning();
writer.WriteLine();
writer.WriteUsing(typeof(ColorR<>).Namespace!);
writer.WriteLine();
writer.WriteFileScopedNamespace(GenericOutputNamespace);
foreach (string channeName in CSharpPrimitives.List.Select(d => d.LangName))
{
foreach (string colorName in GetGenericColorNames())
{
writer.WriteLine($"[TestFixture(TypeArgs = new Type[] {{ typeof({colorName}<{channeName}>), typeof({channeName}) }})]");
}
}
writer.WriteLine("partial class GenericColorTests<TColor, TChannel>");
using (new CurlyBrackets(writer))
{
}
}
internal static IEnumerable<string> GetGenericColorNames()
{
yield return nameof(ColorR<byte>);
yield return nameof(ColorRG<byte>);
yield return nameof(ColorRGB<byte>);
yield return nameof(ColorRGBA<byte>);
yield return nameof(ColorA<byte>);
}
private static void MakeLosslessColorTests()
{
using IndentedTextWriter writer = IndentedTextWriterFactory.Create(GenericOutputFolder, "LosslessColorTests");
writer.WriteGeneratedCodeWarning();
writer.WriteLine();
writer.WriteUsing(typeof(ColorR<>).Namespace!);
writer.WriteLine();
writer.WriteFileScopedNamespace(GenericOutputNamespace);
foreach (CSharpPrimitives.Data t1 in CSharpPrimitives.List)
{
foreach (CSharpPrimitives.Data t2 in CSharpPrimitives.List)
{
if (t1.IsFloatingPoint != t2.IsFloatingPoint)
{
// one is floating point, the other is not
continue;
}
if (t1.Type == typeof(decimal) || t2.Type == typeof(decimal))
{
// decimal has rounding errors when converting to/from double and float
continue;
}
if (t1.Size > t2.Size)
{
continue;
}
writer.WriteLine($"[TestFixture(TypeArgs = new Type[] {{ typeof({t1.LangName}), typeof({t2.LangName}) }})]");
}
}
writer.WriteLine("partial class LosslessColorTests<T1, T2>");
using (new CurlyBrackets(writer))
{
}
}
private static void WriteClassDefinitionClose(this IndentedTextWriter textWriter)
{
textWriter.WriteLine("}");
@@ -131,7 +246,7 @@ internal static class TestClassGenerator
{
textWriter.WriteLine($"var {char.ToLowerInvariant(otherChannel)} = color.{otherChannel};");
}
textWriter.WriteLine($"color.{channel} = {randomValueDictionary[data.ChannelType].SetValue};");
textWriter.WriteLine($"color.{channel} = MakeRandomValue();");
textWriter.WriteLine("Assert.Multiple(() =>");
textWriter.WriteLine("{");
@@ -160,44 +275,27 @@ internal static class TestClassGenerator
private static void WriteLosslessConversionTest(this IndentedTextWriter textWriter, GenerationData currentData, GenerationData containingData)
{
string currentName = currentData.ColorType.Name;
string containingName = containingData.ColorType.Name;
textWriter.WriteLosslessConversionTest(currentData.ColorType.Name, currentData.ChannelTypeName, containingData.ColorType.Name, containingData.ChannelTypeName);
}
textWriter.WriteLine("[Test]");
textWriter.WriteLine($"public void ConversionTo{containingName}IsLossless()");
textWriter.WriteLine("{");
textWriter.Indent += 1;
textWriter.WriteLine($"{currentName} original = MakeRandomColor();");
textWriter.WriteLine($"{containingName} converted = original.{nameof(ColorExtensions.Convert)}<{currentName}, {currentData.ChannelTypeName}, {containingName}, {containingData.ChannelTypeName}>();");
textWriter.WriteLine($"{currentName} convertedBack = converted.{nameof(ColorExtensions.Convert)}<{containingName}, {containingData.ChannelTypeName}, {currentName}, {currentData.ChannelTypeName}>();");
textWriter.WriteLine("Assert.That(convertedBack, Is.EqualTo(original));");
textWriter.Indent -= 1;
textWriter.WriteLine("}");
private static void WriteLosslessConversionTest(this IndentedTextWriter writer, string t1Color, string t1Channel, string t2Color, string t2Channel)
{
writer.WriteLine("[Test]");
writer.WriteLine($"public void ConversionIsLosslessTo{t2Color.Replace("<","_").Replace(">", "")}()");
using (new CurlyBrackets(writer))
{
writer.WriteLine($"LosslessConversion.Assert<{t1Color}, {t1Channel}, {t2Color}, {t2Channel}>();");
}
}
private static void WriteMakeRandomColor(this IndentedTextWriter textWriter, GenerationData data)
{
textWriter.WriteLine($"public static {data.ColorType.Name} MakeRandomColor()");
textWriter.WriteLine("{");
textWriter.Indent += 1;
textWriter.WriteLine($"public static {data.ColorType.Name} MakeRandomColor() => ColorRandom<{data.ColorType.Name}, {data.ChannelTypeName}>.MakeRandomColor();");
}
textWriter.WriteLine("return new()");
textWriter.WriteLine("{");
textWriter.Indent += 1;
ColorRandomValues randomValues = randomValueDictionary[data.ChannelType];
textWriter.WriteLine($"R = {randomValues.DefaultR},");
textWriter.WriteLine($"G = {randomValues.DefaultG},");
textWriter.WriteLine($"B = {randomValues.DefaultB},");
textWriter.WriteLine($"A = {randomValues.DefaultA},");
textWriter.Indent -= 1;
textWriter.WriteLine("};");
textWriter.Indent -= 1;
textWriter.WriteLine("}");
private static void WriteMakeRandomValue(this IndentedTextWriter textWriter, GenerationData data)
{
textWriter.WriteLine($"public static {data.ChannelTypeName} MakeRandomValue() => ColorRandom<{data.ColorType.Name}, {data.ChannelTypeName}>.MakeRandomValue();");
}
private static void WriteMethodSymmetryTest(this IndentedTextWriter textWriter)
@@ -226,10 +324,9 @@ internal static class TestClassGenerator
textWriter.WriteLine("}");
}
private static void WriteNamespaceUsings(this IndentedTextWriter textWriter, GenerationData data)
private static void WriteNamespaceUsings(this IndentedTextWriter textWriter, string? colorNamespace)
{
textWriter.WriteLine($"using {typeof(ColorExtensions).Namespace};");
textWriter.WriteLine($"using {data.ColorType.Namespace};");
textWriter.WriteLine($"using {colorNamespace};");
textWriter.WriteLine($"using {typeof(System.Runtime.CompilerServices.Unsafe).Namespace};");
textWriter.WriteLine();//An empty line after the usings
}
@@ -0,0 +1,129 @@
using AssetRipper.Text.SourceGeneration;
using System.CodeDom.Compiler;
namespace AssetRipper.TextureDecoder.TestGenerator;
internal static class TextureDataClassGenerator
{
private const string TestFilesFolder = $"{nameof(TestFileFolders)}.{nameof(TestFileFolders.AndroidTestFiles)}";
private const string TextureType = "TextureType";
private const string TextureFormat = "TextureFormat";
private const string ITexture = "ITexture";
private const string Namespace = "AssetRipper.TextureDecoder.Tests";
public static void Generate()
{
IReadOnlyList<TextureMetadata> metadataList = LoadMetadata(TestFileFolders.AndroidTestFiles);
GenerateTextureType(metadataList);
GenerateTextureFormat(metadataList);
GenerateITexture();
GenerateAndroidTextures(metadataList);
}
private static void GenerateTextureType(IReadOnlyList<TextureMetadata> metadataList)
{
GenerateEnum(TextureType, metadataList.Select(m => m.Type).Distinct().Order());
}
private static void GenerateTextureFormat(IReadOnlyList<TextureMetadata> metadataList)
{
GenerateEnum(TextureFormat, metadataList.Select(m => m.Format).Distinct().Order());
}
private static void GenerateEnum(string name, IEnumerable<string?> values)
{
using IndentedTextWriter writer = IndentedTextWriterFactory.Create(ProjectFolders.TestProject, name);
writer.WriteGeneratedCodeWarning();
writer.WriteLine();
writer.WriteFileScopedNamespace(Namespace);
writer.WriteLine();
writer.WriteLine($"public enum {name}");
using (new CurlyBrackets(writer))
{
foreach (string? value in values)
{
writer.WriteLine($"{value},");
}
}
}
private static void GenerateITexture()
{
using IndentedTextWriter writer = IndentedTextWriterFactory.Create(ProjectFolders.TestProject, ITexture);
writer.WriteGeneratedCodeWarning();
writer.WriteLine();
writer.WriteFileScopedNamespace(Namespace);
writer.WriteLine();
writer.WriteLine($"public partial interface {ITexture}");
using (new CurlyBrackets(writer))
{
writer.WriteLine($"static abstract {TextureType} {nameof(TextureMetadata.Type)} {{ get; }}");
writer.WriteLine($"static abstract {TextureFormat} {nameof(TextureMetadata.Format)} {{ get; }}");
writer.WriteLine($"static abstract int {nameof(TextureMetadata.FileSize)} {{ get; }}");
writer.WriteLine($"static abstract int {nameof(TextureMetadata.ImageSize)} {{ get; }}");
writer.WriteLine($"static abstract int {nameof(TextureMetadata.ImageCount)} {{ get; }}");
writer.WriteLine($"static abstract bool {nameof(TextureMetadata.Mips)} {{ get; }}");
writer.WriteLine($"static abstract int {nameof(TextureMetadata.Width)} {{ get; }}");
writer.WriteLine($"static abstract int {nameof(TextureMetadata.Height)} {{ get; }}");
writer.WriteLine("static abstract string Path { get; }");
writer.WriteLine("static abstract byte[] Data { get; }");
}
}
private static IReadOnlyList<TextureMetadata> LoadMetadata(string directory)
{
string[] jsonFiles = Directory.GetFiles(directory, "*.json");
List<TextureMetadata> metadataList = new(jsonFiles.Length);
foreach (string jsonFile in jsonFiles)
{
metadataList.Add(TextureMetadata.FromFile(jsonFile));
}
return metadataList;
}
private static void GenerateAndroidTextures(IReadOnlyList<TextureMetadata> metadataList)
{
const string AndroidTextures = "AndroidTextures";
using IndentedTextWriter writer = IndentedTextWriterFactory.Create(ProjectFolders.TestProject, AndroidTextures);
writer.WriteGeneratedCodeWarning();
writer.WriteLine();
writer.WriteFileScopedNamespace(Namespace);
writer.WriteLine();
writer.WriteLine($"public static partial class {AndroidTextures}");
using (new CurlyBrackets(writer))
{
foreach (TextureMetadata metadata in metadataList)
{
string withOrWithout = metadata.Mips ? "with" : "without";
writer.WriteSummaryDocumentation($"{metadata.Format} {metadata.Width}x{metadata.Height} {withOrWithout} mips");
writer.WriteLine($"public sealed class {metadata.Name} : {ITexture}");
using (new CurlyBrackets(writer))
{
writer.WriteLine($"public const {TextureType} {nameof(TextureMetadata.Type)} = {TextureType}.{metadata.Type};");
writer.WriteLine($"public const {TextureFormat} {nameof(TextureMetadata.Format)} = {TextureFormat}.{metadata.Format};");
writer.WriteLine($"public const int {nameof(TextureMetadata.FileSize)} = {metadata.FileSize};");
writer.WriteLine($"public const int {nameof(TextureMetadata.ImageSize)} = {metadata.ImageSize};");
writer.WriteLine($"public const int {nameof(TextureMetadata.ImageCount)} = {metadata.ImageCount};");
writer.WriteLine($"public const bool {nameof(TextureMetadata.Mips)} = {metadata.Mips.ToString().ToLowerInvariant()};");
writer.WriteLine($"public const int {nameof(TextureMetadata.Width)} = {metadata.Width};");
writer.WriteLine($"public const int {nameof(TextureMetadata.Height)} = {metadata.Height};");
writer.WriteLine($"public const string Path = {TestFilesFolder} + \"{metadata.Name}\";");
writer.WriteSummaryDocumentation($"Length: {metadata.FileSize}");
writer.WriteLine("public static byte[] Data => File.ReadAllBytes(Path);");
writer.WriteLine();
writer.WriteLine($"private {metadata.Name}() {{ }}");
writer.WriteLine($"static {TextureType} {ITexture}.{nameof(TextureMetadata.Type)} => {nameof(TextureMetadata.Type)};");
writer.WriteLine($"static {TextureFormat} {ITexture}.{nameof(TextureMetadata.Format)} => {nameof(TextureMetadata.Format)};");
writer.WriteLine($"static int {ITexture}.{nameof(TextureMetadata.FileSize)} => {nameof(TextureMetadata.FileSize)};");
writer.WriteLine($"static int {ITexture}.{nameof(TextureMetadata.ImageSize)} => {nameof(TextureMetadata.ImageSize)};");
writer.WriteLine($"static int {ITexture}.{nameof(TextureMetadata.ImageCount)} => {nameof(TextureMetadata.ImageCount)};");
writer.WriteLine($"static bool {ITexture}.{nameof(TextureMetadata.Mips)} => {nameof(TextureMetadata.Mips)};");
writer.WriteLine($"static int {ITexture}.{nameof(TextureMetadata.Width)} => {nameof(TextureMetadata.Width)};");
writer.WriteLine($"static int {ITexture}.{nameof(TextureMetadata.Height)} => {nameof(TextureMetadata.Height)};");
writer.WriteLine($"static string {ITexture}.Path => Path;");
}
writer.WriteLine();
}
}
}
}
@@ -0,0 +1,27 @@
using System.Text.Json;
using System.Text.Json.Serialization;
namespace AssetRipper.TextureDecoder.TestGenerator;
public sealed class TextureMetadata
{
[JsonIgnore]
public string? Name { get; set; }
public string? Type { get; set; }
public string? Format { get; set; }
public int FileSize { get; set; }
public int ImageSize { get; set; }
public int ImageCount { get; set; }
public bool Mips { get; set; }
public int Width { get; set; }
public int Height { get; set; }
public static TextureMetadata FromFile(string path)
{
using FileStream stream = File.OpenRead(path);
TextureMetadata result = JsonSerializer.Deserialize(stream, TextureMetadataSerializerContext.Default.TextureMetadata)
?? throw new NullReferenceException(nameof(TextureMetadata));
result.Name = Path.GetFileNameWithoutExtension(path);
return result;
}
}
@@ -0,0 +1,9 @@
using System.Text.Json.Serialization;
namespace AssetRipper.TextureDecoder.TestGenerator;
[JsonSourceGenerationOptions(GenerationMode = JsonSourceGenerationMode.Metadata)]
[JsonSerializable(typeof(TextureMetadata))]
internal sealed partial class TextureMetadataSerializerContext : JsonSerializerContext
{
}
@@ -0,0 +1 @@
global using AssetRipper.TextureDecoder.Paths;
@@ -0,0 +1,720 @@
// Auto-generated code. Do not modify manually.
namespace AssetRipper.TextureDecoder.Tests;
public static partial class AndroidTextures
{
/// <summary>
/// BGRA32_14 512x512 without mips
/// </summary>
public sealed class Logo_00 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.BGRA32_14;
public const int FileSize = 1048576;
public const int ImageSize = 1048576;
public const int ImageCount = 1;
public const bool Mips = false;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_00";
/// <summary>
/// Length: 1048576
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_00() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ASTC_12x12 512x512 with mips
/// </summary>
public sealed class Logo_01 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ASTC_12x12;
public const int FileSize = 40112;
public const int ImageSize = 40112;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_01";
/// <summary>
/// Length: 40112
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_01() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ASTC_RGB_10x10 512x512 with mips
/// </summary>
public sealed class Logo_02 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ASTC_RGB_10x10;
public const int FileSize = 57952;
public const int ImageSize = 57952;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_02";
/// <summary>
/// Length: 57952
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_02() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ASTC_RGB_8x8 512x512 with mips
/// </summary>
public sealed class Logo_03 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ASTC_RGB_8x8;
public const int FileSize = 87424;
public const int ImageSize = 87424;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_03";
/// <summary>
/// Length: 87424
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_03() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ASTC_6x6 512x512 with mips
/// </summary>
public sealed class Logo_04 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ASTC_6x6;
public const int FileSize = 158432;
public const int ImageSize = 158432;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_04";
/// <summary>
/// Length: 158432
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_04() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ASTC_5x5 512x512 with mips
/// </summary>
public sealed class Logo_05 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ASTC_5x5;
public const int FileSize = 227680;
public const int ImageSize = 227680;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_05";
/// <summary>
/// Length: 227680
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_05() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ASTC_RGB_4x4 512x512 with mips
/// </summary>
public sealed class Logo_06 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ASTC_RGB_4x4;
public const int FileSize = 349552;
public const int ImageSize = 349552;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_06";
/// <summary>
/// Length: 349552
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_06() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ETC2_RGBA8 512x512 with mips
/// </summary>
public sealed class Logo_07 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ETC2_RGBA8;
public const int FileSize = 349552;
public const int ImageSize = 349552;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_07";
/// <summary>
/// Length: 349552
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_07() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ETC2_RGBA1 512x512 with mips
/// </summary>
public sealed class Logo_08 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ETC2_RGBA1;
public const int FileSize = 174776;
public const int ImageSize = 174776;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_08";
/// <summary>
/// Length: 174776
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_08() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// PVRTC_4BPP_RGBA 512x512 with mips
/// </summary>
public sealed class Logo_09 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.PVRTC_4BPP_RGBA;
public const int FileSize = 174848;
public const int ImageSize = 174848;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_09";
/// <summary>
/// Length: 174848
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_09() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// PVRTC_RGBA2 512x512 with mips
/// </summary>
public sealed class Logo_10 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.PVRTC_RGBA2;
public const int FileSize = 87488;
public const int ImageSize = 87488;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_10";
/// <summary>
/// Length: 87488
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_10() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ETC2_RGB 512x512 with mips
/// </summary>
public sealed class Logo_11 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ETC2_RGB;
public const int FileSize = 174776;
public const int ImageSize = 174776;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_11";
/// <summary>
/// Length: 174776
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_11() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ETC_RGB4 512x512 with mips
/// </summary>
public sealed class Logo_12 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ETC_RGB4;
public const int FileSize = 174776;
public const int ImageSize = 174776;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_12";
/// <summary>
/// Length: 174776
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_12() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// PVRTC_4BPP_RGB 512x512 with mips
/// </summary>
public sealed class Logo_13 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.PVRTC_4BPP_RGB;
public const int FileSize = 174848;
public const int ImageSize = 174848;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_13";
/// <summary>
/// Length: 174848
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_13() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// PVRTC_2BPP_RGB 512x512 with mips
/// </summary>
public sealed class Logo_14 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.PVRTC_2BPP_RGB;
public const int FileSize = 87488;
public const int ImageSize = 87488;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_14";
/// <summary>
/// Length: 87488
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_14() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// EAC_RG 512x512 with mips
/// </summary>
public sealed class Logo_15 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.EAC_RG;
public const int FileSize = 349552;
public const int ImageSize = 349552;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_15";
/// <summary>
/// Length: 349552
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_15() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// EAC_R 512x512 with mips
/// </summary>
public sealed class Logo_16 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.EAC_R;
public const int FileSize = 174776;
public const int ImageSize = 174776;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_16";
/// <summary>
/// Length: 174776
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_16() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ASTC_HDR_12x12 512x512 with mips
/// </summary>
public sealed class Logo_17 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ASTC_HDR_12x12;
public const int FileSize = 40112;
public const int ImageSize = 40112;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_17";
/// <summary>
/// Length: 40112
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_17() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ASTC_HDR_10x10 512x512 with mips
/// </summary>
public sealed class Logo_18 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ASTC_HDR_10x10;
public const int FileSize = 57952;
public const int ImageSize = 57952;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_18";
/// <summary>
/// Length: 57952
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_18() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ASTC_HDR_8x8 512x512 with mips
/// </summary>
public sealed class Logo_19 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ASTC_HDR_8x8;
public const int FileSize = 87424;
public const int ImageSize = 87424;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_19";
/// <summary>
/// Length: 87424
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_19() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ASTC_HDR_6x6 512x512 with mips
/// </summary>
public sealed class Logo_20 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ASTC_HDR_6x6;
public const int FileSize = 158432;
public const int ImageSize = 158432;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_20";
/// <summary>
/// Length: 158432
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_20() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ASTC_HDR_5x5 512x512 with mips
/// </summary>
public sealed class Logo_21 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ASTC_HDR_5x5;
public const int FileSize = 227680;
public const int ImageSize = 227680;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_21";
/// <summary>
/// Length: 227680
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_21() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
/// <summary>
/// ASTC_HDR_4x4 512x512 with mips
/// </summary>
public sealed class Logo_22 : ITexture
{
public const TextureType Type = TextureType.Texture2D;
public const TextureFormat Format = TextureFormat.ASTC_HDR_4x4;
public const int FileSize = 349552;
public const int ImageSize = 349552;
public const int ImageCount = 1;
public const bool Mips = true;
public const int Width = 512;
public const int Height = 512;
public const string Path = TestFileFolders.AndroidTestFiles + "Logo_22";
/// <summary>
/// Length: 349552
/// </summary>
public static byte[] Data => File.ReadAllBytes(Path);
private Logo_22() { }
static TextureType ITexture.Type => Type;
static TextureFormat ITexture.Format => Format;
static int ITexture.FileSize => FileSize;
static int ITexture.ImageSize => ImageSize;
static int ITexture.ImageCount => ImageCount;
static bool ITexture.Mips => Mips;
static int ITexture.Width => Width;
static int ITexture.Height => Height;
static string ITexture.Path => Path;
}
}
@@ -1,22 +1,22 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.6.3" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
<PackageReference Include="NUnit" Version="4.0.1" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
<PackageReference Include="NUnit.Analyzers" Version="3.6.1" />
<PackageReference Include="NUnit.Analyzers" Version="3.10.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="coverlet.collector" Version="6.0.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetRipper.TextureDecoder.Paths\AssetRipper.TextureDecoder.Paths.csproj" />
<ProjectReference Include="..\AssetRipper.TextureDecoder\AssetRipper.TextureDecoder.csproj" />
</ItemGroup>
@@ -0,0 +1,83 @@
using AssetRipper.TextureDecoder.Astc;
namespace AssetRipper.TextureDecoder.Tests;
public sealed class AstcTests
{
private const double MaxMeanDeviation4x4 = 0.2;
private const double MaxStandardDeviation4x4 = 1;
private const double MaxMeanDeviation5x5 = 0.2;
private const double MaxStandardDeviation5x5 = 1;
private const double MaxMeanDeviation6x6 = 0.2;
private const double MaxStandardDeviation6x6 = 1;
private const double MaxMeanDeviation8x8 = 0.2;
private const double MaxStandardDeviation8x8 = 2;
private const double MaxMeanDeviation10x10 = 0.2;
private const double MaxStandardDeviation10x10 = 2.5;
private const double MaxMeanDeviation12x12 = 0.3;
private const double MaxStandardDeviation12x12 = 3;
[Test]
public void DecompressAstc4x4() => AssertCorrectDecompression<AndroidTextures.Logo_06>(4, 4, MaxMeanDeviation4x4, MaxStandardDeviation4x4);
[Test]
public void DecompressAstc5x5() => AssertCorrectDecompression<AndroidTextures.Logo_05>(5, 5, MaxMeanDeviation5x5, MaxStandardDeviation5x5);
[Test]
public void DecompressAstc6x6() => AssertCorrectDecompression<AndroidTextures.Logo_04>(6, 6, MaxMeanDeviation6x6, MaxStandardDeviation6x6);
[Test]
public void DecompressAstc8x8() => AssertCorrectDecompression<AndroidTextures.Logo_03>(8, 8, MaxMeanDeviation8x8, MaxStandardDeviation8x8);
[Test]
public void DecompressAstc10x10() => AssertCorrectDecompression<AndroidTextures.Logo_02>(10, 10, MaxMeanDeviation10x10, MaxStandardDeviation10x10);
[Test]
public void DecompressAstc12x12() => AssertCorrectDecompression<AndroidTextures.Logo_01>(12, 12, MaxMeanDeviation12x12, MaxStandardDeviation12x12);
[Test]
[Ignore("High dynamic range textures are not supported yet.")]
public void DecompressAstc4x4HDR() => AssertCorrectDecompression<AndroidTextures.Logo_22>(4, 4, MaxMeanDeviation4x4, MaxStandardDeviation4x4);
[Test]
[Ignore("High dynamic range textures are not supported yet.")]
public void DecompressAstc5x5HDR() => AssertCorrectDecompression<AndroidTextures.Logo_21>(5, 5, MaxMeanDeviation5x5, MaxStandardDeviation5x5);
[Test]
[Ignore("High dynamic range textures are not supported yet.")]
public void DecompressAstc6x6HDR() => AssertCorrectDecompression<AndroidTextures.Logo_20>(6, 6, MaxMeanDeviation6x6, MaxStandardDeviation6x6);
[Test]
[Ignore("High dynamic range textures are not supported yet.")]
public void DecompressAstc8x8HDR() => AssertCorrectDecompression<AndroidTextures.Logo_19>(8, 8, MaxMeanDeviation8x8, MaxStandardDeviation8x8);
[Test]
[Ignore("High dynamic range textures are not supported yet.")]
public void DecompressAstc10x10HDR() => AssertCorrectDecompression<AndroidTextures.Logo_18>(10, 10, MaxMeanDeviation10x10, MaxStandardDeviation10x10);
[Test]
[Ignore("High dynamic range textures are not supported yet.")]
public void DecompressAstc12x12HDR() => AssertCorrectDecompression<AndroidTextures.Logo_17>(4, 4, MaxMeanDeviation12x12, MaxStandardDeviation12x12);
private static void AssertCorrectDecompression<T>(int blockWidth, int blockHeight, double maxMeanDeviation, double maxStandardDeviation) where T : ITexture
{
ReadOnlySpan<byte> data = T.Data;
int bytesRead = AstcDecoder.DecodeASTC(data, T.Width, T.Height, blockWidth, blockHeight, out byte[] decompressedData);
if (!T.Mips)
{
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
ByteArrayDeviation.AssertMinimalDeviation(decompressedData, AndroidTextures.Logo_00.Data, maxMeanDeviation, maxStandardDeviation);
}
[TestCase(new byte[16] { 83, 1, 147, 104, 198, 173, 55, 116, 182, 66, 105, 11, 102, 43, 148, 125 }, 8, 8, TestName = "GetBits Should not throw in DecodeIntseq")]
public void DecodesBlockWithoutThrowing(byte[] block, int blockWidth, int blockHeight)
{
Assert.DoesNotThrow(() => AstcDecoder.DecodeASTC(block, blockWidth, blockHeight, blockWidth, blockHeight, out _));
}
}
+15 -7
View File
@@ -5,17 +5,25 @@
[Test]
public void DecompressAtcRgb4Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.AtcTestFilesFolder + "test.atc_rgb4");
int bytesRead = Atc.AtcDecoder.DecompressAtcRgb4(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
byte[] data = File.ReadAllBytes(TestFileFolders.AtcTestFiles + "test.atc_rgb4");
int bytesRead = Atc.AtcDecoder.DecompressAtcRgb4(data, 256, 256, out byte[] decodedData);
Assert.Multiple(() =>
{
Assert.That(bytesRead, Is.EqualTo(data.Length));
Assert.That(decodedData, Is.EqualTo(File.ReadAllBytes(TestFileFolders.AtcTestFiles + "test.atc_rgb4_decoded")));
});
}
[Test]
public void DecompressAtcRgba8Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.AtcTestFilesFolder + "test.atc_rgba8");
int bytesRead = Atc.AtcDecoder.DecompressAtcRgba8(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
byte[] data = File.ReadAllBytes(TestFileFolders.AtcTestFiles + "test.atc_rgba8");
int bytesRead = Atc.AtcDecoder.DecompressAtcRgba8(data, 256, 256, out byte[] decodedData);
Assert.Multiple(() =>
{
Assert.That(bytesRead, Is.EqualTo(data.Length));
Assert.That(decodedData, Is.EqualTo(File.ReadAllBytes(TestFileFolders.AtcTestFiles + "test.atc_rgba8_decoded")));
});
}
}
}
}
+33 -74
View File
@@ -1,5 +1,7 @@
using AssetRipper.TextureDecoder.Bc;
using AssetRipper.TextureDecoder.Dxt;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests
{
@@ -15,13 +17,13 @@ namespace AssetRipper.TextureDecoder.Tests
[SetUp]
public void InitializeOriginalData()
{
originalBgra32LogoData = File.ReadAllBytes(PathConstants.BcTestFilesFolder + "test.bgra32");
originalBgra32LogoData = File.ReadAllBytes(TestFileFolders.BcTestFiles + "test.bgra32");
}
[Test]
public void DecompressDXT1Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.DxtTestFilesFolder + "test.dxt1");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.DxtTestFiles + "test.dxt1");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4 }) //mipmaps 2 and 1 cause a buffer overrun for the output
{
@@ -36,7 +38,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void DecompressDXT3Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.DxtTestFilesFolder + "test.dxt3");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.DxtTestFiles + "test.dxt3");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4 }) //mipmaps 2 and 1 cause a buffer overrun for the output
{
@@ -51,7 +53,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void DecompressDXT5Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.DxtTestFilesFolder + "test.dxt5");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.DxtTestFiles + "test.dxt5");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4 }) //mipmaps 2 and 1 cause a buffer overrun for the output
{
@@ -66,7 +68,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void DecompressBC4Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.BcTestFilesFolder + "test.bc4");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.BcTestFiles + "test.bc4");
int bytesRead = Bc4.Decompress(data, 512, 512, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
@@ -74,45 +76,38 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void DecompressBC5Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.BcTestFilesFolder + "test.bc5");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.BcTestFiles + "test.bc5");
int bytesRead = Bc5.Decompress(data, 512, 512, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressBC6HFastTest()
[TestCase("test.bc6h_fast")]
[TestCase("test.bc6h_normal")]
[TestCase("test.bc6h_best")]
public void DecompressBC6HTest(string fileName)
{
AssertCorrectBC6HDecompression(PathConstants.BcTestFilesFolder + "test.bc6h_fast", 512, 512, false);
AssertCorrectBC6HDecompression(TestFileFolders.BcTestFiles + fileName, 512, 512, false);
}
[TestCase("test.bc7_fast")]
[TestCase("test.bc7_normal")]
[TestCase("test.bc7_best")]
public void DecompressBC7Test(string fileName)
{
AssertCorrectBC7Decompression(TestFileFolders.BcTestFiles + fileName, 512, 512);
}
[Test]
public void DecompressBC6HNormalTest()
[Ignore("Not implemented")]
public void BC7PartialBlockTest([Range(1, 4)] int width, [Range(1, 4)] int height)
{
AssertCorrectBC6HDecompression(PathConstants.BcTestFilesFolder + "test.bc6h_normal", 512, 512, false);
}
[Test]
public void DecompressBC6HBestTest()
{
AssertCorrectBC6HDecompression(PathConstants.BcTestFilesFolder + "test.bc6h_best", 512, 512, false);
}
[Test]
public void DecompressBC7FastTest()
{
AssertCorrectBC7Decompression(PathConstants.BcTestFilesFolder + "test.bc7_fast", 512, 512);
}
[Test]
public void DecompressBC7NormalTest()
{
AssertCorrectBC7Decompression(PathConstants.BcTestFilesFolder + "test.bc7_normal", 512, 512);
}
[Test]
public void DecompressBC7BestTest()
{
AssertCorrectBC7Decompression(PathConstants.BcTestFilesFolder + "test.bc7_best", 512, 512);
Assert.Multiple(() =>
{
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.BcTestFiles + "test.bc7_best").AsSpan()[..Bc7.BlockSize];
int bytesRead = Bc7.Decompress(data, width, height, out byte[] decodedData);
Assert.That(bytesRead, Is.EqualTo(data.Length));
Assert.That(decodedData, Has.Length.EqualTo(width * height * Unsafe.SizeOf<ColorBGRA32>()));
});
}
private static void AssertCorrectBC6HDecompression(string path, int width, int height, bool isSigned)
@@ -120,7 +115,7 @@ namespace AssetRipper.TextureDecoder.Tests
ReadOnlySpan<byte> data = File.ReadAllBytes(path);
int bytesRead = Bc6h.Decompress(data, width, height, isSigned, out byte[] decodedData);
Assert.That(bytesRead, Is.EqualTo(data.Length));
AssertMinimalDeviation(decodedData, originalBgra32LogoData, MaxMeanDeviationBc6h, MaxStandardDeviationBc6h);
ByteArrayDeviation.AssertMinimalDeviation(decodedData, originalBgra32LogoData, MaxMeanDeviationBc6h, MaxStandardDeviationBc6h);
}
private static void AssertCorrectBC7Decompression(string path, int width, int height)
@@ -128,7 +123,7 @@ namespace AssetRipper.TextureDecoder.Tests
ReadOnlySpan<byte> data = File.ReadAllBytes(path);
int bytesRead = Bc7.Decompress(data, width, height, out byte[] decodedData);
Assert.That(bytesRead, Is.EqualTo(data.Length));
AssertMinimalDeviation(decodedData, originalBgra32LogoData, MaxMeanDeviationBc7, MaxStandardDeviationBc7);
ByteArrayDeviation.AssertMinimalDeviation(decodedData, originalBgra32LogoData, MaxMeanDeviationBc7, MaxStandardDeviationBc7);
}
private static void AssertAlmostEqual(byte[] array1, byte[] array2, int maxDifference = 2)
@@ -149,41 +144,5 @@ namespace AssetRipper.TextureDecoder.Tests
}
}
}
private static void AssertMinimalDeviation(byte[] decoded, byte[] original, double maxMeanDeviation, double maxStandardDeviation)
{
if (decoded.Length != original.Length)
{
Assert.Fail($"Differing array lengths\nDecoded length {decoded.Length}\nOriginal length {original.Length}");
return;
}
long differenceSum = 0;
for (int i = 0; i < decoded.Length; i++)
{
differenceSum += decoded[i] - original[i];
}
double mean = differenceSum / (double)decoded.Length;
double sumOfSquaredDeviations = 0;
for (int i = 0; i < decoded.Length; i++)
{
double deviation = decoded[i] - original[i] - mean;
sumOfSquaredDeviations += deviation * deviation;
}
double standardDeviation = Math.Sqrt(sumOfSquaredDeviations / (decoded.Length - 1));
//Not sure if Bessel's correction is needed here, but it doesn't hurt, especially since length is around 1 million in the current use.
Assert.Multiple(() =>
{
Assert.That(mean, Is.LessThan(maxMeanDeviation), "Mean too far positive");
Assert.That(mean, Is.GreaterThan(-maxMeanDeviation), "Mean too far negative");
Assert.That(standardDeviation, Is.LessThan(maxStandardDeviation), "Standard deviation too large");
});
}
}
}
}
@@ -0,0 +1,40 @@
namespace AssetRipper.TextureDecoder.Tests;
internal static class ByteArrayDeviation
{
internal static void AssertMinimalDeviation(byte[] decoded, byte[] original, double maxMeanDeviation, double maxStandardDeviation)
{
if (decoded.Length != original.Length)
{
Assert.Fail($"Differing array lengths\nDecoded length {decoded.Length}\nOriginal length {original.Length}");
return;
}
long differenceSum = 0;
for (int i = 0; i < decoded.Length; i++)
{
differenceSum += decoded[i] - original[i];
}
double mean = differenceSum / (double)decoded.Length;
double sumOfSquaredDeviations = 0;
for (int i = 0; i < decoded.Length; i++)
{
double deviation = decoded[i] - original[i] - mean;
sumOfSquaredDeviations += deviation * deviation;
}
double standardDeviation = Math.Sqrt(sumOfSquaredDeviations / (decoded.Length - 1));
//Not sure if Bessel's correction is needed here, but it doesn't hurt, especially since length is around 1 million in the current use.
Assert.Multiple(() =>
{
Assert.That(mean, Is.LessThan(maxMeanDeviation), "Mean too far positive");
Assert.That(mean, Is.GreaterThan(-maxMeanDeviation), "Mean too far negative");
Assert.That(standardDeviation, Is.LessThan(maxStandardDeviation), "Standard deviation too large");
});
}
}
+4 -4
View File
@@ -5,7 +5,7 @@
[Test]
public void DecompressDXT1Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.DxtTestFilesFolder + "test.dxt1");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.DxtTestFiles + "test.dxt1");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -18,7 +18,7 @@
[Test]
public void DecompressDXT3Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.DxtTestFilesFolder + "test.dxt3");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.DxtTestFiles + "test.dxt3");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -31,7 +31,7 @@
[Test]
public void DecompressDXT5Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.DxtTestFilesFolder + "test.dxt5");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.DxtTestFiles + "test.dxt5");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -41,4 +41,4 @@
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
}
}
}
+97 -104
View File
@@ -1,109 +1,102 @@
namespace AssetRipper.TextureDecoder.Tests
using AssetRipper.TextureDecoder.Etc;
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
namespace AssetRipper.TextureDecoder.Tests;
public sealed class EtcTests
{
public sealed class EtcTests
private static DecodingDelegate ETCDelegate { get; } = (ArraySegment<byte> data, int width, int height, out byte[] decompressedData) => EtcDecoder.DecompressETC(data, width, height, out decompressedData);
private static DecodingDelegate ETC2Delegate { get; } = (ArraySegment<byte> data, int width, int height, out byte[] decompressedData) => EtcDecoder.DecompressETC2(data, width, height, out decompressedData);
private static DecodingDelegate ETC2A1Delegate { get; } = (ArraySegment<byte> data, int width, int height, out byte[] decompressedData) => EtcDecoder.DecompressETC2A1(data, width, height, out decompressedData);
private static DecodingDelegate ETC2A8Delegate { get; } = (ArraySegment<byte> data, int width, int height, out byte[] decompressedData) => EtcDecoder.DecompressETC2A8(data, width, height, out decompressedData);
private static DecodingDelegate EACRSignedDelegate { get; } = (ArraySegment<byte> data, int width, int height, out byte[] decompressedData) => EtcDecoder.DecompressEACRSigned(data, width, height, out decompressedData);
private static DecodingDelegate EACRUnsignedDelegate { get; } = (ArraySegment<byte> data, int width, int height, out byte[] decompressedData) => EtcDecoder.DecompressEACRUnsigned(data, width, height, out decompressedData);
private static DecodingDelegate EACRGSignedDelegate { get; } = (ArraySegment<byte> data, int width, int height, out byte[] decompressedData) => EtcDecoder.DecompressEACRGSigned(data, width, height, out decompressedData);
private static DecodingDelegate EACRGUnsignedDelegate { get; } = (ArraySegment<byte> data, int width, int height, out byte[] decompressedData) => EtcDecoder.DecompressEACRGUnsigned(data, width, height, out decompressedData);
[Test]
public void DecompressETCTest() => AssertCorrectByteCountReadFor256SquareWithMips(TestFileFolders.EtcTestFiles + "test.etc", ETCDelegate);
[Test]
public void DecompressETC2Test() => AssertCorrectByteCountReadFor256SquareWithMips(TestFileFolders.EtcTestFiles + "test.etc2", ETC2Delegate);
[Test]
public void DecompressETC2A1Test() => AssertCorrectByteCountReadFor256SquareWithMips(TestFileFolders.EtcTestFiles + "test.etc2a1", ETC2A1Delegate);
[Test]
public void DecompressETC2A8Test() => AssertCorrectByteCountReadFor256SquareWithMips(TestFileFolders.EtcTestFiles + "test.etc2a8", ETC2A8Delegate);
[Test]
public void DecompressEACRSignedTest() => AssertCorrectByteCountReadFor256SquareWithMips(TestFileFolders.EtcTestFiles + "test.eac_r", EACRSignedDelegate);
[Test]
public void DecompressEACRUnsignedTest() => AssertCorrectByteCountReadFor256SquareWithMips(TestFileFolders.EtcTestFiles + "test.eac_r", EACRUnsignedDelegate);
[Test]
public void DecompressEACRGSignedTest() => AssertCorrectByteCountReadFor256SquareWithMips(TestFileFolders.EtcTestFiles + "test.eac_rg", EACRGSignedDelegate);
[Test]
public void DecompressEACRGUnsignedTest() => AssertCorrectByteCountReadFor256SquareWithMips(TestFileFolders.EtcTestFiles + "test.eac_rg", EACRGUnsignedDelegate);
[Test]
public void CorrectnessETCTest() => AssertCorrectDecompression<AndroidTextures.Logo_12, ColorRGB<byte>>(ETCDelegate, .05, 2.1);
[Test]
public void CorrectnessETC2Test() => AssertCorrectDecompression<AndroidTextures.Logo_11, ColorRGB<byte>>(ETC2Delegate, .15, 1.6);
[Test]
public void CorrectnessETC2A1Test() => AssertCorrectDecompression<AndroidTextures.Logo_08>(ETC2A1Delegate, .15, 1.7);
[Test]
public void CorrectnessETC2A8Test() => AssertCorrectDecompression<AndroidTextures.Logo_07>(ETC2A8Delegate, .15, 1.6);
[Test]
public void CorrectnessEACRUnsignedTest() => AssertCorrectDecompression<AndroidTextures.Logo_16, ColorR<byte>>(EACRUnsignedDelegate, .05, .5);
[Test]
public void CorrectnessEACRGUnsignedTest() => AssertCorrectDecompression<AndroidTextures.Logo_15, ColorRG<byte>>(EACRGUnsignedDelegate, .1, .6);
private delegate int DecodingDelegate(ArraySegment<byte> data, int width, int height, out byte[] decompressedData);
private static void AssertCorrectByteCountReadFor256SquareWithMips(string path, DecodingDelegate decoder)
{
[Test]
public void DecompressETCTest()
byte[] data = File.ReadAllBytes(path);
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.etc");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressETC(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressETC2Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.etc2");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressETC2(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressETC2A1Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.etc2a1");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressETC2A1(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressETC2A8Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.etc2a8");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressETC2A8(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressEACRSignedTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.eac_r");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressEACRSigned(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressEACRUnsignedTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.eac_r");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressEACRUnsigned(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressEACRGSignedTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.eac_rg");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressEACRGSigned(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
[Test]
public void DecompressEACRGUnsignedTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.EtcTestFilesFolder + "test.eac_rg");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Etc.EtcDecoder.DecompressEACRGUnsigned(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
int bytesRead = decoder.Invoke(new ArraySegment<byte>(data, totalBytesRead, data.Length - totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
}
private static void AssertCorrectDecompression<T>(DecodingDelegate decoder, double maxMeanDeviation, double maxStandardDeviation) where T : ITexture
{
AssertCorrectDecompression<T, ColorRGBA<byte>>(decoder, maxMeanDeviation, maxStandardDeviation);
}
private static void AssertCorrectDecompression<TTexture, TColor>(DecodingDelegate decoder, double maxMeanDeviation, double maxStandardDeviation) where TTexture : ITexture where TColor : unmanaged, IColor<TColor, byte>
{
byte[] data = TTexture.Data;
int bytesRead = decoder.Invoke(new ArraySegment<byte>(data), TTexture.Width, TTexture.Height, out byte[] decompressedData);
if (!TTexture.Mips)
{
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
byte[] comparisonData = AndroidTextures.Logo_00.Data;
//Remove unused color channels
if (typeof(TColor) != typeof(ColorBGRA32) && typeof(TColor) != typeof(ColorRGBA<byte>))
{
Span<ColorBGRA32> pixels = MemoryMarshal.Cast<byte, ColorBGRA32>((Span<byte>)comparisonData);
for (int i = 0; i < pixels.Length; i++)
{
pixels[i] = pixels[i].Convert<ColorBGRA32, byte, TColor, byte>().Convert<TColor, byte, ColorBGRA32, byte>();
}
}
ByteArrayDeviation.AssertMinimalDeviation(decompressedData, comparisonData, maxMeanDeviation, maxStandardDeviation);
}
}
@@ -1,219 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorA8Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorA8>(), Is.EqualTo(1));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorA8 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
[Test]
public void ConversionToColorA8IsLossless()
{
ColorA8 original = MakeRandomColor();
ColorA8 converted = original.Convert<ColorA8, byte, ColorA8, byte>();
ColorA8 convertedBack = converted.Convert<ColorA8, byte, ColorA8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorARGB32IsLossless()
{
ColorA8 original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorA8, byte, ColorARGB32, byte>();
ColorA8 convertedBack = converted.Convert<ColorARGB32, byte, ColorA8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorBGRA32IsLossless()
{
ColorA8 original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorA8, byte, ColorBGRA32, byte>();
ColorA8 convertedBack = converted.Convert<ColorBGRA32, byte, ColorA8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32IsLossless()
{
ColorA8 original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorA8, byte, ColorRGBA32, byte>();
ColorA8 convertedBack = converted.Convert<ColorRGBA32, byte, ColorA8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
{
ColorA8 original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorA8, byte, ColorRGBA32Signed, sbyte>();
ColorA8 convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorA8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorA8 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorA8, byte, ColorRGBA64, ushort>();
ColorA8 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorA8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorA8 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorA8, byte, ColorRGBA64Signed, short>();
ColorA8 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorA8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,6 +1,5 @@
//This code is source generated. Do not edit manually.
// Auto-generated code. Do not modify manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
@@ -13,7 +12,7 @@ public partial class ColorARGB16Tests
{
Assert.That(Unsafe.SizeOf<ColorARGB16>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
@@ -57,7 +56,7 @@ public partial class ColorARGB16Tests
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
color.R = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
@@ -73,7 +72,7 @@ public partial class ColorARGB16Tests
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
color.G = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -89,7 +88,7 @@ public partial class ColorARGB16Tests
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
color.B = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -105,7 +104,7 @@ public partial class ColorARGB16Tests
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
color.A = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -127,7 +126,7 @@ public partial class ColorARGB16Tests
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
@@ -142,69 +141,92 @@ public partial class ColorARGB16Tests
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorARGB16 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
public static ColorARGB16 MakeRandomColor() => ColorRandom<ColorARGB16, byte>.MakeRandomColor();
public static byte MakeRandomValue() => ColorRandom<ColorARGB16, byte>.MakeRandomValue();
[Test]
public void ConversionToColorARGB32IsLossless()
public void ConversionIsLosslessToColorARGB32()
{
ColorARGB16 original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorARGB16, byte, ColorARGB32, byte>();
ColorARGB16 convertedBack = converted.Convert<ColorARGB32, byte, ColorARGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorARGB16, byte, ColorARGB32, byte>();
}
[Test]
public void ConversionToColorBGRA32IsLossless()
public void ConversionIsLosslessToColorBGRA32()
{
ColorARGB16 original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorARGB16, byte, ColorBGRA32, byte>();
ColorARGB16 convertedBack = converted.Convert<ColorBGRA32, byte, ColorARGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorARGB16, byte, ColorBGRA32, byte>();
}
[Test]
public void ConversionToColorRGBA32IsLossless()
public void ConversionIsLosslessToColorRGBA_sbyte()
{
ColorARGB16 original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorARGB16, byte, ColorRGBA32, byte>();
ColorARGB16 convertedBack = converted.Convert<ColorRGBA32, byte, ColorARGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorARGB16, byte, ColorRGBA<sbyte>, sbyte>();
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
public void ConversionIsLosslessToColorRGBA_byte()
{
ColorARGB16 original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorARGB16, byte, ColorRGBA32Signed, sbyte>();
ColorARGB16 convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorARGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorARGB16, byte, ColorRGBA<byte>, byte>();
}
[Test]
public void ConversionToColorRGBA64IsLossless()
public void ConversionIsLosslessToColorRGBA_short()
{
ColorARGB16 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorARGB16, byte, ColorRGBA64, ushort>();
ColorARGB16 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorARGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorARGB16, byte, ColorRGBA<short>, short>();
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
public void ConversionIsLosslessToColorRGBA_ushort()
{
ColorARGB16 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorARGB16, byte, ColorRGBA64Signed, short>();
ColorARGB16 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorARGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorARGB16, byte, ColorRGBA<ushort>, ushort>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_int()
{
LosslessConversion.Assert<ColorARGB16, byte, ColorRGBA<int>, int>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_uint()
{
LosslessConversion.Assert<ColorARGB16, byte, ColorRGBA<uint>, uint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_nint()
{
LosslessConversion.Assert<ColorARGB16, byte, ColorRGBA<nint>, nint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_nuint()
{
LosslessConversion.Assert<ColorARGB16, byte, ColorRGBA<nuint>, nuint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_long()
{
LosslessConversion.Assert<ColorARGB16, byte, ColorRGBA<long>, long>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_ulong()
{
LosslessConversion.Assert<ColorARGB16, byte, ColorRGBA<ulong>, ulong>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_Int128()
{
LosslessConversion.Assert<ColorARGB16, byte, ColorRGBA<Int128>, Int128>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_UInt128()
{
LosslessConversion.Assert<ColorARGB16, byte, ColorRGBA<UInt128>, UInt128>();
}
}
@@ -1,6 +1,5 @@
//This code is source generated. Do not edit manually.
// Auto-generated code. Do not modify manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
@@ -13,7 +12,7 @@ public partial class ColorARGB32Tests
{
Assert.That(Unsafe.SizeOf<ColorARGB32>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
@@ -57,7 +56,7 @@ public partial class ColorARGB32Tests
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
color.R = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
@@ -73,7 +72,7 @@ public partial class ColorARGB32Tests
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
color.G = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -89,7 +88,7 @@ public partial class ColorARGB32Tests
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
color.B = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -105,7 +104,7 @@ public partial class ColorARGB32Tests
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
color.A = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -127,7 +126,7 @@ public partial class ColorARGB32Tests
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
@@ -142,69 +141,92 @@ public partial class ColorARGB32Tests
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorARGB32 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
public static ColorARGB32 MakeRandomColor() => ColorRandom<ColorARGB32, byte>.MakeRandomColor();
public static byte MakeRandomValue() => ColorRandom<ColorARGB32, byte>.MakeRandomValue();
[Test]
public void ConversionToColorARGB32IsLossless()
public void ConversionIsLosslessToColorARGB32()
{
ColorARGB32 original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorARGB32, byte, ColorARGB32, byte>();
ColorARGB32 convertedBack = converted.Convert<ColorARGB32, byte, ColorARGB32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorARGB32, byte, ColorARGB32, byte>();
}
[Test]
public void ConversionToColorBGRA32IsLossless()
public void ConversionIsLosslessToColorBGRA32()
{
ColorARGB32 original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorARGB32, byte, ColorBGRA32, byte>();
ColorARGB32 convertedBack = converted.Convert<ColorBGRA32, byte, ColorARGB32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorARGB32, byte, ColorBGRA32, byte>();
}
[Test]
public void ConversionToColorRGBA32IsLossless()
public void ConversionIsLosslessToColorRGBA_sbyte()
{
ColorARGB32 original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorARGB32, byte, ColorRGBA32, byte>();
ColorARGB32 convertedBack = converted.Convert<ColorRGBA32, byte, ColorARGB32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorARGB32, byte, ColorRGBA<sbyte>, sbyte>();
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
public void ConversionIsLosslessToColorRGBA_byte()
{
ColorARGB32 original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorARGB32, byte, ColorRGBA32Signed, sbyte>();
ColorARGB32 convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorARGB32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorARGB32, byte, ColorRGBA<byte>, byte>();
}
[Test]
public void ConversionToColorRGBA64IsLossless()
public void ConversionIsLosslessToColorRGBA_short()
{
ColorARGB32 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorARGB32, byte, ColorRGBA64, ushort>();
ColorARGB32 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorARGB32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorARGB32, byte, ColorRGBA<short>, short>();
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
public void ConversionIsLosslessToColorRGBA_ushort()
{
ColorARGB32 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorARGB32, byte, ColorRGBA64Signed, short>();
ColorARGB32 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorARGB32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorARGB32, byte, ColorRGBA<ushort>, ushort>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_int()
{
LosslessConversion.Assert<ColorARGB32, byte, ColorRGBA<int>, int>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_uint()
{
LosslessConversion.Assert<ColorARGB32, byte, ColorRGBA<uint>, uint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_nint()
{
LosslessConversion.Assert<ColorARGB32, byte, ColorRGBA<nint>, nint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_nuint()
{
LosslessConversion.Assert<ColorARGB32, byte, ColorRGBA<nuint>, nuint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_long()
{
LosslessConversion.Assert<ColorARGB32, byte, ColorRGBA<long>, long>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_ulong()
{
LosslessConversion.Assert<ColorARGB32, byte, ColorRGBA<ulong>, ulong>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_Int128()
{
LosslessConversion.Assert<ColorARGB32, byte, ColorRGBA<Int128>, Int128>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_UInt128()
{
LosslessConversion.Assert<ColorARGB32, byte, ColorRGBA<UInt128>, UInt128>();
}
}
@@ -1,6 +1,5 @@
//This code is source generated. Do not edit manually.
// Auto-generated code. Do not modify manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
@@ -13,7 +12,7 @@ public partial class ColorBGRA32Tests
{
Assert.That(Unsafe.SizeOf<ColorBGRA32>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
@@ -57,7 +56,7 @@ public partial class ColorBGRA32Tests
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
color.R = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
@@ -73,7 +72,7 @@ public partial class ColorBGRA32Tests
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
color.G = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -89,7 +88,7 @@ public partial class ColorBGRA32Tests
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
color.B = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -105,7 +104,7 @@ public partial class ColorBGRA32Tests
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
color.A = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -127,7 +126,7 @@ public partial class ColorBGRA32Tests
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
@@ -142,69 +141,92 @@ public partial class ColorBGRA32Tests
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorBGRA32 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
public static ColorBGRA32 MakeRandomColor() => ColorRandom<ColorBGRA32, byte>.MakeRandomColor();
public static byte MakeRandomValue() => ColorRandom<ColorBGRA32, byte>.MakeRandomValue();
[Test]
public void ConversionToColorARGB32IsLossless()
public void ConversionIsLosslessToColorARGB32()
{
ColorBGRA32 original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorBGRA32, byte, ColorARGB32, byte>();
ColorBGRA32 convertedBack = converted.Convert<ColorARGB32, byte, ColorBGRA32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorBGRA32, byte, ColorARGB32, byte>();
}
[Test]
public void ConversionToColorBGRA32IsLossless()
public void ConversionIsLosslessToColorBGRA32()
{
ColorBGRA32 original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorBGRA32, byte, ColorBGRA32, byte>();
ColorBGRA32 convertedBack = converted.Convert<ColorBGRA32, byte, ColorBGRA32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorBGRA32, byte, ColorBGRA32, byte>();
}
[Test]
public void ConversionToColorRGBA32IsLossless()
public void ConversionIsLosslessToColorRGBA_sbyte()
{
ColorBGRA32 original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorBGRA32, byte, ColorRGBA32, byte>();
ColorBGRA32 convertedBack = converted.Convert<ColorRGBA32, byte, ColorBGRA32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorBGRA32, byte, ColorRGBA<sbyte>, sbyte>();
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
public void ConversionIsLosslessToColorRGBA_byte()
{
ColorBGRA32 original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorBGRA32, byte, ColorRGBA32Signed, sbyte>();
ColorBGRA32 convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorBGRA32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorBGRA32, byte, ColorRGBA<byte>, byte>();
}
[Test]
public void ConversionToColorRGBA64IsLossless()
public void ConversionIsLosslessToColorRGBA_short()
{
ColorBGRA32 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorBGRA32, byte, ColorRGBA64, ushort>();
ColorBGRA32 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorBGRA32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorBGRA32, byte, ColorRGBA<short>, short>();
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
public void ConversionIsLosslessToColorRGBA_ushort()
{
ColorBGRA32 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorBGRA32, byte, ColorRGBA64Signed, short>();
ColorBGRA32 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorBGRA32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorBGRA32, byte, ColorRGBA<ushort>, ushort>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_int()
{
LosslessConversion.Assert<ColorBGRA32, byte, ColorRGBA<int>, int>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_uint()
{
LosslessConversion.Assert<ColorBGRA32, byte, ColorRGBA<uint>, uint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_nint()
{
LosslessConversion.Assert<ColorBGRA32, byte, ColorRGBA<nint>, nint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_nuint()
{
LosslessConversion.Assert<ColorBGRA32, byte, ColorRGBA<nuint>, nuint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_long()
{
LosslessConversion.Assert<ColorBGRA32, byte, ColorRGBA<long>, long>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_ulong()
{
LosslessConversion.Assert<ColorBGRA32, byte, ColorRGBA<ulong>, ulong>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_Int128()
{
LosslessConversion.Assert<ColorBGRA32, byte, ColorRGBA<Int128>, Int128>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_UInt128()
{
LosslessConversion.Assert<ColorBGRA32, byte, ColorRGBA<UInt128>, UInt128>();
}
}
@@ -1,264 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorR16HalfTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorR16Half>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorR16Half MakeRandomColor()
{
return new()
{
R = (Half)0.447f,
G = (Half)0.224f,
B = (Half)0.95f,
A = (Half)0.897f,
};
}
[Test]
public void ConversionToColorR16HalfIsLossless()
{
ColorR16Half original = MakeRandomColor();
ColorR16Half converted = original.Convert<ColorR16Half, Half, ColorR16Half, Half>();
ColorR16Half convertedBack = converted.Convert<ColorR16Half, Half, ColorR16Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR32SingleIsLossless()
{
ColorR16Half original = MakeRandomColor();
ColorR32Single converted = original.Convert<ColorR16Half, Half, ColorR32Single, float>();
ColorR16Half convertedBack = converted.Convert<ColorR32Single, float, ColorR16Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR64DoubleIsLossless()
{
ColorR16Half original = MakeRandomColor();
ColorR64Double converted = original.Convert<ColorR16Half, Half, ColorR64Double, double>();
ColorR16Half convertedBack = converted.Convert<ColorR64Double, double, ColorR16Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32HalfIsLossless()
{
ColorR16Half original = MakeRandomColor();
ColorRG32Half converted = original.Convert<ColorR16Half, Half, ColorRG32Half, Half>();
ColorR16Half convertedBack = converted.Convert<ColorRG32Half, Half, ColorR16Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG64SingleIsLossless()
{
ColorR16Half original = MakeRandomColor();
ColorRG64Single converted = original.Convert<ColorR16Half, Half, ColorRG64Single, float>();
ColorR16Half convertedBack = converted.Convert<ColorRG64Single, float, ColorR16Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG128DoubleIsLossless()
{
ColorR16Half original = MakeRandomColor();
ColorRG128Double converted = original.Convert<ColorR16Half, Half, ColorRG128Double, double>();
ColorR16Half convertedBack = converted.Convert<ColorRG128Double, double, ColorR16Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48HalfIsLossless()
{
ColorR16Half original = MakeRandomColor();
ColorRGB48Half converted = original.Convert<ColorR16Half, Half, ColorRGB48Half, Half>();
ColorR16Half convertedBack = converted.Convert<ColorRGB48Half, Half, ColorR16Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB96SingleIsLossless()
{
ColorR16Half original = MakeRandomColor();
ColorRGB96Single converted = original.Convert<ColorR16Half, Half, ColorRGB96Single, float>();
ColorR16Half convertedBack = converted.Convert<ColorRGB96Single, float, ColorR16Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB192DoubleIsLossless()
{
ColorR16Half original = MakeRandomColor();
ColorRGB192Double converted = original.Convert<ColorR16Half, Half, ColorRGB192Double, double>();
ColorR16Half convertedBack = converted.Convert<ColorRGB192Double, double, ColorR16Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA128SingleIsLossless()
{
ColorR16Half original = MakeRandomColor();
ColorRGBA128Single converted = original.Convert<ColorR16Half, Half, ColorRGBA128Single, float>();
ColorR16Half convertedBack = converted.Convert<ColorRGBA128Single, float, ColorR16Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorR16Half original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorR16Half, Half, ColorRGBA256Double, double>();
ColorR16Half convertedBack = converted.Convert<ColorRGBA256Double, double, ColorR16Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64HalfIsLossless()
{
ColorR16Half original = MakeRandomColor();
ColorRGBA64Half converted = original.Convert<ColorR16Half, Half, ColorRGBA64Half, Half>();
ColorR16Half convertedBack = converted.Convert<ColorRGBA64Half, Half, ColorR16Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,228 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorR16SignedTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorR16Signed>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 31871;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 31871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 31871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 31871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorR16Signed MakeRandomColor()
{
return new()
{
R = -24000,
G = 21354,
B = -80,
A = 347,
};
}
[Test]
public void ConversionToColorR16IsLossless()
{
ColorR16Signed original = MakeRandomColor();
ColorR16 converted = original.Convert<ColorR16Signed, short, ColorR16, ushort>();
ColorR16Signed convertedBack = converted.Convert<ColorR16, ushort, ColorR16Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR16SignedIsLossless()
{
ColorR16Signed original = MakeRandomColor();
ColorR16Signed converted = original.Convert<ColorR16Signed, short, ColorR16Signed, short>();
ColorR16Signed convertedBack = converted.Convert<ColorR16Signed, short, ColorR16Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32IsLossless()
{
ColorR16Signed original = MakeRandomColor();
ColorRG32 converted = original.Convert<ColorR16Signed, short, ColorRG32, ushort>();
ColorR16Signed convertedBack = converted.Convert<ColorRG32, ushort, ColorR16Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32SignedIsLossless()
{
ColorR16Signed original = MakeRandomColor();
ColorRG32Signed converted = original.Convert<ColorR16Signed, short, ColorRG32Signed, short>();
ColorR16Signed convertedBack = converted.Convert<ColorRG32Signed, short, ColorR16Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48IsLossless()
{
ColorR16Signed original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorR16Signed, short, ColorRGB48, ushort>();
ColorR16Signed convertedBack = converted.Convert<ColorRGB48, ushort, ColorR16Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
{
ColorR16Signed original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorR16Signed, short, ColorRGB48Signed, short>();
ColorR16Signed convertedBack = converted.Convert<ColorRGB48Signed, short, ColorR16Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorR16Signed original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorR16Signed, short, ColorRGBA64, ushort>();
ColorR16Signed convertedBack = converted.Convert<ColorRGBA64, ushort, ColorR16Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorR16Signed original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorR16Signed, short, ColorRGBA64Signed, short>();
ColorR16Signed convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorR16Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,228 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorR16Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorR16>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 33871;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorR16 MakeRandomColor()
{
return new()
{
R = 44000,
G = 21354,
B = 60080,
A = 347,
};
}
[Test]
public void ConversionToColorR16IsLossless()
{
ColorR16 original = MakeRandomColor();
ColorR16 converted = original.Convert<ColorR16, ushort, ColorR16, ushort>();
ColorR16 convertedBack = converted.Convert<ColorR16, ushort, ColorR16, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR16SignedIsLossless()
{
ColorR16 original = MakeRandomColor();
ColorR16Signed converted = original.Convert<ColorR16, ushort, ColorR16Signed, short>();
ColorR16 convertedBack = converted.Convert<ColorR16Signed, short, ColorR16, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32IsLossless()
{
ColorR16 original = MakeRandomColor();
ColorRG32 converted = original.Convert<ColorR16, ushort, ColorRG32, ushort>();
ColorR16 convertedBack = converted.Convert<ColorRG32, ushort, ColorR16, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32SignedIsLossless()
{
ColorR16 original = MakeRandomColor();
ColorRG32Signed converted = original.Convert<ColorR16, ushort, ColorRG32Signed, short>();
ColorR16 convertedBack = converted.Convert<ColorRG32Signed, short, ColorR16, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48IsLossless()
{
ColorR16 original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorR16, ushort, ColorRGB48, ushort>();
ColorR16 convertedBack = converted.Convert<ColorRGB48, ushort, ColorR16, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
{
ColorR16 original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorR16, ushort, ColorRGB48Signed, short>();
ColorR16 convertedBack = converted.Convert<ColorRGB48Signed, short, ColorR16, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorR16 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorR16, ushort, ColorRGBA64, ushort>();
ColorR16 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorR16, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorR16 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorR16, ushort, ColorRGBA64Signed, short>();
ColorR16 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorR16, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,228 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorR32SingleTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorR32Single>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorR32Single MakeRandomColor()
{
return new()
{
R = 0.447f,
G = 0.224f,
B = 0.95f,
A = 0.897f,
};
}
[Test]
public void ConversionToColorR32SingleIsLossless()
{
ColorR32Single original = MakeRandomColor();
ColorR32Single converted = original.Convert<ColorR32Single, float, ColorR32Single, float>();
ColorR32Single convertedBack = converted.Convert<ColorR32Single, float, ColorR32Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR64DoubleIsLossless()
{
ColorR32Single original = MakeRandomColor();
ColorR64Double converted = original.Convert<ColorR32Single, float, ColorR64Double, double>();
ColorR32Single convertedBack = converted.Convert<ColorR64Double, double, ColorR32Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG64SingleIsLossless()
{
ColorR32Single original = MakeRandomColor();
ColorRG64Single converted = original.Convert<ColorR32Single, float, ColorRG64Single, float>();
ColorR32Single convertedBack = converted.Convert<ColorRG64Single, float, ColorR32Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG128DoubleIsLossless()
{
ColorR32Single original = MakeRandomColor();
ColorRG128Double converted = original.Convert<ColorR32Single, float, ColorRG128Double, double>();
ColorR32Single convertedBack = converted.Convert<ColorRG128Double, double, ColorR32Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB96SingleIsLossless()
{
ColorR32Single original = MakeRandomColor();
ColorRGB96Single converted = original.Convert<ColorR32Single, float, ColorRGB96Single, float>();
ColorR32Single convertedBack = converted.Convert<ColorRGB96Single, float, ColorR32Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB192DoubleIsLossless()
{
ColorR32Single original = MakeRandomColor();
ColorRGB192Double converted = original.Convert<ColorR32Single, float, ColorRGB192Double, double>();
ColorR32Single convertedBack = converted.Convert<ColorRGB192Double, double, ColorR32Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA128SingleIsLossless()
{
ColorR32Single original = MakeRandomColor();
ColorRGBA128Single converted = original.Convert<ColorR32Single, float, ColorRGBA128Single, float>();
ColorR32Single convertedBack = converted.Convert<ColorRGBA128Single, float, ColorR32Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorR32Single original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorR32Single, float, ColorRGBA256Double, double>();
ColorR32Single convertedBack = converted.Convert<ColorRGBA256Double, double, ColorR32Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,192 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorR64DoubleTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorR64Double>(), Is.EqualTo(8));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorR64Double MakeRandomColor()
{
return new()
{
R = 0.447,
G = 0.224,
B = 0.95,
A = 0.897,
};
}
[Test]
public void ConversionToColorR64DoubleIsLossless()
{
ColorR64Double original = MakeRandomColor();
ColorR64Double converted = original.Convert<ColorR64Double, double, ColorR64Double, double>();
ColorR64Double convertedBack = converted.Convert<ColorR64Double, double, ColorR64Double, double>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG128DoubleIsLossless()
{
ColorR64Double original = MakeRandomColor();
ColorRG128Double converted = original.Convert<ColorR64Double, double, ColorRG128Double, double>();
ColorR64Double convertedBack = converted.Convert<ColorRG128Double, double, ColorR64Double, double>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB192DoubleIsLossless()
{
ColorR64Double original = MakeRandomColor();
ColorRGB192Double converted = original.Convert<ColorR64Double, double, ColorRGB192Double, double>();
ColorR64Double convertedBack = converted.Convert<ColorRGB192Double, double, ColorR64Double, double>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorR64Double original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorR64Double, double, ColorRGBA256Double, double>();
ColorR64Double convertedBack = converted.Convert<ColorRGBA256Double, double, ColorR64Double, double>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,318 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorR8SignedTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorR8Signed>(), Is.EqualTo(1));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorR8Signed MakeRandomColor()
{
return new()
{
R = -0b01010101,
G = 0b01110010,
B = -0b00001111,
A = -0b01000111,
};
}
[Test]
public void ConversionToColorARGB32IsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorR8Signed, sbyte, ColorARGB32, byte>();
ColorR8Signed convertedBack = converted.Convert<ColorARGB32, byte, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorBGRA32IsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorR8Signed, sbyte, ColorBGRA32, byte>();
ColorR8Signed convertedBack = converted.Convert<ColorBGRA32, byte, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR16IsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorR16 converted = original.Convert<ColorR8Signed, sbyte, ColorR16, ushort>();
ColorR8Signed convertedBack = converted.Convert<ColorR16, ushort, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR16SignedIsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorR16Signed converted = original.Convert<ColorR8Signed, sbyte, ColorR16Signed, short>();
ColorR8Signed convertedBack = converted.Convert<ColorR16Signed, short, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR8IsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorR8 converted = original.Convert<ColorR8Signed, sbyte, ColorR8, byte>();
ColorR8Signed convertedBack = converted.Convert<ColorR8, byte, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR8SignedIsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorR8Signed converted = original.Convert<ColorR8Signed, sbyte, ColorR8Signed, sbyte>();
ColorR8Signed convertedBack = converted.Convert<ColorR8Signed, sbyte, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG16IsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorRG16 converted = original.Convert<ColorR8Signed, sbyte, ColorRG16, byte>();
ColorR8Signed convertedBack = converted.Convert<ColorRG16, byte, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG16SignedIsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorRG16Signed converted = original.Convert<ColorR8Signed, sbyte, ColorRG16Signed, sbyte>();
ColorR8Signed convertedBack = converted.Convert<ColorRG16Signed, sbyte, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32IsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorRG32 converted = original.Convert<ColorR8Signed, sbyte, ColorRG32, ushort>();
ColorR8Signed convertedBack = converted.Convert<ColorRG32, ushort, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32SignedIsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorRG32Signed converted = original.Convert<ColorR8Signed, sbyte, ColorRG32Signed, short>();
ColorR8Signed convertedBack = converted.Convert<ColorRG32Signed, short, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB24IsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorRGB24 converted = original.Convert<ColorR8Signed, sbyte, ColorRGB24, byte>();
ColorR8Signed convertedBack = converted.Convert<ColorRGB24, byte, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB24SignedIsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorRGB24Signed converted = original.Convert<ColorR8Signed, sbyte, ColorRGB24Signed, sbyte>();
ColorR8Signed convertedBack = converted.Convert<ColorRGB24Signed, sbyte, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48IsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorR8Signed, sbyte, ColorRGB48, ushort>();
ColorR8Signed convertedBack = converted.Convert<ColorRGB48, ushort, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorR8Signed, sbyte, ColorRGB48Signed, short>();
ColorR8Signed convertedBack = converted.Convert<ColorRGB48Signed, short, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32IsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorR8Signed, sbyte, ColorRGBA32, byte>();
ColorR8Signed convertedBack = converted.Convert<ColorRGBA32, byte, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorR8Signed, sbyte, ColorRGBA32Signed, sbyte>();
ColorR8Signed convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorR8Signed, sbyte, ColorRGBA64, ushort>();
ColorR8Signed convertedBack = converted.Convert<ColorRGBA64, ushort, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorR8Signed original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorR8Signed, sbyte, ColorRGBA64Signed, short>();
ColorR8Signed convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorR8Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,318 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorR8Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorR8>(), Is.EqualTo(1));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorR8 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
[Test]
public void ConversionToColorARGB32IsLossless()
{
ColorR8 original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorR8, byte, ColorARGB32, byte>();
ColorR8 convertedBack = converted.Convert<ColorARGB32, byte, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorBGRA32IsLossless()
{
ColorR8 original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorR8, byte, ColorBGRA32, byte>();
ColorR8 convertedBack = converted.Convert<ColorBGRA32, byte, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR16IsLossless()
{
ColorR8 original = MakeRandomColor();
ColorR16 converted = original.Convert<ColorR8, byte, ColorR16, ushort>();
ColorR8 convertedBack = converted.Convert<ColorR16, ushort, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR16SignedIsLossless()
{
ColorR8 original = MakeRandomColor();
ColorR16Signed converted = original.Convert<ColorR8, byte, ColorR16Signed, short>();
ColorR8 convertedBack = converted.Convert<ColorR16Signed, short, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR8IsLossless()
{
ColorR8 original = MakeRandomColor();
ColorR8 converted = original.Convert<ColorR8, byte, ColorR8, byte>();
ColorR8 convertedBack = converted.Convert<ColorR8, byte, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorR8SignedIsLossless()
{
ColorR8 original = MakeRandomColor();
ColorR8Signed converted = original.Convert<ColorR8, byte, ColorR8Signed, sbyte>();
ColorR8 convertedBack = converted.Convert<ColorR8Signed, sbyte, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG16IsLossless()
{
ColorR8 original = MakeRandomColor();
ColorRG16 converted = original.Convert<ColorR8, byte, ColorRG16, byte>();
ColorR8 convertedBack = converted.Convert<ColorRG16, byte, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG16SignedIsLossless()
{
ColorR8 original = MakeRandomColor();
ColorRG16Signed converted = original.Convert<ColorR8, byte, ColorRG16Signed, sbyte>();
ColorR8 convertedBack = converted.Convert<ColorRG16Signed, sbyte, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32IsLossless()
{
ColorR8 original = MakeRandomColor();
ColorRG32 converted = original.Convert<ColorR8, byte, ColorRG32, ushort>();
ColorR8 convertedBack = converted.Convert<ColorRG32, ushort, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32SignedIsLossless()
{
ColorR8 original = MakeRandomColor();
ColorRG32Signed converted = original.Convert<ColorR8, byte, ColorRG32Signed, short>();
ColorR8 convertedBack = converted.Convert<ColorRG32Signed, short, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB24IsLossless()
{
ColorR8 original = MakeRandomColor();
ColorRGB24 converted = original.Convert<ColorR8, byte, ColorRGB24, byte>();
ColorR8 convertedBack = converted.Convert<ColorRGB24, byte, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB24SignedIsLossless()
{
ColorR8 original = MakeRandomColor();
ColorRGB24Signed converted = original.Convert<ColorR8, byte, ColorRGB24Signed, sbyte>();
ColorR8 convertedBack = converted.Convert<ColorRGB24Signed, sbyte, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48IsLossless()
{
ColorR8 original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorR8, byte, ColorRGB48, ushort>();
ColorR8 convertedBack = converted.Convert<ColorRGB48, ushort, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
{
ColorR8 original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorR8, byte, ColorRGB48Signed, short>();
ColorR8 convertedBack = converted.Convert<ColorRGB48Signed, short, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32IsLossless()
{
ColorR8 original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorR8, byte, ColorRGBA32, byte>();
ColorR8 convertedBack = converted.Convert<ColorRGBA32, byte, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
{
ColorR8 original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorR8, byte, ColorRGBA32Signed, sbyte>();
ColorR8 convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorR8 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorR8, byte, ColorRGBA64, ushort>();
ColorR8 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorR8 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorR8, byte, ColorRGBA64Signed, short>();
ColorR8 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorR8, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,183 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRG128DoubleTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRG128Double>(), Is.EqualTo(16));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRG128Double MakeRandomColor()
{
return new()
{
R = 0.447,
G = 0.224,
B = 0.95,
A = 0.897,
};
}
[Test]
public void ConversionToColorRG128DoubleIsLossless()
{
ColorRG128Double original = MakeRandomColor();
ColorRG128Double converted = original.Convert<ColorRG128Double, double, ColorRG128Double, double>();
ColorRG128Double convertedBack = converted.Convert<ColorRG128Double, double, ColorRG128Double, double>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB192DoubleIsLossless()
{
ColorRG128Double original = MakeRandomColor();
ColorRGB192Double converted = original.Convert<ColorRG128Double, double, ColorRGB192Double, double>();
ColorRG128Double convertedBack = converted.Convert<ColorRGB192Double, double, ColorRG128Double, double>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorRG128Double original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorRG128Double, double, ColorRGBA256Double, double>();
ColorRG128Double convertedBack = converted.Convert<ColorRGBA256Double, double, ColorRG128Double, double>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,282 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRG16SignedTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRG16Signed>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRG16Signed MakeRandomColor()
{
return new()
{
R = -0b01010101,
G = 0b01110010,
B = -0b00001111,
A = -0b01000111,
};
}
[Test]
public void ConversionToColorARGB32IsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorRG16Signed, sbyte, ColorARGB32, byte>();
ColorRG16Signed convertedBack = converted.Convert<ColorARGB32, byte, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorBGRA32IsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorRG16Signed, sbyte, ColorBGRA32, byte>();
ColorRG16Signed convertedBack = converted.Convert<ColorBGRA32, byte, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG16IsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorRG16 converted = original.Convert<ColorRG16Signed, sbyte, ColorRG16, byte>();
ColorRG16Signed convertedBack = converted.Convert<ColorRG16, byte, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG16SignedIsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorRG16Signed converted = original.Convert<ColorRG16Signed, sbyte, ColorRG16Signed, sbyte>();
ColorRG16Signed convertedBack = converted.Convert<ColorRG16Signed, sbyte, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32IsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorRG32 converted = original.Convert<ColorRG16Signed, sbyte, ColorRG32, ushort>();
ColorRG16Signed convertedBack = converted.Convert<ColorRG32, ushort, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32SignedIsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorRG32Signed converted = original.Convert<ColorRG16Signed, sbyte, ColorRG32Signed, short>();
ColorRG16Signed convertedBack = converted.Convert<ColorRG32Signed, short, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB24IsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorRGB24 converted = original.Convert<ColorRG16Signed, sbyte, ColorRGB24, byte>();
ColorRG16Signed convertedBack = converted.Convert<ColorRGB24, byte, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB24SignedIsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorRGB24Signed converted = original.Convert<ColorRG16Signed, sbyte, ColorRGB24Signed, sbyte>();
ColorRG16Signed convertedBack = converted.Convert<ColorRGB24Signed, sbyte, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48IsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorRG16Signed, sbyte, ColorRGB48, ushort>();
ColorRG16Signed convertedBack = converted.Convert<ColorRGB48, ushort, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorRG16Signed, sbyte, ColorRGB48Signed, short>();
ColorRG16Signed convertedBack = converted.Convert<ColorRGB48Signed, short, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32IsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorRG16Signed, sbyte, ColorRGBA32, byte>();
ColorRG16Signed convertedBack = converted.Convert<ColorRGBA32, byte, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorRG16Signed, sbyte, ColorRGBA32Signed, sbyte>();
ColorRG16Signed convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRG16Signed, sbyte, ColorRGBA64, ushort>();
ColorRG16Signed convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorRG16Signed original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRG16Signed, sbyte, ColorRGBA64Signed, short>();
ColorRG16Signed convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRG16Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,282 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRG16Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRG16>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRG16 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
[Test]
public void ConversionToColorARGB32IsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorRG16, byte, ColorARGB32, byte>();
ColorRG16 convertedBack = converted.Convert<ColorARGB32, byte, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorBGRA32IsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorRG16, byte, ColorBGRA32, byte>();
ColorRG16 convertedBack = converted.Convert<ColorBGRA32, byte, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG16IsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorRG16 converted = original.Convert<ColorRG16, byte, ColorRG16, byte>();
ColorRG16 convertedBack = converted.Convert<ColorRG16, byte, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG16SignedIsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorRG16Signed converted = original.Convert<ColorRG16, byte, ColorRG16Signed, sbyte>();
ColorRG16 convertedBack = converted.Convert<ColorRG16Signed, sbyte, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32IsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorRG32 converted = original.Convert<ColorRG16, byte, ColorRG32, ushort>();
ColorRG16 convertedBack = converted.Convert<ColorRG32, ushort, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32SignedIsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorRG32Signed converted = original.Convert<ColorRG16, byte, ColorRG32Signed, short>();
ColorRG16 convertedBack = converted.Convert<ColorRG32Signed, short, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB24IsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorRGB24 converted = original.Convert<ColorRG16, byte, ColorRGB24, byte>();
ColorRG16 convertedBack = converted.Convert<ColorRGB24, byte, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB24SignedIsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorRGB24Signed converted = original.Convert<ColorRG16, byte, ColorRGB24Signed, sbyte>();
ColorRG16 convertedBack = converted.Convert<ColorRGB24Signed, sbyte, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48IsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorRG16, byte, ColorRGB48, ushort>();
ColorRG16 convertedBack = converted.Convert<ColorRGB48, ushort, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorRG16, byte, ColorRGB48Signed, short>();
ColorRG16 convertedBack = converted.Convert<ColorRGB48Signed, short, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32IsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorRG16, byte, ColorRGBA32, byte>();
ColorRG16 convertedBack = converted.Convert<ColorRGBA32, byte, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorRG16, byte, ColorRGBA32Signed, sbyte>();
ColorRG16 convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRG16, byte, ColorRGBA64, ushort>();
ColorRG16 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorRG16 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRG16, byte, ColorRGBA64Signed, short>();
ColorRG16 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRG16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,237 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRG32HalfTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRG32Half>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRG32Half MakeRandomColor()
{
return new()
{
R = (Half)0.447f,
G = (Half)0.224f,
B = (Half)0.95f,
A = (Half)0.897f,
};
}
[Test]
public void ConversionToColorRG32HalfIsLossless()
{
ColorRG32Half original = MakeRandomColor();
ColorRG32Half converted = original.Convert<ColorRG32Half, Half, ColorRG32Half, Half>();
ColorRG32Half convertedBack = converted.Convert<ColorRG32Half, Half, ColorRG32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG64SingleIsLossless()
{
ColorRG32Half original = MakeRandomColor();
ColorRG64Single converted = original.Convert<ColorRG32Half, Half, ColorRG64Single, float>();
ColorRG32Half convertedBack = converted.Convert<ColorRG64Single, float, ColorRG32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG128DoubleIsLossless()
{
ColorRG32Half original = MakeRandomColor();
ColorRG128Double converted = original.Convert<ColorRG32Half, Half, ColorRG128Double, double>();
ColorRG32Half convertedBack = converted.Convert<ColorRG128Double, double, ColorRG32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48HalfIsLossless()
{
ColorRG32Half original = MakeRandomColor();
ColorRGB48Half converted = original.Convert<ColorRG32Half, Half, ColorRGB48Half, Half>();
ColorRG32Half convertedBack = converted.Convert<ColorRGB48Half, Half, ColorRG32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB96SingleIsLossless()
{
ColorRG32Half original = MakeRandomColor();
ColorRGB96Single converted = original.Convert<ColorRG32Half, Half, ColorRGB96Single, float>();
ColorRG32Half convertedBack = converted.Convert<ColorRGB96Single, float, ColorRG32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB192DoubleIsLossless()
{
ColorRG32Half original = MakeRandomColor();
ColorRGB192Double converted = original.Convert<ColorRG32Half, Half, ColorRGB192Double, double>();
ColorRG32Half convertedBack = converted.Convert<ColorRGB192Double, double, ColorRG32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA128SingleIsLossless()
{
ColorRG32Half original = MakeRandomColor();
ColorRGBA128Single converted = original.Convert<ColorRG32Half, Half, ColorRGBA128Single, float>();
ColorRG32Half convertedBack = converted.Convert<ColorRGBA128Single, float, ColorRG32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorRG32Half original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorRG32Half, Half, ColorRGBA256Double, double>();
ColorRG32Half convertedBack = converted.Convert<ColorRGBA256Double, double, ColorRG32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64HalfIsLossless()
{
ColorRG32Half original = MakeRandomColor();
ColorRGBA64Half converted = original.Convert<ColorRG32Half, Half, ColorRGBA64Half, Half>();
ColorRG32Half convertedBack = converted.Convert<ColorRGBA64Half, Half, ColorRG32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,210 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRG32SignedTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRG32Signed>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 31871;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 31871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 31871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 31871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRG32Signed MakeRandomColor()
{
return new()
{
R = -24000,
G = 21354,
B = -80,
A = 347,
};
}
[Test]
public void ConversionToColorRG32IsLossless()
{
ColorRG32Signed original = MakeRandomColor();
ColorRG32 converted = original.Convert<ColorRG32Signed, short, ColorRG32, ushort>();
ColorRG32Signed convertedBack = converted.Convert<ColorRG32, ushort, ColorRG32Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32SignedIsLossless()
{
ColorRG32Signed original = MakeRandomColor();
ColorRG32Signed converted = original.Convert<ColorRG32Signed, short, ColorRG32Signed, short>();
ColorRG32Signed convertedBack = converted.Convert<ColorRG32Signed, short, ColorRG32Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48IsLossless()
{
ColorRG32Signed original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorRG32Signed, short, ColorRGB48, ushort>();
ColorRG32Signed convertedBack = converted.Convert<ColorRGB48, ushort, ColorRG32Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
{
ColorRG32Signed original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorRG32Signed, short, ColorRGB48Signed, short>();
ColorRG32Signed convertedBack = converted.Convert<ColorRGB48Signed, short, ColorRG32Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorRG32Signed original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRG32Signed, short, ColorRGBA64, ushort>();
ColorRG32Signed convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRG32Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorRG32Signed original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRG32Signed, short, ColorRGBA64Signed, short>();
ColorRG32Signed convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRG32Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,210 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRG32Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRG32>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 33871;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRG32 MakeRandomColor()
{
return new()
{
R = 44000,
G = 21354,
B = 60080,
A = 347,
};
}
[Test]
public void ConversionToColorRG32IsLossless()
{
ColorRG32 original = MakeRandomColor();
ColorRG32 converted = original.Convert<ColorRG32, ushort, ColorRG32, ushort>();
ColorRG32 convertedBack = converted.Convert<ColorRG32, ushort, ColorRG32, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG32SignedIsLossless()
{
ColorRG32 original = MakeRandomColor();
ColorRG32Signed converted = original.Convert<ColorRG32, ushort, ColorRG32Signed, short>();
ColorRG32 convertedBack = converted.Convert<ColorRG32Signed, short, ColorRG32, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48IsLossless()
{
ColorRG32 original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorRG32, ushort, ColorRGB48, ushort>();
ColorRG32 convertedBack = converted.Convert<ColorRGB48, ushort, ColorRG32, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
{
ColorRG32 original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorRG32, ushort, ColorRGB48Signed, short>();
ColorRG32 convertedBack = converted.Convert<ColorRGB48Signed, short, ColorRG32, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorRG32 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRG32, ushort, ColorRGBA64, ushort>();
ColorRG32 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRG32, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorRG32 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRG32, ushort, ColorRGBA64Signed, short>();
ColorRG32 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRG32, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,210 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRG64SingleTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRG64Single>(), Is.EqualTo(8));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRG64Single MakeRandomColor()
{
return new()
{
R = 0.447f,
G = 0.224f,
B = 0.95f,
A = 0.897f,
};
}
[Test]
public void ConversionToColorRG64SingleIsLossless()
{
ColorRG64Single original = MakeRandomColor();
ColorRG64Single converted = original.Convert<ColorRG64Single, float, ColorRG64Single, float>();
ColorRG64Single convertedBack = converted.Convert<ColorRG64Single, float, ColorRG64Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRG128DoubleIsLossless()
{
ColorRG64Single original = MakeRandomColor();
ColorRG128Double converted = original.Convert<ColorRG64Single, float, ColorRG128Double, double>();
ColorRG64Single convertedBack = converted.Convert<ColorRG128Double, double, ColorRG64Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB96SingleIsLossless()
{
ColorRG64Single original = MakeRandomColor();
ColorRGB96Single converted = original.Convert<ColorRG64Single, float, ColorRGB96Single, float>();
ColorRG64Single convertedBack = converted.Convert<ColorRGB96Single, float, ColorRG64Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB192DoubleIsLossless()
{
ColorRG64Single original = MakeRandomColor();
ColorRGB192Double converted = original.Convert<ColorRG64Single, float, ColorRGB192Double, double>();
ColorRG64Single convertedBack = converted.Convert<ColorRGB192Double, double, ColorRG64Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA128SingleIsLossless()
{
ColorRG64Single original = MakeRandomColor();
ColorRGBA128Single converted = original.Convert<ColorRG64Single, float, ColorRGBA128Single, float>();
ColorRG64Single convertedBack = converted.Convert<ColorRGBA128Single, float, ColorRG64Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorRG64Single original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorRG64Single, float, ColorRGBA256Double, double>();
ColorRG64Single convertedBack = converted.Convert<ColorRGBA256Double, double, ColorRG64Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,6 +1,5 @@
//This code is source generated. Do not edit manually.
// Auto-generated code. Do not modify manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
@@ -13,7 +12,7 @@ public partial class ColorRGB16Tests
{
Assert.That(Unsafe.SizeOf<ColorRGB16>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
@@ -57,7 +56,7 @@ public partial class ColorRGB16Tests
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
color.R = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
@@ -73,7 +72,7 @@ public partial class ColorRGB16Tests
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
color.G = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -89,7 +88,7 @@ public partial class ColorRGB16Tests
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
color.B = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -105,7 +104,7 @@ public partial class ColorRGB16Tests
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
color.A = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -127,7 +126,7 @@ public partial class ColorRGB16Tests
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
@@ -142,105 +141,164 @@ public partial class ColorRGB16Tests
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB16 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
public static ColorRGB16 MakeRandomColor() => ColorRandom<ColorRGB16, byte>.MakeRandomColor();
public static byte MakeRandomValue() => ColorRandom<ColorRGB16, byte>.MakeRandomValue();
[Test]
public void ConversionToColorARGB32IsLossless()
public void ConversionIsLosslessToColorARGB32()
{
ColorRGB16 original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorRGB16, byte, ColorARGB32, byte>();
ColorRGB16 convertedBack = converted.Convert<ColorARGB32, byte, ColorRGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGB16, byte, ColorARGB32, byte>();
}
[Test]
public void ConversionToColorBGRA32IsLossless()
public void ConversionIsLosslessToColorBGRA32()
{
ColorRGB16 original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorRGB16, byte, ColorBGRA32, byte>();
ColorRGB16 convertedBack = converted.Convert<ColorBGRA32, byte, ColorRGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGB16, byte, ColorBGRA32, byte>();
}
[Test]
public void ConversionToColorRGB24IsLossless()
public void ConversionIsLosslessToColorRGBA_sbyte()
{
ColorRGB16 original = MakeRandomColor();
ColorRGB24 converted = original.Convert<ColorRGB16, byte, ColorRGB24, byte>();
ColorRGB16 convertedBack = converted.Convert<ColorRGB24, byte, ColorRGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGB16, byte, ColorRGBA<sbyte>, sbyte>();
}
[Test]
public void ConversionToColorRGB24SignedIsLossless()
public void ConversionIsLosslessToColorRGB_sbyte()
{
ColorRGB16 original = MakeRandomColor();
ColorRGB24Signed converted = original.Convert<ColorRGB16, byte, ColorRGB24Signed, sbyte>();
ColorRGB16 convertedBack = converted.Convert<ColorRGB24Signed, sbyte, ColorRGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGB16, byte, ColorRGB<sbyte>, sbyte>();
}
[Test]
public void ConversionToColorRGB48IsLossless()
public void ConversionIsLosslessToColorRGBA_byte()
{
ColorRGB16 original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorRGB16, byte, ColorRGB48, ushort>();
ColorRGB16 convertedBack = converted.Convert<ColorRGB48, ushort, ColorRGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGB16, byte, ColorRGBA<byte>, byte>();
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
public void ConversionIsLosslessToColorRGB_byte()
{
ColorRGB16 original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorRGB16, byte, ColorRGB48Signed, short>();
ColorRGB16 convertedBack = converted.Convert<ColorRGB48Signed, short, ColorRGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGB16, byte, ColorRGB<byte>, byte>();
}
[Test]
public void ConversionToColorRGBA32IsLossless()
public void ConversionIsLosslessToColorRGBA_short()
{
ColorRGB16 original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorRGB16, byte, ColorRGBA32, byte>();
ColorRGB16 convertedBack = converted.Convert<ColorRGBA32, byte, ColorRGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGB16, byte, ColorRGBA<short>, short>();
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
public void ConversionIsLosslessToColorRGB_short()
{
ColorRGB16 original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorRGB16, byte, ColorRGBA32Signed, sbyte>();
ColorRGB16 convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorRGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGB16, byte, ColorRGB<short>, short>();
}
[Test]
public void ConversionToColorRGBA64IsLossless()
public void ConversionIsLosslessToColorRGBA_ushort()
{
ColorRGB16 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRGB16, byte, ColorRGBA64, ushort>();
ColorRGB16 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGB16, byte, ColorRGBA<ushort>, ushort>();
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
public void ConversionIsLosslessToColorRGB_ushort()
{
ColorRGB16 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRGB16, byte, ColorRGBA64Signed, short>();
ColorRGB16 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRGB16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGB16, byte, ColorRGB<ushort>, ushort>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_int()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGBA<int>, int>();
}
[Test]
public void ConversionIsLosslessToColorRGB_int()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGB<int>, int>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_uint()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGBA<uint>, uint>();
}
[Test]
public void ConversionIsLosslessToColorRGB_uint()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGB<uint>, uint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_nint()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGBA<nint>, nint>();
}
[Test]
public void ConversionIsLosslessToColorRGB_nint()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGB<nint>, nint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_nuint()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGBA<nuint>, nuint>();
}
[Test]
public void ConversionIsLosslessToColorRGB_nuint()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGB<nuint>, nuint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_long()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGBA<long>, long>();
}
[Test]
public void ConversionIsLosslessToColorRGB_long()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGB<long>, long>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_ulong()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGBA<ulong>, ulong>();
}
[Test]
public void ConversionIsLosslessToColorRGB_ulong()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGB<ulong>, ulong>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_Int128()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGBA<Int128>, Int128>();
}
[Test]
public void ConversionIsLosslessToColorRGB_Int128()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGB<Int128>, Int128>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_UInt128()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGBA<UInt128>, UInt128>();
}
[Test]
public void ConversionIsLosslessToColorRGB_UInt128()
{
LosslessConversion.Assert<ColorRGB16, byte, ColorRGB<UInt128>, UInt128>();
}
}
@@ -1,174 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGB192DoubleTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGB192Double>(), Is.EqualTo(24));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB192Double MakeRandomColor()
{
return new()
{
R = 0.447,
G = 0.224,
B = 0.95,
A = 0.897,
};
}
[Test]
public void ConversionToColorRGB192DoubleIsLossless()
{
ColorRGB192Double original = MakeRandomColor();
ColorRGB192Double converted = original.Convert<ColorRGB192Double, double, ColorRGB192Double, double>();
ColorRGB192Double convertedBack = converted.Convert<ColorRGB192Double, double, ColorRGB192Double, double>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorRGB192Double original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorRGB192Double, double, ColorRGBA256Double, double>();
ColorRGB192Double convertedBack = converted.Convert<ColorRGBA256Double, double, ColorRGB192Double, double>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,246 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGB24SignedTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGB24Signed>(), Is.EqualTo(3));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB24Signed MakeRandomColor()
{
return new()
{
R = -0b01010101,
G = 0b01110010,
B = -0b00001111,
A = -0b01000111,
};
}
[Test]
public void ConversionToColorARGB32IsLossless()
{
ColorRGB24Signed original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorRGB24Signed, sbyte, ColorARGB32, byte>();
ColorRGB24Signed convertedBack = converted.Convert<ColorARGB32, byte, ColorRGB24Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorBGRA32IsLossless()
{
ColorRGB24Signed original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorRGB24Signed, sbyte, ColorBGRA32, byte>();
ColorRGB24Signed convertedBack = converted.Convert<ColorBGRA32, byte, ColorRGB24Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB24IsLossless()
{
ColorRGB24Signed original = MakeRandomColor();
ColorRGB24 converted = original.Convert<ColorRGB24Signed, sbyte, ColorRGB24, byte>();
ColorRGB24Signed convertedBack = converted.Convert<ColorRGB24, byte, ColorRGB24Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB24SignedIsLossless()
{
ColorRGB24Signed original = MakeRandomColor();
ColorRGB24Signed converted = original.Convert<ColorRGB24Signed, sbyte, ColorRGB24Signed, sbyte>();
ColorRGB24Signed convertedBack = converted.Convert<ColorRGB24Signed, sbyte, ColorRGB24Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48IsLossless()
{
ColorRGB24Signed original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorRGB24Signed, sbyte, ColorRGB48, ushort>();
ColorRGB24Signed convertedBack = converted.Convert<ColorRGB48, ushort, ColorRGB24Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
{
ColorRGB24Signed original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorRGB24Signed, sbyte, ColorRGB48Signed, short>();
ColorRGB24Signed convertedBack = converted.Convert<ColorRGB48Signed, short, ColorRGB24Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32IsLossless()
{
ColorRGB24Signed original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorRGB24Signed, sbyte, ColorRGBA32, byte>();
ColorRGB24Signed convertedBack = converted.Convert<ColorRGBA32, byte, ColorRGB24Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
{
ColorRGB24Signed original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorRGB24Signed, sbyte, ColorRGBA32Signed, sbyte>();
ColorRGB24Signed convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorRGB24Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorRGB24Signed original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRGB24Signed, sbyte, ColorRGBA64, ushort>();
ColorRGB24Signed convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRGB24Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorRGB24Signed original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRGB24Signed, sbyte, ColorRGBA64Signed, short>();
ColorRGB24Signed convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRGB24Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,246 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGB24Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGB24>(), Is.EqualTo(3));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB24 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
[Test]
public void ConversionToColorARGB32IsLossless()
{
ColorRGB24 original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorRGB24, byte, ColorARGB32, byte>();
ColorRGB24 convertedBack = converted.Convert<ColorARGB32, byte, ColorRGB24, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorBGRA32IsLossless()
{
ColorRGB24 original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorRGB24, byte, ColorBGRA32, byte>();
ColorRGB24 convertedBack = converted.Convert<ColorBGRA32, byte, ColorRGB24, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB24IsLossless()
{
ColorRGB24 original = MakeRandomColor();
ColorRGB24 converted = original.Convert<ColorRGB24, byte, ColorRGB24, byte>();
ColorRGB24 convertedBack = converted.Convert<ColorRGB24, byte, ColorRGB24, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB24SignedIsLossless()
{
ColorRGB24 original = MakeRandomColor();
ColorRGB24Signed converted = original.Convert<ColorRGB24, byte, ColorRGB24Signed, sbyte>();
ColorRGB24 convertedBack = converted.Convert<ColorRGB24Signed, sbyte, ColorRGB24, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48IsLossless()
{
ColorRGB24 original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorRGB24, byte, ColorRGB48, ushort>();
ColorRGB24 convertedBack = converted.Convert<ColorRGB48, ushort, ColorRGB24, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
{
ColorRGB24 original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorRGB24, byte, ColorRGB48Signed, short>();
ColorRGB24 convertedBack = converted.Convert<ColorRGB48Signed, short, ColorRGB24, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32IsLossless()
{
ColorRGB24 original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorRGB24, byte, ColorRGBA32, byte>();
ColorRGB24 convertedBack = converted.Convert<ColorRGBA32, byte, ColorRGB24, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
{
ColorRGB24 original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorRGB24, byte, ColorRGBA32Signed, sbyte>();
ColorRGB24 convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorRGB24, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorRGB24 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRGB24, byte, ColorRGBA64, ushort>();
ColorRGB24 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRGB24, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorRGB24 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRGB24, byte, ColorRGBA64Signed, short>();
ColorRGB24 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRGB24, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,210 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGB32HalfTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGB32Half>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB32Half MakeRandomColor()
{
return new()
{
R = (Half)0.447f,
G = (Half)0.224f,
B = (Half)0.95f,
A = (Half)0.897f,
};
}
[Test]
public void ConversionToColorRGB48HalfIsLossless()
{
ColorRGB32Half original = MakeRandomColor();
ColorRGB48Half converted = original.Convert<ColorRGB32Half, Half, ColorRGB48Half, Half>();
ColorRGB32Half convertedBack = converted.Convert<ColorRGB48Half, Half, ColorRGB32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB96SingleIsLossless()
{
ColorRGB32Half original = MakeRandomColor();
ColorRGB96Single converted = original.Convert<ColorRGB32Half, Half, ColorRGB96Single, float>();
ColorRGB32Half convertedBack = converted.Convert<ColorRGB96Single, float, ColorRGB32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB192DoubleIsLossless()
{
ColorRGB32Half original = MakeRandomColor();
ColorRGB192Double converted = original.Convert<ColorRGB32Half, Half, ColorRGB192Double, double>();
ColorRGB32Half convertedBack = converted.Convert<ColorRGB192Double, double, ColorRGB32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA128SingleIsLossless()
{
ColorRGB32Half original = MakeRandomColor();
ColorRGBA128Single converted = original.Convert<ColorRGB32Half, Half, ColorRGBA128Single, float>();
ColorRGB32Half convertedBack = converted.Convert<ColorRGBA128Single, float, ColorRGB32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorRGB32Half original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorRGB32Half, Half, ColorRGBA256Double, double>();
ColorRGB32Half convertedBack = converted.Convert<ColorRGBA256Double, double, ColorRGB32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64HalfIsLossless()
{
ColorRGB32Half original = MakeRandomColor();
ColorRGBA64Half converted = original.Convert<ColorRGB32Half, Half, ColorRGBA64Half, Half>();
ColorRGB32Half convertedBack = converted.Convert<ColorRGBA64Half, Half, ColorRGB32Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,210 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGB48HalfTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGB48Half>(), Is.EqualTo(6));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB48Half MakeRandomColor()
{
return new()
{
R = (Half)0.447f,
G = (Half)0.224f,
B = (Half)0.95f,
A = (Half)0.897f,
};
}
[Test]
public void ConversionToColorRGB48HalfIsLossless()
{
ColorRGB48Half original = MakeRandomColor();
ColorRGB48Half converted = original.Convert<ColorRGB48Half, Half, ColorRGB48Half, Half>();
ColorRGB48Half convertedBack = converted.Convert<ColorRGB48Half, Half, ColorRGB48Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB96SingleIsLossless()
{
ColorRGB48Half original = MakeRandomColor();
ColorRGB96Single converted = original.Convert<ColorRGB48Half, Half, ColorRGB96Single, float>();
ColorRGB48Half convertedBack = converted.Convert<ColorRGB96Single, float, ColorRGB48Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB192DoubleIsLossless()
{
ColorRGB48Half original = MakeRandomColor();
ColorRGB192Double converted = original.Convert<ColorRGB48Half, Half, ColorRGB192Double, double>();
ColorRGB48Half convertedBack = converted.Convert<ColorRGB192Double, double, ColorRGB48Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA128SingleIsLossless()
{
ColorRGB48Half original = MakeRandomColor();
ColorRGBA128Single converted = original.Convert<ColorRGB48Half, Half, ColorRGBA128Single, float>();
ColorRGB48Half convertedBack = converted.Convert<ColorRGBA128Single, float, ColorRGB48Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorRGB48Half original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorRGB48Half, Half, ColorRGBA256Double, double>();
ColorRGB48Half convertedBack = converted.Convert<ColorRGBA256Double, double, ColorRGB48Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64HalfIsLossless()
{
ColorRGB48Half original = MakeRandomColor();
ColorRGBA64Half converted = original.Convert<ColorRGB48Half, Half, ColorRGBA64Half, Half>();
ColorRGB48Half convertedBack = converted.Convert<ColorRGBA64Half, Half, ColorRGB48Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,192 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGB48SignedTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGB48Signed>(), Is.EqualTo(6));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 31871;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 31871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 31871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 31871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB48Signed MakeRandomColor()
{
return new()
{
R = -24000,
G = 21354,
B = -80,
A = 347,
};
}
[Test]
public void ConversionToColorRGB48IsLossless()
{
ColorRGB48Signed original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorRGB48Signed, short, ColorRGB48, ushort>();
ColorRGB48Signed convertedBack = converted.Convert<ColorRGB48, ushort, ColorRGB48Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
{
ColorRGB48Signed original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorRGB48Signed, short, ColorRGB48Signed, short>();
ColorRGB48Signed convertedBack = converted.Convert<ColorRGB48Signed, short, ColorRGB48Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorRGB48Signed original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRGB48Signed, short, ColorRGBA64, ushort>();
ColorRGB48Signed convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRGB48Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorRGB48Signed original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRGB48Signed, short, ColorRGBA64Signed, short>();
ColorRGB48Signed convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRGB48Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,192 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGB48Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGB48>(), Is.EqualTo(6));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 33871;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB48 MakeRandomColor()
{
return new()
{
R = 44000,
G = 21354,
B = 60080,
A = 347,
};
}
[Test]
public void ConversionToColorRGB48IsLossless()
{
ColorRGB48 original = MakeRandomColor();
ColorRGB48 converted = original.Convert<ColorRGB48, ushort, ColorRGB48, ushort>();
ColorRGB48 convertedBack = converted.Convert<ColorRGB48, ushort, ColorRGB48, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB48SignedIsLossless()
{
ColorRGB48 original = MakeRandomColor();
ColorRGB48Signed converted = original.Convert<ColorRGB48, ushort, ColorRGB48Signed, short>();
ColorRGB48 convertedBack = converted.Convert<ColorRGB48Signed, short, ColorRGB48, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorRGB48 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRGB48, ushort, ColorRGBA64, ushort>();
ColorRGB48 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRGB48, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorRGB48 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRGB48, ushort, ColorRGBA64Signed, short>();
ColorRGB48 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRGB48, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,192 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGB96SingleTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGB96Single>(), Is.EqualTo(12));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB96Single MakeRandomColor()
{
return new()
{
R = 0.447f,
G = 0.224f,
B = 0.95f,
A = 0.897f,
};
}
[Test]
public void ConversionToColorRGB96SingleIsLossless()
{
ColorRGB96Single original = MakeRandomColor();
ColorRGB96Single converted = original.Convert<ColorRGB96Single, float, ColorRGB96Single, float>();
ColorRGB96Single convertedBack = converted.Convert<ColorRGB96Single, float, ColorRGB96Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGB192DoubleIsLossless()
{
ColorRGB96Single original = MakeRandomColor();
ColorRGB192Double converted = original.Convert<ColorRGB96Single, float, ColorRGB192Double, double>();
ColorRGB96Single convertedBack = converted.Convert<ColorRGB192Double, double, ColorRGB96Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA128SingleIsLossless()
{
ColorRGB96Single original = MakeRandomColor();
ColorRGBA128Single converted = original.Convert<ColorRGB96Single, float, ColorRGBA128Single, float>();
ColorRGB96Single convertedBack = converted.Convert<ColorRGBA128Single, float, ColorRGB96Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorRGB96Single original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorRGB96Single, float, ColorRGBA256Double, double>();
ColorRGB96Single convertedBack = converted.Convert<ColorRGBA256Double, double, ColorRGB96Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,6 +1,5 @@
//This code is source generated. Do not edit manually.
// Auto-generated code. Do not modify manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
@@ -13,107 +12,7 @@ public partial class ColorRGB9e5Tests
{
Assert.That(Unsafe.SizeOf<ColorRGB9e5>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
@@ -127,7 +26,7 @@ public partial class ColorRGB9e5Tests
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
@@ -142,33 +41,20 @@ public partial class ColorRGB9e5Tests
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGB9e5 MakeRandomColor()
{
return new()
{
R = 0.447,
G = 0.224,
B = 0.95,
A = 0.897,
};
}
public static ColorRGB9e5 MakeRandomColor() => ColorRandom<ColorRGB9e5, double>.MakeRandomColor();
public static double MakeRandomValue() => ColorRandom<ColorRGB9e5, double>.MakeRandomValue();
[Test]
public void ConversionToColorRGB192DoubleIsLossless()
public void ConversionIsLosslessToColorRGBA_double()
{
ColorRGB9e5 original = MakeRandomColor();
ColorRGB192Double converted = original.Convert<ColorRGB9e5, double, ColorRGB192Double, double>();
ColorRGB9e5 convertedBack = converted.Convert<ColorRGB192Double, double, ColorRGB9e5, double>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGB9e5, double, ColorRGBA<double>, double>();
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
public void ConversionIsLosslessToColorRGB_double()
{
ColorRGB9e5 original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorRGB9e5, double, ColorRGBA256Double, double>();
ColorRGB9e5 convertedBack = converted.Convert<ColorRGBA256Double, double, ColorRGB9e5, double>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGB9e5, double, ColorRGB<double>, double>();
}
}
@@ -1,174 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBA128SingleTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBA128Single>(), Is.EqualTo(16));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBA128Single MakeRandomColor()
{
return new()
{
R = 0.447f,
G = 0.224f,
B = 0.95f,
A = 0.897f,
};
}
[Test]
public void ConversionToColorRGBA128SingleIsLossless()
{
ColorRGBA128Single original = MakeRandomColor();
ColorRGBA128Single converted = original.Convert<ColorRGBA128Single, float, ColorRGBA128Single, float>();
ColorRGBA128Single convertedBack = converted.Convert<ColorRGBA128Single, float, ColorRGBA128Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorRGBA128Single original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorRGBA128Single, float, ColorRGBA256Double, double>();
ColorRGBA128Single convertedBack = converted.Convert<ColorRGBA256Double, double, ColorRGBA128Single, float>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,6 +1,5 @@
//This code is source generated. Do not edit manually.
// Auto-generated code. Do not modify manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
@@ -13,7 +12,7 @@ public partial class ColorRGBA16Tests
{
Assert.That(Unsafe.SizeOf<ColorRGBA16>(), Is.EqualTo(2));
}
[Test]
public void PropertyIsSymmetric_R()
{
@@ -57,7 +56,7 @@ public partial class ColorRGBA16Tests
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
color.R = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
@@ -73,7 +72,7 @@ public partial class ColorRGBA16Tests
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
color.G = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -89,7 +88,7 @@ public partial class ColorRGBA16Tests
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
color.B = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -105,7 +104,7 @@ public partial class ColorRGBA16Tests
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
color.A = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -127,7 +126,7 @@ public partial class ColorRGBA16Tests
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
@@ -142,69 +141,92 @@ public partial class ColorRGBA16Tests
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBA16 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
public static ColorRGBA16 MakeRandomColor() => ColorRandom<ColorRGBA16, byte>.MakeRandomColor();
public static byte MakeRandomValue() => ColorRandom<ColorRGBA16, byte>.MakeRandomValue();
[Test]
public void ConversionToColorARGB32IsLossless()
public void ConversionIsLosslessToColorARGB32()
{
ColorRGBA16 original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorRGBA16, byte, ColorARGB32, byte>();
ColorRGBA16 convertedBack = converted.Convert<ColorARGB32, byte, ColorRGBA16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGBA16, byte, ColorARGB32, byte>();
}
[Test]
public void ConversionToColorBGRA32IsLossless()
public void ConversionIsLosslessToColorBGRA32()
{
ColorRGBA16 original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorRGBA16, byte, ColorBGRA32, byte>();
ColorRGBA16 convertedBack = converted.Convert<ColorBGRA32, byte, ColorRGBA16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGBA16, byte, ColorBGRA32, byte>();
}
[Test]
public void ConversionToColorRGBA32IsLossless()
public void ConversionIsLosslessToColorRGBA_sbyte()
{
ColorRGBA16 original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorRGBA16, byte, ColorRGBA32, byte>();
ColorRGBA16 convertedBack = converted.Convert<ColorRGBA32, byte, ColorRGBA16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGBA16, byte, ColorRGBA<sbyte>, sbyte>();
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
public void ConversionIsLosslessToColorRGBA_byte()
{
ColorRGBA16 original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorRGBA16, byte, ColorRGBA32Signed, sbyte>();
ColorRGBA16 convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorRGBA16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGBA16, byte, ColorRGBA<byte>, byte>();
}
[Test]
public void ConversionToColorRGBA64IsLossless()
public void ConversionIsLosslessToColorRGBA_short()
{
ColorRGBA16 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRGBA16, byte, ColorRGBA64, ushort>();
ColorRGBA16 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRGBA16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGBA16, byte, ColorRGBA<short>, short>();
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
public void ConversionIsLosslessToColorRGBA_ushort()
{
ColorRGBA16 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRGBA16, byte, ColorRGBA64Signed, short>();
ColorRGBA16 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRGBA16, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
LosslessConversion.Assert<ColorRGBA16, byte, ColorRGBA<ushort>, ushort>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_int()
{
LosslessConversion.Assert<ColorRGBA16, byte, ColorRGBA<int>, int>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_uint()
{
LosslessConversion.Assert<ColorRGBA16, byte, ColorRGBA<uint>, uint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_nint()
{
LosslessConversion.Assert<ColorRGBA16, byte, ColorRGBA<nint>, nint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_nuint()
{
LosslessConversion.Assert<ColorRGBA16, byte, ColorRGBA<nuint>, nuint>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_long()
{
LosslessConversion.Assert<ColorRGBA16, byte, ColorRGBA<long>, long>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_ulong()
{
LosslessConversion.Assert<ColorRGBA16, byte, ColorRGBA<ulong>, ulong>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_Int128()
{
LosslessConversion.Assert<ColorRGBA16, byte, ColorRGBA<Int128>, Int128>();
}
[Test]
public void ConversionIsLosslessToColorRGBA_UInt128()
{
LosslessConversion.Assert<ColorRGBA16, byte, ColorRGBA<UInt128>, UInt128>();
}
}
@@ -1,210 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBA32SignedTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBA32Signed>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBA32Signed MakeRandomColor()
{
return new()
{
R = -0b01010101,
G = 0b01110010,
B = -0b00001111,
A = -0b01000111,
};
}
[Test]
public void ConversionToColorARGB32IsLossless()
{
ColorRGBA32Signed original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorRGBA32Signed, sbyte, ColorARGB32, byte>();
ColorRGBA32Signed convertedBack = converted.Convert<ColorARGB32, byte, ColorRGBA32Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorBGRA32IsLossless()
{
ColorRGBA32Signed original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorRGBA32Signed, sbyte, ColorBGRA32, byte>();
ColorRGBA32Signed convertedBack = converted.Convert<ColorBGRA32, byte, ColorRGBA32Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32IsLossless()
{
ColorRGBA32Signed original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorRGBA32Signed, sbyte, ColorRGBA32, byte>();
ColorRGBA32Signed convertedBack = converted.Convert<ColorRGBA32, byte, ColorRGBA32Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
{
ColorRGBA32Signed original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorRGBA32Signed, sbyte, ColorRGBA32Signed, sbyte>();
ColorRGBA32Signed convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorRGBA32Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorRGBA32Signed original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRGBA32Signed, sbyte, ColorRGBA64, ushort>();
ColorRGBA32Signed convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRGBA32Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorRGBA32Signed original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRGBA32Signed, sbyte, ColorRGBA64Signed, short>();
ColorRGBA32Signed convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRGBA32Signed, sbyte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,210 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBA32Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBA32>(), Is.EqualTo(4));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0b01001110;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBA32 MakeRandomColor()
{
return new()
{
R = 0b11010101,
G = 0b01110010,
B = 0b10001111,
A = 0b11000111,
};
}
[Test]
public void ConversionToColorARGB32IsLossless()
{
ColorRGBA32 original = MakeRandomColor();
ColorARGB32 converted = original.Convert<ColorRGBA32, byte, ColorARGB32, byte>();
ColorRGBA32 convertedBack = converted.Convert<ColorARGB32, byte, ColorRGBA32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorBGRA32IsLossless()
{
ColorRGBA32 original = MakeRandomColor();
ColorBGRA32 converted = original.Convert<ColorRGBA32, byte, ColorBGRA32, byte>();
ColorRGBA32 convertedBack = converted.Convert<ColorBGRA32, byte, ColorRGBA32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32IsLossless()
{
ColorRGBA32 original = MakeRandomColor();
ColorRGBA32 converted = original.Convert<ColorRGBA32, byte, ColorRGBA32, byte>();
ColorRGBA32 convertedBack = converted.Convert<ColorRGBA32, byte, ColorRGBA32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA32SignedIsLossless()
{
ColorRGBA32 original = MakeRandomColor();
ColorRGBA32Signed converted = original.Convert<ColorRGBA32, byte, ColorRGBA32Signed, sbyte>();
ColorRGBA32 convertedBack = converted.Convert<ColorRGBA32Signed, sbyte, ColorRGBA32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorRGBA32 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRGBA32, byte, ColorRGBA64, ushort>();
ColorRGBA32 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRGBA32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorRGBA32 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRGBA32, byte, ColorRGBA64Signed, short>();
ColorRGBA32 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRGBA32, byte>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,183 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBA64HalfTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBA64Half>(), Is.EqualTo(8));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = (Half)0.333f;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBA64Half MakeRandomColor()
{
return new()
{
R = (Half)0.447f,
G = (Half)0.224f,
B = (Half)0.95f,
A = (Half)0.897f,
};
}
[Test]
public void ConversionToColorRGBA128SingleIsLossless()
{
ColorRGBA64Half original = MakeRandomColor();
ColorRGBA128Single converted = original.Convert<ColorRGBA64Half, Half, ColorRGBA128Single, float>();
ColorRGBA64Half convertedBack = converted.Convert<ColorRGBA128Single, float, ColorRGBA64Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorRGBA64Half original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorRGBA64Half, Half, ColorRGBA256Double, double>();
ColorRGBA64Half convertedBack = converted.Convert<ColorRGBA256Double, double, ColorRGBA64Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64HalfIsLossless()
{
ColorRGBA64Half original = MakeRandomColor();
ColorRGBA64Half converted = original.Convert<ColorRGBA64Half, Half, ColorRGBA64Half, Half>();
ColorRGBA64Half convertedBack = converted.Convert<ColorRGBA64Half, Half, ColorRGBA64Half, Half>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,174 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBA64SignedTests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBA64Signed>(), Is.EqualTo(8));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 31871;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 31871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 31871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 31871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBA64Signed MakeRandomColor()
{
return new()
{
R = -24000,
G = 21354,
B = -80,
A = 347,
};
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorRGBA64Signed original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRGBA64Signed, short, ColorRGBA64, ushort>();
ColorRGBA64Signed convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRGBA64Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorRGBA64Signed original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRGBA64Signed, short, ColorRGBA64Signed, short>();
ColorRGBA64Signed convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRGBA64Signed, short>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -1,174 +0,0 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
public partial class ColorRGBA64Tests
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBA64>(), Is.EqualTo(8));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 33871;
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 33871;
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
Assert.That(color.G, Is.EqualTo(g));
Assert.That(color.B, Is.EqualTo(b));
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBA64 MakeRandomColor()
{
return new()
{
R = 44000,
G = 21354,
B = 60080,
A = 347,
};
}
[Test]
public void ConversionToColorRGBA64IsLossless()
{
ColorRGBA64 original = MakeRandomColor();
ColorRGBA64 converted = original.Convert<ColorRGBA64, ushort, ColorRGBA64, ushort>();
ColorRGBA64 convertedBack = converted.Convert<ColorRGBA64, ushort, ColorRGBA64, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
[Test]
public void ConversionToColorRGBA64SignedIsLossless()
{
ColorRGBA64 original = MakeRandomColor();
ColorRGBA64Signed converted = original.Convert<ColorRGBA64, ushort, ColorRGBA64Signed, short>();
ColorRGBA64 convertedBack = converted.Convert<ColorRGBA64Signed, short, ColorRGBA64, ushort>();
Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -0,0 +1,18 @@
using AssetRipper.TextureDecoder.Rgb;
namespace AssetRipper.TextureDecoder.Tests.Formats;
internal static class ColorRandom<TColor, TChannel> where TColor : unmanaged, IColor<TChannel> where TChannel : unmanaged
{
public static TChannel MakeRandomValue()
{
ulong value = TestContext.CurrentContext.Random.NextULong();
return NumericConversion.Convert<ulong, TChannel>(value);
}
public static TColor MakeRandomColor()
{
TColor color = default;
color.SetChannels(MakeRandomValue(), MakeRandomValue(), MakeRandomValue(), MakeRandomValue());
return color;
}
}
@@ -1,63 +1,60 @@
//This code is source generated. Do not edit manually.
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
using AssetRipper.TextureDecoder.Rgb;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests.Formats;
namespace AssetRipper.TextureDecoder.Tests.Formats.Generic;
public partial class ColorRGBA256DoubleTests
internal partial class GenericColorTests<TColor, TChannel> where TColor : unmanaged, IColor<TChannel> where TChannel : unmanaged
{
[Test]
public void CorrectSizeTest()
{
Assert.That(Unsafe.SizeOf<ColorRGBA256Double>(), Is.EqualTo(32));
Assert.That(Unsafe.SizeOf<TColor>(), Is.EqualTo(Color.GetChannelCount<TColor>() * Unsafe.SizeOf<TChannel>()));
}
[Test]
public void PropertyIsSymmetric_R()
{
var color = MakeRandomColor();
var r = color.R;
TColor color = MakeRandomColor();
TChannel r = color.R;
color.R = r;
Assert.That(color.R, Is.EqualTo(r));
}
[Test]
public void PropertyIsSymmetric_G()
{
var color = MakeRandomColor();
var g = color.G;
TColor color = MakeRandomColor();
TChannel g = color.G;
color.G = g;
Assert.That(color.G, Is.EqualTo(g));
}
[Test]
public void PropertyIsSymmetric_B()
{
var color = MakeRandomColor();
var b = color.B;
TColor color = MakeRandomColor();
TChannel b = color.B;
color.B = b;
Assert.That(color.B, Is.EqualTo(b));
}
[Test]
public void PropertyIsSymmetric_A()
{
var color = MakeRandomColor();
var a = color.A;
TColor color = MakeRandomColor();
TChannel a = color.A;
color.A = a;
Assert.That(color.A, Is.EqualTo(a));
}
[Test]
public void ChannelsAreIndependent_R()
{
var color = MakeRandomColor();
var g = color.G;
var b = color.B;
var a = color.A;
color.R = 0.333;
TColor color = MakeRandomColor();
TChannel g = color.G;
TChannel b = color.B;
TChannel a = color.A;
color.R = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.G, Is.EqualTo(g));
@@ -65,15 +62,15 @@ public partial class ColorRGBA256DoubleTests
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_G()
{
var color = MakeRandomColor();
var r = color.R;
var b = color.B;
var a = color.A;
color.G = 0.333;
TColor color = MakeRandomColor();
TChannel r = color.R;
TChannel b = color.B;
TChannel a = color.A;
color.G = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -81,15 +78,15 @@ public partial class ColorRGBA256DoubleTests
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_B()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var a = color.A;
color.B = 0.333;
TColor color = MakeRandomColor();
TChannel r = color.R;
TChannel g = color.G;
TChannel a = color.A;
color.B = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -97,15 +94,15 @@ public partial class ColorRGBA256DoubleTests
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void ChannelsAreIndependent_A()
{
var color = MakeRandomColor();
var r = color.R;
var g = color.G;
var b = color.B;
color.A = 0.333;
TColor color = MakeRandomColor();
TChannel r = color.R;
TChannel g = color.G;
TChannel b = color.B;
color.A = MakeRandomValue();
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -113,12 +110,12 @@ public partial class ColorRGBA256DoubleTests
Assert.That(color.B, Is.EqualTo(b));
});
}
[Test]
public void GetMethodMatchesProperties()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
TColor color = MakeRandomColor();
color.GetChannels(out TChannel r, out TChannel g, out TChannel b, out TChannel a);
Assert.Multiple(() =>
{
Assert.That(color.R, Is.EqualTo(r));
@@ -127,12 +124,12 @@ public partial class ColorRGBA256DoubleTests
Assert.That(color.A, Is.EqualTo(a));
});
}
[Test]
public void MethodsAreSymmetric()
{
var color = MakeRandomColor();
color.GetChannels(out var r, out var g, out var b, out var a);
TColor color = MakeRandomColor();
color.GetChannels(out TChannel r, out TChannel g, out TChannel b, out TChannel a);
color.SetChannels(r, g, b, a);
Assert.Multiple(() =>
{
@@ -142,24 +139,8 @@ public partial class ColorRGBA256DoubleTests
Assert.That(color.A, Is.EqualTo(a));
});
}
public static ColorRGBA256Double MakeRandomColor()
{
return new()
{
R = 0.447,
G = 0.224,
B = 0.95,
A = 0.897,
};
}
[Test]
public void ConversionToColorRGBA256DoubleIsLossless()
{
ColorRGBA256Double original = MakeRandomColor();
ColorRGBA256Double converted = original.Convert<ColorRGBA256Double, double, ColorRGBA256Double, double>();
ColorRGBA256Double convertedBack = converted.Convert<ColorRGBA256Double, double, ColorRGBA256Double, double>();
Assert.That(convertedBack, Is.EqualTo(original));
}
private static TChannel MakeRandomValue() => ColorRandom<TColor, TChannel>.MakeRandomValue();
private static TColor MakeRandomColor() => ColorRandom<TColor, TChannel>.MakeRandomColor();
}
@@ -0,0 +1,93 @@
// Auto-generated code. Do not modify manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
namespace AssetRipper.TextureDecoder.Tests.Formats.Generic;
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<sbyte>), typeof(sbyte) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<sbyte>), typeof(sbyte) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<sbyte>), typeof(sbyte) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<sbyte>), typeof(sbyte) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<sbyte>), typeof(sbyte) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<byte>), typeof(byte) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<byte>), typeof(byte) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<byte>), typeof(byte) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<byte>), typeof(byte) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<byte>), typeof(byte) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<short>), typeof(short) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<short>), typeof(short) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<short>), typeof(short) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<short>), typeof(short) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<short>), typeof(short) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<ushort>), typeof(ushort) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<ushort>), typeof(ushort) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<ushort>), typeof(ushort) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<ushort>), typeof(ushort) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<ushort>), typeof(ushort) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<int>), typeof(int) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<int>), typeof(int) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<int>), typeof(int) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<int>), typeof(int) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<int>), typeof(int) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<uint>), typeof(uint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<uint>), typeof(uint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<uint>), typeof(uint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<uint>), typeof(uint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<uint>), typeof(uint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<nint>), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<nint>), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<nint>), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<nint>), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<nint>), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<nuint>), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<nuint>), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<nuint>), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<nuint>), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<nuint>), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<long>), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<long>), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<long>), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<long>), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<long>), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<ulong>), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<ulong>), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<ulong>), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<ulong>), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<ulong>), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<Int128>), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<Int128>), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<Int128>), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<Int128>), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<Int128>), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<UInt128>), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<UInt128>), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<UInt128>), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<UInt128>), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<UInt128>), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<Half>), typeof(Half) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<Half>), typeof(Half) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<Half>), typeof(Half) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<Half>), typeof(Half) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<Half>), typeof(Half) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<float>), typeof(float) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<float>), typeof(float) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<float>), typeof(float) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<float>), typeof(float) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<float>), typeof(float) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<NFloat>), typeof(NFloat) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<NFloat>), typeof(NFloat) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<NFloat>), typeof(NFloat) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<NFloat>), typeof(NFloat) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<NFloat>), typeof(NFloat) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<double>), typeof(double) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<double>), typeof(double) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<double>), typeof(double) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<double>), typeof(double) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<double>), typeof(double) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorR<decimal>), typeof(decimal) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRG<decimal>), typeof(decimal) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGB<decimal>), typeof(decimal) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorRGBA<decimal>), typeof(decimal) })]
[TestFixture(TypeArgs = new Type[] { typeof(ColorA<decimal>), typeof(decimal) })]
partial class GenericColorTests<TColor, TChannel>
{
}
@@ -0,0 +1,38 @@
using AssetRipper.TextureDecoder.Rgb.Formats;
using System.Numerics;
namespace AssetRipper.TextureDecoder.Tests.Formats.Generic;
/// <summary>
/// Tests for lossless color conversions.
/// </summary>
/// <typeparam name="T1">The "smaller" type that can be losslessly converted into <typeparamref name="T2"/>.</typeparam>
/// <typeparam name="T2">The "larger" type capable of storing <typeparamref name="T1"/> losslessly.</typeparam>
internal partial class LosslessColorTests<T1, T2>
where T1 : unmanaged, INumberBase<T1>, IMinMaxValue<T1>
where T2 : unmanaged, INumberBase<T2>, IMinMaxValue<T2>
{
[Test]
public void ConversionIsLossless_R_T1_R_T2() => LosslessConversion.Assert<ColorR<T1>, T1, ColorR<T2>, T2>();
[Test]
public void ConversionIsLossless_R_T1_RG_T2() => LosslessConversion.Assert<ColorR<T1>, T1, ColorRG<T2>, T2>();
[Test]
public void ConversionIsLossless_R_T1_RGB_T2() => LosslessConversion.Assert<ColorR<T1>, T1, ColorRGB<T2>, T2>();
[Test]
public void ConversionIsLossless_R_T1_RGBA_T2() => LosslessConversion.Assert<ColorR<T1>, T1, ColorRGBA<T2>, T2>();
[Test]
public void ConversionIsLossless_RG_T1_RGB_T2() => LosslessConversion.Assert<ColorRG<T1>, T1, ColorRGB<T2>, T2>();
[Test]
public void ConversionIsLossless_RG_T1_RGBA_T2() => LosslessConversion.Assert<ColorRG<T1>, T1, ColorRGBA<T2>, T2>();
[Test]
public void ConversionIsLossless_RGB_T1_RGBA_T2() => LosslessConversion.Assert<ColorRGB<T1>, T1, ColorRGBA<T2>, T2>();
[Test]
public void ConversionIsLossless_A_T1_RGBA_T2() => LosslessConversion.Assert<ColorA<T1>, T1, ColorRGBA<T2>, T2>();
}
@@ -0,0 +1,102 @@
// Auto-generated code. Do not modify manually.
using AssetRipper.TextureDecoder.Rgb.Formats;
namespace AssetRipper.TextureDecoder.Tests.Formats.Generic;
[TestFixture(TypeArgs = new Type[] { typeof(sbyte), typeof(sbyte) })]
[TestFixture(TypeArgs = new Type[] { typeof(sbyte), typeof(byte) })]
[TestFixture(TypeArgs = new Type[] { typeof(sbyte), typeof(short) })]
[TestFixture(TypeArgs = new Type[] { typeof(sbyte), typeof(ushort) })]
[TestFixture(TypeArgs = new Type[] { typeof(sbyte), typeof(int) })]
[TestFixture(TypeArgs = new Type[] { typeof(sbyte), typeof(uint) })]
[TestFixture(TypeArgs = new Type[] { typeof(sbyte), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(sbyte), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(sbyte), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(sbyte), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(sbyte), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(sbyte), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(byte), typeof(sbyte) })]
[TestFixture(TypeArgs = new Type[] { typeof(byte), typeof(byte) })]
[TestFixture(TypeArgs = new Type[] { typeof(byte), typeof(short) })]
[TestFixture(TypeArgs = new Type[] { typeof(byte), typeof(ushort) })]
[TestFixture(TypeArgs = new Type[] { typeof(byte), typeof(int) })]
[TestFixture(TypeArgs = new Type[] { typeof(byte), typeof(uint) })]
[TestFixture(TypeArgs = new Type[] { typeof(byte), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(byte), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(byte), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(byte), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(byte), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(byte), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(short), typeof(short) })]
[TestFixture(TypeArgs = new Type[] { typeof(short), typeof(ushort) })]
[TestFixture(TypeArgs = new Type[] { typeof(short), typeof(int) })]
[TestFixture(TypeArgs = new Type[] { typeof(short), typeof(uint) })]
[TestFixture(TypeArgs = new Type[] { typeof(short), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(short), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(short), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(short), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(short), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(short), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ushort), typeof(short) })]
[TestFixture(TypeArgs = new Type[] { typeof(ushort), typeof(ushort) })]
[TestFixture(TypeArgs = new Type[] { typeof(ushort), typeof(int) })]
[TestFixture(TypeArgs = new Type[] { typeof(ushort), typeof(uint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ushort), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ushort), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(ushort), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(ushort), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(ushort), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ushort), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(int), typeof(int) })]
[TestFixture(TypeArgs = new Type[] { typeof(int), typeof(uint) })]
[TestFixture(TypeArgs = new Type[] { typeof(int), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(int), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(int), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(int), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(int), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(int), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(uint), typeof(int) })]
[TestFixture(TypeArgs = new Type[] { typeof(uint), typeof(uint) })]
[TestFixture(TypeArgs = new Type[] { typeof(uint), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(uint), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(uint), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(uint), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(uint), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(uint), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(nint), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(nint), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(nint), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(nint), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(nint), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(nint), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(nuint), typeof(nint) })]
[TestFixture(TypeArgs = new Type[] { typeof(nuint), typeof(nuint) })]
[TestFixture(TypeArgs = new Type[] { typeof(nuint), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(nuint), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(nuint), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(nuint), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(long), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(long), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(long), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(long), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ulong), typeof(long) })]
[TestFixture(TypeArgs = new Type[] { typeof(ulong), typeof(ulong) })]
[TestFixture(TypeArgs = new Type[] { typeof(ulong), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(ulong), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(Int128), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(Int128), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(UInt128), typeof(Int128) })]
[TestFixture(TypeArgs = new Type[] { typeof(UInt128), typeof(UInt128) })]
[TestFixture(TypeArgs = new Type[] { typeof(Half), typeof(Half) })]
[TestFixture(TypeArgs = new Type[] { typeof(Half), typeof(float) })]
[TestFixture(TypeArgs = new Type[] { typeof(Half), typeof(NFloat) })]
[TestFixture(TypeArgs = new Type[] { typeof(Half), typeof(double) })]
[TestFixture(TypeArgs = new Type[] { typeof(float), typeof(float) })]
[TestFixture(TypeArgs = new Type[] { typeof(float), typeof(NFloat) })]
[TestFixture(TypeArgs = new Type[] { typeof(float), typeof(double) })]
[TestFixture(TypeArgs = new Type[] { typeof(NFloat), typeof(NFloat) })]
[TestFixture(TypeArgs = new Type[] { typeof(NFloat), typeof(double) })]
[TestFixture(TypeArgs = new Type[] { typeof(double), typeof(double) })]
partial class LosslessColorTests<T1, T2>
{
}
@@ -0,0 +1,34 @@
using AssetRipper.TextureDecoder.Rgb;
using System.Numerics;
namespace AssetRipper.TextureDecoder.Tests.Formats.Generic;
[TestFixture(TypeArgs = [typeof(sbyte), typeof(byte)])]
[TestFixture(TypeArgs = [typeof(short), typeof(ushort)])]
[TestFixture(TypeArgs = [typeof(int), typeof(uint)])]
[TestFixture(TypeArgs = [typeof(long), typeof(ulong)])]
[TestFixture(TypeArgs = [typeof(Int128), typeof(UInt128)])]
internal class NumericConversionExtremesTests<TSigned, TUnsigned>
where TSigned : unmanaged, IMinMaxValue<TSigned>
where TUnsigned : unmanaged, IMinMaxValue<TUnsigned>
{
[Test]
public void SignedToUnsignedExtremesAreCorrect()
{
Assert.Multiple(() =>
{
Assert.That(NumericConversion.Convert<TSigned, TUnsigned>(TSigned.MinValue), Is.EqualTo(TUnsigned.MinValue));
Assert.That(NumericConversion.Convert<TSigned, TUnsigned>(TSigned.MaxValue), Is.EqualTo(TUnsigned.MaxValue));
});
}
[Test]
public void UnsignedToSignedExtremesAreCorrect()
{
Assert.Multiple(() =>
{
Assert.That(NumericConversion.Convert<TUnsigned, TSigned>(TUnsigned.MinValue), Is.EqualTo(TSigned.MinValue));
Assert.That(NumericConversion.Convert<TUnsigned, TSigned>(TUnsigned.MaxValue), Is.EqualTo(TSigned.MaxValue));
});
}
}
@@ -0,0 +1,17 @@
using AssetRipper.TextureDecoder.Rgb;
namespace AssetRipper.TextureDecoder.Tests.Formats;
internal static class LosslessConversion
{
internal static void Assert<TColor1, TChannel1, TColor2, TChannel2>()
where TChannel1 : unmanaged
where TChannel2 : unmanaged
where TColor1 : unmanaged, IColor<TChannel1>
where TColor2 : unmanaged, IColor<TChannel2>
{
TColor1 original = ColorRandom<TColor1, TChannel1>.MakeRandomColor();
TColor2 converted = original.Convert<TColor1, TChannel1, TColor2, TChannel2>();
TColor1 convertedBack = converted.Convert<TColor2, TChannel2, TColor1, TChannel1>();
NUnit.Framework.Assert.That(convertedBack, Is.EqualTo(original));
}
}
@@ -0,0 +1,17 @@
// Auto-generated code. Do not modify manually.
namespace AssetRipper.TextureDecoder.Tests;
public partial interface ITexture
{
static abstract TextureType Type { get; }
static abstract TextureFormat Format { get; }
static abstract int FileSize { get; }
static abstract int ImageSize { get; }
static abstract int ImageCount { get; }
static abstract bool Mips { get; }
static abstract int Width { get; }
static abstract int Height { get; }
static abstract string Path { get; }
static abstract byte[] Data { get; }
}
+36 -51
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@@ -8,12 +8,12 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertA8Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.alpha8");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.alpha8");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.A8ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorA8, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
RgbConverter.Convert<ColorA<byte>, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
@@ -23,7 +23,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertARGB16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.argb4444");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.argb4444");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -36,12 +36,12 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGB24Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb24");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgb24");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.RGB24ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGB24, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
RgbConverter.Convert<ColorRGB<byte>, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
@@ -51,12 +51,12 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGBA32Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgba32");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgba32");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.RGBA32ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGBA32, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
RgbConverter.Convert<ColorRGBA<byte>, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
@@ -66,7 +66,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertARGB32Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.argb32");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.argb32");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -81,7 +81,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGB16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb565");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgb565");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -96,11 +96,11 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertR16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.r16");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.r16");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.Convert<ColorR16, ushort, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out _);
int bytesRead = RgbConverter.Convert<ColorR<ushort>, ushort, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
@@ -109,7 +109,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGBA16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgba4444");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgba4444");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -122,12 +122,12 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRG16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rg16");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rg16");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.RG16ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRG16, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
RgbConverter.Convert<ColorRG<byte>, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
@@ -137,12 +137,12 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertR8Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.r8");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.r8");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = RgbConverter.R8ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
RgbConverter.Convert<ColorR8, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
RgbConverter.Convert<ColorR<byte>, byte, ColorBGRA32, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
totalBytesRead += bytesRead;
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
@@ -152,76 +152,61 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRHalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rhalf");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rhalf");
RgbConverter.RHalfToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorR16Half, Half, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
RgbConverter.Convert<ColorR<Half>, Half, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGHalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rghalf");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rghalf");
RgbConverter.RGHalfToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRG32Half, Half, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
RgbConverter.Convert<ColorRG<Half>, Half, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGB32HalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb24");
RgbConverter.Convert<ColorRGB24, byte, ColorRGB32Half, Half>(data, 256, 256, out var halfData);
int legacyBytesRead = RgbConverter.R11G11B10FloatToBGRA32(halfData, 256, 256, out var legacyRgbData);
int bytesRead = RgbConverter.Convert<ColorRGB32Half, Half, ColorBGRA32, byte>(halfData, 256, 256, out var rgbData);
Assert.Multiple(() =>
{
Assert.That(bytesRead, Is.EqualTo(halfData.Length));
Assert.That(legacyBytesRead, Is.EqualTo(halfData.Length));
Assert.That(rgbData, Is.EqualTo(legacyRgbData));
});
}
[Test]
public void ConvertRGBAHalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgbahalf");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgbahalf");
RgbConverter.RGBAHalfToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGBA64Half, Half, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
RgbConverter.Convert<ColorRGBA<Half>, Half, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRFloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rfloat");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rfloat");
RgbConverter.RFloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorR32Single, float, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
RgbConverter.Convert<ColorR<float>, float, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGFloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgfloat");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgfloat");
RgbConverter.RGFloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRG64Single, float, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
RgbConverter.Convert<ColorRG<float>, float, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGBAFloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgbafloat");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgbafloat");
RgbConverter.RGBAFloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGBA128Single, float, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
RgbConverter.Convert<ColorRGBA<float>, float, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGB9e5FloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb9e5float");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgb9e5float");
RgbConverter.RGB9e5FloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGB9e5, double, ColorBGRA32, byte>(data, 256, 256, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
@@ -230,28 +215,28 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRG32Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rg32");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rg32");
RgbConverter.RG32ToBGRA32(data, 512, 512, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRG32, ushort, ColorBGRA32, byte>(data, 512, 512, out byte[] newDecodedData);
RgbConverter.Convert<ColorRG<ushort>, ushort, ColorBGRA32, byte>(data, 512, 512, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGB48Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb48");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgb48");
RgbConverter.RGB48ToBGRA32(data, 512, 512, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGB48, ushort, ColorBGRA32, byte>(data, 512, 512, out byte[] newDecodedData);
RgbConverter.Convert<ColorRGB<ushort>, ushort, ColorBGRA32, byte>(data, 512, 512, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
[Test]
public void ConvertRGBA64Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgba64");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgba64");
RgbConverter.RGBA64ToBGRA32(data, 512, 512, out byte[] originalDecodedData);
RgbConverter.Convert<ColorRGBA64, ushort, ColorBGRA32, byte>(data, 512, 512, out byte[] newDecodedData);
RgbConverter.Convert<ColorRGBA<ushort>, ushort, ColorBGRA32, byte>(data, 512, 512, out byte[] newDecodedData);
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
}
}
}
}
@@ -1,18 +0,0 @@
namespace AssetRipper.TextureDecoder.Tests
{
internal static class PathConstants
{
public const string ThisTestProjectFolder = "../../../";
public const string RepositoryRootFolder = ThisTestProjectFolder + "../";
public const string TestFilesFolder = RepositoryRootFolder + "TestFiles/";
public const string AstcTestFilesFolder = TestFilesFolder + "Astc/";
public const string AtcTestFilesFolder = TestFilesFolder + "Atc/";
public const string BcTestFilesFolder = TestFilesFolder + "Bc/";
public const string DxtTestFilesFolder = TestFilesFolder + "Dxt/";
public const string EtcTestFilesFolder = TestFilesFolder + "Etc/";
public const string PvrtcTestFilesFolder = TestFilesFolder + "Pvrtc/";
public const string RgbTestFilesFolder = TestFilesFolder + "Rgb/";
public const string Yuy2TestFilesFolder = TestFilesFolder + "Yuy2/";
}
}
+37 -13
View File
@@ -1,18 +1,42 @@
namespace AssetRipper.TextureDecoder.Tests
using AssetRipper.TextureDecoder.Pvrtc;
namespace AssetRipper.TextureDecoder.Tests;
public sealed class PvrtcTests
{
public sealed class PvrtcTests
[Test]
public void DecompressPVRTCTest()
{
[Test]
public void DecompressPVRTCTest()
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.PvrtcTestFiles + "test.pvrtc4");
int totalBytesRead = 0;
foreach (int size in new int[] { 512, 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.PvrtcTestFilesFolder + "test.pvrtc4");
int totalBytesRead = 0;
foreach (int size in new int[] { 512, 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
int bytesRead = Pvrtc.PvrtcDecoder.DecompressPVRTC(data, size, size, false, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
int bytesRead = PvrtcDecoder.DecompressPVRTC(data, size, size, false, out _);
totalBytesRead += bytesRead;
}
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
}
}
private const double MaxMeanDeviation4 = 0.05;
private const double MaxStandardDeviation4 = 1.4;
private const double MaxMeanDeviation2 = 0.10;
private const double MaxStandardDeviation2 = 2.6;
[Test]
public void Decompress_4() => AssertCorrectDecompression<AndroidTextures.Logo_13>(false, MaxMeanDeviation4, MaxStandardDeviation4);
[Test]
public void Decompress_2() => AssertCorrectDecompression<AndroidTextures.Logo_14>(true, MaxMeanDeviation2, MaxStandardDeviation2);
private static void AssertCorrectDecompression<T>(bool do2bitMode, double maxMeanDeviation, double maxStandardDeviation) where T : ITexture
{
ReadOnlySpan<byte> data = T.Data;
int bytesRead = PvrtcDecoder.DecompressPVRTC(data, T.Width, T.Height, do2bitMode, out byte[] decompressedData);
if (!T.Mips)
{
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
ByteArrayDeviation.AssertMinimalDeviation(decompressedData, AndroidTextures.Logo_00.Data, maxMeanDeviation, maxStandardDeviation);
}
}
+19 -22
View File
@@ -1,14 +1,11 @@
using AssetRipper.TextureDecoder.Rgb;
using AssetRipper.TextureDecoder.Rgb.Formats;
namespace AssetRipper.TextureDecoder.Tests
namespace AssetRipper.TextureDecoder.Tests
{
public sealed class RgbTests
{
[Test]
public void ConvertA8Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.alpha8");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.alpha8");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -21,7 +18,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGB24Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb24");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgb24");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -34,7 +31,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGBA32Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgba32");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgba32");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -47,7 +44,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertARGB32Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.argb32");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.argb32");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -60,7 +57,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGB16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb565");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgb565");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -73,7 +70,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRG16Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rg16");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rg16");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -86,7 +83,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertR8Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.r8");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.r8");
int totalBytesRead = 0;
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
{
@@ -99,7 +96,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRHalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rhalf");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rhalf");
int bytesRead = Rgb.RgbConverter.RHalfToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
@@ -107,7 +104,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGHalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rghalf");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rghalf");
int bytesRead = Rgb.RgbConverter.RGHalfToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
@@ -115,7 +112,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGBAHalfTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgbahalf");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgbahalf");
int bytesRead = Rgb.RgbConverter.RGBAHalfToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
@@ -123,7 +120,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRFloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rfloat");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rfloat");
int bytesRead = Rgb.RgbConverter.RFloatToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
@@ -131,7 +128,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGFloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgfloat");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgfloat");
int bytesRead = Rgb.RgbConverter.RGFloatToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
@@ -139,7 +136,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGBAFloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgbafloat");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgbafloat");
int bytesRead = Rgb.RgbConverter.RGBAFloatToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
@@ -147,7 +144,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGB9e5FloatTest()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb9e5float");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgb9e5float");
int bytesRead = Rgb.RgbConverter.RGB9e5FloatToBGRA32(data, 256, 256, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
@@ -155,7 +152,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRG32Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rg32");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rg32");
int bytesRead = Rgb.RgbConverter.RG32ToBGRA32(data, 512, 512, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
@@ -163,7 +160,7 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGB48Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgb48");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgb48");
int bytesRead = Rgb.RgbConverter.RGB48ToBGRA32(data, 512, 512, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
@@ -171,9 +168,9 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void ConvertRGBA64Test()
{
ReadOnlySpan<byte> data = File.ReadAllBytes(PathConstants.RgbTestFilesFolder + "test.rgba64");
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgba64");
int bytesRead = Rgb.RgbConverter.RGBA64ToBGRA32(data, 512, 512, out _);
Assert.That(bytesRead, Is.EqualTo(data.Length));
}
}
}
}
@@ -0,0 +1,30 @@
// Auto-generated code. Do not modify manually.
namespace AssetRipper.TextureDecoder.Tests;
public enum TextureFormat
{
ASTC_12x12,
ASTC_5x5,
ASTC_6x6,
ASTC_HDR_10x10,
ASTC_HDR_12x12,
ASTC_HDR_4x4,
ASTC_HDR_5x5,
ASTC_HDR_6x6,
ASTC_HDR_8x8,
ASTC_RGB_10x10,
ASTC_RGB_4x4,
ASTC_RGB_8x8,
BGRA32_14,
EAC_R,
EAC_RG,
ETC_RGB4,
ETC2_RGB,
ETC2_RGBA1,
ETC2_RGBA8,
PVRTC_2BPP_RGB,
PVRTC_4BPP_RGB,
PVRTC_4BPP_RGBA,
PVRTC_RGBA2,
}
@@ -0,0 +1,8 @@
// Auto-generated code. Do not modify manually.
namespace AssetRipper.TextureDecoder.Tests;
public enum TextureType
{
Texture2D,
}
+3 -1
View File
@@ -1 +1,3 @@
global using NUnit.Framework;
global using AssetRipper.TextureDecoder.Paths;
global using NUnit.Framework;
global using System.Runtime.InteropServices;
@@ -1,5 +1,6 @@
using AssetRipper.TextureDecoder.Rgb.Formats;
using AssetRipper.TextureDecoder.Yuy2;
using System.Runtime.CompilerServices;
namespace AssetRipper.TextureDecoder.Tests
{
@@ -11,11 +12,13 @@ namespace AssetRipper.TextureDecoder.Tests
[Test]
public void DecompressYUY2Test()
{
byte[] input = File.ReadAllBytes(PathConstants.Yuy2TestFilesFolder + "test.yuy2");
int bytesRead = Yuy2Decoder.DecompressYUY2(input, TestImageWidth, TestImageHeight, out byte[] originalOutput);
Assert.That(bytesRead, Is.EqualTo(input.Length));
Yuy2Decoder.DecompressYUY2<ColorBGRA32, byte>(input, TestImageWidth, TestImageHeight, out byte[] genericOutput);
Assert.That(originalOutput, Is.EqualTo(genericOutput));
byte[] input = File.ReadAllBytes(TestFileFolders.Yuy2TestFiles + "test.yuy2");
int bytesRead = Yuy2Decoder.DecompressYUY2<ColorBGRA32, byte>(input, TestImageWidth, TestImageHeight, out byte[] decodedData);
Assert.Multiple(() =>
{
Assert.That(bytesRead, Is.EqualTo(input.Length));
Assert.That(decodedData, Has.Length.EqualTo(TestImageWidth * TestImageHeight * Unsafe.SizeOf<ColorBGRA32>()));
});
}
}
}
}
@@ -1,18 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>netstandard2.0;net5.0;net6.0;net7.0</TargetFrameworks>
<LangVersion>Latest</LangVersion>
<Nullable>enable</Nullable>
<ImplicitUsings>disable</ImplicitUsings>
<IsTrimmable>true</IsTrimmable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<RootNamespace>AssetRipper.TextureDecoder</RootNamespace>
<Authors>ds5678</Authors>
<Company>AssetRipper</Company>
<Version>1.3.0.0</Version>
<AssemblyVersion>$(Version)</AssemblyVersion>
<PackageId>AssetRipper.TextureDecoder</PackageId>
<PackageTags>C# Texture</PackageTags>
<RepositoryUrl>https://github.com/AssetRipper/TextureDecoder</RepositoryUrl>
@@ -29,19 +20,10 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="1.1.1">
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="8.0.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="PolySharp" Version="1.13.2">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup Condition=" '$(TargetFramework)' == 'netstandard2.0' ">
<PackageReference Include="Half" Version="1.0.0" />
<PackageReference Include="System.Memory" Version="4.5.5" />
</ItemGroup>
</Project>
@@ -1,30 +1,35 @@
namespace AssetRipper.TextureDecoder.Astc
namespace AssetRipper.TextureDecoder.Astc;
public static partial class AstcDecoder
{
public static partial class AstcDecoder
private struct BlockData
{
private unsafe struct BlockData
{
public int bw;
public int bh;
public int width;
public int height;
public int part_num;
public int dual_plane;
public int plane_selector;
public int weight_range;
/// <summary>
/// max: 120
/// </summary>
public int weight_num;
public fixed int cem[4];
public int cem_range;
/// <summary>
/// max: 32
/// </summary>
public int endpoint_value_num;
public fixed int endpoints[4 * 8];
public fixed int weights[144 * 2];
public fixed int partition[144];
}
public int bw;
public int bh;
public int width;
public int height;
public int part_num;
public int dual_plane;
public int plane_selector;
public int weight_range;
/// <summary>
/// max: 120
/// </summary>
public int weight_num;
public IntBuffer4 cem;
public int cem_range;
/// <summary>
/// max: 32
/// </summary>
public int endpoint_value_num;
/// <summary>
/// 4 * 8
/// </summary>
public EndpointBuffer endpoints;
/// <summary>
/// 144 * 2
/// </summary>
public IntBuffer288 weights;
public IntBuffer144 partition;
}
}
@@ -0,0 +1,16 @@
namespace AssetRipper.TextureDecoder.Astc;
public static partial class AstcDecoder
{
[InlineArray(4)]
private struct EndpointBuffer
{
private Endpoint _element0;
[InlineArray(8)]
public struct Endpoint
{
private int _element0;
}
}
}
@@ -0,0 +1,10 @@
namespace AssetRipper.TextureDecoder.Astc;
public static partial class AstcDecoder
{
[InlineArray(144)]
private struct IntBuffer144
{
private int _element0;
}
}
@@ -0,0 +1,10 @@
namespace AssetRipper.TextureDecoder.Astc;
public static partial class AstcDecoder
{
[InlineArray(288)]
private struct IntBuffer288
{
private int _element0;
}
}
@@ -0,0 +1,10 @@
namespace AssetRipper.TextureDecoder.Astc;
public static partial class AstcDecoder
{
[InlineArray(4)]
private struct IntBuffer4
{
private int _element0;
}
}
@@ -1,11 +1,10 @@
namespace AssetRipper.TextureDecoder.Astc
namespace AssetRipper.TextureDecoder.Astc;
public static partial class AstcDecoder
{
public static partial class AstcDecoder
private struct IntSeqData
{
private struct IntSeqData
{
public int bits;
public int nonbits;
}
public int bits;
public int nonbits;
}
}
File diff suppressed because it is too large. Load diff
+21 -45
View File
@@ -1,4 +1,4 @@
using System.Runtime.InteropServices;
using System.Buffers.Binary;
namespace AssetRipper.TextureDecoder.Atc
{
@@ -10,38 +10,26 @@ namespace AssetRipper.TextureDecoder.Atc
return DecompressAtcRgb4(input, width, height, output);
}
public unsafe static int DecompressAtcRgb4(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
fixed (byte* outputPtr = output)
{
return DecompressAtcRgb4(input, width, height, outputPtr);
}
}
private unsafe static int DecompressAtcRgb4(ReadOnlySpan<byte> input, int width, int height, byte* output)
public static int DecompressAtcRgb4(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint* buf = stackalloc uint[16];
Span<uint> buf = stackalloc uint[16];
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, inputOffset += 8)
{
DecodeAtcRgb4Block(input.Slice(inputOffset, 8), new Span<uint>(buf, 16));
DecodeAtcRgb4Block(input.Slice(inputOffset, 8), buf);
int clen = s < bcw - 1 ? 4 : clen_last;
uint* outputPtr = (uint*)(output + (t * 16 * width + s * 16));
uint* bufPtr = buf;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
int outputOffset = t * 16 * width + s * 16 + i * width * sizeof(uint);
for (int j = 0; j < clen; j++)
{
outputPtr[j] = bufPtr[j];
BinaryPrimitives.WriteUInt32LittleEndian(output.Slice(outputOffset + j * sizeof(uint)), buf[j + 4 * i]);
}
outputPtr += width;
bufPtr += 4;
}
}
}
@@ -54,45 +42,33 @@ namespace AssetRipper.TextureDecoder.Atc
return DecompressAtcRgba8(input, width, height, output);
}
public unsafe static int DecompressAtcRgba8(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
fixed (byte* outputPtr = output)
{
return DecompressAtcRgba8(input, width, height, outputPtr);
}
}
private unsafe static int DecompressAtcRgba8(ReadOnlySpan<byte> input, int width, int height, byte* output)
public static int DecompressAtcRgba8(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int bcw = (width + 3) / 4;
int bch = (height + 3) / 4;
int clen_last = (width + 3) % 4 + 1;
uint* buf = stackalloc uint[16];
Span<uint> buf = stackalloc uint[16];
int inputOffset = 0;
for (int t = 0; t < bch; t++)
{
for (int s = 0; s < bcw; s++, inputOffset += 16)
{
DecodeAtcRgba8Block(input.Slice(inputOffset, 16), new Span<uint>(buf, 16));
DecodeAtcRgba8Block(input.Slice(inputOffset, 16), buf);
int clen = s < bcw - 1 ? 4 : clen_last;
uint* outputPtr = (uint*)(output + (t * 16 * width + s * 16));
uint* bufPtr = buf;
for (int i = 0, y = t * 4; i < 4 && y < height; i++, y++)
{
int outputOffset = t * 16 * width + s * 16 + i * width * sizeof(uint);
for (int j = 0; j < clen; j++)
{
outputPtr[j] = bufPtr[j];
BinaryPrimitives.WriteUInt32LittleEndian(output.Slice(outputOffset + j * sizeof(uint)), buf[j + 4 * i]);
}
outputPtr += width;
bufPtr += 4;
}
}
}
return inputOffset;
}
private unsafe static void DecodeAtcRgb4Block(ReadOnlySpan<byte> input, Span<uint> output)
private static void DecodeAtcRgb4Block(ReadOnlySpan<byte> input, Span<uint> output)
{
Span<int> colors = stackalloc int[16];
int c0 = input.ReadAtOffset<ushort>(0);
@@ -112,10 +88,10 @@ namespace AssetRipper.TextureDecoder.Atc
}
}
private unsafe static void DecodeAtcRgba8Block(ReadOnlySpan<byte> input, Span<uint> output)
private static void DecodeAtcRgba8Block(ReadOnlySpan<byte> input, Span<uint> output)
{
Span<int> alphas = stackalloc int[16];
ulong avalue = input.ReadAtOffset<ulong>(0);
ulong avalue = BinaryPrimitives.ReadUInt64LittleEndian(input);
int a0 = unchecked((int)(avalue >> 0) & 0xFF);
int a1 = unchecked((int)(avalue >> 8) & 0xFF);
ulong aindex = avalue >> 16;
@@ -142,14 +118,14 @@ namespace AssetRipper.TextureDecoder.Atc
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
private static T ReadAtOffset<T>(this ReadOnlySpan<byte> input, int offset) where T : unmanaged
{
return MemoryMarshal.Read<T>(input.Slice(offset));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static void DecodeColors(Span<int> colors, int c0, int c1)
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
private static void DecodeColors(Span<int> colors, int c0, int c1)
{
if ((c0 & 0x8000) == 0)
{
@@ -189,8 +165,8 @@ namespace AssetRipper.TextureDecoder.Atc
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private unsafe static void DecodeAlphas(Span<int> alphas, int a0, int a1)
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
private static void DecodeAlphas(Span<int> alphas, int a0, int a1)
{
alphas[0] = a0;
alphas[1] = a1;
@@ -214,14 +190,14 @@ namespace AssetRipper.TextureDecoder.Atc
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
private static int Extend(int value, int from, int to)
{
// bit-pattern replicating scaling (can at most double the bits)
return (value << (to - from)) | (value >> (from * 2 - to));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
private static uint Color(int r, int g, int b, int a)
{
return unchecked((uint)(r << 16 | g << 8 | b | a << 24));
@@ -1,30 +0,0 @@
namespace AssetRipper.TextureDecoder.Attributes
{
[AttributeUsage(AttributeTargets.Struct)]
public sealed class RgbaAttribute : Attribute
{
/// <summary>
/// Does the format have a red channel?
/// </summary>
public bool RedChannel { get; init; }
/// <summary>
/// Does the format have a green channel?
/// </summary>
public bool GreenChannel { get; init; }
/// <summary>
/// Does the format have a blue channel?
/// </summary>
public bool BlueChannel { get; init; }
/// <summary>
/// Does the format have an alpha channel?
/// </summary>
public bool AlphaChannel { get; init; }
/// <summary>
/// Channels utilize the full range of possible values for their underlying type.
/// </summary>
/// <remarks>
/// In the case of floating point numbers, this means that the precision is the same in storage and memory.
/// </remarks>
public bool FullyUtilizedChannels { get; init; }
}
}
+7 -4
View File
@@ -5,7 +5,10 @@ namespace AssetRipper.TextureDecoder.Bc;
public static class Bc1
{
internal const int BlockSize = 8;
/// <summary>
/// The size of an encoded block, in bytes.
/// </summary>
public const int BlockSize = 8;
public static int Decompress(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
@@ -20,14 +23,14 @@ public static class Bc1
{
for (int j = 0; j < width; j += 4)
{
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGBA32>();
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGBA<byte>>();
BcHelpers.DecompressBc1(input.Slice(inputOffset, BlockSize), output.Slice(outputOffset), width * 4);
inputOffset += BlockSize;
}
}
RgbConverter.Convert<ColorRGBA32, byte, ColorBGRA32, byte>(output, width, height, output);
RgbConverter.Convert<ColorRGBA<byte>, byte, ColorBGRA32, byte>(output, width, height, output);
return inputOffset;
}
internal static int GetCompressedSize(int w, int h) => ((w) >> 2) * ((h) >> 2) * BlockSize;
}
}
+7 -4
View File
@@ -5,7 +5,10 @@ namespace AssetRipper.TextureDecoder.Bc;
public static class Bc2
{
internal const int BlockSize = 16;
/// <summary>
/// The size of an encoded block, in bytes.
/// </summary>
public const int BlockSize = 16;
public static int Decompress(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
@@ -20,14 +23,14 @@ public static class Bc2
{
for (int j = 0; j < width; j += 4)
{
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGBA32>();
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGBA<byte>>();
BcHelpers.DecompressBc2(input.Slice(inputOffset), output.Slice(outputOffset), width * 4);
inputOffset += BlockSize;
}
}
RgbConverter.Convert<ColorRGBA32, byte, ColorBGRA32, byte>(output, width, height, output);
RgbConverter.Convert<ColorRGBA<byte>, byte, ColorBGRA32, byte>(output, width, height, output);
return inputOffset;
}
internal static int GetCompressedSize(int w, int h) => ((w) >> 2) * ((h) >> 2) * BlockSize;
}
}
+7 -4
View File
@@ -5,7 +5,10 @@ namespace AssetRipper.TextureDecoder.Bc;
public static class Bc3
{
internal const int BlockSize = 16;
/// <summary>
/// The size of an encoded block, in bytes.
/// </summary>
public const int BlockSize = 16;
public static int Decompress(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
@@ -20,14 +23,14 @@ public static class Bc3
{
for (int j = 0; j < width; j += 4)
{
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGBA32>();
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGBA<byte>>();
BcHelpers.DecompressBc3(input.Slice(inputOffset), output.Slice(outputOffset), width * 4);
inputOffset += BlockSize;
}
}
RgbConverter.Convert<ColorRGBA32, byte, ColorBGRA32, byte>(output, width, height, output);
RgbConverter.Convert<ColorRGBA<byte>, byte, ColorBGRA32, byte>(output, width, height, output);
return inputOffset;
}
internal static int GetCompressedSize(int w, int h) => ((w) >> 2) * ((h) >> 2) * BlockSize;
}
}
+8 -5
View File
@@ -6,7 +6,10 @@ namespace AssetRipper.TextureDecoder.Bc;
public static class Bc4
{
internal const int BlockSize = 8;
/// <summary>
/// The size of an encoded block, in bytes.
/// </summary>
public const int BlockSize = 8;
public static int Decompress(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
@@ -16,7 +19,7 @@ public static class Bc4
public static int Decompress(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int bufferSize = width * height * Unsafe.SizeOf<ColorR8>();
int bufferSize = width * height * Unsafe.SizeOf<ColorR<byte>>();
byte[] bufferArray = ArrayPool<byte>.Shared.Rent(bufferSize);
Span<byte> buffer = new Span<byte>(bufferArray, 0, bufferSize);
int inputOffset = 0;
@@ -24,15 +27,15 @@ public static class Bc4
{
for (int j = 0; j < width; j += 4)
{
int bufferOffset = ((i * width) + j) * Unsafe.SizeOf<ColorR8>();
int bufferOffset = ((i * width) + j) * Unsafe.SizeOf<ColorR<byte>>();
BcHelpers.DecompressBc4(input.Slice(inputOffset), buffer.Slice(bufferOffset), width);
inputOffset += BlockSize;
}
}
RgbConverter.Convert<ColorR8, byte, ColorBGRA32, byte>(buffer, width, height, output);
RgbConverter.Convert<ColorR<byte>, byte, ColorBGRA32, byte>(buffer, width, height, output);
ArrayPool<byte>.Shared.Return(bufferArray);
return inputOffset;
}
internal static int GetCompressedSize(int w, int h) => ((w) >> 2) * ((h) >> 2) * BlockSize;
}
}
+8 -5
View File
@@ -6,7 +6,10 @@ namespace AssetRipper.TextureDecoder.Bc;
public static class Bc5
{
internal const int BlockSize = 16;
/// <summary>
/// The size of an encoded block, in bytes.
/// </summary>
public const int BlockSize = 16;
public static int Decompress(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
{
@@ -16,7 +19,7 @@ public static class Bc5
public static int Decompress(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
{
int bufferSize = width * height * Unsafe.SizeOf<ColorRG16>();
int bufferSize = width * height * Unsafe.SizeOf<ColorRG<byte>>();
byte[] bufferArray = ArrayPool<byte>.Shared.Rent(bufferSize);
Span<byte> buffer = new Span<byte>(bufferArray, 0, bufferSize);
int inputOffset = 0;
@@ -24,15 +27,15 @@ public static class Bc5
{
for (int j = 0; j < width; j += 4)
{
int bufferOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRG16>();
int bufferOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRG<byte>>();
BcHelpers.DecompressBc5(input.Slice(inputOffset), buffer.Slice(bufferOffset), width * 2);
inputOffset += BlockSize;
}
}
RgbConverter.Convert<ColorRG16, byte, ColorBGRA32, byte>(buffer, width, height, output);
RgbConverter.Convert<ColorRG<byte>, byte, ColorBGRA32, byte>(buffer, width, height, output);
ArrayPool<byte>.Shared.Return(bufferArray);
return inputOffset;
}
internal static int GetCompressedSize(int w, int h) => ((w) >> 2) * ((h) >> 2) * BlockSize;
}
}
+8 -5
View File
@@ -6,7 +6,10 @@ namespace AssetRipper.TextureDecoder.Bc;
public static class Bc6h
{
internal const int BlockSize = 16;
/// <summary>
/// The size of an encoded block, in bytes.
/// </summary>
public const int BlockSize = 16;
public static int Decompress(ReadOnlySpan<byte> input, int width, int height, bool isSigned, out byte[] output)
{
@@ -16,7 +19,7 @@ public static class Bc6h
public static int Decompress(ReadOnlySpan<byte> input, int width, int height, bool isSigned, Span<byte> output)
{
int bufferSize = width * height * Unsafe.SizeOf<ColorRGB48Half>();
int bufferSize = width * height * Unsafe.SizeOf<ColorRGB<Half>>();
byte[] bufferArray = ArrayPool<byte>.Shared.Rent(bufferSize);
Span<byte> buffer = new Span<byte>(bufferArray, 0, bufferSize);
int inputOffset = 0;
@@ -24,7 +27,7 @@ public static class Bc6h
{
for (int j = 0; j < width; j += 4)
{
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGB48Half>();
int outputOffset = ((i * width) + j) * Unsafe.SizeOf<ColorRGB<Half>>();
BcHelpers.DecompressBc6h(
input.Slice(inputOffset, BlockSize),
buffer.Slice(outputOffset),
@@ -33,10 +36,10 @@ public static class Bc6h
inputOffset += BlockSize;
}
}
RgbConverter.Convert<ColorRGB48Half, Half, ColorBGRA32, byte>(buffer, width, height, output);
RgbConverter.Convert<ColorRGB<Half>, Half, ColorBGRA32, byte>(buffer, width, height, output);
ArrayPool<byte>.Shared.Return(bufferArray);
return inputOffset;
}
internal static int GetCompressedSize(int w, int h) => ((w) >> 2) * ((h) >> 2) * BlockSize;
}
}
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