mirror of
https://github.com/AssetRipper/AssetRipper.TextureDecoder.git
synced 2026-11-12 18:07:28 -10:00
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@@ -12,9 +12,9 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v5
|
||||
- uses: actions/checkout@v6
|
||||
- name: Setup .NET
|
||||
uses: actions/setup-dotnet@v5.0.0
|
||||
uses: actions/setup-dotnet@v5.1.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
- name: Restore dependencies
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
using AssetRipper.TextureDecoder.Rgb;
|
||||
using AssetRipper.TextureDecoder.Rgb.Formats;
|
||||
using BenchmarkDotNet.Attributes;
|
||||
|
||||
namespace AssetRipper.TextureDecoder.Benchmarks;
|
||||
|
||||
public class Argb32Decoding
|
||||
{
|
||||
private const int Width = 256;//ignoring smaller mips
|
||||
private const int Height = 256;//ignoring smaller mips
|
||||
private readonly byte[] inputData;
|
||||
private readonly byte[] outputData;
|
||||
|
||||
public Argb32Decoding()
|
||||
{
|
||||
inputData = File.ReadAllBytes(PathConstants.PathToTestFiles + "Rgb/" + "test.argb32");
|
||||
outputData = new byte[Width * Height * sizeof(uint)];
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public int OriginalMethod() => RgbConverter.ARGB32ToBGRA32(inputData, Width, Height, outputData);
|
||||
|
||||
[Benchmark]
|
||||
public int GenericMethod() => RgbConverter.Convert<ColorARGB<byte>, byte, ColorBGRA<byte>, byte>(inputData, Width, Height, outputData);
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.15.4" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\AssetRipper.TextureDecoder\AssetRipper.TextureDecoder.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,7 +0,0 @@
|
||||
namespace AssetRipper.TextureDecoder.Benchmarks;
|
||||
|
||||
internal static class PathConstants
|
||||
{
|
||||
internal const string PathToRepositoryRoot = "../../../../../../../../";
|
||||
internal const string PathToTestFiles = PathToRepositoryRoot + "TestFiles/";
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
using BenchmarkDotNet.Running;
|
||||
|
||||
namespace AssetRipper.TextureDecoder.Benchmarks;
|
||||
|
||||
internal class Program
|
||||
{
|
||||
static void Main()
|
||||
{
|
||||
BenchmarkRunner.Run(typeof(Program).Assembly);
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
using AssetRipper.TextureDecoder.Rgb;
|
||||
using AssetRipper.TextureDecoder.Rgb.Formats;
|
||||
using BenchmarkDotNet.Attributes;
|
||||
|
||||
namespace AssetRipper.TextureDecoder.Benchmarks;
|
||||
|
||||
public class Rgb9e5Decoding
|
||||
{
|
||||
private const int Width = 256;//ignoring smaller mips
|
||||
private const int Height = 256;//ignoring smaller mips
|
||||
private readonly byte[] inputData;
|
||||
private readonly byte[] outputData;
|
||||
|
||||
public Rgb9e5Decoding()
|
||||
{
|
||||
inputData = File.ReadAllBytes(PathConstants.PathToTestFiles + "Rgb/" + "test.rgb9e5float");
|
||||
outputData = new byte[Width * Height * sizeof(uint)];
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public int OriginalMethod() => RgbConverter.RGB9e5FloatToBGRA32(inputData, Width, Height, outputData);
|
||||
|
||||
[Benchmark]
|
||||
public int GenericMethod() => RgbConverter.Convert<ColorRGB9e5, double, ColorBGRA<byte>, byte>(inputData, Width, Height, outputData);
|
||||
}
|
||||
@@ -163,10 +163,11 @@ internal static class NumericConversionGenerator
|
||||
else
|
||||
{
|
||||
Debug.Assert(to.IsUnsignedInteger);
|
||||
if (from.Type == typeof(Half))
|
||||
CSharpPrimitives.Data conversionType = CSharpPrimitives.GetDataForIntegerFloatingPointConversion(to, from);
|
||||
if (conversionType != from)
|
||||
{
|
||||
writer.WriteComment("We use float because it has enough precision to convert from Half to any integer type.");
|
||||
writer.WriteLine($"return {ConvertMethodName(typeof(float))}<TTo>((float)value);");
|
||||
writer.WriteComment($"We use {conversionType.LangName} because it has enough precision to convert from {from.LangName} to {to.LangName}.");
|
||||
writer.WriteLine($"return {ConvertMethodName(conversionType.Type)}<TTo>(({conversionType.LangName})value);");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -184,12 +185,13 @@ internal static class NumericConversionGenerator
|
||||
Debug.Assert(from.IsUnsignedInteger);
|
||||
if (to.IsFloatingPoint)
|
||||
{
|
||||
if (to.Type == typeof(Half))
|
||||
CSharpPrimitives.Data conversionType = CSharpPrimitives.GetDataForIntegerFloatingPointConversion(from, to);
|
||||
if (conversionType != to)
|
||||
{
|
||||
writer.WriteComment("There isn't enough precision to convert from anything bigger than byte to Half, so we convert to float first.");
|
||||
writer.WriteLine($"float x = {methodName}<float>(value);");
|
||||
writer.WriteLine("Half converted = (Half)x;");
|
||||
writer.WriteLine("return Unsafe.As<Half, TTo>(ref converted);");
|
||||
writer.WriteComment($"There isn't enough precision to convert from {from.LangName} to {to.LangName}, so we convert to {conversionType.LangName} first.");
|
||||
writer.WriteLine($"{conversionType.LangName} x = {methodName}<{conversionType.LangName}>(value);");
|
||||
writer.WriteLine($"{to.LangName} converted = ({to.LangName})x;");
|
||||
writer.WriteLine($"return Unsafe.As<{to.LangName}, TTo>(ref converted);");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -227,6 +229,13 @@ internal static class NumericConversionGenerator
|
||||
writer.WriteLine("byte converted = unchecked((byte)x);");
|
||||
writer.WriteLine("return Unsafe.As<byte, TTo>(ref converted);");
|
||||
}
|
||||
else if (from.Size < sizeof(double) && to.Size < sizeof(double))
|
||||
{
|
||||
writer.WriteLine($"double interpolated = (double)value / (double){from.MaxValue};");
|
||||
writer.WriteLine($"double exact = interpolated * (double){to.MaxValue};");
|
||||
writer.WriteLine($"{to.LangName} converted = ({to.LangName})double.Round(exact, MidpointRounding.AwayFromZero);");
|
||||
writer.WriteLine($"return Unsafe.As<{to.LangName}, TTo>(ref converted);");
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.WriteComment($"There are more accurate ways to map {from.TypeName} onto {to.TypeName}, but this is the simplest.");
|
||||
|
||||
@@ -68,11 +68,18 @@ public static class CSharpPrimitives
|
||||
return type == typeof(Half) || type == typeof(float) || type == typeof(NFloat) || type == typeof(double) || type == typeof(decimal);
|
||||
}
|
||||
|
||||
public static bool IsInteger(Type type)
|
||||
{
|
||||
return IsUnsignedInteger(type) || IsSignedInteger(type);
|
||||
}
|
||||
|
||||
public static bool IsUnsignedInteger(Type type)
|
||||
{
|
||||
return type == typeof(byte) || type == typeof(ushort) || type == typeof(uint) || type == typeof(nuint) || type == typeof(ulong) || type == typeof(UInt128);
|
||||
}
|
||||
|
||||
public static bool IsSignedInteger(Type type) => IsSignedInteger(type, out _);
|
||||
|
||||
public static bool IsSignedInteger(Type type, [NotNullWhen(true)] out Type? unsignedType)
|
||||
{
|
||||
if (type == typeof(sbyte))
|
||||
@@ -195,6 +202,21 @@ public static class CSharpPrimitives
|
||||
}
|
||||
}
|
||||
|
||||
public static Data GetDataForIntegerFloatingPointConversion(Data integerType, Data floatingPointType)
|
||||
{
|
||||
if (!IsInteger(integerType.Type))
|
||||
{
|
||||
throw new ArgumentException("The provided integer type is not an integer type.", nameof(integerType));
|
||||
}
|
||||
if (!IsFloatingPoint(floatingPointType.Type))
|
||||
{
|
||||
throw new ArgumentException("The provided floating point type is not a floating point type.", nameof(floatingPointType));
|
||||
}
|
||||
|
||||
Data result = integerType.Size < sizeof(uint) ? Dictionary[typeof(float)] : Dictionary[typeof(double)];
|
||||
return floatingPointType.Size >= result.Size ? floatingPointType : result;
|
||||
}
|
||||
|
||||
public abstract class Data
|
||||
{
|
||||
public abstract Type Type { get; }
|
||||
|
||||
@@ -5,10 +5,10 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.14.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="18.0.1" />
|
||||
<PackageReference Include="NUnit" Version="4.4.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="5.1.0" />
|
||||
<PackageReference Include="NUnit.Analyzers" Version="4.10.0">
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="6.1.0" />
|
||||
<PackageReference Include="NUnit.Analyzers" Version="4.11.2">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
|
||||
@@ -0,0 +1,512 @@
|
||||
using System.Buffers.Binary;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace AssetRipper.TextureDecoder.Tests;
|
||||
|
||||
internal static class OldRgbConverter
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int A8ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return A8ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int A8ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = 0; // g
|
||||
output[oo + 2] = 0; // r
|
||||
output[oo + 3] = input[io]; // a
|
||||
oo += 4;
|
||||
io++;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB24ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGB24ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB24ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = input[io + 2]; // b
|
||||
output[oo + 1] = input[io + 1]; // g
|
||||
output[oo + 2] = input[io + 0]; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 3;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBA32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGBA32ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBA32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = input[io + 2]; // b
|
||||
output[oo + 1] = input[io + 1]; // g
|
||||
output[oo + 2] = input[io + 0]; // r
|
||||
output[oo + 3] = input[io + 3]; // a
|
||||
io += 4;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int ARGB32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return ARGB32ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int ARGB32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = input[io + 3]; // b
|
||||
output[oo + 1] = input[io + 2]; // g
|
||||
output[oo + 2] = input[io + 1]; // r
|
||||
output[oo + 3] = input[io + 0]; // a
|
||||
io += 4;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGB16ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = (byte)(input[io + 1] & 0xF8);
|
||||
byte g = unchecked((byte)((input[io + 1] << 5) | ((input[io + 0] & 0xE0) >> 3)));
|
||||
byte b = unchecked((byte)(input[io + 0] << 3));
|
||||
output[oo + 0] = b; // b
|
||||
output[oo + 1] = g; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 2;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RG16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RG16ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RG16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = input[io + 1]; // g
|
||||
output[oo + 2] = input[io + 0]; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 2;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int R8ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return R8ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int R8ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = 0; // g
|
||||
output[oo + 2] = input[io + 0]; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 1;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RHalfToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = ClampByte(ToHalf(input, io) * 255f);
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = 0; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 2;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGHalfToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = ClampByte(ToHalf(input, io + 0) * 255f);
|
||||
byte g = ClampByte(ToHalf(input, io + 2) * 255f);
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = g; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 4;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBAHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGBAHalfToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBAHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = ClampByte(ToHalf(input, io + 0) * 255f);
|
||||
byte g = ClampByte(ToHalf(input, io + 2) * 255f);
|
||||
byte b = ClampByte(ToHalf(input, io + 4) * 255f);
|
||||
byte a = ClampByte(ToHalf(input, io + 6) * 255f);
|
||||
output[oo + 0] = b; // b
|
||||
output[oo + 1] = g; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = a; // a
|
||||
io += 8;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RFloatToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = ClampByte(ToSingle(input, io) * 255f);
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = 0; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 4;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGFloatToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = ClampByte(ToSingle(input, io + 0) * 255f);
|
||||
byte g = ClampByte(ToSingle(input, io + 4) * 255f);
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = g; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 8;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBAFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGBAFloatToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBAFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = ClampByte(ToSingle(input, io + 0) * 255f);
|
||||
byte g = ClampByte(ToSingle(input, io + 4) * 255f);
|
||||
byte b = ClampByte(ToSingle(input, io + 8) * 255f);
|
||||
byte a = ClampByte(ToSingle(input, io + 12) * 255f);
|
||||
output[oo + 0] = b; // b
|
||||
output[oo + 1] = g; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = a; // a
|
||||
io += 16;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB9e5FloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGB9e5FloatToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB9e5FloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
uint value = BinaryPrimitives.ReadUInt32LittleEndian(input.Slice(io, 4));
|
||||
double scale = Math.Pow(2, unchecked((int)(value >> 27) - 24));
|
||||
byte r = ClampByte((value >> 0 & 0x1FF) * scale * 255.0);
|
||||
byte g = ClampByte((value >> 9 & 0x1FF) * scale * 255.0);
|
||||
byte b = ClampByte((value >> 18 & 0x1FF) * scale * 255.0);
|
||||
output[oo + 0] = b; // b
|
||||
output[oo + 1] = g; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 4;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RG32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RG32ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RG32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = input[io + 3]; // g
|
||||
output[oo + 2] = input[io + 1]; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 4;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB48ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGB48ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB48ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = input[io + 5]; // b
|
||||
output[oo + 1] = input[io + 3]; // g
|
||||
output[oo + 2] = input[io + 1]; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 6;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBA64ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGBA64ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBA64ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = input[io + 5]; // b
|
||||
output[oo + 1] = input[io + 3]; // g
|
||||
output[oo + 2] = input[io + 1]; // r
|
||||
output[oo + 3] = input[io + 7]; // a
|
||||
io += 8;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private static float ToHalf(ReadOnlySpan<byte> input, int offset)
|
||||
{
|
||||
return (float)BinaryPrimitives.ReadHalfLittleEndian(input.Slice(offset, 2));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private static float ToSingle(ReadOnlySpan<byte> input, int offset)
|
||||
{
|
||||
return BinaryPrimitives.ReadSingleLittleEndian(input.Slice(offset, 4));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private static byte ClampByte(float x)
|
||||
{
|
||||
return byte.MaxValue < x ? byte.MaxValue : (x > byte.MinValue ? (byte)x : byte.MinValue);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private static byte ClampByte(double x)
|
||||
{
|
||||
return byte.MaxValue < x ? byte.MaxValue : (x > byte.MinValue ? (byte)x : byte.MinValue);
|
||||
}
|
||||
}
|
||||
+18
-18
@@ -3,7 +3,7 @@ using AssetRipper.TextureDecoder.Rgb.Formats;
|
||||
|
||||
namespace AssetRipper.TextureDecoder.Tests
|
||||
{
|
||||
public sealed class NewRgbTests
|
||||
public sealed class RgbConsistencyTests
|
||||
{
|
||||
[Test]
|
||||
public void ConvertA8Test()
|
||||
@@ -12,7 +12,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = RgbConverter.A8ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
int bytesRead = OldRgbConverter.A8ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorA<byte>, byte, ColorBGRA<byte>, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
|
||||
totalBytesRead += bytesRead;
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
@@ -40,7 +40,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = RgbConverter.RGB24ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
int bytesRead = OldRgbConverter.RGB24ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorRGB<byte>, byte, ColorBGRA<byte>, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
|
||||
totalBytesRead += bytesRead;
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
@@ -55,7 +55,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = RgbConverter.RGBA32ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
int bytesRead = OldRgbConverter.RGBA32ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorRGBA<byte>, byte, ColorBGRA<byte>, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
|
||||
totalBytesRead += bytesRead;
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
@@ -70,7 +70,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = RgbConverter.ARGB32ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
int bytesRead = OldRgbConverter.ARGB32ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorARGB<byte>, byte, ColorBGRA<byte>, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
|
||||
totalBytesRead += bytesRead;
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
@@ -85,7 +85,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = RgbConverter.RGB16ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
int bytesRead = OldRgbConverter.RGB16ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorRGB16, byte, ColorBGRA<byte>, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
|
||||
totalBytesRead += bytesRead;
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
@@ -126,7 +126,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = RgbConverter.RG16ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
int bytesRead = OldRgbConverter.RG16ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorRG<byte>, byte, ColorBGRA<byte>, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
|
||||
totalBytesRead += bytesRead;
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
@@ -141,7 +141,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = RgbConverter.R8ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
int bytesRead = OldRgbConverter.R8ToBGRA32(data.Slice(totalBytesRead), size, size, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorR<byte>, byte, ColorBGRA<byte>, byte>(data.Slice(totalBytesRead), size, size, out byte[] newDecodedData);
|
||||
totalBytesRead += bytesRead;
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
@@ -153,7 +153,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
public void ConvertRHalfTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rhalf");
|
||||
RgbConverter.RHalfToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
OldRgbConverter.RHalfToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorR<Half>, Half, ColorBGRA<byte>, byte>(data, 256, 256, out byte[] newDecodedData);
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
}
|
||||
@@ -162,7 +162,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
public void ConvertRGHalfTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rghalf");
|
||||
RgbConverter.RGHalfToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
OldRgbConverter.RGHalfToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorRG<Half>, Half, ColorBGRA<byte>, byte>(data, 256, 256, out byte[] newDecodedData);
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
}
|
||||
@@ -171,7 +171,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
public void ConvertRGBAHalfTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgbahalf");
|
||||
RgbConverter.RGBAHalfToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
OldRgbConverter.RGBAHalfToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorRGBA<Half>, Half, ColorBGRA<byte>, byte>(data, 256, 256, out byte[] newDecodedData);
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
}
|
||||
@@ -180,7 +180,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
public void ConvertRFloatTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rfloat");
|
||||
RgbConverter.RFloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
OldRgbConverter.RFloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorR<float>, float, ColorBGRA<byte>, byte>(data, 256, 256, out byte[] newDecodedData);
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
}
|
||||
@@ -189,7 +189,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
public void ConvertRGFloatTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgfloat");
|
||||
RgbConverter.RGFloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
OldRgbConverter.RGFloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorRG<float>, float, ColorBGRA<byte>, byte>(data, 256, 256, out byte[] newDecodedData);
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
}
|
||||
@@ -198,7 +198,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
public void ConvertRGBAFloatTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgbafloat");
|
||||
RgbConverter.RGBAFloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
OldRgbConverter.RGBAFloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorRGBA<float>, float, ColorBGRA<byte>, byte>(data, 256, 256, out byte[] newDecodedData);
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
}
|
||||
@@ -207,7 +207,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
public void ConvertRGB9e5FloatTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgb9e5float");
|
||||
RgbConverter.RGB9e5FloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
OldRgbConverter.RGB9e5FloatToBGRA32(data, 256, 256, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorRGB9e5, double, ColorBGRA<byte>, byte>(data, 256, 256, out byte[] newDecodedData);
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
}
|
||||
@@ -216,7 +216,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
public void ConvertRG32Test()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rg32");
|
||||
RgbConverter.RG32ToBGRA32(data, 512, 512, out byte[] originalDecodedData);
|
||||
OldRgbConverter.RG32ToBGRA32(data, 512, 512, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorRG<ushort>, ushort, ColorBGRA<byte>, byte>(data, 512, 512, out byte[] newDecodedData);
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
}
|
||||
@@ -225,7 +225,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
public void ConvertRGB48Test()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgb48");
|
||||
RgbConverter.RGB48ToBGRA32(data, 512, 512, out byte[] originalDecodedData);
|
||||
OldRgbConverter.RGB48ToBGRA32(data, 512, 512, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorRGB<ushort>, ushort, ColorBGRA<byte>, byte>(data, 512, 512, out byte[] newDecodedData);
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
}
|
||||
@@ -234,7 +234,7 @@ namespace AssetRipper.TextureDecoder.Tests
|
||||
public void ConvertRGBA64Test()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgba64");
|
||||
RgbConverter.RGBA64ToBGRA32(data, 512, 512, out byte[] originalDecodedData);
|
||||
OldRgbConverter.RGBA64ToBGRA32(data, 512, 512, out byte[] originalDecodedData);
|
||||
RgbConverter.Convert<ColorRGBA<ushort>, ushort, ColorBGRA<byte>, byte>(data, 512, 512, out byte[] newDecodedData);
|
||||
Assert.That(originalDecodedData, Is.EqualTo(newDecodedData));
|
||||
}
|
||||
@@ -1,4 +1,7 @@
|
||||
namespace AssetRipper.TextureDecoder.Tests
|
||||
using AssetRipper.TextureDecoder.Rgb;
|
||||
using AssetRipper.TextureDecoder.Rgb.Formats;
|
||||
|
||||
namespace AssetRipper.TextureDecoder.Tests
|
||||
{
|
||||
public sealed class RgbTests
|
||||
{
|
||||
@@ -9,7 +12,7 @@
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = Rgb.RgbConverter.A8ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
|
||||
int bytesRead = ConvertSquare<ColorA<byte>, byte>(data.Slice(totalBytesRead), size);
|
||||
totalBytesRead += bytesRead;
|
||||
}
|
||||
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
|
||||
@@ -22,7 +25,7 @@
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = Rgb.RgbConverter.RGB24ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
|
||||
int bytesRead = ConvertSquare<ColorRGB<byte>, byte>(data.Slice(totalBytesRead), size);
|
||||
totalBytesRead += bytesRead;
|
||||
}
|
||||
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
|
||||
@@ -35,7 +38,7 @@
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = Rgb.RgbConverter.RGBA32ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
|
||||
int bytesRead = ConvertSquare<ColorRGBA<byte>, byte>(data.Slice(totalBytesRead), size);
|
||||
totalBytesRead += bytesRead;
|
||||
}
|
||||
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
|
||||
@@ -48,7 +51,7 @@
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = Rgb.RgbConverter.ARGB32ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
|
||||
int bytesRead = ConvertSquare<ColorARGB<byte>, byte>(data.Slice(totalBytesRead), size);
|
||||
totalBytesRead += bytesRead;
|
||||
}
|
||||
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
|
||||
@@ -61,7 +64,7 @@
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = Rgb.RgbConverter.RGB16ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
|
||||
int bytesRead = ConvertSquare<ColorRGB16, byte>(data.Slice(totalBytesRead), size);
|
||||
totalBytesRead += bytesRead;
|
||||
}
|
||||
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
|
||||
@@ -74,7 +77,7 @@
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = Rgb.RgbConverter.RG16ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
|
||||
int bytesRead = ConvertSquare<ColorRG<byte>, byte>(data.Slice(totalBytesRead), size);
|
||||
totalBytesRead += bytesRead;
|
||||
}
|
||||
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
|
||||
@@ -87,7 +90,7 @@
|
||||
int totalBytesRead = 0;
|
||||
foreach (int size in new int[] { 256, 128, 64, 32, 16, 8, 4, 2, 1 }) //mip maps
|
||||
{
|
||||
int bytesRead = Rgb.RgbConverter.R8ToBGRA32(data.Slice(totalBytesRead), size, size, out _);
|
||||
int bytesRead = ConvertSquare<ColorR<byte>, byte>(data.Slice(totalBytesRead), size);
|
||||
totalBytesRead += bytesRead;
|
||||
}
|
||||
Assert.That(totalBytesRead, Is.EqualTo(data.Length));
|
||||
@@ -97,7 +100,7 @@
|
||||
public void ConvertRHalfTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rhalf");
|
||||
int bytesRead = Rgb.RgbConverter.RHalfToBGRA32(data, 256, 256, out _);
|
||||
int bytesRead = ConvertSquare<ColorR<Half>, Half>(data, 256);
|
||||
Assert.That(bytesRead, Is.EqualTo(data.Length));
|
||||
}
|
||||
|
||||
@@ -105,7 +108,7 @@
|
||||
public void ConvertRGHalfTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rghalf");
|
||||
int bytesRead = Rgb.RgbConverter.RGHalfToBGRA32(data, 256, 256, out _);
|
||||
int bytesRead = ConvertSquare<ColorRG<Half>, Half>(data, 256);
|
||||
Assert.That(bytesRead, Is.EqualTo(data.Length));
|
||||
}
|
||||
|
||||
@@ -113,7 +116,7 @@
|
||||
public void ConvertRGBAHalfTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgbahalf");
|
||||
int bytesRead = Rgb.RgbConverter.RGBAHalfToBGRA32(data, 256, 256, out _);
|
||||
int bytesRead = ConvertSquare<ColorRGBA<Half>, Half>(data, 256);
|
||||
Assert.That(bytesRead, Is.EqualTo(data.Length));
|
||||
}
|
||||
|
||||
@@ -121,7 +124,7 @@
|
||||
public void ConvertRFloatTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rfloat");
|
||||
int bytesRead = Rgb.RgbConverter.RFloatToBGRA32(data, 256, 256, out _);
|
||||
int bytesRead = ConvertSquare<ColorR<float>, float>(data, 256);
|
||||
Assert.That(bytesRead, Is.EqualTo(data.Length));
|
||||
}
|
||||
|
||||
@@ -129,7 +132,7 @@
|
||||
public void ConvertRGFloatTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgfloat");
|
||||
int bytesRead = Rgb.RgbConverter.RGFloatToBGRA32(data, 256, 256, out _);
|
||||
int bytesRead = ConvertSquare<ColorRG<float>, float>(data, 256);
|
||||
Assert.That(bytesRead, Is.EqualTo(data.Length));
|
||||
}
|
||||
|
||||
@@ -137,7 +140,7 @@
|
||||
public void ConvertRGBAFloatTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgbafloat");
|
||||
int bytesRead = Rgb.RgbConverter.RGBAFloatToBGRA32(data, 256, 256, out _);
|
||||
int bytesRead = ConvertSquare<ColorRGBA<float>, float>(data, 256);
|
||||
Assert.That(bytesRead, Is.EqualTo(data.Length));
|
||||
}
|
||||
|
||||
@@ -145,7 +148,7 @@
|
||||
public void ConvertRGB9e5FloatTest()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgb9e5float");
|
||||
int bytesRead = Rgb.RgbConverter.RGB9e5FloatToBGRA32(data, 256, 256, out _);
|
||||
int bytesRead = ConvertSquare<ColorRGB9e5, double>(data, 256);
|
||||
Assert.That(bytesRead, Is.EqualTo(data.Length));
|
||||
}
|
||||
|
||||
@@ -153,7 +156,7 @@
|
||||
public void ConvertRG32Test()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rg32");
|
||||
int bytesRead = Rgb.RgbConverter.RG32ToBGRA32(data, 512, 512, out _);
|
||||
int bytesRead = ConvertSquare<ColorRG<ushort>, ushort>(data, 512);
|
||||
Assert.That(bytesRead, Is.EqualTo(data.Length));
|
||||
}
|
||||
|
||||
@@ -161,7 +164,7 @@
|
||||
public void ConvertRGB48Test()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgb48");
|
||||
int bytesRead = Rgb.RgbConverter.RGB48ToBGRA32(data, 512, 512, out _);
|
||||
int bytesRead = ConvertSquare<ColorRGB<ushort>, ushort>(data, 512);
|
||||
Assert.That(bytesRead, Is.EqualTo(data.Length));
|
||||
}
|
||||
|
||||
@@ -169,8 +172,15 @@
|
||||
public void ConvertRGBA64Test()
|
||||
{
|
||||
ReadOnlySpan<byte> data = File.ReadAllBytes(TestFileFolders.RgbTestFiles + "test.rgba64");
|
||||
int bytesRead = Rgb.RgbConverter.RGBA64ToBGRA32(data, 512, 512, out _);
|
||||
int bytesRead = ConvertSquare<ColorRGBA<ushort>, ushort>(data, 512);
|
||||
Assert.That(bytesRead, Is.EqualTo(data.Length));
|
||||
}
|
||||
|
||||
private static int ConvertSquare<TColor, TChannel>(ReadOnlySpan<byte> data, int size)
|
||||
where TColor : unmanaged, IColor<TChannel>
|
||||
where TChannel : unmanaged
|
||||
{
|
||||
return RgbConverter.Convert<TColor, TChannel, ColorBGRA<byte>, byte>(data, size, size, out _);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,7 +10,7 @@
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
<RepositoryType>git</RepositoryType>
|
||||
<PackageProjectUrl>https://github.com/AssetRipper/TextureDecoder</PackageProjectUrl>
|
||||
<Copyright>Copyright (c) 2022 - 2024 ds5678</Copyright>
|
||||
<Copyright>Copyright (c) 2022 - 2026 ds5678</Copyright>
|
||||
<Description>Managed library for decoding textures in multiple formats.</Description>
|
||||
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="8.0.0">
|
||||
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="10.0.102">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
|
||||
@@ -92,4 +92,30 @@ public static class Color
|
||||
return destination;
|
||||
}
|
||||
}
|
||||
|
||||
internal static TColor SRgbToLinear<TColor, TChannel>(this TColor color)
|
||||
where TChannel : unmanaged
|
||||
where TColor : unmanaged, IColor<TChannel>
|
||||
{
|
||||
color.GetChannels(out TChannel r, out TChannel g, out TChannel b, out TChannel a);
|
||||
color.SetChannels(
|
||||
SRgb.ToLinear(r),
|
||||
SRgb.ToLinear(g),
|
||||
SRgb.ToLinear(b),
|
||||
a);
|
||||
return color;
|
||||
}
|
||||
|
||||
internal static TColor LinearToSRgb<TColor, TChannel>(this TColor color)
|
||||
where TChannel : unmanaged
|
||||
where TColor : unmanaged, IColor<TChannel>
|
||||
{
|
||||
color.GetChannels(out TChannel r, out TChannel g, out TChannel b, out TChannel a);
|
||||
color.SetChannels(
|
||||
SRgb.FromLinear(r),
|
||||
SRgb.FromLinear(g),
|
||||
SRgb.FromLinear(b),
|
||||
a);
|
||||
return color;
|
||||
}
|
||||
}
|
||||
@@ -187,7 +187,7 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(Half))
|
||||
{
|
||||
// There isn't enough precision to convert from anything bigger than byte to Half, so we convert to float first.
|
||||
// There isn't enough precision to convert from byte to Half, so we convert to float first.
|
||||
float x = ConvertByte<float>(value);
|
||||
Half converted = (Half)x;
|
||||
return Unsafe.As<Half, TTo>(ref converted);
|
||||
@@ -327,7 +327,7 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(Half))
|
||||
{
|
||||
// There isn't enough precision to convert from anything bigger than byte to Half, so we convert to float first.
|
||||
// There isn't enough precision to convert from ushort to Half, so we convert to float first.
|
||||
float x = ConvertUInt16<float>(value);
|
||||
Half converted = (Half)x;
|
||||
return Unsafe.As<Half, TTo>(ref converted);
|
||||
@@ -383,12 +383,10 @@ static partial class NumericConversion
|
||||
else if (typeof(TTo) == typeof(byte))
|
||||
{
|
||||
// See https://github.com/AssetRipper/TextureDecoder/issues/19
|
||||
// There are more accurate ways to map UInt32 onto Byte, but this is the simplest.
|
||||
unchecked
|
||||
{
|
||||
byte converted = (byte)((uint)value >> 24);
|
||||
return Unsafe.As<byte, TTo>(ref converted);
|
||||
}
|
||||
double interpolated = (double)value / (double)uint.MaxValue;
|
||||
double exact = interpolated * (double)byte.MaxValue;
|
||||
byte converted = (byte)double.Round(exact, MidpointRounding.AwayFromZero);
|
||||
return Unsafe.As<byte, TTo>(ref converted);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(short))
|
||||
{
|
||||
@@ -398,12 +396,10 @@ static partial class NumericConversion
|
||||
else if (typeof(TTo) == typeof(ushort))
|
||||
{
|
||||
// See https://github.com/AssetRipper/TextureDecoder/issues/19
|
||||
// There are more accurate ways to map UInt32 onto UInt16, but this is the simplest.
|
||||
unchecked
|
||||
{
|
||||
ushort converted = (ushort)((uint)value >> 16);
|
||||
return Unsafe.As<ushort, TTo>(ref converted);
|
||||
}
|
||||
double interpolated = (double)value / (double)uint.MaxValue;
|
||||
double exact = interpolated * (double)ushort.MaxValue;
|
||||
ushort converted = (ushort)double.Round(exact, MidpointRounding.AwayFromZero);
|
||||
return Unsafe.As<ushort, TTo>(ref converted);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(int))
|
||||
{
|
||||
@@ -470,14 +466,16 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(Half))
|
||||
{
|
||||
// There isn't enough precision to convert from anything bigger than byte to Half, so we convert to float first.
|
||||
float x = ConvertUInt32<float>(value);
|
||||
// There isn't enough precision to convert from uint to Half, so we convert to double first.
|
||||
double x = ConvertUInt32<double>(value);
|
||||
Half converted = (Half)x;
|
||||
return Unsafe.As<Half, TTo>(ref converted);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(float))
|
||||
{
|
||||
float converted = (float)value / (float)uint.MaxValue;
|
||||
// There isn't enough precision to convert from uint to float, so we convert to double first.
|
||||
double x = ConvertUInt32<double>(value);
|
||||
float converted = (float)x;
|
||||
return Unsafe.As<float, TTo>(ref converted);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(NFloat))
|
||||
@@ -640,14 +638,16 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(Half))
|
||||
{
|
||||
// There isn't enough precision to convert from anything bigger than byte to Half, so we convert to float first.
|
||||
float x = ConvertUInt64<float>(value);
|
||||
// There isn't enough precision to convert from ulong to Half, so we convert to double first.
|
||||
double x = ConvertUInt64<double>(value);
|
||||
Half converted = (Half)x;
|
||||
return Unsafe.As<Half, TTo>(ref converted);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(float))
|
||||
{
|
||||
float converted = (float)value / (float)ulong.MaxValue;
|
||||
// There isn't enough precision to convert from ulong to float, so we convert to double first.
|
||||
double x = ConvertUInt64<double>(value);
|
||||
float converted = (float)x;
|
||||
return Unsafe.As<float, TTo>(ref converted);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(NFloat))
|
||||
@@ -785,14 +785,16 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(Half))
|
||||
{
|
||||
// There isn't enough precision to convert from anything bigger than byte to Half, so we convert to float first.
|
||||
float x = ConvertUInt128<float>(value);
|
||||
// There isn't enough precision to convert from UInt128 to Half, so we convert to double first.
|
||||
double x = ConvertUInt128<double>(value);
|
||||
Half converted = (Half)x;
|
||||
return Unsafe.As<Half, TTo>(ref converted);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(float))
|
||||
{
|
||||
float converted = (float)value / (float)UInt128.MaxValue;
|
||||
// There isn't enough precision to convert from UInt128 to float, so we convert to double first.
|
||||
double x = ConvertUInt128<double>(value);
|
||||
float converted = (float)x;
|
||||
return Unsafe.As<float, TTo>(ref converted);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(NFloat))
|
||||
@@ -834,7 +836,7 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(byte))
|
||||
{
|
||||
// We use float because it has enough precision to convert from Half to any integer type.
|
||||
// We use float because it has enough precision to convert from Half to byte.
|
||||
return ConvertSingle<TTo>((float)value);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(short))
|
||||
@@ -844,7 +846,7 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(ushort))
|
||||
{
|
||||
// We use float because it has enough precision to convert from Half to any integer type.
|
||||
// We use float because it has enough precision to convert from Half to ushort.
|
||||
return ConvertSingle<TTo>((float)value);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(int))
|
||||
@@ -854,8 +856,8 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(uint))
|
||||
{
|
||||
// We use float because it has enough precision to convert from Half to any integer type.
|
||||
return ConvertSingle<TTo>((float)value);
|
||||
// We use double because it has enough precision to convert from Half to uint.
|
||||
return ConvertDouble<TTo>((double)value);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(nint))
|
||||
{
|
||||
@@ -890,8 +892,8 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(ulong))
|
||||
{
|
||||
// We use float because it has enough precision to convert from Half to any integer type.
|
||||
return ConvertSingle<TTo>((float)value);
|
||||
// We use double because it has enough precision to convert from Half to ulong.
|
||||
return ConvertDouble<TTo>((double)value);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(Int128))
|
||||
{
|
||||
@@ -900,8 +902,8 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(UInt128))
|
||||
{
|
||||
// We use float because it has enough precision to convert from Half to any integer type.
|
||||
return ConvertSingle<TTo>((float)value);
|
||||
// We use double because it has enough precision to convert from Half to UInt128.
|
||||
return ConvertDouble<TTo>((double)value);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(Half))
|
||||
{
|
||||
@@ -975,10 +977,8 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(uint))
|
||||
{
|
||||
// x must be clamped because of rounding errors.
|
||||
float x = value * (float)uint.MaxValue;
|
||||
uint converted = (float)uint.MaxValue < x ? uint.MaxValue : (x > (float)uint.MinValue ? (uint)x : uint.MinValue);
|
||||
return Unsafe.As<uint, TTo>(ref converted);
|
||||
// We use double because it has enough precision to convert from float to uint.
|
||||
return ConvertDouble<TTo>((double)value);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(nint))
|
||||
{
|
||||
@@ -1013,10 +1013,8 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(ulong))
|
||||
{
|
||||
// x must be clamped because of rounding errors.
|
||||
float x = value * (float)ulong.MaxValue;
|
||||
ulong converted = (float)ulong.MaxValue < x ? ulong.MaxValue : (x > (float)ulong.MinValue ? (ulong)x : ulong.MinValue);
|
||||
return Unsafe.As<ulong, TTo>(ref converted);
|
||||
// We use double because it has enough precision to convert from float to ulong.
|
||||
return ConvertDouble<TTo>((double)value);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(Int128))
|
||||
{
|
||||
@@ -1025,10 +1023,8 @@ static partial class NumericConversion
|
||||
}
|
||||
else if (typeof(TTo) == typeof(UInt128))
|
||||
{
|
||||
// x must be clamped because of rounding errors.
|
||||
float x = value * (float)UInt128.MaxValue;
|
||||
UInt128 converted = (float)UInt128.MaxValue < x ? UInt128.MaxValue : (x > (float)UInt128.MinValue ? (UInt128)x : UInt128.MinValue);
|
||||
return Unsafe.As<UInt128, TTo>(ref converted);
|
||||
// We use double because it has enough precision to convert from float to UInt128.
|
||||
return ConvertDouble<TTo>((double)value);
|
||||
}
|
||||
else if (typeof(TTo) == typeof(Half))
|
||||
{
|
||||
|
||||
@@ -1,490 +1,7 @@
|
||||
using System.Buffers.Binary;
|
||||
|
||||
namespace AssetRipper.TextureDecoder.Rgb
|
||||
{
|
||||
public static class RgbConverter
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int A8ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return A8ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int A8ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = 0; // g
|
||||
output[oo + 2] = 0; // r
|
||||
output[oo + 3] = input[io]; // a
|
||||
oo += 4;
|
||||
io++;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB24ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGB24ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB24ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = input[io + 2]; // b
|
||||
output[oo + 1] = input[io + 1]; // g
|
||||
output[oo + 2] = input[io + 0]; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 3;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBA32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGBA32ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBA32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = input[io + 2]; // b
|
||||
output[oo + 1] = input[io + 1]; // g
|
||||
output[oo + 2] = input[io + 0]; // r
|
||||
output[oo + 3] = input[io + 3]; // a
|
||||
io += 4;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int ARGB32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return ARGB32ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int ARGB32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = input[io + 3]; // b
|
||||
output[oo + 1] = input[io + 2]; // g
|
||||
output[oo + 2] = input[io + 1]; // r
|
||||
output[oo + 3] = input[io + 0]; // a
|
||||
io += 4;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGB16ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = (byte)(input[io + 1] & 0xF8);
|
||||
byte g = unchecked((byte)((input[io + 1] << 5) | ((input[io + 0] & 0xE0) >> 3)));
|
||||
byte b = unchecked((byte)(input[io + 0] << 3));
|
||||
output[oo + 0] = b; // b
|
||||
output[oo + 1] = g; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 2;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RG16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RG16ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RG16ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = input[io + 1]; // g
|
||||
output[oo + 2] = input[io + 0]; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 2;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int R8ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return R8ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int R8ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = 0; // g
|
||||
output[oo + 2] = input[io + 0]; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 1;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RHalfToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = ClampByte(ToHalf(input, io) * 255f);
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = 0; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 2;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGHalfToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = ClampByte(ToHalf(input, io + 0) * 255f);
|
||||
byte g = ClampByte(ToHalf(input, io + 2) * 255f);
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = g; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 4;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBAHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGBAHalfToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBAHalfToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = ClampByte(ToHalf(input, io + 0) * 255f);
|
||||
byte g = ClampByte(ToHalf(input, io + 2) * 255f);
|
||||
byte b = ClampByte(ToHalf(input, io + 4) * 255f);
|
||||
byte a = ClampByte(ToHalf(input, io + 6) * 255f);
|
||||
output[oo + 0] = b; // b
|
||||
output[oo + 1] = g; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = a; // a
|
||||
io += 8;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RFloatToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = ClampByte(ToSingle(input, io) * 255f);
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = 0; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 4;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGFloatToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = ClampByte(ToSingle(input, io + 0) * 255f);
|
||||
byte g = ClampByte(ToSingle(input, io + 4) * 255f);
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = g; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 8;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBAFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGBAFloatToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBAFloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
byte r = ClampByte(ToSingle(input, io + 0) * 255f);
|
||||
byte g = ClampByte(ToSingle(input, io + 4) * 255f);
|
||||
byte b = ClampByte(ToSingle(input, io + 8) * 255f);
|
||||
byte a = ClampByte(ToSingle(input, io + 12) * 255f);
|
||||
output[oo + 0] = b; // b
|
||||
output[oo + 1] = g; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = a; // a
|
||||
io += 16;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB9e5FloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGB9e5FloatToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB9e5FloatToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
uint value = BinaryPrimitives.ReadUInt32LittleEndian(input.Slice(io, 4));
|
||||
double scale = Math.Pow(2, unchecked((int)(value >> 27) - 24));
|
||||
byte r = ClampByte((value >> 0 & 0x1FF) * scale * 255.0);
|
||||
byte g = ClampByte((value >> 9 & 0x1FF) * scale * 255.0);
|
||||
byte b = ClampByte((value >> 18 & 0x1FF) * scale * 255.0);
|
||||
output[oo + 0] = b; // b
|
||||
output[oo + 1] = g; // g
|
||||
output[oo + 2] = r; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 4;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RG32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RG32ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RG32ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = 0; // b
|
||||
output[oo + 1] = input[io + 3]; // g
|
||||
output[oo + 2] = input[io + 1]; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 4;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB48ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGB48ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGB48ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = input[io + 5]; // b
|
||||
output[oo + 1] = input[io + 3]; // g
|
||||
output[oo + 2] = input[io + 1]; // r
|
||||
output[oo + 3] = 255; // a
|
||||
io += 6;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBA64ToBGRA32(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
{
|
||||
output = new byte[width * height * 4];
|
||||
return RGBA64ToBGRA32(input, width, height, output);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int RGBA64ToBGRA32(ReadOnlySpan<byte> input, int width, int height, Span<byte> output)
|
||||
{
|
||||
int io = 0;
|
||||
int oo = 0;
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
output[oo + 0] = input[io + 5]; // b
|
||||
output[oo + 1] = input[io + 3]; // g
|
||||
output[oo + 2] = input[io + 1]; // r
|
||||
output[oo + 3] = input[io + 7]; // a
|
||||
io += 8;
|
||||
oo += 4;
|
||||
}
|
||||
}
|
||||
return io;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
public static int Convert<TSourceColor, TSourceChannel, TDestinationColor, TDestinationChannel>(ReadOnlySpan<byte> input, int width, int height, out byte[] output)
|
||||
where TSourceChannel : unmanaged
|
||||
@@ -548,28 +65,24 @@ namespace AssetRipper.TextureDecoder.Rgb
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private static float ToHalf(ReadOnlySpan<byte> input, int offset)
|
||||
public static void SRgbToLinear<TColor, TChannel>(Span<TColor> span)
|
||||
where TChannel : unmanaged
|
||||
where TColor : unmanaged, IColor<TChannel>
|
||||
{
|
||||
return (float)BinaryPrimitives.ReadHalfLittleEndian(input.Slice(offset, 2));
|
||||
for (int i = 0; i < span.Length; i++)
|
||||
{
|
||||
span[i] = span[i].SRgbToLinear<TColor, TChannel>();
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private static float ToSingle(ReadOnlySpan<byte> input, int offset)
|
||||
public static void LinearToSRgb<TColor, TChannel>(Span<TColor> span)
|
||||
where TChannel : unmanaged
|
||||
where TColor : unmanaged, IColor<TChannel>
|
||||
{
|
||||
return BinaryPrimitives.ReadSingleLittleEndian(input.Slice(offset, 4));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private static byte ClampByte(float x)
|
||||
{
|
||||
return byte.MaxValue < x ? byte.MaxValue : (x > byte.MinValue ? (byte)x : byte.MinValue);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
private static byte ClampByte(double x)
|
||||
{
|
||||
return byte.MaxValue < x ? byte.MaxValue : (x > byte.MinValue ? (byte)x : byte.MinValue);
|
||||
for (int i = 0; i < span.Length; i++)
|
||||
{
|
||||
span[i] = span[i].LinearToSRgb<TColor, TChannel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
namespace AssetRipper.TextureDecoder.Rgb;
|
||||
|
||||
internal static class SRgb
|
||||
{
|
||||
public static T ToLinear<T>(T value) where T : unmanaged
|
||||
{
|
||||
double d = NumericConversion.Convert<T, double>(value);
|
||||
d = SRgbToLinear(d);
|
||||
return NumericConversion.Convert<double, T>(d);
|
||||
}
|
||||
|
||||
public static T FromLinear<T>(T value) where T : unmanaged
|
||||
{
|
||||
double d = NumericConversion.Convert<T, double>(value);
|
||||
d = LinearToSRgb(d);
|
||||
return NumericConversion.Convert<double, T>(d);
|
||||
}
|
||||
|
||||
private static double SRgbToLinear(double value)
|
||||
{
|
||||
if (value <= 0.04045)
|
||||
{
|
||||
return value / 12.92;
|
||||
}
|
||||
else
|
||||
{
|
||||
return double.Pow((value + 0.055) / 1.055, 2.4);
|
||||
}
|
||||
}
|
||||
|
||||
private static double LinearToSRgb(double value)
|
||||
{
|
||||
if (value <= 0.0031308)
|
||||
{
|
||||
return value * 12.92;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 1.055 * double.Pow(value, 1.0 / 2.4) - 0.055;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,12 +1,12 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<LangVersion>Latest</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
<IsAotCompatible>true</IsAotCompatible>
|
||||
<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
|
||||
|
||||
<VersionPrefix>2.5.0</VersionPrefix>
|
||||
<VersionPrefix>2.6.0</VersionPrefix>
|
||||
<Copyright>Copyright © ds5678</Copyright>
|
||||
<Authors>ds5678</Authors>
|
||||
<Company>AssetRipper</Company>
|
||||
|
||||
@@ -8,17 +8,18 @@ internal class Program
|
||||
{
|
||||
int originalBitCount = int.Parse(args[0]);
|
||||
int newBitCount = int.Parse(args[1]);
|
||||
EstimateConstants(originalBitCount, newBitCount, out uint a, out uint b, out int c);
|
||||
bool perfectMatch = EstimateConstants(originalBitCount, newBitCount, out uint a, out long b, out int c);
|
||||
Console.WriteLine("Done!");
|
||||
Console.WriteLine($"Result: ({a} * x + {b}) >> {c}");
|
||||
Console.WriteLine($"Perfect match: {perfectMatch}");
|
||||
}
|
||||
|
||||
private static void EstimateConstants(int originalBitCount, int newBitCount, out uint a, out uint b, out int c)
|
||||
private static bool EstimateConstants(int originalBitCount, int newBitCount, out uint a, out long b, out int c)
|
||||
{
|
||||
a = default;
|
||||
b = default;
|
||||
c = default;
|
||||
float bestError = float.MaxValue;//Sum of squared errors
|
||||
double bestError = double.MaxValue;//Sum of squared errors
|
||||
uint originalMaxValue = GetIntegerMaxValue(originalBitCount);
|
||||
uint newMaxValue = GetIntegerMaxValue(newBitCount);
|
||||
int bitDiff = newBitCount - originalBitCount;
|
||||
@@ -27,55 +28,94 @@ internal class Program
|
||||
//If bitDiff is negative, it means we are going from large numbers to small numbers.
|
||||
//In other words, we will always have to shift right by at least enough to overcome the bit surplus.
|
||||
int minc = int.Max(0, -bitDiff);
|
||||
// We are limited to a 32-bit result, so we cannot shift left so much that we exceed 32 bits.
|
||||
int maxc = 32 - newBitCount;
|
||||
|
||||
for (int ic = minc; ic <= maxc; ic++)
|
||||
{
|
||||
Console.WriteLine(ic);
|
||||
|
||||
//a: 2 ^ (c + bitDiff) to 2 ^ (c + bitDiff + 1)
|
||||
uint mina = Pow2(ic + bitDiff);
|
||||
uint maxa = Pow2(ic + bitDiff + 1);
|
||||
//a: 2^c * newMaxValue / originalMaxValue rounded to nearest integer
|
||||
double ia_exact = (double)Pow2(ic) * newMaxValue / originalMaxValue;
|
||||
|
||||
//b: 0 to 2^c - 1
|
||||
//Any bigger and it will cause 0 not to correspond with 0.
|
||||
uint minb = 0;
|
||||
uint maxb = Pow2(ic) - 1;
|
||||
ReadOnlySpan<uint> ia_values = ia_exact < 1 ? [(uint)double.Ceiling(ia_exact)] : [(uint)double.Floor(ia_exact), (uint)double.Ceiling(ia_exact)];
|
||||
|
||||
for (uint ia = mina; ia <= maxa; ia++)
|
||||
foreach (uint ia in ia_values)
|
||||
{
|
||||
if (ConvertEstimate(originalMaxValue, ia, minb, ic) > newMaxValue || ConvertEstimate(originalMaxValue, ia, maxb, ic) < newMaxValue)
|
||||
//b: 0 to 2^c - 1
|
||||
//Any bigger and it will cause 0 not to correspond with 0.
|
||||
uint minb;
|
||||
uint maxb;
|
||||
{
|
||||
continue;
|
||||
//We can restrict b further by ensuring that originalMaxValue maps to newMaxValue.
|
||||
long minb_one = (long)(newMaxValue << ic) - (ia * originalMaxValue);
|
||||
long maxb_one = minb_one + Pow2(ic) - 1;
|
||||
|
||||
minb = (uint)long.Max(0, minb_one);
|
||||
maxb = (uint)long.Min(Pow2(ic) - 1, long.Max(0, maxb_one));
|
||||
minb = uint.Min(minb, maxb);
|
||||
}
|
||||
|
||||
for (uint ib = minb; ib <= maxb; ib++)
|
||||
//Errors for b are nearly parabolic, so we try to find the minimum by ternary search.
|
||||
//This is not guaranteed to find the absolute minimum since there's noise in the error, but it should get close enough.
|
||||
uint current_b_low = minb;
|
||||
uint current_b_high = maxb;
|
||||
while (current_b_high - current_b_low > 3)
|
||||
{
|
||||
if (ConvertEstimate(originalMaxValue, ia, ib, ic) == newMaxValue)
|
||||
uint range = current_b_high - current_b_low;
|
||||
uint b1 = current_b_low + range / 3;
|
||||
uint b2 = current_b_high - range / 3;
|
||||
double error1 = CalculateMeanSquaredError(ia, b1, ic, originalMaxValue, newMaxValue, out _);
|
||||
double error2 = CalculateMeanSquaredError(ia, b2, ic, originalMaxValue, newMaxValue, out _);
|
||||
if (error1 < error2)
|
||||
{
|
||||
float error = 0;
|
||||
for (uint x = 1; x < originalMaxValue; x++)
|
||||
{
|
||||
uint y = ConvertEstimate(x, ia, ib, ic);
|
||||
float yExact = (float)x * newMaxValue / originalMaxValue;
|
||||
float diff = yExact - y;
|
||||
error += diff * diff;
|
||||
}
|
||||
if (error < bestError)
|
||||
{
|
||||
a = ia;
|
||||
b = ib;
|
||||
c = ic;
|
||||
if (error == 0)//Huge performance savings for when newBitCount / originalBitCount has no remainder.
|
||||
{
|
||||
return;
|
||||
}
|
||||
bestError = error;
|
||||
}
|
||||
current_b_high = b2;
|
||||
}
|
||||
else
|
||||
{
|
||||
current_b_low = b1;
|
||||
}
|
||||
}
|
||||
|
||||
for (uint ib = current_b_low; ib <= current_b_high; ib++)
|
||||
{
|
||||
double error = CalculateMeanSquaredError(ia, ib, ic, originalMaxValue, newMaxValue, out bool anyIncorrect);
|
||||
if (error < bestError)
|
||||
{
|
||||
bestError = error;
|
||||
a = ia;
|
||||
b = ib;
|
||||
c = ic;
|
||||
Console.WriteLine($"New best: a={a}, b={b}, c={c}, MSE={bestError}");
|
||||
}
|
||||
if (!anyIncorrect)
|
||||
{
|
||||
//Perfect match
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static double CalculateMeanSquaredError(uint a, uint b, int c, uint originalMaxValue, uint newMaxValue, out bool anyIncorrect)
|
||||
{
|
||||
double meanSquaredError = 0;
|
||||
anyIncorrect = false;
|
||||
for (uint x = 0; x <= originalMaxValue; x++)
|
||||
{
|
||||
uint y = ConvertEstimate(x, a, b, c);
|
||||
double yExact = (double)x * newMaxValue / originalMaxValue;
|
||||
|
||||
double diff = yExact - y;
|
||||
meanSquaredError = meanSquaredError * x / (x + 1) + (diff * diff) / (x + 1);
|
||||
|
||||
uint yExactInt = (uint)double.Round(yExact, MidpointRounding.AwayFromZero);
|
||||
anyIncorrect |= (y != yExactInt);
|
||||
}
|
||||
return meanSquaredError;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
<Folder Name="/Solution Items/Workflows/">
|
||||
<File Path=".github/workflows/build.yml" />
|
||||
</Folder>
|
||||
<Project Path="AssetRipper.TextureDecoder.Benchmarks/AssetRipper.TextureDecoder.Benchmarks.csproj" />
|
||||
<Project Path="AssetRipper.TextureDecoder.ColorGenerator/AssetRipper.TextureDecoder.ColorGenerator.csproj" />
|
||||
<Project Path="AssetRipper.TextureDecoder.ConsoleApp/AssetRipper.TextureDecoder.ConsoleApp.csproj" />
|
||||
<Project Path="AssetRipper.TextureDecoder.Paths/AssetRipper.TextureDecoder.Paths.csproj" />
|
||||
|
||||
Reference in new issue
Block a user