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https://github.com/AssetRipper/AssetRipper.TextureDecoder.git
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e2fba56e8144b789ae12ff22948e02b1aa30cc12
* Use Half.One instead of (Half)1 * No generic instantiation for GetChannels or SetChannels * In SetChannels, only set properties that are actually used
TextureDecoder
Managed library for decoding textures
Credits
Forked code from bcdec licensed under the MIT license
Forked code from uTinyRipper licensed under the MIT license