Awaken
|
573f83fd36
|
0.9.42
|
2026-11-11 09:29:58 +05:00 |
|
Awaken
|
a16bdf3ad1
|
0.9.41
|
2026-11-10 09:09:02 +05:00 |
|
Awaken
|
ea34b450ad
|
0.9.40
|
2026-11-09 20:59:34 +05:00 |
|
Nicklas Johansen
|
c2cdcfc96c
|
Ultrawide: full-width menu backgrounds (#85)
|
2026-11-01 14:31:15 +05:00 |
|
Awaken
|
58fdb80850
|
0.9.39 beta 25
|
2026-10-31 15:17:17 +05:00 |
|
Awaken
|
a2e858c4d0
|
Lantern Engine 0.9.39 beta 22: seamless co-op without bells (Start summon and Send sign in the co-op menu), guests who start before the host no longer stay offline, 4K menus built on your own PC, SuperMedo as a second online server, and empty plate titles show only the name
|
2026-10-30 09:41:30 +05:00 |
|
Awaken
|
ab09ffabd4
|
Lantern Engine 0.9.39 beta 20: seamless co-op menu (F2), voice chat over the encrypted room, real bells for the automatic summons, reconnects that can be summoned again, a quieter co-op banner, custom plate titles, and Lantern's own threads, locks, clocks and process calls
|
2026-10-30 07:31:20 +05:00 |
|
Awaken
|
87babf1db1
|
Lantern Engine 0.9.39 beta 18: seamless co-op shares only a guest's own progress, boss rewards only for bosses fought, party cards leave promptly, live summon status, name-only plates and plate names with spaces, new-character crash fixed, FAQ seamless co-op guide
|
2026-10-30 04:17:39 +05:00 |
|
Awaken
|
a47191680f
|
Lantern Engine 0.9.39 beta 16: FSR through AMD's official FSR SDK 2.4 (FSR 4.1.2 on RX 6000 and newer and Ryzen APUs, FSR 3.1.6 elsewhere), fsr4vk kept as experimental FSR 4.1.1 for NVIDIA and Intel
|
2026-10-29 14:11:14 +05:00 |
|
Awaken
|
d901fbd2ea
|
0.9.37: built-in patches are Lantern Engine's own, slopes and running jumps at the game's speed at any frame rate, steadier cloth, mouse hover and WASD fixes in menus, character creation by mouse, save backups while playing, the app icon on shortcuts, credits for what still ships, GPL-3.0-or-later with NOTICE
|
2026-10-23 18:15:45 +05:00 |
|
Awaken
|
08173e6cbf
|
0.9.37 beta 9: Ebrietas' rock pile-up fixed (her trail effect as Nexus mod 41 makes it, from your own files), the loading screen's 30 FPS pace no longer kept after travel, a GPU cap on the particle pass's work group counts, frames timed to the screen's refreshes, RTX 50 dynamic MFG detection, Linux engine features turned on, 640x360 minimum scene, NVIDIA and AMD shader catalogs with stale keys repaired, frame generation with HDR, a switch for the Building shaders note, the launcher's optional sidebar, Download or Later for updates, your own app icon
|
2026-10-23 01:55:59 +05:00 |
|
Awaken
|
c494fcad5e
|
0.9.37 beta 7: AMD start crash fixed (shaders read the wrong buffers on every GPU), several keys and combinations per action, mouse sensitivity below 0, trophy pictures and MP3/MP4 trophy sounds, DLSS dynamic frame generation and an Auto model, FSR 3.1 tuning, a Building shaders note, Linux self-update and DLSS, mods on exFAT, the engine's full source in engine/, the Help & FAQ page (faq/, Netlify)
|
2026-10-22 17:45:47 +05:00 |
|