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19 lines
460 B
C#
19 lines
460 B
C#
using System;
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namespace UnityModManagerNet
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{
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public partial class UnityModManager
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{
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/// <summary>
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/// Allows reloading [0.14.1]
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/// </summary>
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[AttributeUsage(AttributeTargets.Class)]
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public class EnableReloadingAttribute : Attribute { }
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/// <summary>
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/// Copies a value from an old assembly to a new one [0.14.0]
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/// </summary>
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[AttributeUsage(AttributeTargets.Field)]
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public class SaveOnReloadAttribute : Attribute { }
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}
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} |