Files
2021-07-27 19:33:32 +10:00

128 lines
6.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C61D1725-CBB6-40CA-880F-D4DA1ACA50BE}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UModFramework</RootNamespace>
<AssemblyName>uModFramework</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>8</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>8</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony, Version=2.4.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\HarmonyX.2.4.2\lib\net35\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="BepInEx, Version=5.4.11.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\BepInEx.BaseLib.5.4.11\lib\net35\BepInEx.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="BouncyCastle.Crypto, Version=1.8.9.0, Culture=neutral, PublicKeyToken=0e99375e54769942">
<HintPath>..\packages\BouncyCastle.1.8.9\lib\BouncyCastle.Crypto.dll</HintPath>
</Reference>
<Reference Include="Ionic.Zip.Unity">
<HintPath>..\libs\Ionic.Zip.Unity.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.10.4\lib\net35\Mono.Cecil.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Mono.Cecil.Mdb, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.10.4\lib\net35\Mono.Cecil.Mdb.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Mono.Cecil.Pdb, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.10.4\lib\net35\Mono.Cecil.Pdb.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Mono.Cecil.Rocks, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.10.4\lib\net35\Mono.Cecil.Rocks.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MonoMod.RuntimeDetour, Version=21.4.21.3, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MonoMod.RuntimeDetour.21.4.21.3\lib\net35\MonoMod.RuntimeDetour.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MonoMod.Utils, Version=21.4.21.3, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MonoMod.Utils.21.4.21.3\lib\net35\MonoMod.Utils.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="TinyJSON">
<HintPath>..\libs\TinyJSON.dll</HintPath>
</Reference>
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\UnityEngine.Core.2018.1.0\lib\net35\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\UnityEngine.Core.2018.1.0\lib\net35\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\UnityEngine.UI.2018.1.0\lib\net35\UnityEngine.UI.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="API\Attributes.cs" />
<Compile Include="API\UMFAsset.cs" />
<Compile Include="API\UMFBind.cs" />
<Compile Include="API\UMFCache.cs" />
<Compile Include="API\UMFConfig.cs" />
<Compile Include="API\UMFConsoleCommand.cs" />
<Compile Include="API\UMFData.cs" />
<Compile Include="API\UMFDownload.cs" />
<Compile Include="API\UMFDropDown.cs" />
<Compile Include="API\UMFEncryption.cs" />
<Compile Include="API\UMFGUI.cs" />
<Compile Include="API\UMFLocale.cs" />
<Compile Include="API\UMFLog.cs" />
<Compile Include="API\UMFMod.cs" />
<Compile Include="API\UMFPatch.cs" />
<Compile Include="API\UMFSave.cs" />
<Compile Include="API\UMFTool.cs" />
<Compile Include="API\UMFUnity.cs" />
<Compile Include="Loader.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\packages\BepInEx.Core.5.4.11\build\BepInEx.Core.targets" Condition="Exists('..\packages\BepInEx.Core.5.4.11\build\BepInEx.Core.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\BepInEx.Core.5.4.11\build\BepInEx.Core.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\BepInEx.Core.5.4.11\build\BepInEx.Core.targets'))" />
</Target>
</Project>