RetroArch/360/xdk360_video.h

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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _XDK360_VIDEO_H
#define _XDK360_VIDEO_H
typedef struct xdk360_video
{
IDirect3D9* xdk360_device;
IDirect3DDevice9* xdk360_render_device;
IDirect3DVertexShader9 *pVertexShader;
IDirect3DPixelShader9* pPixelShader;
IDirect3DVertexDeclaration9* pVertexDecl;
IDirect3DVertexBuffer9* vertex_buf;
IDirect3DTexture9* lpTexture;
unsigned last_width, last_height;
D3DPRESENT_PARAMETERS d3dpp;
} xdk360_video_t;
void xdk360_video_init(void);
void xdk360_video_deinit(void);
extern void *g_d3d;
#endif