2016-11-06 18:03:08 +00:00
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2016 - Ali Bouhlel
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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2016-11-05 14:05:46 +00:00
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#ifndef TEX_SHADER_H
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#define TEX_SHADER_H
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2017-01-23 14:59:44 +00:00
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#include <wiiu/gx2.h>
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2016-11-05 14:05:46 +00:00
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct __attribute__((aligned(GX2_VERTEX_BUFFER_ALIGNMENT)))
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{
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GX2VertexShader vs;
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GX2PixelShader ps;
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GX2SamplerVar sampler;
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struct
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{
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GX2AttribVar position;
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GX2AttribVar tex_coord;
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} attributes;
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struct
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{
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GX2AttribStream position;
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GX2AttribStream tex_coord;
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} attribute_stream;
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GX2FetchShader fs;
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}tex_shader_t;
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extern tex_shader_t tex_shader;
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#ifdef __cplusplus
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}
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#endif
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#endif // TEX_SHADER_H
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