RetroArch/gx/gx_input.c

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
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* Copyright (C) 2012 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <gccore.h>
#include <ogc/pad.h>
#ifdef HW_RVL
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#include <wiiuse/wpad.h>
#endif
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#include <string.h>
#include <math.h>
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#ifndef M_PI
#define M_PI 3.14159265358979323846264338327
#endif
#include "gx_input.h"
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#include "../driver.h"
#include "../libretro.h"
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#include <stdlib.h>
#define JOYSTICK_THRESHOLD 48
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#define MAX_PADS 4
static uint64_t pad_state[MAX_PADS];
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const struct platform_bind platform_keys[] = {
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{ GX_GC_A, "GC A button" },
{ GX_GC_B, "GC B button" },
{ GX_GC_X, "GC X button" },
{ GX_GC_Y, "GC Y button" },
{ GX_GC_UP, "GC D-Pad Up" },
{ GX_GC_DOWN, "GC D-Pad Down" },
{ GX_GC_LEFT, "GC D-Pad Left" },
{ GX_GC_RIGHT, "GC D-Pad Right" },
{ GX_GC_Z_TRIGGER, "GC Z Trigger" },
{ GX_GC_START, "GC Start button" },
{ GX_GC_L_TRIGGER, "GC Left Trigger" },
{ GX_GC_R_TRIGGER, "GC Right Trigger" },
{ GX_GC_LSTICK_LEFT, "GC Main Stick Left" },
{ GX_GC_LSTICK_RIGHT, "GC Main Stick Right" },
{ GX_GC_LSTICK_UP, "GC Main Stick Up" },
{ GX_GC_LSTICK_DOWN, "GC Main Stick Down" },
{ GX_GC_LSTICK_LEFT | GX_GC_LEFT, "GC Main Stick D-Pad Left" },
{ GX_GC_LSTICK_RIGHT | GX_GC_RIGHT, "GC Main Stick D-Pad Right" },
{ GX_GC_LSTICK_UP | GX_GC_UP, "GC Main Stick D-Pad Up" },
{ GX_GC_LSTICK_DOWN | GX_GC_DOWN, "GC Main Stick D-Pad Down" },
{ GX_GC_RSTICK_LEFT, "GC C-Stick Left" },
{ GX_GC_RSTICK_RIGHT, "GC C-Stick Right" },
{ GX_GC_RSTICK_UP, "GC C-Stick Up" },
{ GX_GC_RSTICK_DOWN, "GC C-Stick Down" },
{ GX_GC_RSTICK_LEFT | GX_GC_LEFT, "GC C-Stick D-Pad Left" },
{ GX_GC_RSTICK_RIGHT | GX_GC_RIGHT, "GC C-Stick D-Pad Right" },
{ GX_GC_RSTICK_UP | GX_GC_UP, "GC C-Stick D-Pad Up" },
{ GX_GC_RSTICK_DOWN | GX_GC_DOWN, "GC C-Stick D-Pad Down" },
#ifdef HW_RVL
// CLASSIC CONTROLLER
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{ GX_CLASSIC_A, "Classic A button" },
{ GX_CLASSIC_B, "Classic B button" },
{ GX_CLASSIC_X, "Classic X button" },
{ GX_CLASSIC_Y, "Classic Y button" },
{ GX_CLASSIC_UP, "Classic D-Pad Up" },
{ GX_CLASSIC_DOWN, "Classic D-Pad Down" },
{ GX_CLASSIC_LEFT, "Classic D-Pad Left" },
{ GX_CLASSIC_RIGHT, "Classic D-Pad Right" },
{ GX_CLASSIC_PLUS, "Classic Plus button" },
{ GX_CLASSIC_MINUS, "Classic Minus button" },
{ GX_CLASSIC_HOME, "Classic Home button" },
{ GX_CLASSIC_L_TRIGGER, "Classic L Trigger" },
{ GX_CLASSIC_R_TRIGGER, "Classic R Trigger" },
{ GX_CLASSIC_ZL_TRIGGER, "Classic ZL Trigger" },
{ GX_CLASSIC_ZR_TRIGGER, "Classic ZR Trigger" },
{ GX_CLASSIC_LSTICK_LEFT, "Classic LStick Left" },
{ GX_CLASSIC_LSTICK_RIGHT, "Classic LStick Right" },
{ GX_CLASSIC_LSTICK_UP, "Classic LStick Up" },
{ GX_CLASSIC_LSTICK_DOWN, "Classic LStick Down" },
{ GX_CLASSIC_LSTICK_LEFT | GX_CLASSIC_LEFT, "Classic LStick D-Pad Left" },
{ GX_CLASSIC_LSTICK_RIGHT | GX_CLASSIC_RIGHT, "Classic LStick D-Pad Right" },
{ GX_CLASSIC_LSTICK_UP | GX_CLASSIC_UP, "Classic LStick D-Pad Up" },
{ GX_CLASSIC_LSTICK_DOWN | GX_CLASSIC_DOWN, "Classic LStick D-Pad Down" },
{ GX_CLASSIC_RSTICK_LEFT, "Classic RStick Left" },
{ GX_CLASSIC_RSTICK_RIGHT, "Classic RStick Right" },
{ GX_CLASSIC_RSTICK_UP, "Classic RStick Up" },
{ GX_CLASSIC_RSTICK_DOWN, "Classic RStick Down" },
{ GX_CLASSIC_RSTICK_LEFT | GX_CLASSIC_LEFT, "Classic RStick D-Pad Left" },
{ GX_CLASSIC_RSTICK_RIGHT | GX_CLASSIC_RIGHT, "Classic RStick D-Pad Right" },
{ GX_CLASSIC_RSTICK_UP | GX_CLASSIC_UP, "Classic RStick D-Pad Up" },
{ GX_CLASSIC_RSTICK_DOWN | GX_CLASSIC_DOWN, "Classic RStick D-Pad Down" },
// WIIMOTE (PLUS OPTIONAL NUNCHUK)
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{ GX_WIIMOTE_A, "Wiimote A button" },
{ GX_WIIMOTE_B, "Wiimote B button" },
{ GX_WIIMOTE_1, "Wiimote 1 button" },
{ GX_WIIMOTE_2, "Wiimote 2 button" },
{ GX_WIIMOTE_UP, "Wiimote D-Pad Up" },
{ GX_WIIMOTE_DOWN, "Wiimote D-Pad Down" },
{ GX_WIIMOTE_LEFT, "Wiimote D-Pad Left" },
{ GX_WIIMOTE_RIGHT, "Wiimote D-Pad Right" },
{ GX_WIIMOTE_PLUS, "Wiimote Plus button" },
{ GX_WIIMOTE_MINUS, "Wiimote Minus button" },
{ GX_WIIMOTE_HOME, "Wiimote Home button" },
{ GX_NUNCHUK_Z, "Nunchuk Z button" },
{ GX_NUNCHUK_C, "Nunchuk C button" },
{ GX_NUNCHUK_LEFT, "Nunchuk Stick Left" },
{ GX_NUNCHUK_RIGHT, "Nunchuk Stick Right" },
{ GX_NUNCHUK_UP, "Nunchuk Stick Up" },
{ GX_NUNCHUK_DOWN, "Nunchuk Stick Down" },
{ GX_NUNCHUK_LEFT | GX_WIIMOTE_LEFT, "Nunchuk Stick D-Pad Left" },
{ GX_NUNCHUK_RIGHT | GX_WIIMOTE_RIGHT, "Nunchuk Stick D-Pad Right" },
{ GX_NUNCHUK_UP | GX_WIIMOTE_UP, "Nunchuk Stick D-Pad Up" },
{ GX_NUNCHUK_DOWN | GX_WIIMOTE_DOWN, "Nunchuk Stick D-Pad Down" },
#endif
};
const unsigned int platform_keys_size = sizeof(platform_keys);
static bool g_menu;
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static bool g_quit;
static int16_t gx_input_state(void *data, const struct retro_keybind **binds,
unsigned port, unsigned device,
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unsigned index, unsigned id)
{
(void)data;
(void)index;
if (port >= MAX_PADS || device != RETRO_DEVICE_JOYPAD)
return 0;
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return (binds[port][id].joykey & pad_state[port]) ? 1 : 0;
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}
static void gx_input_free_input(void *data)
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{
(void)data;
}
static void reset_callback(void)
{
g_menu = true;
}
#ifdef HW_RVL
static void power_callback(void)
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{
g_quit = true;
}
#endif
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static void gx_input_set_analog_dpad_mapping(unsigned device, unsigned map_dpad_enum, unsigned controller_id)
{
switch (device)
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{
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#ifdef HW_RVL
case GX_DEVICE_WIIMOTE:
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_UP].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_DOWN].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_LEFT].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_RIGHT].joykey;
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break;
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case GX_DEVICE_NUNCHUK:
if (map_dpad_enum == DPAD_EMULATION_NONE)
{
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g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_UP].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_DOWN].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_LEFT].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_RIGHT].joykey;
}
else
{
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g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_LSTICK_UP_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_LSTICK_DOWN_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_LSTICK_LEFT_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_LSTICK_RIGHT_DPAD].joykey;
}
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break;
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case GX_DEVICE_CLASSIC:
if (map_dpad_enum == DPAD_EMULATION_NONE)
{
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g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_UP].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_DOWN].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_LEFT].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_RIGHT].joykey;
}
else if (map_dpad_enum == DPAD_EMULATION_LSTICK)
{
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g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_LSTICK_UP_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_LSTICK_DOWN_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_LSTICK_LEFT_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_LSTICK_RIGHT_DPAD].joykey;
}
else if (map_dpad_enum == DPAD_EMULATION_RSTICK)
{
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g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_RSTICK_UP_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_RSTICK_DOWN_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_RSTICK_LEFT_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_CLASSIC_ID_RSTICK_RIGHT_DPAD].joykey;
}
break;
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#endif
case GX_DEVICE_GAMECUBE:
if (map_dpad_enum == DPAD_EMULATION_NONE)
{
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g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_UP].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_DOWN].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_LEFT].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_RIGHT].joykey;
}
else if (map_dpad_enum == DPAD_EMULATION_LSTICK)
{
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g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_GC_ID_LSTICK_UP_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_GC_ID_LSTICK_DOWN_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_GC_ID_LSTICK_LEFT_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_GC_ID_LSTICK_RIGHT_DPAD].joykey;
}
else if (map_dpad_enum == DPAD_EMULATION_RSTICK)
{
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g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[GX_DEVICE_GC_ID_RSTICK_UP_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[GX_DEVICE_GC_ID_RSTICK_DOWN_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[GX_DEVICE_GC_ID_RSTICK_LEFT_DPAD].joykey;
g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[GX_DEVICE_GC_ID_RSTICK_RIGHT_DPAD].joykey;
}
break;
default:
break;
}
}
static void *gx_input_init(void)
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{
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PAD_Init();
#ifdef HW_RVL
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WPAD_Init();
#endif
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SYS_SetResetCallback(reset_callback);
#ifdef HW_RVL
SYS_SetPowerCallback(power_callback);
#endif
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return (void*)-1;
}
static void gx_input_post_init(void)
{
for(unsigned i = 0; i < MAX_PADS; i++)
gx_input_set_analog_dpad_mapping(g_settings.input.device[i], g_settings.input.dpad_emulation[i], i);
}
#define gx_stick_x(x) ((s8)((sin((x).ang * M_PI / 180.0f)) * (x).mag * 128.0f))
#define gx_stick_y(x) ((s8)((cos((x).ang * M_PI / 180.0f)) * (x).mag * 128.0f))
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static void gx_input_poll(void *data)
{
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(void)data;
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pad_state[0] = 0;
pad_state[1] = 0;
pad_state[2] = 0;
pad_state[3] = 0;
#ifdef HW_RVL
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WPAD_ReadPending(WPAD_CHAN_ALL, NULL);
for (unsigned port = 0; port < MAX_PADS; port++)
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{
uint32_t type = 0;
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if (WPAD_Probe(port, &type) != WPAD_ERR_NONE)
continue;
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uint64_t *state_cur = &pad_state[port];
WPADData *wpaddata = WPAD_Data(port);
uint32_t down = wpaddata->btns_h;
*state_cur |= (down & WPAD_BUTTON_A) ? GX_WIIMOTE_A : 0;
*state_cur |= (down & WPAD_BUTTON_B) ? GX_WIIMOTE_B : 0;
*state_cur |= (down & WPAD_BUTTON_1) ? GX_WIIMOTE_1 : 0;
*state_cur |= (down & WPAD_BUTTON_2) ? GX_WIIMOTE_2 : 0;
*state_cur |= (down & WPAD_BUTTON_PLUS) ? GX_WIIMOTE_PLUS : 0;
*state_cur |= (down & WPAD_BUTTON_MINUS) ? GX_WIIMOTE_MINUS : 0;
*state_cur |= (down & WPAD_BUTTON_HOME) ? GX_WIIMOTE_HOME : 0;
// rotated d-pad on Wiimote
*state_cur |= (down & WPAD_BUTTON_UP) ? GX_WIIMOTE_LEFT : 0;
*state_cur |= (down & WPAD_BUTTON_DOWN) ? GX_WIIMOTE_RIGHT : 0;
*state_cur |= (down & WPAD_BUTTON_LEFT) ? GX_WIIMOTE_DOWN : 0;
*state_cur |= (down & WPAD_BUTTON_RIGHT) ? GX_WIIMOTE_UP : 0;
if((down & WPAD_BUTTON_HOME) && (down & WPAD_BUTTON_B))
*state_cur |= GX_QUIT_KEY;
expansion_t *exp = &wpaddata->exp;
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if (type == WPAD_EXP_CLASSIC)
{
*state_cur |= (down & WPAD_CLASSIC_BUTTON_A) ? GX_CLASSIC_A : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_B) ? GX_CLASSIC_B : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_X) ? GX_CLASSIC_X : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_Y) ? GX_CLASSIC_Y : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_UP) ? GX_CLASSIC_UP : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_DOWN) ? GX_CLASSIC_DOWN : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_LEFT) ? GX_CLASSIC_LEFT : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_RIGHT) ? GX_CLASSIC_RIGHT : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_PLUS) ? GX_CLASSIC_PLUS : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_MINUS) ? GX_CLASSIC_MINUS : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_HOME) ? GX_CLASSIC_HOME : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_L) ? GX_CLASSIC_L_TRIGGER : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_R) ? GX_CLASSIC_R_TRIGGER : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_ZL) ? GX_CLASSIC_ZL_TRIGGER : 0;
*state_cur |= (down & WPAD_CLASSIC_BUTTON_ZR) ? GX_CLASSIC_ZR_TRIGGER : 0;
if((down & WPAD_CLASSIC_BUTTON_HOME) && (down & WPAD_CLASSIC_BUTTON_ZL)
&& (down & WPAD_CLASSIC_BUTTON_ZR))
*state_cur |= GX_QUIT_KEY;
//TODO: Hack, analog stick twitchiness needs to be properly fixed
if(g_extern.draw_menu)
{
s8 x = gx_stick_x(exp->classic.ljs);
s8 y = gx_stick_y(exp->classic.ljs);
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if (abs(x) > JOYSTICK_THRESHOLD)
*state_cur |= x > 0 ? GX_CLASSIC_LSTICK_RIGHT : GX_CLASSIC_LSTICK_LEFT;
if (abs(y) > JOYSTICK_THRESHOLD)
*state_cur |= y > 0 ? GX_CLASSIC_LSTICK_UP : GX_CLASSIC_LSTICK_DOWN;
x = gx_stick_x(exp->classic.rjs);
y = gx_stick_y(exp->classic.rjs);
if (abs(x) > JOYSTICK_THRESHOLD)
*state_cur |= x > 0 ? GX_CLASSIC_RSTICK_RIGHT : GX_CLASSIC_RSTICK_LEFT;
if (abs(y) > JOYSTICK_THRESHOLD)
*state_cur |= y > 0 ? GX_CLASSIC_RSTICK_UP : GX_CLASSIC_RSTICK_DOWN;
}
else
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{
u8 ls_x = exp->classic.ljs.pos.x;
u8 ls_y = exp->classic.ljs.pos.y;
u8 rs_x = exp->classic.rjs.pos.x;
u8 rs_y = exp->classic.rjs.pos.y;
*state_cur |= (ls_x > 40) ? GX_CLASSIC_LSTICK_RIGHT : 0;
*state_cur |= (ls_x < 25) ? GX_CLASSIC_LSTICK_LEFT : 0;
*state_cur |= (ls_y > 45) ? GX_CLASSIC_LSTICK_UP : 0;
*state_cur |= (ls_y < 20) ? GX_CLASSIC_LSTICK_DOWN : 0;
*state_cur |= (rs_x > 40) ? GX_CLASSIC_RSTICK_RIGHT : 0;
*state_cur |= (rs_x < 25) ? GX_CLASSIC_RSTICK_LEFT: 0;
*state_cur |= (rs_y > 45) ? GX_CLASSIC_RSTICK_UP : 0;
*state_cur |= (rs_y < 20) ? GX_CLASSIC_RSTICK_DOWN : 0;
}
}
else if (type == WPAD_EXP_NUNCHUK)
{
// wiimote is held upright with nunchuk, do not change d-pad orientation
*state_cur |= (down & WPAD_BUTTON_UP) ? GX_WIIMOTE_UP : 0;
*state_cur |= (down & WPAD_BUTTON_DOWN) ? GX_WIIMOTE_DOWN : 0;
*state_cur |= (down & WPAD_BUTTON_LEFT) ? GX_WIIMOTE_LEFT : 0;
*state_cur |= (down & WPAD_BUTTON_RIGHT) ? GX_WIIMOTE_RIGHT : 0;
*state_cur |= (down & WPAD_NUNCHUK_BUTTON_Z) ? GX_NUNCHUK_Z : 0;
*state_cur |= (down & WPAD_NUNCHUK_BUTTON_C) ? GX_NUNCHUK_C : 0;
s8 x = gx_stick_x(exp->nunchuk.js);
s8 y = gx_stick_y(exp->nunchuk.js);
if (abs(x) > JOYSTICK_THRESHOLD)
*state_cur |= x > 0 ? GX_NUNCHUK_RIGHT : GX_NUNCHUK_LEFT;
if (abs(y) > JOYSTICK_THRESHOLD)
*state_cur |= y > 0 ? GX_NUNCHUK_UP : GX_NUNCHUK_DOWN;
}
}
#endif
u32 gc_pads_connected = PAD_ScanPads();
if (!gc_pads_connected)
goto do_exit;
for (unsigned port = 0; port < MAX_PADS; port++)
{
uint64_t *state_cur = &pad_state[port];
uint16_t down = PAD_ButtonsHeld(port);
*state_cur |= (down & PAD_BUTTON_A) ? GX_GC_A : 0;
*state_cur |= (down & PAD_BUTTON_B) ? GX_GC_B : 0;
*state_cur |= (down & PAD_BUTTON_X) ? GX_GC_X : 0;
*state_cur |= (down & PAD_BUTTON_Y) ? GX_GC_Y : 0;
*state_cur |= (down & PAD_BUTTON_UP) ? GX_GC_UP : 0;
*state_cur |= (down & PAD_BUTTON_DOWN) ? GX_GC_DOWN : 0;
*state_cur |= (down & PAD_BUTTON_LEFT) ? GX_GC_LEFT : 0;
*state_cur |= (down & PAD_BUTTON_RIGHT) ? GX_GC_RIGHT : 0;
*state_cur |= (down & PAD_BUTTON_START) ? GX_GC_START : 0;
*state_cur |= (down & PAD_TRIGGER_Z) ? GX_GC_Z_TRIGGER : 0;
*state_cur |= ((down & PAD_TRIGGER_L) || PAD_TriggerL(port) > 127) ? GX_GC_L_TRIGGER : 0;
*state_cur |= ((down & PAD_TRIGGER_R) || PAD_TriggerR(port) > 127) ? GX_GC_R_TRIGGER : 0;
s8 x = PAD_StickX(port);
s8 y = PAD_StickY(port);
if (abs(x) > JOYSTICK_THRESHOLD)
*state_cur |= x > 0 ? GX_GC_LSTICK_RIGHT : GX_GC_LSTICK_LEFT;
if (abs(y) > JOYSTICK_THRESHOLD)
*state_cur |= y > 0 ? GX_GC_LSTICK_UP : GX_GC_LSTICK_DOWN;
x = PAD_SubStickX(port);
y = PAD_SubStickY(port);
if (abs(x) > JOYSTICK_THRESHOLD)
*state_cur |= x > 0 ? GX_GC_RSTICK_RIGHT : GX_GC_RSTICK_LEFT;
if (abs(y) > JOYSTICK_THRESHOLD)
*state_cur |= y > 0 ? GX_GC_RSTICK_UP : GX_GC_RSTICK_DOWN;
if ((*state_cur & (GX_GC_LSTICK_DOWN | GX_GC_RSTICK_DOWN | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER)) == (GX_GC_LSTICK_DOWN | GX_GC_RSTICK_DOWN | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER))
*state_cur |= GX_QUIT_KEY;
if ((*state_cur & (GX_GC_LSTICK_UP | GX_GC_RSTICK_UP | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER)) == (GX_GC_LSTICK_UP | GX_GC_RSTICK_UP | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER))
*state_cur |= GX_WIIMOTE_HOME;
}
do_exit:
if (g_menu)
{
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pad_state[0] |= GX_WIIMOTE_HOME;
g_menu = false;
}
if (g_quit)
{
pad_state[0] |= GX_QUIT_KEY;
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g_quit = false;
}
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}
static bool gx_input_key_pressed(void *data, int key)
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{
(void)data;
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switch (key)
{
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case RARCH_QUIT_KEY:
if(IS_TIMER_EXPIRED(0))
{
uint64_t goto_menu_pressed = pad_state[0] & (GX_WIIMOTE_HOME
#ifdef HW_RVL
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| GX_CLASSIC_HOME
#endif
);
uint64_t quit_rarch = pad_state[0] & GX_QUIT_KEY;
bool retval = false;
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bool rmenu_enable = ((quit_rarch || goto_menu_pressed));
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if(rmenu_enable)
{
g_extern.console.rmenu.mode = MODE_MENU;
g_extern.console.rmenu.state.ingame_menu.enable = true;
SET_TIMER_EXPIRATION(0, 30);
}
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if(quit_rarch)
g_extern.console.rmenu.mode = MODE_EXIT;
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retval = rmenu_enable;
return retval;
}
return false;
break;
case RARCH_RMENU_QUICKMENU_TOGGLE:
return pad_state[0] & GX_WIIMOTE_HOME;
break;
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default:
return false;
}
}
static void gx_set_default_keybind_lut(unsigned device, unsigned port)
{
(void)port;
switch (device)
{
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#ifdef HW_RVL
case GX_DEVICE_WIIMOTE:
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_B] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_1].joykey;
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rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_Y] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_A].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_SELECT] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_MINUS].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_START] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_PLUS].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_UP] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_UP].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_DOWN] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_DOWN].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_LEFT] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_LEFT].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_RIGHT] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_RIGHT].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_A] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_2].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_X] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_B].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L] = 0;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R] = 0;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L2] = 0;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R2] = 0;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L3] = 0;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R3] = 0;
break;
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case GX_DEVICE_NUNCHUK:
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_B] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_B].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_Y] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_2].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_SELECT] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_MINUS].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_START] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_PLUS].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_UP] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_UP].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_DOWN] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_DOWN].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_LEFT] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_LEFT].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_RIGHT] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_RIGHT].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_A] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_A].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_X] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_1].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_Z].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R] = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_C].joykey;;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L2] = 0;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R2] = 0;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L3] = 0;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R3] = 0;
break;
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case GX_DEVICE_CLASSIC:
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_B] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_B].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_Y] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_Y].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_SELECT] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_MINUS].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_START] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_PLUS].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_UP] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_UP].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_DOWN] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_DOWN].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_LEFT] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_LEFT].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_RIGHT] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_RIGHT].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_A] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_A].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_X] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_X].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_L_TRIGGER].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_R_TRIGGER].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L2] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_ZL_TRIGGER].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R2] = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_ZR_TRIGGER].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L3] = 0;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R3] = 0;
break;
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#endif
case GX_DEVICE_GAMECUBE:
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_B] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_B].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_Y] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_Y].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_SELECT] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_Z_TRIGGER].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_START] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_START].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_UP] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_UP].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_DOWN] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_DOWN].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_LEFT] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_LEFT].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_RIGHT] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_RIGHT].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_A] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_A].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_X] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_X].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_L_TRIGGER].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R] = platform_keys[GX_DEVICE_GC_ID_JOYPAD_R_TRIGGER].joykey;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L2] = 0;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R2] = 0;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_L3] = 0;
rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R3] = 0;
break;
default:
break;
}
}
const input_driver_t input_gx = {
.init = gx_input_init,
.poll = gx_input_poll,
.input_state = gx_input_state,
.key_pressed = gx_input_key_pressed,
.free = gx_input_free_input,
.set_default_keybind_lut = gx_set_default_keybind_lut,
.set_analog_dpad_mapping = gx_input_set_analog_dpad_mapping,
.post_init = gx_input_post_init,
.max_pads = MAX_PADS,
.ident = "gx",
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};