RetroArch/gfx/d3d/render_chain_driver.h

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef __D3D_RENDER_CHAIN_H
#define __D3D_RENDER_CHAIN_H
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#include "../video_driver.h"
#include "../video_shader_parse.h"
#include "../video_state_tracker.h"
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#include "../../libretro.h"
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#include "../../defines/d3d_defines.h"
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#ifdef __cplusplus
extern "C" {
#endif
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struct LinkInfo
{
unsigned tex_w, tex_h;
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struct video_shader_pass *pass;
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};
#define MAX_VARIABLES 64
enum
{
TEXTURES = 8,
TEXTURESMASK = TEXTURES - 1
};
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typedef struct renderchain_driver
{
void (*chain_free)(void *data);
void *(*chain_new)(void);
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bool (*reinit)(void *data, const void *info_data);
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bool (*init)(void *data,
const void *video_info_data,
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void *dev_data,
const void *final_viewport_data,
const void *info_data,
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bool rgb32);
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void (*set_final_viewport)(void *data,
void *renderchain_data, const void *viewport_data);
bool (*add_pass)(void *data, const void *info_data);
bool (*add_lut)(void *data,
const char *id, const char *path,
bool smooth);
void (*add_state_tracker)(void *data, void *tracker_data);
bool (*render)(void *chain_data, const void *data,
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unsigned width, unsigned height, unsigned pitch, unsigned rotation);
void (*convert_geometry)(void *data, const void *info_data,
unsigned *out_width, unsigned *out_height,
unsigned width, unsigned height,
void *final_viewport);
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void (*set_font_rect)(void *data, const void *param_data);
bool (*read_viewport)(void *data, uint8_t *buffer);
void (*viewport_info)(void *data, struct video_viewport *vp);
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const char *ident;
} renderchain_driver_t;
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extern renderchain_driver_t cg_d3d9_renderchain;
extern renderchain_driver_t xdk_renderchain;
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extern renderchain_driver_t null_renderchain;
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bool renderchain_init_first(const renderchain_driver_t **renderchain_driver,
void **renderchain_handle);
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#ifdef __cplusplus
}
#endif
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#endif