mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-23 03:10:14 +00:00
commit
1bf6887c59
@ -378,6 +378,9 @@ CFLAGS += -DHAVE_THREADS
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ifeq ($(platform), psp1)
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LIBS += -lpthread-psp
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endif
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ifeq ($(platform), vita)
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LIBS += -lpthread
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endif
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endif
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ifeq ($(HAVE_RSOUND), 1)
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@ -45,8 +45,8 @@ typedef struct psp_audio
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volatile bool running;
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volatile uint16_t read_pos;
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volatile uint16_t write_pos;
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#ifdef VITA
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#ifdef VITA
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char lock[32] __attribute__ ((aligned (8)));
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char cond_lock[32] __attribute__ ((aligned (8)));
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char cond[32] __attribute__ ((aligned (8)));
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@ -101,8 +101,8 @@ static int audioMainLoop(SceSize args, void* argp)
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#ifdef VITA
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sceKernelUnlockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1);
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sceKernelSignalLwCond(&psp->cond);
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sceKernelSignalLwCond((struct SceKernelLwCondWork*)&psp->cond);
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sceAudioOutOutput(port,
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cond ? (psp->zeroBuffer)
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: (psp->buffer + read_pos_2));
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@ -145,7 +145,7 @@ static void *psp_audio_init(const char *device,
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sceKernelCreateLwMutex((struct SceKernelLwMutexWork*)&psp->lock, "audio_get_lock", 0, 0, 0);
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sceKernelCreateLwMutex((struct SceKernelLwMutexWork*)&psp->cond_lock, "audio_get_cond_lock", 0, 0, 0);
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sceKernelCreateLwCond(&psp->cond, "audio_get_cond", 0, &psp->cond_lock, 0);
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sceKernelCreateLwCond((struct SceKernelLwCondWork*)&psp->cond, "audio_get_cond", 0, (struct SceKernelLwMutexWork*)&psp->cond_lock, 0);
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psp->thread = sceKernelCreateThread
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("audioMainLoop", audioMainLoop, 0x10000100, 0x10000, 0, 0, NULL);
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#else
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@ -172,7 +172,7 @@ static void psp_audio_free(void *data)
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sceKernelWaitThreadEnd(psp->thread, NULL, &timeout);
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sceKernelDeleteLwMutex((struct SceKernelLwMutexWork*)&psp->lock);
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sceKernelDeleteLwMutex((struct SceKernelLwMutexWork*)&psp->cond_lock);
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sceKernelDeleteLwCond(&psp->cond);
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sceKernelDeleteLwCond((struct SceKernelLwCondWork*)&psp->cond);
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#else
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sceKernelWaitThreadEnd(psp->thread, &timeout);
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#endif
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@ -187,7 +187,7 @@ static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
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psp_audio_t* psp = (psp_audio_t*)data;
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uint16_t write_pos = psp->write_pos;
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uint16_t sampleCount = size / sizeof(uint32_t);
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#ifdef VITA
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if (psp->nonblocking)
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{
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@ -198,7 +198,7 @@ static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
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while (AUDIO_BUFFER_SIZE - ((uint16_t)
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(psp->write_pos - psp->read_pos) & AUDIO_BUFFER_SIZE_MASK) < size){
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sceKernelWaitLwCond(&psp->cond, 0);
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sceKernelWaitLwCond((struct SceKernelLwCondWork*)&psp->cond, 0);
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}
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sceKernelLockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1, 0);
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@ -218,11 +218,11 @@ static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
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write_pos &= AUDIO_BUFFER_SIZE_MASK;
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psp->write_pos = write_pos;
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sceKernelUnlockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1);
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return size;
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#else
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#if 0
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if (psp->nonblocking)
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@ -23,6 +23,7 @@
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#include <psp2/power.h>
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#include <psp2/sysmodule.h>
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#include <psp2/appmgr.h>
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#include <pthread.h>
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#else
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#include <pspkernel.h>
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#include <pspdebug.h>
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@ -298,6 +299,7 @@ static void frontend_psp_init(void *data)
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#ifdef VITA
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scePowerSetArmClockFrequency(444);
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sceSysmoduleLoadModule(SCE_SYSMODULE_NET);
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pthread_init();
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#else
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(void)data;
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/* initialize debug screen */
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@ -73,7 +73,7 @@ static int psp_thread_wrap(SceSize args, void *argp)
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static INLINE int pthread_create(pthread_t *thread,
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const pthread_attr_t *attr, void *(*start_routine)(void*), void *arg)
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{
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sprintf(name_buffer, "0x%08X", (uint32_t) thread);
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sprintf(name_buffer, "0x%08X", (unsigned int) thread);
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#ifdef VITA
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*thread = sceKernelCreateThread(name_buffer, psp_thread_wrap,
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@ -93,7 +93,7 @@ static INLINE int pthread_create(pthread_t *thread,
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static INLINE int pthread_mutex_init(pthread_mutex_t *mutex,
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const pthread_mutexattr_t *attr)
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{
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sprintf(name_buffer, "0x%08X", (uint32_t) mutex);
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sprintf(name_buffer, "0x%08X", (unsigned int) mutex);
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#ifdef VITA
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*mutex = sceKernelCreateMutex(name_buffer, 0, 0, 0);
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@ -224,7 +224,7 @@ static INLINE int pthread_cond_init(pthread_cond_t *cond,
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if(cond->mutex<0){
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return cond->mutex;
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}
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sprintf(name_buffer, "0x%08X", (uint32_t) cond);
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sprintf(name_buffer, "0x%08X", (unsigned int) cond);
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//cond->sema = sceKernelCreateCond(name_buffer, 0, cond->mutex, 0);
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cond->sema = sceKernelCreateSema(name_buffer, 0, 0, 1, 0);
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if(cond->sema<0){
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@ -251,7 +251,7 @@ static INLINE int pthread_cond_signal(pthread_cond_t *cond)
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if (cond->waiting)
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{
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--cond->waiting;
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int ret = sceKernelSignalSema(cond->sema, 1);
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sceKernelSignalSema(cond->sema, 1);
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}
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pthread_mutex_unlock(&cond->mutex);
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return 0;
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@ -41,7 +41,7 @@
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#endif
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#elif defined(GEKKO)
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#include "gx_pthread.h"
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#elif defined(PSP) || defined(VITA)
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#elif defined(PSP)
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#include "psp_pthread.h"
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#elif defined(__CELLOS_LV2__)
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#include <pthread.h>
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@ -154,11 +154,11 @@ error:
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/**
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* sthread_detach:
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* @thread : pointer to thread object
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* @thread : pointer to thread object
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*
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* Detach a thread. When a detached thread terminates, its
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* resource sare automatically released back to the system
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* without the need for another thread to join with the
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* without the need for another thread to join with the
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* terminated thread.
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*
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* Returns: 0 on success, otherwise it returns a non-zero error number.
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@ -176,13 +176,13 @@ int sthread_detach(sthread_t *thread)
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/**
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* sthread_join:
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* @thread : pointer to thread object
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* @thread : pointer to thread object
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*
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* Join with a terminated thread. Waits for the thread specified by
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* @thread to terminate. If that thread has already terminated, then
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* it will return immediately. The thread specified by @thread must
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* be joinable.
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*
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*
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* Returns: 0 on success, otherwise it returns a non-zero error number.
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*/
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void sthread_join(sthread_t *thread)
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@ -198,13 +198,13 @@ void sthread_join(sthread_t *thread)
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/**
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* sthread_isself:
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* @thread : pointer to thread object
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* @thread : pointer to thread object
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*
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* Join with a terminated thread. Waits for the thread specified by
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* @thread to terminate. If that thread has already terminated, then
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* it will return immediately. The thread specified by @thread must
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* be joinable.
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*
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*
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* Returns: true (1) if calling thread is the specified thread
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*/
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bool sthread_isself(sthread_t *thread)
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@ -248,7 +248,7 @@ error:
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/**
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* slock_free:
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* @lock : pointer to mutex object
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* @lock : pointer to mutex object
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*
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* Frees a mutex.
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**/
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@ -267,7 +267,7 @@ void slock_free(slock_t *lock)
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/**
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* slock_lock:
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* @lock : pointer to mutex object
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* @lock : pointer to mutex object
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*
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* Locks a mutex. If a mutex is already locked by
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* another thread, the calling thread shall block until
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@ -284,7 +284,7 @@ void slock_lock(slock_t *lock)
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/**
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* slock_unlock:
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* @lock : pointer to mutex object
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* @lock : pointer to mutex object
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*
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* Unlocks a mutex.
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**/
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@ -333,7 +333,7 @@ error:
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/**
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* scond_free:
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* @cond : pointer to condition variable object
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* @cond : pointer to condition variable object
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*
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* Frees a condition variable.
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**/
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@ -352,16 +352,16 @@ void scond_free(scond_t *cond)
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/**
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* scond_wait:
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* @cond : pointer to condition variable object
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* @lock : pointer to mutex object
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* @cond : pointer to condition variable object
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* @lock : pointer to mutex object
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*
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* Block on a condition variable (i.e. wait on a condition).
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* Block on a condition variable (i.e. wait on a condition).
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**/
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void scond_wait(scond_t *cond, slock_t *lock)
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{
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#ifdef USE_WIN32_THREADS
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WaitForSingleObject(cond->event, 0);
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SignalObjectAndWait(lock->lock, cond->event, INFINITE, FALSE);
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slock_lock(lock);
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#else
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@ -371,15 +371,15 @@ void scond_wait(scond_t *cond, slock_t *lock)
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/**
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* scond_broadcast:
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* @cond : pointer to condition variable object
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* @cond : pointer to condition variable object
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*
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* Broadcast a condition. Unblocks all threads currently blocked
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* on the specified condition variable @cond.
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* on the specified condition variable @cond.
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**/
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int scond_broadcast(scond_t *cond)
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{
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#ifdef USE_WIN32_THREADS
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/* FIXME _- check how this function should differ
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/* FIXME _- check how this function should differ
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* from scond_signal implementation. */
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SetEvent(cond->event);
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return 0;
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@ -390,10 +390,10 @@ int scond_broadcast(scond_t *cond)
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/**
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* scond_signal:
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* @cond : pointer to condition variable object
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* @cond : pointer to condition variable object
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*
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* Signal a condition. Unblocks at least one of the threads currently blocked
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* on the specified condition variable @cond.
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* on the specified condition variable @cond.
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**/
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void scond_signal(scond_t *cond)
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{
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@ -406,8 +406,8 @@ void scond_signal(scond_t *cond)
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/**
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* scond_wait_timeout:
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* @cond : pointer to condition variable object
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* @lock : pointer to mutex object
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* @cond : pointer to condition variable object
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* @lock : pointer to mutex object
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* @timeout_us : timeout (in microseconds)
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*
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* Try to block on a condition variable (i.e. wait on a condition) until
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