(Xbox 1) Addendum to 'always load panel' prior commit

This commit is contained in:
twinaphex 2013-04-06 23:17:50 +02:00
parent ff19ff671d
commit 2ab049fd05

View File

@ -274,18 +274,19 @@ static void texture_image_border_load(const char *path)
static void rmenu_gfx_init(void)
{
#ifdef _XBOX1
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
texture_image_load("D:\\Media\\menuMainRomSelectPanel.png", &g_extern.console.menu_panel);
//Center the text
xpos = d3d->win_width == 640 ? 65 : 400;
ypos = d3d->win_width == 640 ? 430 : 670;
#endif
if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_LOW_RAM_MODE_ENABLE))
return;
#ifdef _XBOX1
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
strlcpy(g_extern.console.menu_texture_path,"D:\\Media\\main-menu_480p.png",
sizeof(g_extern.console.menu_texture_path));