Commit Graph

38 Commits

Author SHA1 Message Date
TwinAphex51224
05607880f8 (360) Add some more XUI code - resource files from xzp files still
not loading - also added drive mounting code
2012-01-23 05:10:23 +01:00
TwinAphex51224
94ff302111 (360) Changed ZeroMemory to memset - ZeroMemory is just a stupid
typedef for memset
2012-01-23 00:10:25 +01:00
TwinAphex51224
aa32810151 (360) More work on XUI + fixed a bug in input code 2012-01-22 22:45:32 +01:00
TwinAphex51224
6614e4ef92 (360) Added custom build steps 2012-01-22 21:47:34 +01:00
TwinAphex51224
ea49b02380 (360) Three-stage SSNES main 2012-01-22 19:45:58 +01:00
TwinAphex51224
d4d97bfae1 (360) Use game image drive instead of devkit drive partition -
should work on retail
2012-01-22 02:05:09 +01:00
TwinAphex51224
2fd7c1bb9f (360) Add preliminary WIP XUI menu code - far from complete 2012-01-22 01:43:54 +01:00
TwinAphex51224
e46f09c3b1 (360) Video gets inited before SSNES starts in preparation for XUI 2012-01-21 23:59:27 +01:00
Themaister
b4248038fb Update license headers. 2012-01-08 01:12:05 +01:00
Themaister
2e456b2570 Rename gl-> to vid-> for consistency. 2012-01-07 15:30:52 +01:00
TwinAphex51224
fe17a42e62 (360) Fixed 2012-01-07 15:28:39 +01:00
Themaister
c46866c6e5 Use correct geometries (I hope). 2012-01-07 15:21:23 +01:00
Themaister
3117633adf Actually use a viewport. 2012-01-07 15:11:57 +01:00
Themaister
8a49321648 Rename shader vars again. :D 2012-01-07 15:03:09 +01:00
Themaister
18f027ed41 Rename shader variable names. 2012-01-07 15:00:51 +01:00
TwinAphex51224
79b9c68cb5 (360) Compile fixes 2012-01-07 14:59:11 +01:00
Themaister
2b1344c3cf Clean up and add missing bits to 360 D3D9. 2012-01-07 14:54:55 +01:00
TwinAphex51224
da26925118 (360) Fleshed out video driver some more 2012-01-07 14:13:23 +01:00
TwinAphex51224
e55dbe944d (360) changed buf to uint8_t * 2012-01-06 22:55:07 +01:00
Themaister
f5ad906e7b Don't need byteswapping on 360. 2012-01-06 22:49:30 +01:00
TwinAphex51224
7cad2bcd6e (360) Some sound fixes 2012-01-06 22:40:40 +01:00
Themaister
cc921f25ed Use integer audio on 360. 2012-01-06 22:30:12 +01:00
Themaister
ca375f65d5 Call CreateEvent. 2012-01-06 19:45:27 +01:00
TwinAphex51224
6efb904919 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-06 14:12:38 +01:00
TwinAphex51224
072342cdab (360) Gets to initing audio 2012-01-06 14:12:12 +01:00
Themaister
09761c0786 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-06 00:05:05 +01:00
Themaister
c48fab00e8 Remove unneeded header. 2012-01-06 00:04:48 +01:00
TwinAphex51224
d1c562ce4e (360) Small correction to main.c file 2012-01-05 23:19:14 +01:00
TwinAphex51224
649884bc05 (360) Added main files 2012-01-05 22:47:34 +01:00
Themaister
af35a18515 :v 2012-01-05 19:34:15 +01:00
Themaister
5560babc11 Some build fixups. 2012-01-05 19:33:38 +01:00
Themaister
3e76201d80 Rename to C++. 2012-01-05 19:28:19 +01:00
Themaister
5b15d8626c Restructure XAudio2 360 driver. 2012-01-05 19:27:58 +01:00
TwinAphex51224
b7b9acb336 (360) compiles now 2012-01-05 18:38:29 +01:00
TwinAphex51224
8320d0a0e9 (360) Xaudio2 driver compiles now 2012-01-05 14:48:54 +01:00
TwinAphex51224
a287ebe736 (360) New Xaudio2 driver 2012-01-05 14:17:35 +01:00
TwinAphex51224
ebea0220cd (360) Added 360 solution and added some defines 2012-01-05 13:30:13 +01:00
TwinAphex51224
2b01f36fc0 (360) Added preliminary xdk 360 drivers 2012-01-05 12:37:27 +01:00