Gregor Richards
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0577749fae
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Netplay LAN scanning is go! (sort of)
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2016-12-02 22:40:26 -05:00 |
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Gregor Richards
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077d5440ee
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Allow Netplay to receive a struct netplay_host to connect to rather than
using the configured setting
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2016-12-02 21:16:15 -05:00 |
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Gregor Richards
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ba0985de37
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Actually report the host port as the Netplay port, not the discovery port
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2016-12-02 20:38:55 -05:00 |
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Gregor Richards
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3446cf09d6
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Actually report discovered hosts back to the caller!
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2016-12-02 20:28:22 -05:00 |
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Gregor Richards
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4c18cec752
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Added Netplay discovery code (not yet in menu)
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2016-12-02 19:49:42 -05:00 |
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Gregor Richards
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addff325d0
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Netplay discovery LAN scanning task (incomplete)
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2016-12-02 18:56:29 -05:00 |
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Brad Parker
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826afd137c
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disable unicode until GL context is fixed
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2016-12-02 15:34:15 -05:00 |
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Brad Parker
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5be05b3f61
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Merge branch 'msvc'
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2016-12-02 14:36:48 -05:00 |
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Brad Parker
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84b65514f2
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ok button input should be unsigned
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2016-12-02 14:34:29 -05:00 |
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Brad Parker
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3b8a81dd31
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make existing hard-coded unicode calls switchable back to ansi
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2016-12-02 14:34:29 -05:00 |
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Brad Parker
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d891f1c90b
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remove explicit unicode def/undefs
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2016-12-02 14:34:29 -05:00 |
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Brad Parker
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a109df9271
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make existing hard-coded unicode calls switchable back to ansi
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2016-12-02 14:15:39 -05:00 |
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Brad Parker
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44b95a1602
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revert retroarch.cfg
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2016-12-02 14:04:11 -05:00 |
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twinaphex
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5547b3fa3e
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Rename some variables in wgl_ctx.cpp and cahnge prefix 'g_' to 'win32_'
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2016-12-02 19:58:55 +01:00 |
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Twinaphex
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673c0ab626
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Merge pull request #4130 from GregorR/netplay-socket-legacy-may-as-well-be-called-no-sockets
More stripping out of NAT traversal for SOCKET_LEGACY
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2016-12-02 19:37:46 +01:00 |
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Gregor Richards
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a082df0027
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More stripping out of NAT traversal for SOCKET_LEGACY
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2016-12-02 13:18:35 -05:00 |
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Brad Parker
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3846ce1837
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build fixes for MSVC, start moving back to TCHAR usage so we can switch unicode on and off
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2016-12-02 12:54:39 -05:00 |
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Brad Parker
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f64fb911b8
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remove explicit unicode def/undefs
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2016-12-02 12:46:32 -05:00 |
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Brad Parker
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5bd8c096dc
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revert retroarch.cfg
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2016-12-02 12:18:19 -05:00 |
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Brad Parker
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0a0cc6494a
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build fixes for MSVC, start moving back to TCHAR usage so we can switch unicode on and off
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2016-12-02 12:15:38 -05:00 |
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twinaphex
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8e7d440ed5
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(Zarch) Silence Zarch warning
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2016-12-02 17:44:35 +01:00 |
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twinaphex
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d3151927bf
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(Emscripten) Buildfix
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2016-12-02 17:41:44 +01:00 |
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twinaphex
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a9473a71c5
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(menu_shader.c) Cleanups
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2016-12-02 17:34:40 +01:00 |
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twinaphex
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45407f9b52
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(shader_glsl.c) Small cleanups
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2016-12-02 16:50:08 +01:00 |
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twinaphex
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65ba82ca4b
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(shader_gl_cg.c) Cleanups
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2016-12-02 16:45:58 +01:00 |
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twinaphex
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4b9571140f
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Remove two runloop.h includes
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2016-12-02 16:07:33 +01:00 |
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twinaphex
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5e10dbf348
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Move more runloop.h includes
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2016-12-02 16:01:06 +01:00 |
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twinaphex
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a911c24ba3
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Remove runloop.h header includes
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2016-12-02 06:26:41 +01:00 |
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twinaphex
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642310e08a
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Remove runloop.h header include from many files
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2016-12-02 06:19:27 +01:00 |
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twinaphex
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021559a877
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Get rid of runloop.h dependencies inside input/ dir
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2016-12-02 06:07:45 +01:00 |
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twinaphex
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dd5736b273
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Turn check_input_driver_block_hotkey into macro
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2016-12-02 05:26:37 +01:00 |
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Twinaphex
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f77f3ecec4
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Merge pull request #4126 from GregorR/netplay-socket-legacy-is-awful-and-i-hate-it
inet_ntoa missing on Vita
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2016-12-02 02:49:34 +01:00 |
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Gregor Richards
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5739be5594
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SOCKET_LEGACY doesn't even necessarily have inet_ntoa, so oh well, no
host for you
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2016-12-01 20:40:16 -05:00 |
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twinaphex
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f9e72b89e2
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(platform_xdk.cpp) Buildfixes
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2016-12-02 01:54:28 +01:00 |
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twinaphex
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4ee5fcae47
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Buildfixes
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2016-12-02 01:51:26 +01:00 |
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twinaphex
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c3ea6d1385
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Add HAVE_D3D9 ifdef
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2016-12-02 01:46:16 +01:00 |
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twinaphex
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c8ff6d9030
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(menu_event.c) Add FIXME and some cleanups
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2016-12-02 01:43:43 +01:00 |
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twinaphex
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ff2892498e
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Change flicker_filter_index to unsigned int
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2016-12-02 01:16:26 +01:00 |
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twinaphex
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3b78c848a2
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Another Xbox buildfix
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2016-12-02 01:06:53 +01:00 |
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twinaphex
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0284853681
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(xbox OG) Use flicker_filter_index
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2016-12-02 01:04:46 +01:00 |
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twinaphex
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2eeb8912e8
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(xdk1_xfonts.c) Add header include
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2016-12-02 01:03:14 +01:00 |
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twinaphex
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e5072c8e7f
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Put this behind #ifndef _XBOX ifdef
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2016-12-02 00:59:01 +01:00 |
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twinaphex
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70557fdee6
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(Wii) Buildfix
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2016-12-02 00:24:54 +01:00 |
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Jean-André Santoni
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344a7f9c07
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Indentation
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2016-12-02 00:23:08 +01:00 |
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Jean-André Santoni
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ac32ce8ad4
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Code cleaning + remove useless HAVE_LAKKA ifdefs
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2016-12-02 00:20:50 +01:00 |
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Jean-André Santoni
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b8db914af4
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Fix savestate thumbnail path when screenshot dir is set
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2016-12-01 23:24:16 +01:00 |
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twinaphex
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779b680264
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(Android) Buildfix
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2016-12-01 23:05:36 +01:00 |
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Twinaphex
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4c41c7a3d0
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Fix for when a device is not able to be autoconfigured - properly finish
the task then
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2016-12-01 23:03:09 +01:00 |
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twinaphex
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02c0e8013b
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C89_BUILD fixes
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2016-12-01 22:59:00 +01:00 |
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twinaphex
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230d7105fd
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CXX_BUILD fix
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2016-12-01 22:57:43 +01:00 |
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