twinaphex
|
06c86f0852
|
(video_context_driver.c) Simplifications
|
2016-11-20 14:52:50 +01:00 |
|
twinaphex
|
e27940e646
|
Fixes Android 2.4 compatibility
|
2016-11-19 03:54:21 +01:00 |
|
Jean-André Santoni
|
d4296b016f
|
Make shader names consistent, step 5
|
2016-11-19 00:30:56 +01:00 |
|
Jean-André Santoni
|
9c83658368
|
Make shader names consistent, step 4
|
2016-11-19 00:29:13 +01:00 |
|
Jean-André Santoni
|
d1bf61076d
|
Make shader names consistent, step 3
|
2016-11-19 00:27:54 +01:00 |
|
Jean-André Santoni
|
35d8ec12c5
|
Make shader names consistent, step 2
|
2016-11-19 00:23:07 +01:00 |
|
Jean-André Santoni
|
3b2b7580db
|
Make shader names consistent, step 1
|
2016-11-19 00:20:52 +01:00 |
|
Jean-André Santoni
|
4e74375356
|
Replace the modern snow glsl vertex shader
|
2016-11-19 00:08:59 +01:00 |
|
twinaphex
|
2be4ca1755
|
Simplify vertex snow shaders
|
2016-11-18 09:54:19 +01:00 |
|
twinaphex
|
df7ffe1822
|
Don't use legacy vertex shader for snow for OpenGLES
|
2016-11-17 21:25:02 +01:00 |
|
twinaphex
|
547cb83652
|
Add third menu shader program
|
2016-11-17 21:14:19 +01:00 |
|
twinaphex
|
20c1ef83d6
|
First stab at getting snow shader to work
|
2016-11-17 21:08:50 +01:00 |
|
twinaphex
|
a2c69ec254
|
Added snow shader hooks - doesn't work yet though - shader driver
system is very limited in terms of how we can set custom menu
shaders - will require a rethink
|
2016-11-17 20:54:29 +01:00 |
|
twinaphex
|
23aa03fcdd
|
Start adding snow shaders
|
2016-11-17 20:21:20 +01:00 |
|
aliaspider
|
ec8fd655b0
|
(WiiU) add support for 32bpp mode.
|
2016-11-16 19:03:01 +01:00 |
|
Alcaro
|
a3e9addd80
|
Clean this one up a little
|
2016-11-14 17:23:38 +01:00 |
|
aliaspider
|
e23ead0b17
|
(WiiU) video driver: check data pointer validity before using it. member
functions seem to be called before driver init.
|
2016-11-14 15:09:53 +01:00 |
|
Twinaphex
|
d978a0aa90
|
Merge pull request #3991 from aliaspider/master
(WiiU) implement viewport/filtering options.
|
2016-11-13 19:23:32 +01:00 |
|
aliaspider
|
975c442b1a
|
(WiiU) implement viewport/filtering options.
|
2016-11-13 18:43:22 +01:00 |
|
Twinaphex
|
d4eba0ab96
|
Merge pull request #3985 from aliaspider/master
(WiiU) update.
|
2016-11-13 02:22:18 +01:00 |
|
Higor Eurípedes
|
8977968b6d
|
(shader_glsl.c) Don't allocate/clear more than needed in gl_glsl_set_coords()
|
2016-11-12 08:23:06 -03:00 |
|
twinaphex
|
8551cc4f9b
|
Remove if 0 for memcpy
|
2016-11-11 22:54:13 +01:00 |
|
Jean-André Santoni
|
72161acbd3
|
Smoother ribbon
|
2016-11-11 20:04:55 +01:00 |
|
Jean-André Santoni
|
02be74b9c4
|
Revert "New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg"
This reverts commit 1fa5b66a23 .
|
2016-11-11 19:59:27 +01:00 |
|
twinaphex
|
849cc591bc
|
Revert "Use GL_STREAM_DRAW"
This reverts commit df4107b541 .
|
2016-11-11 18:34:06 +01:00 |
|
neville
|
df4107b541
|
Use GL_STREAM_DRAW
|
2016-11-11 00:52:43 +01:00 |
|
neville
|
12804431db
|
(GLSL) Avoid memsets - good for about a +1fps speedup with simplified
ribbon on PowerPC Mac
|
2016-11-10 18:35:47 +01:00 |
|
aliaspider
|
9ecd8b18e0
|
(WiiU) set swap interval to 1 when vsync is active.
|
2016-11-10 15:11:33 +01:00 |
|
aliaspider
|
158fd3404e
|
(WiiU) enable blending.
|
2016-11-10 14:24:44 +01:00 |
|
aliaspider
|
6f7f6a363b
|
(WiiU) only wait for vsync when not missed.
|
2016-11-10 14:24:20 +01:00 |
|
twinaphex
|
3f29eed928
|
According to enygmata's findings we can comment this out
|
2016-11-10 02:09:25 +01:00 |
|
Jean-André Santoni
|
1fa5b66a23
|
New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg
|
2016-11-09 11:59:43 +01:00 |
|
twinaphex
|
a7585f9988
|
Move video_frame.h to libretro-common
|
2016-11-08 15:35:24 +01:00 |
|
twinaphex
|
a0e1413ecc
|
Remove video_frame.c
|
2016-11-08 15:30:28 +01:00 |
|
twinaphex
|
279a90a01b
|
Remove dependencies from gfx/video_frame.c
|
2016-11-08 15:26:15 +01:00 |
|
aliaspider
|
79192c0ead
|
(WiiU) video: set swap interval to 0 when nonblocking.
add an fps log.
|
2016-11-08 10:51:07 +01:00 |
|
FIX94
|
4a285fd4e1
|
(WiiU) fixed random pixels being displayed on game start/close and exit
(WiiU) fixed touchscreen sending invalid data which broke the menu toggle
|
2016-11-07 02:42:12 +01:00 |
|
FIX94
|
11db939b9b
|
-(WiiU) added in option to disable vsync
|
2016-11-06 23:29:54 +01:00 |
|
aliaspider
|
0de5019fab
|
(WiiU) clear textures on init.
|
2016-11-06 22:13:07 +01:00 |
|
Twinaphex
|
38b3e4042d
|
Merge pull request #3953 from aliaspider/master
(WiiU) working sound.
|
2016-11-06 19:18:11 +01:00 |
|
aliaspider
|
e5a07a406a
|
(WIIU) cleanup debug code from the video driver.
|
2016-11-06 18:59:50 +01:00 |
|
twinaphex
|
aaefa8d59e
|
(wayland_ctx.c) Prevent implicit memsets
|
2016-11-06 18:47:50 +01:00 |
|
twinaphex
|
695ff2a299
|
(sdl_gl_ctx.c) Prevent some implicit memsets
|
2016-11-06 18:44:55 +01:00 |
|
twinaphex
|
027a194346
|
(xegl_ctx.c) Style nit
|
2016-11-06 18:41:59 +01:00 |
|
twinaphex
|
8e941ee77a
|
(android_ctx.c) Prevent implicit memsets
|
2016-11-06 18:39:38 +01:00 |
|
twinaphex
|
219880a72b
|
Prevent implicit memsets for WGL context update_window_title
function
|
2016-11-06 18:36:58 +01:00 |
|
twinaphex
|
64154f6060
|
win32_common.cpp - turn function static
|
2016-11-06 18:35:00 +01:00 |
|
Alcaro
|
85cbb53a44
|
Merge pull request #3952 from Themaister/master
Vulkan: Workaround warning from validation layers.
|
2016-11-06 16:55:44 +01:00 |
|
Hans-Kristian Arntzen
|
0d718a9365
|
Vulkan: Workaround warning from validation layers.
|
2016-11-06 16:07:44 +01:00 |
|
twinaphex
|
7e5d2321c5
|
Create video_driver_reinit
|
2016-11-06 14:18:29 +01:00 |
|