twinaphex
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10da277059
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(Wii) benchmark.c compiles now for Wii too
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2012-10-01 22:02:20 +02:00 |
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twinaphex
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535045a48b
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Add preliminary benchmark.c/benchmark.h - works on PS3 right now
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2012-10-01 21:45:09 +02:00 |
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twinaphex
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6c5d6515ce
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(XDK) 360 and Xbox 1 now both use the same Direct3D driver
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2012-10-01 03:35:38 +02:00 |
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twinaphex
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7ab348dc40
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(360) BUild fixes + 360 uses RMenu context file now
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2012-09-30 18:29:32 +02:00 |
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TwinAphex51224
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5fad20121f
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(PS3) Add preliminary Freetype support for PS3
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2012-09-27 18:16:06 +02:00 |
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TwinAphex51224
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e42f515e11
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(PS3) Works on PS3 again
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2012-09-25 03:49:51 +02:00 |
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Twinaphex
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8ad585ad34
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(Android) Compile with HAVE_DYLIB
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2012-09-17 05:31:29 +02:00 |
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Twinaphex
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3c8b967008
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(GL) Make EGL context file - have PSL1GHT build use eglGetProcAddress
- doesn't currently link
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2012-09-14 11:07:50 +02:00 |
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Twinaphex
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2cf02a50b7
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(PSL1GHT) At last it links... now prepare for onslaught of trouble
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2012-09-14 05:07:33 +02:00 |
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Twinaphex
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201f5fd135
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(PSL1GHT) More PSL1GHT work
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2012-09-11 12:34:07 +02:00 |
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Twinaphex
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e2348714ee
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(PSL1GHT) PSL1GHT gets further now due to changes made in gl
driver
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2012-09-11 09:17:51 +02:00 |
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Twinaphex
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fb1853654b
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(Android) Add null_fonts, libretroarch links now
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2012-09-10 02:02:30 +02:00 |
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Twinaphex
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e6303c9615
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Add null_ctx.c and use this for Android for now
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2012-09-10 02:00:06 +02:00 |
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Toad King
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20db83cd93
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(NGC) new dol booter, move app_booter to wii folder
move package folders to wii and ngc respectively
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2012-09-03 18:05:23 -04:00 |
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Twinaphex
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16b2358bf6
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(GX) Wii now takes in libretro_wii.a, Cube takes in libretro_ngc.a -
DOL/ELF binary output filenames changed - split up code
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2012-09-01 03:01:33 +02:00 |
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Toad King
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297723b836
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(GX) load new programs through app_booter instead of in MEM1
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2012-08-30 18:59:21 -04:00 |
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Toad King
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baec67ebef
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(GX) add MEM2 manager
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2012-08-27 20:36:05 -04:00 |
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Toad King
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2087aa285e
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(GX) crash/compile fixes
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2012-08-20 17:35:33 -04:00 |
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Twinaphex
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c3c72549dc
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(RMenu) Split up RMenu stack code into separate file
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2012-08-20 18:17:08 +02:00 |
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twinaphex
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6d5ed820e0
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(Xbox 1/XDK) Screenshot code implemented
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2012-08-20 03:30:36 +02:00 |
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Toad King
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83c51f136a
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(RGUI) add screenshot command
(GX) general cleanups, change joystick threshold
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2012-08-19 15:28:19 -04:00 |
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Twinaphex
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7c4189cdd5
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(RMenu) Split up platform-specific code into Rmenu context files
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2012-08-18 22:45:46 +02:00 |
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Twinaphex
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c14b560255
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(RARCH_CONSOLE) Refactor some console-specific things
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2012-08-18 21:50:44 +02:00 |
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Twinaphex
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c369aa97df
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(RGL) Uses custom matrix code
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2012-08-09 23:20:39 +02:00 |
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Twinaphex
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5e97b86e65
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(GX) Change wii_ naming conventions to gx_
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2012-08-09 03:54:27 +02:00 |
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Twinaphex
|
5de1373d23
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Revert "Revert "(GX) Add VI_Trap Filter (for Wii)" - noticeable audio pops"
This reverts commit 827e69fabc .
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2012-08-08 22:39:19 +02:00 |
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Twinaphex
|
827e69fabc
|
Revert "(GX) Add VI_Trap Filter (for Wii)" - noticeable audio pops
for little gain
This reverts commit 690ac65d3e .
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2012-08-08 21:25:52 +02:00 |
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Twinaphex
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690ac65d3e
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(GX) Add VI_Trap Filter (for Wii)
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2012-08-08 21:04:33 +02:00 |
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Twinaphex
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46210fce54
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(Wii) Rename all Wii files to gx/
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2012-08-07 05:24:12 +02:00 |
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Twinaphex
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aecd2be860
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(Wii) Add RARCH_EXEC for Wii port - should load values from
config file now and save them (WIP)
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2012-08-06 00:01:10 +02:00 |
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twinaphex
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1448761e73
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(Xbox 1) Refactor surface code to implementation of texture_image
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2012-08-05 17:18:19 +02:00 |
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Twinaphex
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770123eb74
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(RGUI) Move RGUI and make define for it - two competing menus/GUIs
now to choose from that are mostly platform agnostic
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2012-08-04 03:32:25 +02:00 |
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Twinaphex
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80a01479b1
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(RMenu) Add define HAVE_RMENU - add it to griffin.c
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2012-08-04 03:25:44 +02:00 |
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twinaphex
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b40dc9e1a7
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(RMenu) Some cleanups
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2012-08-03 21:41:07 +02:00 |
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twinaphex
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0314580bb5
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(Xbox 1) Now reuses PS3 menu code
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2012-08-03 21:25:49 +02:00 |
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twinaphex
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bb338d07d7
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(PS3/Xbox 1) Menu unification changes
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2012-08-03 18:54:59 +02:00 |
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twinaphex
|
8e71b62748
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(PS3/Xbox 1) Menu changes
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2012-08-03 18:27:38 +02:00 |
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twinaphex
|
dc21864405
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(Xbox 1) Create more context functions for XDK
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2012-08-03 04:39:37 +02:00 |
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twinaphex
|
7cc14a6c4d
|
(Xbox 1) Menu tweaks
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2012-08-03 04:09:38 +02:00 |
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twinaphex
|
bc8675f711
|
(360/Xbox 1) Use the same input driver now for both 360 and Xbox 1
|
2012-07-31 20:56:05 +02:00 |
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twinaphex
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43077df35b
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(Xbox 1) Use font wrapper functions
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2012-07-31 01:23:42 +02:00 |
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Twinaphex
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0067710c65
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(RARCH_CONSOLE) Only compile in rarch_console_input.c if HAVE_DEFAULT_RETROPAD_INPUT
is defined
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2012-07-30 01:10:36 +02:00 |
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Twinaphex
|
9d16bca7c8
|
Rename rarch_console_sound.c to rarch_console_rsound.c
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2012-07-30 00:58:47 +02:00 |
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twinaphex
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23dbd820d2
|
(Xbox 1) Remove MenuMain and MenuManager
|
2012-07-29 23:09:23 +02:00 |
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twinaphex
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629dfe4a15
|
(Xbox 1) Uses filebrowser code now - now lists subdirs as well
|
2012-07-29 22:07:40 +02:00 |
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twinaphex
|
6926b78840
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(Xbox 1) Remove Font.cpp - shaves off another MB of memory usage
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2012-07-29 19:54:20 +02:00 |
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Twinaphex
|
8451cf867e
|
(Griffin) Cleanups
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2012-07-28 22:58:08 +02:00 |
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Twinaphex
|
08eb81ca64
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(RARCH_CONSOLE) Remove rarch_console.c
|
2012-07-28 22:52:30 +02:00 |
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Twinaphex
|
eef755d525
|
(RARCH_CONSOLE) Split up rsound helper functions into rarch_console_sound.c
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2012-07-28 16:42:57 +02:00 |
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Twinaphex
|
a5beb54ad4
|
(RARCH_CONSOLE) Split up HAVE_EXEC functions into new file rarch_console_exec.c
|
2012-07-28 16:35:07 +02:00 |
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