Commit Graph

17 Commits

Author SHA1 Message Date
twinaphex
2dba4c9359 Move texture_image_render to xdk_d3d.cpp 2013-04-10 10:06:15 +02:00
twinaphex
a871b6da54 (XDK) Remove texture_image_free - will have to manually do freeing
memory management without a public function for Xbox
2013-04-10 09:59:29 +02:00
twinaphex
f4b30ecfc2 (Xbox 1) Build fix 2013-02-04 21:58:19 +01:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
twinaphex
1448761e73 (Xbox 1) Refactor surface code to implementation of texture_image 2012-08-05 17:18:19 +02:00
Themaister
ce740f8948 More fixups. 2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151 ssnes_* => rarch_*. 2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a SSNES => RetroArch. 2012-04-21 23:17:43 +02:00
Themaister
e3a71a8c5b Fixup headers. 2012-04-09 22:05:26 +02:00
Themaister
62c96ea937 Change license header. 2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd Change headers. 2012-04-09 22:03:57 +02:00
TwinAphex51224
7af7d55068 (PS3) use uint32_t * for pixels member as well for PS3 2012-01-28 00:34:06 +01:00
TwinAphex51224
15c5c69241 (PS3) Texture is now loaded 2012-01-28 00:34:06 +01:00
Themaister
b4248038fb Update license headers. 2012-01-08 01:12:05 +01:00
Themaister
d5fca50a2f Can build for C++. 2011-12-24 15:26:01 +01:00
Themaister
ad04db8365 Fix includes. 2011-12-03 00:48:42 +01:00
Themaister
c938f3d8de Add lookup texture support. :D yay. 2011-05-18 20:22:27 +02:00