twinaphex
8e04ac2f12
(PS3 image) Some more safety checks
...
(Driver) Safety check before invoking menu_context_destroy
2014-06-02 18:08:08 +02:00
Themaister
4449f071ed
Create rarch_reinit_drivers().
...
Avoid rarch_set_fullscreen() calls which are non-intuitive.
2014-06-01 00:42:36 +02:00
Themaister
41e770eb0c
Derp, call context_reset after init_menu.
2014-06-01 00:29:49 +02:00
Themaister
206ea8012f
Don't completely reinit menu driver unless we're killing Rarch.
2014-05-31 23:54:07 +02:00
Themaister
f1b3252193
Don't init assets from init.
...
Rename to context_reset/context_destroy and let the driver init/uninit
step signal the menu when the context is going down and coming up.
2014-05-31 23:24:46 +02:00
twinaphex
b2d9c60613
(Menu) Don't pass menu data to menu_iterate
...
(Menu) Don't pass menu data to backend - postprocess
2014-05-30 20:53:10 +02:00
twinaphex
d267f27130
(Style nit) Rename 'init' to 'initialize' in comments
...
(Filter) Get rid of questionable ifdef for HAVE_FILTERS_BUILTIN for
filter init
2014-05-30 18:23:32 +02:00
twinaphex
af440bf545
(Menu) Menu now gets inited from driver.c instead of frontend.c
...
(Console) Better way to 'restart' instead of using the function
'restart' - call rarch_set_fullscreen instead. 'Restart' function
in driver interface can go now
(Menu) Menu now gets properly deinited/reinited when - say -
rarch_set_fullscreen is toggled or some other state change like this.
If init_assets function of menu_ctx_driver is implemented, this should
ensure all GL/D3D assets get 'cleaned up' prior to teardown of the video
driver, and properly reinited after the video driver is brought up again
2014-05-30 17:49:04 +02:00
twinaphex
6f2927cbac
(Filter) rarch_init_failter - Filter init failure was wrongly reported
...
for HAVE_FILTERS_BUILTIN targets
2014-05-30 09:11:56 +02:00
twinaphex
985a5d9779
Remove unnecessary uninit_video_misc
2014-05-30 03:14:10 +02:00
twinaphex
a97b53f9f1
Reimplement driver.*_data_own variables so that they actually
...
work for a usecase now -
on Xbox, full teardown/re-initing of D3D context seems to be
error-prone - so by flagging driver.video_data_own to true inside
of the video_init function, we signal later on to the uninit_drivers
function that we DO NOT want to call the free function of this driver
and clean up the handle.
Instead, this driver should properly retain the handle by returning
the pre-existing handle when (for example) driver.video_data is
not NULL. You can see an example of this in xdk/xdk_d3d.cpp.
Overall still a quite clean solution and we will only use this in
extraordinary conditions (like this Xbox one I suppose) - full
teardown/setup will be the goal for all other platforms where we
can be certain that the state can be brought down and up entirely
during runtime without any problems.
2014-05-30 02:37:48 +02:00
twinaphex
346701fce8
(Xbox) Make hack less ugly
2014-05-30 02:01:29 +02:00
twinaphex
ffd68d4878
(Xbox) Seems that Xbox D3D does not free up all resources
...
for some reason and that they didn't anticipate full teardown/setup.
Not sure if I can confirm, but it has been hell so far trying to get
this to work. So, instead, implement a butt-ugly hack that forces
ownership over video/input lifetime state. Will properly refactor
the driver.*_data_own variables later so that this hack is less
ugly. Ideally we'd solve the teardown/setup problem but given this
is esoteric D3D gibberish - good luck debugging >_>
2014-05-30 01:48:55 +02:00
twinaphex
d70b8a0f15
Get rid of global driver init/uninit bullshit - we're going to do
...
console initing/deiniting properly once and for all
2014-05-28 22:09:42 +02:00
twinaphex
e1387a7b0b
Take out image driver
2014-05-28 21:14:33 +02:00
twinaphex
7b4e735821
Cleanup global_init_drivers/global_uninit_drivers
2014-05-28 18:40:03 +02:00
twinaphex
b2d32fed3e
Place find_image_driver above adjust_system_rates in init_drivers
2014-05-28 08:48:49 +02:00
twinaphex
db189e1094
init_drivers - if driver.image is NULL, set it
2014-05-28 08:44:38 +02:00
twinaphex
0ea15de950
(GL) Force fp_fbo to false for PS3 for now
2014-05-27 21:55:54 +02:00
twinaphex
8fc357647d
(RARCH_CONSOLE) Add find_image_driver() to global_init_drivers
2014-05-27 19:05:04 +02:00
twinaphex
f788249c59
(Menu) Add get_default_menu function for default settings
2014-05-27 17:13:53 +02:00
twinaphex
c55693855b
(Menu) Add find_menu_driver to global_init_drivers as well
2014-05-26 23:39:21 +02:00
twinaphex
17267ff316
(Menu) ifdef find_menu_driver in init_drivers_pre
2014-05-26 23:20:00 +02:00
twinaphex
e69b9c4f8a
(Menu) Initialize menu driver during init_drivers_pre
2014-05-26 23:18:49 +02:00
twinaphex
619c96187b
(Driver.c) driver.c was a big mess - split up into separate files
...
that get included in. Should probably be properly refactored later
on for all targets so that each included file becomes its own
object file
2014-05-26 19:01:40 +02:00
Themaister
c7eee695ce
Remove references to XML shaders.
2014-05-25 23:40:14 +02:00
Themaister
addba80c3b
Rewrite DSP plugin interface.
2014-05-20 12:28:33 +02:00
twinaphex
216a3e4ea7
(QNX) Change __BLACKBERRY_QNX__ define to __QNX__
2014-05-20 02:48:11 +02:00
twinaphex
701a805737
(Playbook) Fixes Playbook build
2014-05-20 02:33:09 +02:00
twinaphex
b2b5c6daec
(Image) Put image functions through abstract interface
...
(Image) Add image_driver to retroarch.cfg to specify image driver to use
(Menu) Add Image Driver to Drivers section
2014-05-10 20:26:58 +02:00
twinaphex
d7c1ea5ece
Revert "(RARCH_CONSOLE) Can finally get rid of global_driver_init"
...
Spoke too soon - we really need to refactor this mess so that
consoles, mobile and PC all follow the SAME basic initing/deiniting
structure. This kind of backwardsness is going to scale very, very
badly.
This reverts commit 540fad51a6
.
2014-05-10 03:33:11 +02:00
Jean-André Santoni
22a5e07ead
Merge branch 'master' of https://github.com/libretro/RetroArch
2014-05-09 16:24:36 +02:00
twinaphex
540fad51a6
(RARCH_CONSOLE) Can finally get rid of global_driver_init
2014-05-09 06:45:03 +02:00
Jean-André Santoni
7dda9f0b00
Lakka menu display and icons
2014-05-08 01:12:51 +07:00
twinaphex
cb53d65fc3
Compile with HAVE_BUILTIN_FILTERS for Android - and some C90 build
...
fixes for filters. Note/FIXME: We need to get rid of the complex.h
dependency in the equalizer plugin
2014-05-03 04:59:35 +02:00
twinaphex
08965cfa0d
Change HAVE_FFMPEG ifdefs into HAVE_RECORD - recording will get
...
a proper interface soon so there can be multiple implementations
instead of just ffmpeg
2014-05-03 00:21:07 +02:00
twinaphex
f9cff5b00d
Move extern references to built-in filters to driver.h
2014-04-30 02:38:13 +02:00
twinaphex
8321506b39
(MSVC) Build fixes
2014-04-29 23:02:07 +02:00
twinaphex
8c79314066
DSP Filters work now on non-HAVEDYLIB targets
2014-04-29 22:12:35 +02:00
twinaphex
cdc60da07f
(DSP Filters) Add code for HAVE_BUILTIN_FILTERS
2014-04-29 21:56:50 +02:00
twinaphex
1bf9a43db6
(DSP Filters) Add SIMD detection to DSP Filter API
2014-04-29 18:38:23 +02:00
twinaphex
669ebbabf6
(DSP filters) Bump up ABI of DSP Filter API to version 6 - make it
...
more like SoftFilters API
2014-04-29 18:24:49 +02:00
twinaphex
e2eb36ce22
rarch_init_dsp_filter and rarch_deinit_dsp_filter now get called
...
by non-HAVE_DYLIB targets
2014-04-28 06:52:01 +02:00
twinaphex
6f13028aba
(Audio DSP) Make it no longer dependent on HAVE_DYLIB being
...
defined
2014-04-28 06:45:50 +02:00
twinaphex
8a77674efc
Cleanup rarch_deinit_dsp_filter
2014-04-28 06:35:40 +02:00
twinaphex
9f3ffa077d
(Menu) Add DSP filter options
2014-04-27 18:15:41 +02:00
twinaphex
8d6a7dbe1f
(Console) Bakes in filters now for ifndef HAVE_DYLIB targets
2014-04-16 03:33:10 +02:00
twinaphex
45c917afa4
Compile in filters for console ports (HAVE_DYLIB not defined in
...
Griffin)
2014-04-16 02:09:09 +02:00
Themaister
d0a6f45565
Use modified width/height as filter buffer size.
...
Fixes scale2x segfault.
2014-04-15 19:36:41 +02:00
Themaister
4913683462
Small filter fixes.
2014-04-15 12:22:01 +02:00
twinaphex
b01754e63b
rarch_init_filter - pass color format as param instead of a bool indicating
...
if color format is of 32bit color
2014-04-15 05:13:56 +02:00
Themaister
4b97de0c9e
Replace filter cruft with new stuff.
2014-04-15 00:03:55 +02:00
twinaphex
552c0ab495
use public scope for init_filter and deinit_filter
2014-04-13 18:29:57 +02:00
twinaphex
e779681528
Add Privacy Options
2014-04-06 22:59:16 +02:00
Themaister
ab2040a100
Avoid some confusing opaqueness.
...
First argument of menu_ctx_init_first must always be const menu_ctx_driver_t**.
2014-04-01 17:42:00 +02:00
twinaphex
aadb940da8
Move menu_context.c code into driver.c
2014-04-01 04:12:41 +02:00
twinaphex
3f3af129de
(XDK) Build fix #2
2014-03-07 20:21:12 +01:00
Themaister
d98af82baf
Honor ident param.
2014-02-25 09:56:39 +01:00
Themaister
21c383f77a
Add initial SET_SYSTEM_AV_INFO environ.
2014-02-20 22:48:31 +01:00
aliaspider
650adef8da
(PSP) added audio support
2014-02-17 14:26:03 +01:00
twinaphex
ff6bd795cd
(PSP) Video driver was not hooked up
2014-02-12 17:18:45 +01:00
Themaister
4653174cf5
Don't reset volume settings on driver reinit.
2014-02-08 16:24:21 +01:00
Tobias Jakobi
7cdb08b804
Add lima video driver
...
Documentation is provided in README-lima.
2014-01-26 04:43:00 +01:00
twinaphex
f7915ab55e
Change param for get_sensor_input
2014-01-20 14:59:06 +01:00
twinaphex
460670f074
Move sensor value reading to retro_sensor_interface
2014-01-20 14:52:53 +01:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
twinaphex
17af6a0465
(D3D) Rename video_d3d9 to video_d3d
2014-01-01 01:09:31 +01:00
Themaister
65aafdc2f4
Fix warning.
2013-12-24 23:38:25 +01:00
Themaister
8a81ee856c
Some Win32 fixes.
2013-12-24 14:10:18 +01:00
Toad King
ccc797cadb
don't reset keybinds on driver init
2013-12-23 20:05:09 -05:00
Themaister
188a233ec8
Add lifetime status callbacks to location interface.
2013-12-20 08:44:38 +01:00
twinaphex
da6e360e49
(Location) Implement horizontal and vertical accuracy - Android's
...
location API only provides horizontal API but iOS/OSX API supports
both horizontal and vertical. Maybe consider implementing vertical
accuracy for Android by hand later
2013-12-19 17:36:27 +01:00
twinaphex
2f1327bf3e
(Apple)location driver is baked in now for OSX too
2013-12-19 17:10:03 +01:00
twinaphex
f0aa0f99fd
(Location) Reimplement some parts of the location interface - get_latitude
...
and get_longitude are gone now in place of get_position. Basically,
from C land we basically do a poll-style queries, but on the
implementation side (ie. Android/iOS/OSX) - they all use callback-based
location updates. So we simply check in the poll function (get_position)
whether position has changed, and if so, update the pointer values and
return true - if not, set them to 0 and return false.
2013-12-19 15:47:47 +01:00
Themaister
855cb54def
Some cleanups to location interface.
...
Avoid three redundant fields in struct.
Use unsigned instead of int for argument for API consistency.
2013-12-19 10:15:55 +01:00
twinaphex
031a9d05be
(Location) Environ GET_LOCATION_INTERFACE should be implemented now
2013-12-19 05:51:25 +01:00
twinaphex
e983aa4c35
(Location) Implement stub Android location driver - will still need
...
a couple of functions filled in
2013-12-19 03:37:26 +01:00
twinaphex
ccd2246331
(Apple) Build fixes
2013-12-19 03:16:13 +01:00
twinaphex
dfe42f4026
(Location) Add g_extern.system handle to retro_location_callback
2013-12-19 02:54:46 +01:00
twinaphex
f29d590973
(Apple) Add location driver for Apple to location_drivers array
2013-12-19 02:41:48 +01:00
twinaphex
5f33a6b373
(Apple) Implement HAVE_LOCATION for OSX/iOS
2013-12-19 02:39:38 +01:00
twinaphex
742f85eafc
Add HAVE_LOCATION - still need to write frontend drivers now for
...
location
2013-12-19 01:51:51 +01:00
twinaphex
38d785984f
Add RETRO_ENVIRONMENT_GET_PERF_INTERFACE to libretro.h
2013-12-17 19:10:40 +01:00
Themaister
c21310b261
Start adding udev input driver.
2013-12-07 14:13:40 +01:00
twinaphex
cc7cda7252
(iOS) Skeleton camera driver
2013-12-01 14:41:18 +01:00
twinaphex
de1bae69c9
(Android) Add skeleton camera driver
2013-11-17 19:47:37 +01:00
Themaister
271939875a
Update libretro camera API.
...
Need initialized/deinitialized callbacks to properly
handle driver reinit.
2013-11-16 17:54:18 +01:00
Squarepusher
4ab77e8405
Merge pull request #385 from libretro/webcam-test
...
Emscripten webcam driver
2013-11-13 01:25:19 -08:00
ToadKing
aaff8f2648
move prototype camera interface to libretro interface - GL texture only for now
2013-11-12 19:48:36 -05:00
twinaphex
aec049c803
(OSK) Refactor - (Onscreen Keyboard) - PS3-only backend for now -
...
I will make an overlay-based backend soon too for all other platforms
2013-11-13 00:27:31 +01:00
Themaister
dfff94e5a0
Rework camera interface.
...
Hook up a more proper interface for libretro. Still very experimental.
2013-11-12 16:02:26 +01:00
twinaphex
6a9bc1bfa4
(Menu) Show camera driver inside 'Drivers' category
2013-11-11 15:39:46 +01:00
twinaphex
f8d44c6e60
(Camera) Add camera driver init/deinit when HAVE_CAMERA is defined
2013-11-11 14:26:57 +01:00
Themaister
ae07e75e7c
Hook up sensors API in libretro.
...
There are still many FIXMEs to be resolved before the interface
can lose its experimental status.
2013-11-03 12:06:14 +01:00
Themaister
970c973540
global_uninit_drivers() should come after main deinit.
...
Actually free video driver in global_uninit.
2013-11-03 10:42:05 +01:00
twinaphex
aabbf835fc
global_init_drivers - remove obsolete comment
2013-11-02 05:30:05 +01:00
twinaphex
71a23ac18e
Slim down global_init_drivers - we can now get rid of the 'start'
...
function
2013-11-01 21:10:42 +01:00
twinaphex
727dc76db8
(Console/Android) Init input driver from context driver/graphics
...
driver from now on - just like PC - input driver initing can be
hoisted out of global_drivers_init that way
2013-11-01 16:33:32 +01:00
Themaister
f2e85f9b9b
Clean up driver prev/next/find a bit.
2013-10-30 23:37:46 +01:00
twinaphex
aab3f93f56
Fix driver next/previous switching
2013-10-30 17:50:43 +01:00
twinaphex
b2d1fe66b3
(RGUI) Can now change drivers from RGUI - you need to restart
...
for changes to take effect
2013-10-30 17:06:50 +01:00
Themaister
9be4fe705b
viewport_info can be NULL. Check for this.
2013-10-26 18:51:00 +02:00
Themaister
fc5ba8f79a
Use configured aspect ratio to set windowed size.
...
Fixes some cases where core aspect is used and aspect_ratio_auto isn't set.
2013-10-26 18:31:48 +02:00
twinaphex
d2c87e3039
Convert most C99-style for loop initial declarations to C89-compliant
...
ones
2013-10-22 15:08:17 +02:00
Themaister
d215ec4ea8
Fix potential bug when HW render is used.
...
If e.g. D3D9 driver was used find_video_driver() would override GL
driver on reinit. Avoid this by doing this logic in find_video_driver()
instead.
2013-10-07 16:26:06 +02:00
twinaphex
c052b2fb9c
(RARCH_CONSOLE) Some cleanups
2013-10-06 23:14:41 +02:00
Themaister
3b97cdfdac
Add threaded video option.
2013-10-06 17:23:49 +02:00
twinaphex
0798431175
(360) Fix build. 360 port works again
2013-09-29 20:49:04 +02:00
Themaister
ae0d1ff282
Fix bug with use_float.
...
If audio driver changed from pulse to alsa via config change,
audio would be broken as use_float would be set to true.
2013-09-27 00:19:03 +02:00
Themaister
c7db4aff64
Support variable strength for rumble motors.
2013-09-26 12:55:05 +02:00
Themaister
8b1ac3bc9e
Add rumble tests to libretro-test.
2013-09-25 23:58:02 +02:00
Themaister
a01ef18f80
Add RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE.
2013-09-25 23:21:32 +02:00
Themaister
841d8fa8e1
Add video_rotation.
...
Replaces g_extern.console.screen.orientation.
Rotation semantics have slightly changed to be more composable.
The rotation is now video_rotation + rotation set by cores themselves
(if allowed).
The config is now also saved properly.
2013-09-22 11:45:04 +02:00
Themaister
38ec55573c
Rework SET_AUDIO_CALLBACK.
...
When disabling audio and/or muting, the core has no way
of knowing this, causing potential issues in a threaded mixer.
This environ is not used by any public core to my knowledge so the old
API has been removed and replaced with a change to environment number
(20 -> 22).
2013-09-14 17:28:09 +02:00
Hans-Kristian Arntzen
7d90ff4011
Merge pull request #303 from libretro/emscripten
...
Emscripten/Javascript port
2013-09-11 01:01:29 -07:00
ToadKing
a09dda3a9d
[EMSCRIPTEN] add custom input driver, removes SDL dependency + adds mouse support
2013-09-10 20:21:48 -04:00
meancoot
149a0f37d0
(Overlay Analog) Coding style fixes
2013-09-05 18:19:07 -04:00
ToadKing
04be8cbee2
new audio core, RWebAudio. Glitchy, but works well, even with requestAnimationFrame callbacks
2013-08-28 00:03:25 -04:00
ToadKing
87844cc486
Merge branch 'master' of https://github.com/libretro/RetroArch into emscripten
...
Conflicts:
gfx/gl.c
2013-08-25 15:37:16 -04:00
Themaister
e8271031b6
Stop/start audio driver on mute.
2013-08-11 01:09:10 +02:00
Themaister
a543b5da74
Fix threaded audio race conditions.
2013-08-11 01:07:59 +02:00
Themaister
f4a23115c2
Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK.
2013-08-11 01:05:33 +02:00
Themaister
3dd5cd39c4
Add cache_context/destroy notification.
2013-08-11 00:55:05 +02:00
Themaister
b33af9d6b6
Fix some context_reset() calls being missed.
2013-08-11 00:53:46 +02:00
Themaister
e18af77412
Add path to cache GL context on reinit.
...
If successful, can avoid libretro GL reset context callback being
called.
2013-08-11 00:53:19 +02:00
Themaister
b268c2957c
Don't spam errors when in RGUI and threaded video.
2013-08-10 23:58:56 +02:00
twinaphex
f7622d3294
Add OMAP graphics driver (Tobias Jakobi)
2013-07-28 18:37:31 +02:00
ToadKing
49398698b5
initial emscripten port (no audio/files, input broken)
2013-07-17 20:26:01 -04:00
meancoot
78acc25931
(Apple) Add keyboard input support for OSX
2013-07-07 16:01:58 -04:00
twinaphex
308e64094b
(ALSA QSA) Add preliminary ALSA QSA driver based on CatalystG's
...
audio driver for PCSX ReARMed - still broken - exits at 'Error:
Channel Parameter Error - no such process'
2013-06-21 18:56:39 +02:00
Themaister
d5a8d3bfb0
Can update video refresh rate from RGUI.
2013-06-07 14:34:09 +02:00
Themaister
b0b6e65ab6
Add monitor refresh rate monitor in RGUI.
...
Doesn't support updating refresh rate setting yet.
2013-06-07 14:10:42 +02:00
Themaister
cee493fb18
Make integer scale robust against rounding errors.
2013-06-05 21:48:52 +02:00
Themaister
ac6c576d29
Drop dependency on delay_timer in RGUI.
2013-04-26 23:52:29 +02:00
Themaister
9a3875d99a
Don't hardcode new delay timers in RGUI.
...
Delay timers are reset in driver.c.
2013-04-26 20:16:58 +02:00
ToadKing
73e4adf8dc
adjust delay timers when resetting frame count
2013-04-26 13:12:45 -04:00
twinaphex
34619412bc
(RARCH_CONSOLE) Get rid of video_stop_func
2013-04-24 16:08:18 +02:00
Themaister
3c31d6118a
Fix video_poke check causing SDL crash.
2013-04-21 23:17:34 +02:00
Themaister
be01a0ea59
Refactor aspect ratio handling.
...
Rework aspect ratio handling in RGUI.
Custom viewports work on PC. Ensure that aspect_ratio_idx persist
through reentrancy. Change ASPECT_RATIO_AUTO to ASPECT_RATIO_SQUARE to
better signal that it's the square pixel option.
Add ASPECT_RATIO_CONFIG as an option to use config file defined aspect
ratio.
2013-04-20 10:56:04 +02:00
Themaister
db183b5d97
Fix shader dir crash if folder doesn't exist.
2013-04-16 12:01:50 +02:00
Themaister
c7c952113a
Reset frame_counter on driver reinit.
...
Avoids "Unnamed Window" for 3-4 secs on restart.
2013-04-16 00:57:46 +02:00
Themaister
c9fed3c6e9
More stringent pointer checking.
2013-04-14 12:24:16 +02:00
Themaister
36ea8f9cf6
Fix logic bug in driver_set_nonblock_state.
2013-04-14 11:52:15 +02:00
Themaister
f968ee6527
Refactor nonblock states.
...
Preserve nonblock state better across reinits, etc.
Try to keep vsync in RGUI.
2013-04-14 00:56:55 +02:00
Themaister
8fee69776f
Disable threaded driver with HW render.
...
Won't work so simply.
2013-03-30 21:20:26 +01:00
OV2
4c4bbf3cf0
Fix build without HAVE_FBO
2013-03-30 14:48:33 +01:00
Themaister
4bcc566afb
Fix some possible segfaults with HW render.
2013-03-28 12:27:40 +01:00
Themaister
1cececac18
Add get_proc_address.
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Render something "real" in GL.
2013-03-28 01:11:32 +01:00
Themaister
af40f3e9b8
Add initial GL direct rendering test.
2013-03-27 16:15:15 +01:00
CatalystG
1e58421c84
(BlackBerry) Get input overlay to show when booting to RGUI
2013-03-24 20:42:09 -04:00
twinaphex
82329cf097
(Blackberry) Starts up in RGUI mode now - should (hopefully) allow
...
for dynamic changing of libretro core and selection of ROM instead
of hardcoded paths.
2013-03-24 01:00:00 +01:00
CatalystG
be9a8e63f4
Add input driver for QNX. Copy null driver for now.
...
Conflicts:
griffin/griffin.c
2013-03-19 19:26:36 -04:00
Themaister
51b5a2df5c
Refactor aspect_ratio member.
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Mutate in g_extern.system.aspect_ratio to avoid
getting wrong aspect ratio on reentrancy.
2013-03-17 22:05:15 +01:00
twinaphex
f028a8555e
Revert "Move set_keybinds autoconfiguration (that is done on every console"
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This reverts commit c26653fca8
.
2013-03-16 17:51:37 +01:00
twinaphex
b59c262971
Revert "Move console 'set default binds' and 'set analog stick' default"
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This reverts commit 5f2a808042
.
2013-03-16 17:51:00 +01:00
twinaphex
5f2a808042
Move console 'set default binds' and 'set analog stick' default
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set_keybindings to global_init_drivers
2013-03-16 17:44:24 +01:00
twinaphex
c26653fca8
Move set_keybinds autoconfiguration (that is done on every console
...
port) to driver.c - reducing lots of duplicate code
2013-03-16 17:24:24 +01:00
twinaphex
3bc487be87
Merge branch 'ios' of git://github.com/meancoot/RetroArch
2013-03-15 20:05:15 +01:00
twinaphex
24a4618f88
(Minizip) Don't go through ioapi's function pointers - negates
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dependency on ioapi.c
(driver.c) ifdef start/stop() calls with RARCH_CONSOLE for now
2013-03-13 05:06:26 +01:00
twinaphex
c28bb3a3fd
Move init_console_drivers and uninit_console_drivers to driver.c
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and rename them global_init_drivers and global_unit_drivers -
we'll need this for Blackberry, starting RetroArch with RGUI
at startup AND consoles
2013-03-13 04:16:56 +01:00
meancoot
9fadca2a54
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-03-09 20:09:32 -05:00
Themaister
e1a545b695
Explicitly clear out poke interface to NULL.
2013-03-10 01:20:16 +01:00
Themaister
2681f14032
Add video_poke_interface_t.
2013-03-10 01:17:17 +01:00
meancoot
06bb6b7840
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-02-21 22:18:14 -05:00
Themaister
76bf41188a
Add video_threaded option to Android.
2013-02-17 00:26:17 +01:00
Themaister
843d079002
Begin adding threaded video driver wrapper.
2013-02-16 02:48:08 +01:00
meancoot
5d139b185b
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-02-15 18:54:57 -05:00
Themaister
11d919b9e8
Fix downsampling for SINC.
2013-02-13 21:55:58 +01:00
meancoot
19fb2fe8f4
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-02-11 17:13:31 -05:00
Themaister
5632836446
Report how many frames is needed to measure FPS.
2013-02-10 14:34:03 +01:00
Themaister
3b5eedeab5
Measure frame times at frame granularity.
2013-02-10 01:42:56 +01:00
Themaister
cb1c3b5943
Add very specific debug logging for FPS measurements.
2013-02-10 00:02:18 +01:00
Themaister
0c460c524d
Disregard first measurement for statistics.
2013-02-09 23:26:24 +01:00
Themaister
d33d2e9f0c
Make resamplers more modular.
2013-02-08 11:49:51 +01:00
meancoot
7e4e028fc8
ios: Add a simple input driver draft; tracks only one touch for now.
2013-02-06 18:23:11 -05:00
Themaister
1df86a722a
Rework FPS measurement.
2013-02-05 12:51:12 +01:00
Themaister
27d57b789a
Add basic FPS measurement routines.
2013-02-04 21:46:56 +01:00
Themaister
7ab8eaec02
Use NEON conditionally for sample conversions.
2013-01-24 18:37:42 +01:00
Themaister
019959a012
Add audio buffer statistics measurement.
2013-01-18 10:38:43 +01:00
twinaphex
1b398a1941
(PSP) comment out non-working video driver for now - use null video
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for now
2013-01-10 04:22:42 +01:00
twinaphex
589b5eefdb
(360) 360 audio driver now goes through the same Xaudio driver
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as PC
2013-01-09 22:04:28 +01:00
twinaphex
403a087926
Null drivers have to be explicitly compiled in now -
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otherwise they are ommitted
2013-01-09 05:54:48 +01:00
Themaister
31dc256e19
Do not allow audio to be initialized twice.
2013-01-08 13:23:15 +01:00
Themaister
235244e438
Use safer checking when dealing with FP.
2013-01-08 12:42:28 +01:00
ToadKing
1dc08b9a6d
(GX) work with new console code
2013-01-07 23:48:21 -05:00
twinaphex
c76ae2a8d1
(RARCH_CONSOLE) Use init_drivers_pre once at startup of console
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ports - use driver.video, driver.input as much as possible from
then instead of explicit platform-specific drivers
2013-01-07 18:18:44 +01:00
twinaphex
9251eebe13
(RARCH_CONSOLE) Make find_video_driver public in scope and use
...
it in console ports
2013-01-07 17:48:45 +01:00
twinaphex
1cae4de653
(Android) More elegant way of setting refresh rate
2013-01-05 06:02:02 +01:00
ToadKing
fd0bb1b3ee
make alsathread a seperate audio driver
2013-01-04 14:58:34 -05:00
Themaister
276b588217
Add custom xml parser. Use as fallback.
2013-01-02 15:18:42 +01:00
Themaister
0b4cf2d053
Update license headers to 2013.
2013-01-01 01:41:15 +01:00
Themaister
e3378c219c
Use crude ref-counting for driver handles.
2012-12-25 23:18:19 +01:00
Themaister
e4e0d9c72d
Reset driver.* handles on driver reinit.
2012-12-25 00:01:06 +01:00
twinaphex
e8a57f21cd
(Android) Fix - restore state functionality broke again due to
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'refactor' in driver.c - this does not work for re-entrancy - please
consult with me
2012-12-24 18:06:51 +01:00
Themaister
225647d0e3
Add public function to set refresh rate of monitor.
2012-12-23 19:05:20 +01:00
Themaister
35bf5c82c1
Make OVERLAY optional.
2012-12-23 18:39:01 +01:00
Themaister
9056946079
Merge branch 'master' into overlay
2012-12-22 11:38:18 +01:00
Themaister
6bb2349833
Kill off external driver plug interfaces.
...
These are too much work to maintain, and aren't really all
that useful.
2012-12-22 11:37:15 +01:00
Themaister
ca9f081d27
Make input overlay configurable.
2012-12-20 20:23:53 +01:00
Themaister
a1fd01dbc6
Add some TODOs for overlay.
2012-12-20 15:53:09 +01:00
Themaister
47a98ef205
Make overlay polling completely independent.
2012-12-20 15:33:54 +01:00
twinaphex
a697b562f6
(PSP2) Rename to Vita
2012-11-26 03:16:20 +01:00
Themaister
f6e2c190ad
Fix memory leak on consoles.
2012-11-23 22:46:36 +01:00
twinaphex
728b775905
(PSP1) Add preliminary PSP1 video driver
2012-11-23 05:20:05 +01:00
twinaphex
3b6fffa9f9
(PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
...
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex
c837e1101d
(PSP2/Griffin) Add video driver hooks
2012-11-22 23:32:42 +01:00
twinaphex
f278bc7f55
(PSP2) Add input driver
2012-11-22 18:37:10 +01:00
Themaister
91edc8ff49
Add volume control.
...
It imposes no performance loss as it is performed
during s16->float conversion.
It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
Themaister
f9693f7ea2
ARRAY_SIZE to simplify some for-loops.
2012-10-26 23:15:34 +02:00
Themaister
e53dd431b4
Begin merging D3D9 driver.
2012-10-26 22:18:26 +02:00
Themaister
a79ca54bc7
Fix CXX_BUILD.
2012-10-21 23:24:25 +02:00
Themaister
668ff7687e
Let CPU filters work with any format.
2012-10-21 22:59:13 +02:00
Themaister
93078889cc
Begin reworking RGB565 as default pixel format.
2012-10-20 01:12:02 +02:00
twinaphex
63238d3b67
(OpenSL) Add preliminary driver - OpenSL ES implementation in NDK
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is a half-baked, half-implemented hackfest, so will have to go over
Android-specific examples to get this to work
2012-10-18 05:46:09 +02:00
twinaphex
a675c4348f
(Android) Split off input code into its own driver
2012-10-16 19:46:59 +02:00
twinaphex
608d3718a3
(Android) Android does not redirect stderr to the logger - so we
...
need to wrap all stderr fprintfs - this will help for Xbox 1 too
which also doesn't redirect stderr
2012-10-16 13:57:35 +02:00
Themaister
be7a63932f
Remove output_rate from DSP plug.
2012-10-16 12:54:58 +02:00
twinaphex
11465db9c1
(Android) We now do everything natively (including video) - so
...
we no longer need this
2012-10-16 12:01:00 +02:00
Themaister
11b9f039b2
Remove some useless ifdefs.
2012-10-14 23:22:16 +02:00
Themaister
b8abf34785
Purge some now useless code.
...
Removes manual input rate adjustments.
Don't allow DSP plugs to resample as it would complicate things alot
with dynamic rate control.
Also purges optional ssnes_* symbols for external plugs.
2012-10-13 20:22:45 +02:00
twinaphex
7f0f6bc0a7
(Android) Video init/deinit will only be invoked frm Java side/
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surface - so ifndef it out for ANDROID
2012-10-09 18:48:04 +02:00
twinaphex
8132f9fd8a
(Android) Add Android context hooks
2012-10-09 00:11:11 +02:00
Themaister
5ae20a9f3c
Log if graphics driver doesn't init input.
2012-09-30 15:03:53 +02:00
Themaister
74d7707875
Add dinput to input driver list.
2012-09-30 14:59:27 +02:00
Themaister
c655c1d4e5
Big refactor of joypad input.
2012-09-28 23:06:16 +02:00
Themaister
704af0e0b7
x_input depends on HAVE_X11.
2012-09-25 15:14:56 +02:00
Toad King
500139f1b5
change video_rpi into a more generic video_vg
2012-09-24 15:19:07 -04:00
Themaister
102d30473e
Shader directory looks for Cg/Cgp shaders.
2012-09-21 21:20:30 +02:00
Toad King
012c7def7b
big Raspberry Pi-related changes
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* convert old rpi video driver into a generic OpenVG driver
* add VideoCore EGL context
* build GLES by default if VideoCore detected (currently does not run)
2012-09-18 19:42:17 -04:00
Twinaphex
e58d9f31dd
(Android) Don't compile in linux_inputraw for Android - use
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pretro_get_system_info instead of retro_get_system_info
2012-09-10 01:53:42 +02:00
Themaister
29a1e7ac27
Purge some still lingering SSNES-isms.
2012-09-07 21:56:26 +02:00
Themaister
3f613882a3
Avoid using IS_LINUX. Use plain __linux__.
2012-09-03 00:08:33 +02:00
Themaister
405a901d18
Be more careful about overwriting global settings in driver init.
2012-08-15 20:43:26 +02:00
Themaister
7372509bef
Revert "(Libretro) Add nonblock_state"
...
This reverts commit 211381bb89
.
2012-08-15 19:52:48 +02:00
Twinaphex
211381bb89
(Libretro) Add nonblock_state
2012-08-15 09:44:17 +02:00
Twinaphex
0e5528796d
Set nonblock_state_func argument for >60Hz emu ports/games to true
2012-08-12 11:55:52 +02:00
Twinaphex
1af593f910
(RARCH_CONSOLE) Run set_nonblock_state if an emu runs at more than
...
60fps/60Hz - to forcibly set vsync off
2012-08-12 09:19:42 +02:00
Themaister
e14a679f83
Forcefully disable VSync if game FPS >> monitor FPS.
2012-08-12 00:40:21 +02:00
Twinaphex
5e97b86e65
(GX) Change wii_ naming conventions to gx_
2012-08-09 03:54:27 +02:00
twinaphex
ded6f69933
(Xbox) Added RARCH_CONSOLE functions for null video driver - using null video driver for Xbox 1 for now
2012-07-08 18:21:29 +03:00
twinaphex
0951020196
(360/Xbox 1) Refactor XInput driver with portability in mind
2012-07-07 20:56:46 +03:00
twinaphex
9d5978cb3e
(360/Xbox 1) xdk360_video changed
2012-07-07 20:15:06 +03:00
Twinaphex
5b8c426b3c
(360) Xinput2 driver moved to input/
2012-07-07 16:20:31 +02:00
Themaister
b84bcc3670
Check if use_float is set while doing fixed point.
2012-07-06 18:15:14 +02:00
Themaister
7b12182a0f
Add optional fixed point resampler.
2012-07-06 17:36:37 +02:00
TwinAphex51224
0faac2faf9
(Xbox 1) Don't include in the Xbox 360 drivers
2012-06-24 23:31:36 +02:00
Themaister
14f7f641f3
Refactor directory listing to greatly optimize sorting.
2012-06-23 15:32:46 +02:00
Themaister
fd017b8f57
Add NULL drivers.
2012-06-20 00:43:41 +02:00
Toad King
4f3e54529b
Merge branch 'master' of http://github.com/Themaister/RetroArch
...
Conflicts:
qb/config.libs.sh
2012-06-18 18:50:22 -04:00
Themaister
f0fab577e7
Take the slow but more correct path for directory sorting.
2012-06-19 00:16:59 +02:00