twinaphex
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238699d5a4
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(XDK) Fix builds
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2013-01-09 02:41:19 +01:00 |
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twinaphex
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2205da0fea
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Add platform exec files
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2013-01-09 02:33:16 +01:00 |
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twinaphex
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70c85be081
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Refactored out of existence rarch_console_exec.c - now implemented
per platform port that needs it
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2013-01-09 02:31:54 +01:00 |
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twinaphex
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56e8b3233a
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(XDK) Salamander merged into platform_xdk.c
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2013-01-09 01:35:46 +01:00 |
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twinaphex
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e1985b8bfd
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(PS3) Salamander merged into platform_ps3.c
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2013-01-09 00:54:46 +01:00 |
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twinaphex
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0cd26b3623
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(GX) Salamander code baked into platform_gx.c - debloats things
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2013-01-09 00:10:56 +01:00 |
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Themaister
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5832f849f0
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Don't allow pressed fingers count to wrap around.
Play safe. Shouldn't happen, but you never know with Android.
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2013-01-09 00:41:40 +01:00 |
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Themaister
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c3ff164919
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Increase MAX_TOUCH.
Ensure that we don't set data outside array.
Warn if this happens.
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2013-01-09 00:40:38 +01:00 |
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twinaphex
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410e32b64a
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Reuse g_extern.title_buf (already preset) in console menus
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2013-01-08 23:36:04 +01:00 |
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twinaphex
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05ec28aef5
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Make init_system_info function public
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2013-01-08 22:52:56 +01:00 |
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twinaphex
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dfc2d7ed3f
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(PS3) Fix build
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2013-01-08 22:24:39 +01:00 |
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Themaister
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5bf9eeb802
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Move some RARCH_CONSOLE stuff around.
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2013-01-08 23:22:08 +01:00 |
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twinaphex
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1fb34c9dd5
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(RARCH_CONSOLE) Console driver initing/deiniting
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2013-01-08 22:17:38 +01:00 |
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twinaphex
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bb3b944ac4
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(360) Fixed back to game and back to menu shortcut combo
(Right Thumb + Left Thumb)
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2013-01-08 19:22:34 +01:00 |
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twinaphex
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f3a74fe44f
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(XDK) Clear to black in xdk_d3d_frame
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2013-01-08 19:16:06 +01:00 |
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twinaphex
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7b63268036
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(XDK) Bind xdk_d3d_set_shader to callback system
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2013-01-08 19:07:06 +01:00 |
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twinaphex
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3fbb716a8e
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(360) Do Clear() at start of xdk_frame - should do menu
rendering properly now
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2013-01-08 19:03:42 +01:00 |
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twinaphex
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4df53478a9
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(Xbox 1) Fixes controls for Xbox 1 too - X/Y buttons inverted
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2013-01-08 18:54:10 +01:00 |
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twinaphex
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686e43b911
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(360) Fixes controls - X and Y button were inverted
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2013-01-08 18:42:24 +01:00 |
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twinaphex
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db6235ab06
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(360) Starts up again - bad sound/controls
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2013-01-08 18:32:28 +01:00 |
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twinaphex
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5192ce4709
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(360) Add some more checks
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2013-01-08 18:24:31 +01:00 |
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twinaphex
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10fd5ea617
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(360) Add more error checking in D3D code
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2013-01-08 17:48:55 +01:00 |
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twinaphex
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b732dc14bd
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(360) Don't 'skip' pushing stock shader to target
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2013-01-08 17:20:06 +01:00 |
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twinaphex
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59e434ab09
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(360) Stays in MODE_MENU now - still black screen thouh
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2013-01-08 17:15:43 +01:00 |
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Themaister
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31dc256e19
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Do not allow audio to be initialized twice.
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2013-01-08 13:23:15 +01:00 |
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Themaister
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235244e438
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Use safer checking when dealing with FP.
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2013-01-08 12:42:28 +01:00 |
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twinaphex
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f7fdf34914
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Cleanup unused header includes in rarch_console_video.c
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2013-01-08 09:00:38 +01:00 |
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twinaphex
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025f0995f5
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(RARCH_CONSOLE) Refactor frontend_psp.c into platform_psp.c
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2013-01-08 08:38:25 +01:00 |
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twinaphex
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92ef192b2a
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(RARCH_CONSOLE) Move logger function invocations into platform
files
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2013-01-08 08:30:54 +01:00 |
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twinaphex
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bc4e010a96
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(RARCH_CONSOLE) frontend_console cleanups
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2013-01-08 08:11:05 +01:00 |
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twinaphex
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2ad74ead6c
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Rename frontend_* files into platform_*
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2013-01-08 07:44:57 +01:00 |
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twinaphex
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e8a0ab1e1d
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(XDK) Now uses frontend_console.c too
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2013-01-08 06:26:02 +01:00 |
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twinaphex
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728e88994d
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(Xbox 1) Fixes double swap issue - fixes flickering in
RMenu
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2013-01-08 06:17:20 +01:00 |
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twinaphex
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f735b0c252
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(360) Small correction
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2013-01-08 06:08:47 +01:00 |
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twinaphex
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e0a596dbd7
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(360) fix some references
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2013-01-08 06:02:19 +01:00 |
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twinaphex
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32a557c852
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(360) Some build fixes - still broken
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2013-01-08 05:59:30 +01:00 |
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ToadKing
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f33ed73671
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(Consoles) re-add second timer for scroll delays
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2013-01-07 23:58:00 -05:00 |
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ToadKing
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1dc08b9a6d
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(GX) work with new console code
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2013-01-07 23:48:21 -05:00 |
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Themaister
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7c3b9486b3
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Set in_rate by default on PC as well.
Causes no harm.
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2013-01-08 04:58:41 +01:00 |
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twinaphex
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33ae5b3e3d
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(RARCH_CONSOLE) Do early initing of audio/video/input - add
hack to settings.c to progress beyond assert
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2013-01-08 03:56:17 +01:00 |
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Themaister
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d9ee3e54ec
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Fix segfault when set_shader() fails.
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2013-01-08 04:36:39 +01:00 |
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Themaister
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d9b640fafe
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(RARCH_CONSOLE) fixups for set_shader().
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2013-01-08 04:08:15 +01:00 |
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Themaister
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e12f805708
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Fix build for D3D9.
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2013-01-08 04:08:15 +01:00 |
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Themaister
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551a464978
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Rework index parameter to set_shader().
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2013-01-08 04:08:15 +01:00 |
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ToadKing
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8887eb4680
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change default overlay to work better with touch controls. diagonals and multiple face button pressed no longer require two separate presses
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2013-01-07 20:57:36 -05:00 |
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twinaphex
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c721ddd560
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(RARCH_CONSOLE) One main() function to rule them all - PS3
port currently set up - callback system needs to be done
later for system/platform-specific functions
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2013-01-08 01:26:18 +01:00 |
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twinaphex
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fe62828fb1
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(RARCH_CONSOLE) Refactor timer code
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2013-01-08 00:35:49 +01:00 |
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twinaphex
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1c39f6f630
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(GLSL) Fixes PC build - added TODO note
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2013-01-07 23:33:54 +01:00 |
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twinaphex
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88653cbc10
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(RMenu) Put filebrowser instances on heap
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2013-01-07 23:29:56 +01:00 |
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twinaphex
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06be0e521d
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(Rzlib) Cleanups to rzlib frontend code
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2013-01-07 19:22:35 +01:00 |
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