Commit Graph

6224 Commits

Author SHA1 Message Date
OV2
2b51d48b2b win32: adjust makefile 2013-03-28 15:05:12 +01:00
OV2
15f6026c86 win32: fix compile without HAVE_OVERLAY 2013-03-28 14:55:42 +01:00
OV2
66b4b45f5c win32: add opacity shader to overlay 2013-03-28 14:30:39 +01:00
OV2
b782ec2d33 win32: specify vertex declaration for overlay 2013-03-28 14:30:39 +01:00
OV2
a61afbde52 win32: add overlay to d3d9 2013-03-28 14:30:32 +01:00
twinaphex
b8178a60eb (RGL PS3) Take out ppuData from struct 2013-03-27 06:51:55 +01:00
twinaphex
6823e6ca98 (RGL PS3) Get rid of RGLCLAMP macro 2013-03-27 06:35:15 +01:00
twinaphex
97fc410df2 (RGL PS3) Optimizations - significant lag reduction / fps improvement (+2fps average) 2013-03-27 05:56:58 +01:00
meancoot
b0329be296 (iOS) Cache the RAModuleInfo structures instead of reloading the each time a RAModuleList is created. 2013-03-26 22:40:37 -04:00
meancoot
8995ce2cb2 (iOS) Fixes:
Update the default directory used when file browser can't load a directory.
   Add a cancel button to controller type selection screen.
   Remove the HAVE_RGUI option. Until the main loop is updated all it does is cause the game to close.
   Don't show the controller type selection screen if bluetooth is already enabled.
   Remove unneeded None option for aspect ratio setting.
2013-03-26 22:40:37 -04:00
meancoot
bb4b254be7 (iOS, BTstack) More refactoring; Now have to choose the type of pad to connect (annoying, but there's no other way the code gets stable) 2013-03-26 22:40:36 -04:00
twinaphex
b4721106f6 (RGL PS3) Main memory is not managed 2013-03-27 02:53:52 +01:00
twinaphex
fcfaaa7c55 (RGL PS3) Cleanups / optimizations 2013-03-27 01:55:10 +01:00
Themaister
913aeabe47 Use more compatible .globl symbols in NEON ASM. 2013-03-27 00:38:11 +01:00
twinaphex
0ca24db260 (RGL) Cleanups 2013-03-26 22:16:04 +01:00
twinaphex
443c18d7cc (RGL) Optimize for 1 faced, 1 level images 2013-03-26 20:17:17 +01:00
twinaphex
da91b64b45 (RGL) Cleanups pt. 2 2013-03-26 18:05:42 +01:00
twinaphex
febbfc44b7 (RGL) Cleanups - cut down on feature set 2013-03-26 17:10:42 +01:00
twinaphex
fa80fbf5bb (RMenu) select_setting - cleanups 2013-03-26 15:26:16 +01:00
twinaphex
d58122c655 (RMenu) select_setting refactor pt. 2 - don't put array of struct
on heap anymore
2013-03-26 15:15:38 +01:00
Themaister
0db8fee69d Add floating point FBO support to GLES. 2013-03-26 15:11:44 +01:00
twinaphex
32791fe59c (RMenu) Refactor of select_setting 2013-03-26 15:06:08 +01:00
twinaphex
7d9ca5bf6a (RMenu) Rewrite select_setting 2013-03-26 08:15:48 +01:00
twinaphex
c4da6dcf35 (RGL PS3) Cleanups to glDrawArrays 2013-03-26 07:47:25 +01:00
twinaphex
150f38f884 (RGL) Cleanups 2013-03-26 07:38:55 +01:00
twinaphex
538797d4fd (RGL) Ghetto inline functions that are only used once 2013-03-26 07:04:17 +01:00
twinaphex
22cd6a0511 (RGL PS3) Make functions static and make macros out of small inline
functions
2013-03-26 06:17:05 +01:00
twinaphex
2dc77c570b (RGL PS3) Combine some files 2013-03-26 05:31:04 +01:00
twinaphex
83ddddf3bc (RGL PS3) Optimizations pt. 2 2013-03-26 04:30:19 +01:00
twinaphex
4938145c10 (RGL PS3) RGL optimizations - faster video update 2013-03-26 03:14:58 +01:00
twinaphex
0fb415fa82 (RMenu) Move pressed_down/pressed_up logic inside for loop - select_settings 2013-03-26 00:23:05 +01:00
twinaphex
d1b691a696 (RMenu) Take input states out of rmenu_state 2013-03-25 22:37:40 +01:00
twinaphex
f0794daa34 (RMenu) Pass input states by value instead of by reference 2013-03-25 22:31:09 +01:00
twinaphex
9b893e2154 (RMenu) More cleanups pt. 2 2013-03-25 21:55:42 +01:00
twinaphex
afda4b1a63 (RMenu) More cleanups 2013-03-25 21:24:51 +01:00
twinaphex
8568246454 (RMenu) Clean up init_filebrowser and free_filebrowser - make part of
RMenu
2013-03-25 21:01:04 +01:00
twinaphex
fee0d9d77a Embed menu_stack into rmenu.c 2013-03-25 20:41:53 +01:00
twinaphex
d57484e6eb Revert "(RMenu) RMenu cleanups pt. 3"
This reverts commit bcc5f906b6.
2013-03-25 20:19:43 +01:00
twinaphex
bcc5f906b6 (RMenu) RMenu cleanups pt. 3 2013-03-25 19:04:23 +01:00
twinaphex
986806ca78 (RMenu) RMenu cleanups pt. 2 2013-03-25 18:36:15 +01:00
twinaphex
5a8aa57ae9 (RMenu) Cleanups 2013-03-25 17:47:47 +01:00
Themaister
773c511179 Add floating point FBO support. 2013-03-25 16:42:41 +01:00
Themaister
e326db8fb5 Drop debugging log. 2013-03-25 15:08:12 +01:00
Themaister
a8dd5da5bb Add frame_count_mod to XML and Cg shaders.
Allows frame count shaders to avoid floating point inaccuracies
when frame count gets large. Avoids having to mod manually in shader.
2013-03-25 14:47:33 +01:00
twinaphex
f004e98f85 (RMenu) Fix build 2013-03-25 08:06:40 +01:00
twinaphex
c9e2dd937d (Android) Update overlays - now adds an RGUI toggle button
(RMenu PS3) Clean up some unneeded function callbacks
2013-03-25 03:07:58 +01:00
twinaphex
a7ea3b3ec7 (Blackberry) Replace strcpy with strlcpy 2013-03-25 02:07:13 +01:00
Squarepusher
53d49907ed Merge pull request #163 from CatalystG/master
(BlackBerry) Get input overlay to show when booting to RGUI
2013-03-24 18:04:22 -07:00
CatalystG
1e58421c84 (BlackBerry) Get input overlay to show when booting to RGUI 2013-03-24 20:42:09 -04:00
twinaphex
26143b7b09 (libretro-test) Make MSVC compatible 2013-03-24 23:45:23 +01:00