OV2
2b51d48b2b
win32: adjust makefile
2013-03-28 15:05:12 +01:00
OV2
15f6026c86
win32: fix compile without HAVE_OVERLAY
2013-03-28 14:55:42 +01:00
OV2
66b4b45f5c
win32: add opacity shader to overlay
2013-03-28 14:30:39 +01:00
OV2
b782ec2d33
win32: specify vertex declaration for overlay
2013-03-28 14:30:39 +01:00
OV2
a61afbde52
win32: add overlay to d3d9
2013-03-28 14:30:32 +01:00
twinaphex
b8178a60eb
(RGL PS3) Take out ppuData from struct
2013-03-27 06:51:55 +01:00
twinaphex
6823e6ca98
(RGL PS3) Get rid of RGLCLAMP macro
2013-03-27 06:35:15 +01:00
twinaphex
97fc410df2
(RGL PS3) Optimizations - significant lag reduction / fps improvement (+2fps average)
2013-03-27 05:56:58 +01:00
meancoot
b0329be296
(iOS) Cache the RAModuleInfo structures instead of reloading the each time a RAModuleList is created.
2013-03-26 22:40:37 -04:00
meancoot
8995ce2cb2
(iOS) Fixes:
...
Update the default directory used when file browser can't load a directory.
Add a cancel button to controller type selection screen.
Remove the HAVE_RGUI option. Until the main loop is updated all it does is cause the game to close.
Don't show the controller type selection screen if bluetooth is already enabled.
Remove unneeded None option for aspect ratio setting.
2013-03-26 22:40:37 -04:00
meancoot
bb4b254be7
(iOS, BTstack) More refactoring; Now have to choose the type of pad to connect (annoying, but there's no other way the code gets stable)
2013-03-26 22:40:36 -04:00
twinaphex
b4721106f6
(RGL PS3) Main memory is not managed
2013-03-27 02:53:52 +01:00
twinaphex
fcfaaa7c55
(RGL PS3) Cleanups / optimizations
2013-03-27 01:55:10 +01:00
Themaister
913aeabe47
Use more compatible .globl symbols in NEON ASM.
2013-03-27 00:38:11 +01:00
twinaphex
0ca24db260
(RGL) Cleanups
2013-03-26 22:16:04 +01:00
twinaphex
443c18d7cc
(RGL) Optimize for 1 faced, 1 level images
2013-03-26 20:17:17 +01:00
twinaphex
da91b64b45
(RGL) Cleanups pt. 2
2013-03-26 18:05:42 +01:00
twinaphex
febbfc44b7
(RGL) Cleanups - cut down on feature set
2013-03-26 17:10:42 +01:00
twinaphex
fa80fbf5bb
(RMenu) select_setting - cleanups
2013-03-26 15:26:16 +01:00
twinaphex
d58122c655
(RMenu) select_setting refactor pt. 2 - don't put array of struct
...
on heap anymore
2013-03-26 15:15:38 +01:00
Themaister
0db8fee69d
Add floating point FBO support to GLES.
2013-03-26 15:11:44 +01:00
twinaphex
32791fe59c
(RMenu) Refactor of select_setting
2013-03-26 15:06:08 +01:00
twinaphex
7d9ca5bf6a
(RMenu) Rewrite select_setting
2013-03-26 08:15:48 +01:00
twinaphex
c4da6dcf35
(RGL PS3) Cleanups to glDrawArrays
2013-03-26 07:47:25 +01:00
twinaphex
150f38f884
(RGL) Cleanups
2013-03-26 07:38:55 +01:00
twinaphex
538797d4fd
(RGL) Ghetto inline functions that are only used once
2013-03-26 07:04:17 +01:00
twinaphex
22cd6a0511
(RGL PS3) Make functions static and make macros out of small inline
...
functions
2013-03-26 06:17:05 +01:00
twinaphex
2dc77c570b
(RGL PS3) Combine some files
2013-03-26 05:31:04 +01:00
twinaphex
83ddddf3bc
(RGL PS3) Optimizations pt. 2
2013-03-26 04:30:19 +01:00
twinaphex
4938145c10
(RGL PS3) RGL optimizations - faster video update
2013-03-26 03:14:58 +01:00
twinaphex
0fb415fa82
(RMenu) Move pressed_down/pressed_up logic inside for loop - select_settings
2013-03-26 00:23:05 +01:00
twinaphex
d1b691a696
(RMenu) Take input states out of rmenu_state
2013-03-25 22:37:40 +01:00
twinaphex
f0794daa34
(RMenu) Pass input states by value instead of by reference
2013-03-25 22:31:09 +01:00
twinaphex
9b893e2154
(RMenu) More cleanups pt. 2
2013-03-25 21:55:42 +01:00
twinaphex
afda4b1a63
(RMenu) More cleanups
2013-03-25 21:24:51 +01:00
twinaphex
8568246454
(RMenu) Clean up init_filebrowser and free_filebrowser - make part of
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RMenu
2013-03-25 21:01:04 +01:00
twinaphex
fee0d9d77a
Embed menu_stack into rmenu.c
2013-03-25 20:41:53 +01:00
twinaphex
d57484e6eb
Revert "(RMenu) RMenu cleanups pt. 3"
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This reverts commit bcc5f906b6
.
2013-03-25 20:19:43 +01:00
twinaphex
bcc5f906b6
(RMenu) RMenu cleanups pt. 3
2013-03-25 19:04:23 +01:00
twinaphex
986806ca78
(RMenu) RMenu cleanups pt. 2
2013-03-25 18:36:15 +01:00
twinaphex
5a8aa57ae9
(RMenu) Cleanups
2013-03-25 17:47:47 +01:00
Themaister
773c511179
Add floating point FBO support.
2013-03-25 16:42:41 +01:00
Themaister
e326db8fb5
Drop debugging log.
2013-03-25 15:08:12 +01:00
Themaister
a8dd5da5bb
Add frame_count_mod to XML and Cg shaders.
...
Allows frame count shaders to avoid floating point inaccuracies
when frame count gets large. Avoids having to mod manually in shader.
2013-03-25 14:47:33 +01:00
twinaphex
f004e98f85
(RMenu) Fix build
2013-03-25 08:06:40 +01:00
twinaphex
c9e2dd937d
(Android) Update overlays - now adds an RGUI toggle button
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(RMenu PS3) Clean up some unneeded function callbacks
2013-03-25 03:07:58 +01:00
twinaphex
a7ea3b3ec7
(Blackberry) Replace strcpy with strlcpy
2013-03-25 02:07:13 +01:00
Squarepusher
53d49907ed
Merge pull request #163 from CatalystG/master
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(BlackBerry) Get input overlay to show when booting to RGUI
2013-03-24 18:04:22 -07:00
CatalystG
1e58421c84
(BlackBerry) Get input overlay to show when booting to RGUI
2013-03-24 20:42:09 -04:00
twinaphex
26143b7b09
(libretro-test) Make MSVC compatible
2013-03-24 23:45:23 +01:00