Twinaphex
bd684065c3
Prevent null pointer dereference crash
2016-10-30 02:18:03 +02:00
lasers
af569e0929
Add persistent pause notification
2016-10-28 09:09:52 -05:00
Brad Parker
d1d5584d18
update copyright
2016-10-27 11:47:10 -04:00
Jean-André Santoni
a7efe032af
(Lakka) Force saving the settings before a OS shutdown or reboot
2016-10-25 10:28:16 +02:00
twinaphex
456c4c4d58
Remove video_driver_cached_frame_render wrapper function
2016-10-25 00:42:26 +02:00
twinaphex
feef0d19b9
Cleanups
2016-10-23 00:49:36 +02:00
twinaphex
62c80085a6
Cleanup some labels
2016-10-23 00:35:40 +02:00
twinaphex
149e7768a0
More translatable strings
2016-10-22 05:05:07 +02:00
twinaphex
7479c238f4
Simplify two strings - do away with 'of' separator
2016-10-22 04:18:50 +02:00
twinaphex
e4fd727687
More translated strings
2016-10-20 18:23:34 +02:00
twinaphex
ce7cb96e99
Add more translatable strings
2016-10-20 18:08:31 +02:00
twinaphex
09fd2fa118
Make two strings translatable
2016-10-20 18:02:23 +02:00
aliaspider
4503e5fd22
add a CMD_EVENT_QUIT request to CMD_EVENT_RESTART_RETROARCH.
2016-10-08 01:51:09 +01:00
Brad Parker
97a5e77181
mute state-related OSD messages when auto-saving
2016-10-04 17:58:16 -04:00
Gregor Richards
3953018547
Clarifications to Netplay menu and removing obsolete setting
...
This commit:
* Reorders the Netplay settings menu to put more useful options at the
top.
* Renames the swap_input setting from "Swap Netplay Input", which is
meaningless and confusing, to "Netplay P2 Uses C1", which is oddly
truncated but at least true.
* Removes the is_client setting altogether, as that's no longer how
client vs. server mode is determined (each are separate options when
enabling Netplay)
2016-10-03 17:28:20 -04:00
twinaphex
ba93600b29
Remove path_get_default_shader_preset
2016-10-03 15:59:51 +02:00
Gregor Richards
e41ac34561
Get rid of global->netplay
...
Moved settings values into settings->netplay, and global->netplay.enable
is moved into netplay itself, and is no longer a configuration value
whatsoever, as that conflicts with the behavior of the netplay menu.
2016-10-02 22:13:34 -04:00
Twinaphex
f6a1eb65bb
Cleanups
2016-10-03 03:30:34 +02:00
Twinaphex
5aa856d7cd
remove unused variables
2016-10-03 03:24:09 +02:00
Brad Parker
cf3ae942c2
make undo_save_state a task
2016-10-02 19:05:30 -04:00
Brad Parker
eac3ca770a
load/save state are now actual tasks
2016-10-02 19:05:30 -04:00
twinaphex
8f163e6972
Revert "Move global->name to paths.c"
...
This reverts commit 6ee7b733aa111eaad549445abf9511c3c6d6412e.
2016-10-01 08:18:23 +02:00
twinaphex
6ee7b733aa
Move global->name to paths.c
2016-09-30 06:11:11 +02:00
twinaphex
1266c0609a
Create path_is_empty
2016-09-30 04:43:16 +02:00
twinaphex
228886062b
Create path_clear
2016-09-30 04:31:19 +02:00
twinaphex
1cf45d785f
Turn path_set_names into static function
2016-09-30 04:19:57 +02:00
twinaphex
9384875ab0
Don't use HAVE_NETPLAY any more
2016-09-29 21:07:10 +02:00
twinaphex
329f6ad612
Update path_get
2016-09-29 08:31:41 +02:00
twinaphex
be81edad84
Create path_get
2016-09-29 08:23:41 +02:00
twinaphex
5bce79369a
Get rid of global->sram.use, turn it into static boolean
...
variable inside rarch_ctl
2016-09-28 07:17:34 +02:00
twinaphex
a1488ae34f
Move subsystem path to paths.c
2016-09-25 15:49:09 +02:00
twinaphex
8e6d9a6978
move default_shader_preste code to paths.c
2016-09-25 04:55:16 +02:00
twinaphex
5f5ac1557e
Turn command_event_save_current_config into static function
2016-09-24 17:19:38 +02:00
twinaphex
9637e4ee29
Attempt to fix issue #3605
2016-09-24 17:17:43 +02:00
twinaphex
3aea25479c
Cleanups
2016-09-24 16:54:01 +02:00
Twinaphex
22bd770571
Cleanup unused variable
2016-09-24 16:51:45 +02:00
twinaphex
a27bc0da4f
Create static function command_event_save_config
2016-09-24 16:49:42 +02:00
twinaphex
a090deb8c1
Cleanups
2016-09-23 03:50:10 +02:00
twinaphex
6222badb51
Remove header includes
2016-09-23 03:21:33 +02:00
twinaphex
02dc90d7bd
Move code from runloop.c to dirs.c
2016-09-23 03:19:33 +02:00
twinaphex
2277428f52
Move more global->savefiles usage to task_save.c
2016-09-19 04:09:27 +02:00
twinaphex
f91a8eacdb
Move event_load_files to task_save.c
2016-09-19 04:05:44 +02:00
twinaphex
082476f7b2
Move code to paths.c
2016-09-19 03:03:31 +02:00
Gregor Richards
d53373a5cb
Netplay savestate loading frontend changes
...
Support for the frontend to inform Netplay when a savestate has been
loaded, so Netplay can in turn inform the peer.
2016-09-17 11:24:23 -04:00
twinaphex
075599e818
Start using path_ functions for accessing and modifying global->path.config
2016-09-17 13:14:14 +02:00
twinaphex
b89def5d8f
Rename config_get/config_set functions
2016-09-17 12:51:44 +02:00
twinaphex
1dd28bdf9f
Move retroarch_set_pathnames/retroarch_fill_pathnames
2016-09-17 12:25:26 +02:00
twinaphex
fb8237f1bb
Cleanup command_event_save_current_config
2016-09-17 00:28:47 +02:00
Gregor Richards
27188e102d
Support for savestate loading over netplay
...
Assuming the core supports saving/loading states, and (crucially)
assuming the states are portable across the architectures on both sides
of the connection, Netplay now supports the transmission of savestates.
Right now the frontend doesn't actually send any such requests, as it's
not clear exactly where the code for that should be.
This works in either direction, although I'll admit I have no idea what
happens if they both load at the same time.
2016-09-15 23:06:32 -04:00
twinaphex
f648ea8602
Cleanups
2016-09-15 16:07:20 +02:00