Themaister
3417097484
Fix Win32 build.
2013-04-26 15:10:52 +02:00
Themaister
40d8a42886
De-autoconfig lost drivers on reinit.
2013-04-26 15:08:18 +02:00
Themaister
f06f6e544e
Don't spam OSD messages for autoconfigure.
2013-04-26 15:03:09 +02:00
Themaister
cca7fce89c
Add joypad autoconfig support.
2013-04-26 14:48:48 +02:00
Themaister
04ac1e3efa
Clarify when buttons are initially pressed.
2013-04-26 13:39:03 +02:00
Themaister
e74f150239
Also dump input_driver used in retroarch-joyconfig.
2013-04-26 13:34:41 +02:00
Themaister
1da31a84ab
Prompt user to "reset" joypad state.
...
Many joypad drivers have "stale state" lying around and need
some events to be fired to normalize. Broken initial state will
break joypad configure like this.
2013-04-26 13:32:11 +02:00
Themaister
0ac849d825
Let retroarch-joyconfig write autoconfigs.
2013-04-26 13:25:40 +02:00
Themaister
42a9e46cb2
Input config refactor.
...
Move LUTs to input_common.c. Make LUTs public.
2013-04-26 11:44:54 +02:00
Themaister
488cdc18a1
Refactor input config load and saving.
...
Avoid very large structs (with tons of redundancy). Decouple prefixing from binds
to allow autoconfig later.
2013-04-26 11:08:51 +02:00
Themaister
0653a8b5c2
Push to msg_queue when device is hotplugged.
2013-04-26 00:43:14 +02:00
Themaister
66a1c01419
Make device name show up in RGUI.
2013-04-26 00:22:12 +02:00
Themaister
9a96e6a8f3
Rewrite linuxraw-joypad. Add hotplug.
...
Adds plug-n-play to linuxraw-joypad.
Can plug devices in and out in flight.
linuxraw_joypad is now default joypad API on Linux,
making SDL obsolete.
2013-04-26 00:03:22 +02:00
ToadKing
1db27ad356
fix GX build
...
we don't want to delete framebuffers or clear the frame on free since we might be loading a game, not exiting
2013-04-25 17:42:42 -04:00
Themaister
1521113e8f
Build fixes.
2013-04-25 00:03:02 +02:00
twinaphex
0addc6d885
(RMenu) Use proper extensions
2013-04-24 18:58:07 +02:00
twinaphex
34619412bc
(RARCH_CONSOLE) Get rid of video_stop_func
2013-04-24 16:08:18 +02:00
twinaphex
1e22908756
(RGUI) Cleaner rotation label
2013-04-23 23:25:05 +02:00
twinaphex
36d34871fb
(RMenu) Change ingame menu ordering to match RGUI's
2013-04-23 23:22:50 +02:00
twinaphex
b2788f5cec
(RMenu XUI) Rename 'ROM Browser' to 'Load Game'
2013-04-23 22:47:37 +02:00
twinaphex
fa3da2eff4
(RMenu XUI) Fix build
2013-04-23 22:38:00 +02:00
twinaphex
d2e1f6004f
Take out XDK D3D header include in platform_xdk.c
2013-04-23 22:22:00 +02:00
twinaphex
57157d35a1
Remove some menu includes in platform files
2013-04-23 21:57:57 +02:00
Themaister
7ab09e9d95
Don't allow resize on OSX with SDL context.
2013-04-23 09:37:06 +02:00
twinaphex
a647535df0
Move logger_init/logger_deinit to frontend_console.c and out
...
of platform implementations
2013-04-23 03:17:45 +02:00
twinaphex
fda5db7476
(CONSOLE) Get rid of system_deinit_save and system_post_init
2013-04-23 01:55:00 +02:00
twinaphex
e303156ffc
(RMenu) Fix title at bootup
2013-04-22 22:25:57 +02:00
twinaphex
7a2c78ae68
Start unifying global init/deinit code for console
2013-04-22 22:16:46 +02:00
Themaister
0e61461c07
Should fix very strange flickering bug.
2013-04-22 21:10:17 +02:00
Themaister
44476bdbfb
Logging main_wrap.
2013-04-22 20:35:45 +02:00
Themaister
99b41dd1d0
Check if fullpath is non-empty.
2013-04-22 20:31:49 +02:00
Themaister
911f782c50
Fix BB build.
2013-04-22 20:25:00 +02:00
Themaister
14f8291e57
Display core version in RGUI as well.
2013-04-22 20:16:26 +02:00
Themaister
7e4ef13520
Get core information when statically linked.
2013-04-22 20:10:22 +02:00
Themaister
c146206d30
Allow game selection directly if core is set.
...
Don't require core to be loaded if it's found in g_settings.libretro.
2013-04-22 16:58:00 +02:00
twinaphex
c4304d9ab9
Bump version numbers (NO - still not finished)
2013-04-22 02:51:13 +02:00
Themaister
3c31d6118a
Fix video_poke check causing SDL crash.
2013-04-21 23:17:34 +02:00
twinaphex
26db89ac89
(Xbox 1) Add rule so that Quake is compiled with a big stacksize
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in binary
2013-04-21 22:16:29 +02:00
Themaister
45357cabdf
Fix version rendering in RGUI.
v0.9.9-wip1
2013-04-21 18:56:17 +02:00
Themaister
227363bfce
Update to 0.9.9-wip1.
2013-04-21 18:56:17 +02:00
twinaphex
b5551fa7e2
(XDK1) Add BigStack configurations (for Quake 1)
2013-04-21 18:48:46 +02:00
Themaister
b92deddd40
Shorten rotation names to avoid overflowing menu.
2013-04-21 18:25:30 +02:00
Themaister
b40933ba3b
Allow core selection to traverse directories.
...
Drop use of RGUI_FILE_DEVICE as it adds many extra special casing for no
real gain.
2013-04-21 18:22:28 +02:00
Themaister
1f96c5aeb3
Don't spam apply_state_changes in RGUI.
2013-04-21 15:43:14 +02:00
Themaister
ff75660c45
Clear out FBO targets correctly.
2013-04-21 15:39:14 +02:00
Themaister
e696f1b18f
Clear out backbuffer correctly.
2013-04-21 15:29:44 +02:00
Themaister
37acbc4b7a
Fix overlay rotation bug in D3D9.
2013-04-21 15:14:49 +02:00
Themaister
54bf4f68a8
Fix single pass in D3D9.
2013-04-21 14:14:43 +02:00
Themaister
dd351c9483
Always clear out backbuffer fully.
2013-04-21 14:09:48 +02:00
Themaister
8bb4cbae46
Avoid complete reinit on apply_state_changes.
...
Clean up multi-pass logic a bit in D3D9.
2013-04-21 14:04:16 +02:00