twinaphex
|
875b6b6f2e
|
(Xbox 1) Font cleanups
|
2012-12-15 07:16:02 +01:00 |
|
twinaphex
|
0df739b86d
|
(360) Build fix
|
2012-12-15 04:36:19 +01:00 |
|
twinaphex
|
566296068a
|
(Xbox 1) Fix build
|
2012-12-15 03:59:31 +01:00 |
|
twinaphex
|
4864adc7b1
|
(XDK) Rewrote Xbox font code
|
2012-12-15 03:35:04 +01:00 |
|
twinaphex
|
13b8c40c27
|
Remove null_fonts - bitmap fonts will always be the fallback
default now
|
2012-12-15 03:02:26 +01:00 |
|
twinaphex
|
a7a901962f
|
(PS3) Works again on PS3
|
2012-12-15 00:17:43 +01:00 |
|
Themaister
|
beca1c44f3
|
Move all font stuff to gfx/fonts.
Rename stuff so griffin doesn't break.
|
2012-12-15 00:27:30 +01:00 |
|
Themaister
|
78e5d47a9b
|
Rename to gl_raster_font to clearify.
|
2012-12-15 00:08:26 +01:00 |
|
Themaister
|
b239785038
|
Context-ize GL font rendering.
|
2012-12-15 00:07:31 +01:00 |
|
twinaphex
|
fcb31db218
|
(PSFont) Add PS Font renderer for font abstraction interface
|
2012-12-14 22:35:47 +01:00 |
|
twinaphex
|
a7206b02ab
|
(Font API) Add scaling_factor and color to output struct
|
2012-12-14 21:52:14 +01:00 |
|
Toad King
|
278c2cca10
|
pre-scale bitmap fonts
|
2012-12-14 15:50:59 -05:00 |
|
Themaister
|
8501c404f6
|
Fix CXX_BUILD.
|
2012-12-14 22:33:04 +01:00 |
|
twinaphex
|
1538c45d5d
|
(Font API) Change font_renderer_t returns and params to void*
|
2012-12-14 21:26:41 +01:00 |
|
Themaister
|
66021d7ba0
|
Avoid name collision in griffin.
|
2012-12-14 20:39:14 +01:00 |
|
Themaister
|
7d4278a29b
|
Add gfx/fonts/fonts.c.
|
2012-12-14 20:26:40 +01:00 |
|
Themaister
|
5700febb2c
|
Refactor font renderering.
Virtualize for multiple backends, and name files more sanely.
|
2012-12-14 20:25:40 +01:00 |
|
Toad King
|
7ae47fb860
|
make font bitmap static
|
2012-12-13 17:03:32 -05:00 |
|
Toad King
|
e75bdffdbf
|
cleanup remaining font code
move font.bin and font.bmp used to generate binaryfont to gfx/fonts
|
2012-12-13 16:17:01 -05:00 |
|
Themaister
|
047637dc24
|
Don't segfault in font_renderer_free.
handle can be NULL.
|
2012-12-13 23:15:30 +01:00 |
|
Themaister
|
592cbdfda1
|
Reuse font deinit code.
|
2012-12-13 23:14:06 +01:00 |
|
Toad King
|
2209103248
|
(GX) redo video/RGUI code to use new font location
|
2012-12-13 16:12:51 -05:00 |
|
Toad King
|
59bc3d4ba7
|
add alternative font drawing for GL
|
2012-12-13 15:12:59 -05:00 |
|
twinaphex
|
0e7501759f
|
(ps_libdbgfont) Add elif defined(__CELLOS_LV2__)
|
2012-11-23 00:08:07 +01:00 |
|
twinaphex
|
4693b0aaa5
|
(PS3/PSP2) Make libdbgfont portable
|
2012-11-22 18:02:46 +01:00 |
|
twinaphex
|
46c1fd6e41
|
(XDK) Indenting fixups
|
2012-11-22 05:52:24 +01:00 |
|
twinaphex
|
c71993af83
|
(360) Some more cleanups of font code
|
2012-11-22 04:54:30 +01:00 |
|
twinaphex
|
bd332c80c5
|
(360) Fonts can now be placed anywhere onscreen
|
2012-11-22 04:44:29 +01:00 |
|
twinaphex
|
b5c9a9ada4
|
(360) Last cleanups for now on xdk360_fonts.cpp
|
2012-11-22 03:25:20 +01:00 |
|
twinaphex
|
07a20fc00a
|
(360) Fonts - cleanups
|
2012-11-22 03:08:51 +01:00 |
|
twinaphex
|
0652deddab
|
(360) Fonts - cleanup
|
2012-11-22 03:02:06 +01:00 |
|
twinaphex
|
5e903495ce
|
(360) Fonts - more debloat
|
2012-11-22 02:20:10 +01:00 |
|
twinaphex
|
d2216a996a
|
(360) Fonts - more cleanups
|
2012-11-22 02:05:17 +01:00 |
|
twinaphex
|
937eb7fe3f
|
(360) Fonts - more cleanups
|
2012-11-22 01:56:10 +01:00 |
|
twinaphex
|
0d96b7bf2f
|
(360) Fonts - more cleanups - removing a bunch of cruft we won't
need
|
2012-11-22 01:44:59 +01:00 |
|
twinaphex
|
5a88d50c32
|
(360) fonts - cleanups
|
2012-11-22 01:10:07 +01:00 |
|
twinaphex
|
d4d46ba5a0
|
(360) Fonts - cleanups
|
2012-11-22 00:49:05 +01:00 |
|
twinaphex
|
d50123ae7c
|
(360) Font is now downscaled to reasonable size on SDTVs
|
2012-11-22 00:21:52 +01:00 |
|
twinaphex
|
c3db8e8c8f
|
(360) Build fixes
|
2012-11-20 15:16:54 +01:00 |
|
twinaphex
|
28c39a5beb
|
(XDK) Fixed viewport settings
|
2012-11-20 06:08:58 +01:00 |
|
twinaphex
|
851befae00
|
(XDK D3D) Split off 3DPRESENT_PARAMETERS initialization into
separate public function
|
2012-11-20 01:40:52 +01:00 |
|
twinaphex
|
cdb058bac2
|
Revert "(360) xdk360_fonts cleanups"
This reverts commit 93f591aaa2 .
|
2012-11-18 04:15:06 +01:00 |
|
twinaphex
|
93f591aaa2
|
(360) xdk360_fonts cleanups
|
2012-11-18 04:12:02 +01:00 |
|
twinaphex
|
8101399cdd
|
(360) Simplify font rendering code
|
2012-11-18 03:39:49 +01:00 |
|
twinaphex
|
887f594875
|
(360) small build fix
|
2012-11-18 03:10:53 +01:00 |
|
twinaphex
|
d264085bda
|
(360) Move most of font rendering code outside of D3D driver
|
2012-11-18 02:57:42 +01:00 |
|
Themaister
|
3e77039a42
|
Rewrite how gl.c interfaces with shader backends.
|
2012-11-14 22:51:08 +01:00 |
|
Themaister
|
1908a81e1c
|
Add RETRO_DEVICE_POINTER.
Implemented only for X11 so far.
Also clears up viewport_size call.
Changed to viewport_info to also grab X/Y info.
|
2012-10-28 00:38:31 +02:00 |
|
Themaister
|
5d4019f4ab
|
Have the scale value make more sense in freetype.
|
2012-09-29 19:20:30 +02:00 |
|
twinaphex
|
66cc23af34
|
(Freetype) Should allow for setting adjustable font positioning (x/y)
and scaling
|
2012-09-29 14:19:14 +02:00 |
|