Devin J. Pohly
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973c6212f2
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eliminate extra loop in input_state
also introduces an is_pressed helper method
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2010-12-14 14:00:12 +01:00 |
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Themaister
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8ee7d30260
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play
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2010-12-11 19:03:35 +01:00 |
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Themaister
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9e2ec0586b
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Merge branch 'master' into play
Conflicts:
hqflt/cg/crt.cg
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2010-12-08 00:16:37 +01:00 |
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Themaister
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14c656a419
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Fix small issue
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2010-12-08 00:13:57 +01:00 |
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Themaister
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783f384b6f
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:D
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2010-12-01 22:46:23 +01:00 |
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Themaister
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ed9e0d746a
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blah
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2010-11-24 15:45:07 +01:00 |
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Themaister
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8b9e0c401c
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do not build cg by default *sigh*
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2010-11-19 22:41:08 +01:00 |
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Themaister
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fc1c8cb15c
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Merge branch 'play'
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2010-11-19 21:27:31 +01:00 |
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Themaister
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3835100101
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Add possibility to specify libsnes.
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2010-11-19 21:26:31 +01:00 |
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Themaister
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d1a0500219
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Adds support for vertex shader input params. :)
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2010-11-19 21:21:04 +01:00 |
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Themaister
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854516f9b1
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stuff
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2010-11-18 03:17:59 +01:00 |
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Themaister
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c560ccbabc
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Should fix quad shader. :P
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2010-11-15 21:51:16 +01:00 |
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Themaister
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dcf5667e73
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hmm :v
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2010-11-15 00:45:21 +01:00 |
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Themaister
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c23958680b
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Add quad interpolation.
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2010-11-14 22:25:47 +01:00 |
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Themaister
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7cbd595446
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Update config
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2010-11-14 22:25:34 +01:00 |
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Themaister
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66d60bafdd
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update config
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2010-11-14 19:07:31 +01:00 |
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Themaister
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b18b731dcc
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Updated shaders a bit
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2010-11-14 14:36:37 +01:00 |
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Themaister
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0cc3d4c2c5
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Adding 2xSaI filter
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2010-11-14 00:17:29 +01:00 |
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Themaister
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0482e11059
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Add bloom filter
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2010-11-13 23:41:46 +01:00 |
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Themaister
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20fe8827e2
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Should fix some building issues on Win32.
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2010-11-13 18:50:34 +01:00 |
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Themaister
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af48ea7165
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Can change shader with command line.
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2010-11-13 15:14:30 +01:00 |
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Themaister
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065072e1fc
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Updates default config
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2010-11-13 14:38:39 +01:00 |
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Themaister
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93899790ed
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Reduces barrel distortion
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2010-11-13 14:29:58 +01:00 |
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Themaister
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86d3e73395
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clean up crt filter a bit.
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2010-11-13 14:16:45 +01:00 |
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Themaister
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11254285f4
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Add sharpen filter
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2010-11-13 13:55:26 +01:00 |
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Themaister
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4ccf7d90af
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add blur filter
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2010-11-13 13:47:58 +01:00 |
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Themaister
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30f840f70d
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hq2x filter
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2010-11-13 13:28:07 +01:00 |
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Themaister
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c21b6d1f7d
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Remove some useless shaders
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2010-11-13 13:20:33 +01:00 |
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Themaister
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51e81d9e1b
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move shaders to own subdir
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2010-11-13 13:18:57 +01:00 |
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Themaister
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c5c5d521aa
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Go back to standard conf
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2010-11-13 13:16:30 +01:00 |
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Themaister
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13069e9022
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Scanline shader looks pretty nice now :#
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2010-11-13 13:08:35 +01:00 |
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Themaister
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9296f76ef8
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Add scanline shader. Fix up interface a bit for screen width and height.
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2010-11-13 13:02:45 +01:00 |
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Themaister
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0ae1456325
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Adds output size param. Should map closely to bsnes shaders now.
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2010-11-13 12:42:07 +01:00 |
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Themaister
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ccc73ccbdb
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reset back to good old standards. ;p
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2010-11-13 03:31:37 +01:00 |
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Themaister
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42dc761cac
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Loads in vertex program as well.
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2010-11-13 03:13:10 +01:00 |
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Themaister
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43660dad6d
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Fix up globals. Hurr, durr.
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2010-11-13 02:48:32 +01:00 |
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Themaister
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7fa5ec216a
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Updates interface for use with CRT shader. Should work with any reso
now. :)
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2010-11-13 02:40:38 +01:00 |
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Themaister
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ea4aad7b07
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HDR-TV. Bright as shit, lol.
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2010-11-13 02:13:18 +01:00 |
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Themaister
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daa0e611a6
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Pixels, mhhhm
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2010-11-13 01:56:02 +01:00 |
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Themaister
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8eef955a48
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Can select to use Cg shaders.
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2010-11-12 23:09:43 +01:00 |
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Themaister
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e01a0e297a
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include -I.
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2010-11-12 22:44:09 +01:00 |
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Themaister
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dab359bdf5
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Updates for Cg shaders, yay. WIP.
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2010-11-12 22:32:38 +01:00 |
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Themaister
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5df01fa396
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Update FPS counter more seldom for more representative FPS counter.
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2010-11-09 00:17:15 +01:00 |
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Themaister
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31c303e295
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Update some stuff.
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2010-11-09 00:13:57 +01:00 |
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Themaister
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0e9dd13601
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Update makefile
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2010-11-09 00:01:52 +01:00 |
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Themaister
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e703b37501
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Some performance fixes (PC doesn't seem to like buffers :P
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2010-11-09 00:01:17 +01:00 |
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Themaister
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79905252dd
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hm
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2010-11-08 23:46:56 +01:00 |
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Themaister
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c5f433f399
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Update for more modern GL approach.
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2010-11-08 23:38:32 +01:00 |
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Themaister
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af7819e5cc
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Some GL cleanups
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2010-10-06 19:31:38 +02:00 |
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Themaister
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cd6d6f6483
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Fix possible memory leak
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2010-10-06 19:23:01 +02:00 |
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