Commit Graph

528 Commits

Author SHA1 Message Date
Themaister
f1b3252193 Don't init assets from init.
Rename to context_reset/context_destroy and let the driver init/uninit
step signal the menu when the context is going down and coming up.
2014-05-31 23:24:46 +02:00
twinaphex
36820347b3 (RMenu) Take out menu_texture_inited bool 2014-05-31 23:01:20 +02:00
twinaphex
deb737e3c5 Start getting rid of continuous grabbing of pointer from driver.menu
and instead use driver.menu directly from the menu code everywhere
- starting with menu_common - backend and display drivers next
2014-05-31 21:45:16 +02:00
twinaphex
b4256ac0ed Cleanup menu_common.h 2014-05-31 16:48:07 +02:00
twinaphex
6307202a6d (Menu) render_messagebox/render/frame functions from menu_ctx no longer
get a rgui handle passed to them
2014-05-30 21:51:12 +02:00
twinaphex
68c9a6003c (Menu) Prevent another few segfaults when trying to 'default'
softfilter - have to continually grab pointer back to driver.menu
after some function occurred that could have changed driver.menu
2014-05-30 21:10:15 +02:00
twinaphex
b2d9c60613 (Menu) Don't pass menu data to menu_iterate
(Menu) Don't pass menu data to backend - postprocess
2014-05-30 20:53:10 +02:00
twinaphex
779c467191 (Menu) Get rid of passing rgui pointer around to most functions in
menu backend. NOTE: Applying filters seems to be broken on PC
right now, investigate
2014-05-30 20:23:20 +02:00
twinaphex
d267f27130 (Style nit) Rename 'init' to 'initialize' in comments
(Filter) Get rid of questionable ifdef for HAVE_FILTERS_BUILTIN for
filter init
2014-05-30 18:23:32 +02:00
twinaphex
c020f362b6 Remove hacky restart function in video interface 2014-05-30 17:57:21 +02:00
twinaphex
af440bf545 (Menu) Menu now gets inited from driver.c instead of frontend.c
(Console) Better way to 'restart' instead of using the function
'restart' - call rarch_set_fullscreen instead. 'Restart' function
in driver interface can go now
(Menu) Menu now gets properly deinited/reinited when - say -
rarch_set_fullscreen is toggled or some other state change like this.
If init_assets function of menu_ctx_driver is implemented, this should
ensure all GL/D3D assets get 'cleaned up' prior to teardown of the video
driver, and properly reinited after the video driver is brought up again
2014-05-30 17:49:04 +02:00
twinaphex
a97b53f9f1 Reimplement driver.*_data_own variables so that they actually
work for a usecase now -

on Xbox, full teardown/re-initing of D3D context seems to be
error-prone - so by flagging driver.video_data_own to true inside
of the video_init function, we signal later on to the uninit_drivers
function that we DO NOT want to call the free function of this driver
and clean up the handle.

Instead, this driver should properly retain the handle by returning
the pre-existing handle when (for example) driver.video_data is
not NULL. You can see an example of this in xdk/xdk_d3d.cpp.

Overall still a quite clean solution and we will only use this in
extraordinary conditions (like this Xbox one I suppose) - full
teardown/setup will be the goal for all other platforms where we
can be certain that the state can be brought down and up entirely
during runtime without any problems.
2014-05-30 02:37:48 +02:00
twinaphex
d70b8a0f15 Get rid of global driver init/uninit bullshit - we're going to do
console initing/deiniting properly once and for all
2014-05-28 22:09:42 +02:00
twinaphex
e1387a7b0b Take out image driver 2014-05-28 21:14:33 +02:00
twinaphex
49660c9bc0 (Win) Build fix 2014-05-28 03:38:52 +02:00
twinaphex
5da884036e (PS3) Starts to somewhat get back to booting - still a lot of
breakage to go through
2014-05-27 21:38:30 +02:00
Twinaphex
a56d57c615 Merge pull request #706 from libretro/shader-parameter
Shader parameter
2014-05-27 16:28:06 +02:00
twinaphex
e69b9c4f8a (Menu) Initialize menu driver during init_drivers_pre 2014-05-26 23:18:49 +02:00
Themaister
b0e014adc6 Expose currently selected shader via poke interface. 2014-05-26 18:47:49 +02:00
twinaphex
9e1dfbef29 Split up defer core functionality to menu_common and create
callbacks for menu backend context-specific operations
2014-05-22 03:12:56 +02:00
Themaister
7aaa0c254f Add builtin crap for DSP plugs. 2014-05-20 14:21:29 +02:00
Themaister
b498476531 Remove broken DSP plugs.
They will all have to be properly rewritten for new interface.
2014-05-20 12:38:01 +02:00
Themaister
79f4ed34ba Rename rarch_dsp.h. 2014-05-20 12:30:50 +02:00
Themaister
addba80c3b Rewrite DSP plugin interface. 2014-05-20 12:28:33 +02:00
twinaphex
8821a54aba put frontend_ctx variable into driver struct 2014-05-13 20:23:36 +02:00
twinaphex
b2b5c6daec (Image) Put image functions through abstract interface
(Image) Add image_driver to retroarch.cfg to specify image driver to use
(Menu)  Add Image Driver to Drivers section
2014-05-10 20:26:58 +02:00
twinaphex
d7c1ea5ece Revert "(RARCH_CONSOLE) Can finally get rid of global_driver_init"
Spoke too soon - we really need to refactor this mess so that
consoles, mobile and PC all follow the SAME basic initing/deiniting
structure. This kind of backwardsness is going to scale very, very
badly.

This reverts commit 540fad51a6.
2014-05-10 03:33:11 +02:00
twinaphex
f656336b7f (Lakka) Use strlcpy/strlcat
(Menu) Abstract menu_init_core_info - we can have different
implementations of this per menu drivers
2014-05-09 21:00:50 +02:00
Jean-André Santoni
22a5e07ead Merge branch 'master' of https://github.com/libretro/RetroArch 2014-05-09 16:24:36 +02:00
twinaphex
540fad51a6 (RARCH_CONSOLE) Can finally get rid of global_driver_init 2014-05-09 06:45:03 +02:00
twinaphex
0454ac623e (Menu) Move 'rgui' global variable to 'driver' struct 2014-05-09 05:47:32 +02:00
Jean-André Santoni
7dda9f0b00 Lakka menu display and icons 2014-05-08 01:12:51 +07:00
twinaphex
3b6f408a41 (SoftFilters) Add Phosphor2x 2014-05-03 02:26:04 +02:00
twinaphex
d56f1e0104 (SoftFilters) Add LQ2x 2014-05-02 21:09:59 +02:00
twinaphex
01ceaa9d27 (Griffin) Bake in Blargg NTSC NES/SNES filters into Griffin now.
All console ports should have them now
2014-05-01 06:09:06 +02:00
twinaphex
f9cff5b00d Move extern references to built-in filters to driver.h 2014-04-30 02:38:13 +02:00
twinaphex
cdc60da07f (DSP Filters) Add code for HAVE_BUILTIN_FILTERS 2014-04-29 21:56:50 +02:00
twinaphex
6f13028aba (Audio DSP) Make it no longer dependent on HAVE_DYLIB being
defined
2014-04-28 06:45:50 +02:00
twinaphex
9f3ffa077d (Menu) Add DSP filter options 2014-04-27 18:15:41 +02:00
twinaphex
6f05cce0de Get rid of menu_common_settings.c - add remaining public functions to
menu backend interface
2014-04-26 02:40:38 +02:00
twinaphex
3d8d807e6b Refactor a bunch of menu code - menu 'settings' can now be implemented
per-menu context
2014-04-26 01:54:15 +02:00
twinaphex
569de131a0 Move device enums outside of driver.h - and create new callback
for 'getting' the number of 'devices' the input driver supports
2014-04-17 20:47:43 +02:00
twinaphex
b01754e63b rarch_init_filter - pass color format as param instead of a bool indicating
if color format is of 32bit color
2014-04-15 05:13:56 +02:00
twinaphex
9dfcded389 (Menu) Refactor menu code -move backend menu code to separate driver 2014-04-14 02:32:54 +02:00
twinaphex
dcebbf0202 (XUI) Move file list code to XUI 2014-04-14 00:09:52 +02:00
twinaphex
9bc6e99104 Clean up menu_navigation 2014-04-13 23:42:04 +02:00
twinaphex
552c0ab495 use public scope for init_filter and deinit_filter 2014-04-13 18:29:57 +02:00
LLeny
b528e8df1c Android - Samsung Game Pad EI-GP20 2014-04-04 14:17:39 +02:00
Themaister
ab2040a100 Avoid some confusing opaqueness.
First argument of menu_ctx_init_first must always be const menu_ctx_driver_t**.
2014-04-01 17:42:00 +02:00
twinaphex
a40e942280 Add frame function to menu_ctx_driver_t struct 2014-04-01 04:45:00 +02:00
twinaphex
6064511cc2 Move menu_ctx variable over to driver struct 2014-04-01 04:03:55 +02:00
twinaphex
d23d56c988 (GX) Add experimental libsicksaxis support - doesn't work properly
right now so not compiled in
2014-02-26 23:07:16 +01:00
twinaphex
fd7f4d45cd Move image files to gfx/image/ 2014-02-25 21:24:15 +01:00
twinaphex
4b1438e4b2 (Menu) Add audio resampler selection to 'Drivers' section 2014-02-25 03:23:50 +01:00
Themaister
21c383f77a Add initial SET_SYSTEM_AV_INFO environ. 2014-02-20 22:48:31 +01:00
aliaspider
650adef8da (PSP) added audio support 2014-02-17 14:26:03 +01:00
twinaphex
896cc6a375 (PSP) Implement autodetect_enable 2014-02-16 15:36:01 +01:00
twinaphex
a5eed07afc (Sensor) Windows build fix 2014-02-01 21:08:10 +01:00
Tobias Jakobi
7cdb08b804 Add lima video driver
Documentation is provided in README-lima.
2014-01-26 04:43:00 +01:00
twinaphex
9f892b97e9 (XDK1) Fix build 2014-01-22 00:50:46 +01:00
twinaphex
460670f074 Move sensor value reading to retro_sensor_interface 2014-01-20 14:52:53 +01:00
Themaister
f57a1aa032 Add support for mapping analogs to D-pad again.
Use a cleaner approach which can feasibly work on all platforms.
Uses input_push/pop_analod_dpad to modify the joyaxis field before
polling input. This way, the RetroPad D-pad binds can inherit the
joyaxis fields from ANALOG_LEFT_X_PLUS and friends.

Also add support for the field in RGUI and saves settings.
2014-01-08 17:31:14 +01:00
twinaphex
0a15a17d44 Update years on all license headers 2014-01-01 01:50:59 +01:00
twinaphex
17af6a0465 (D3D) Rename video_d3d9 to video_d3d 2014-01-01 01:09:31 +01:00
Themaister
132c3c46f7 Use struct texture_image instead of video_overlay_image. 2013-12-31 19:05:16 +01:00
twinaphex
75a6db27b4 (GX/PS3) Reimplement menu binds 2013-12-26 20:11:33 +01:00
Toad King
54246497a8 [GX] add default binds for axises 2013-12-23 19:46:25 -05:00
twinaphex
da6e360e49 (Location) Implement horizontal and vertical accuracy - Android's
location API only provides horizontal API but iOS/OSX API supports
both horizontal and vertical. Maybe consider implementing vertical
accuracy for Android by hand later
2013-12-19 17:36:27 +01:00
twinaphex
f0aa0f99fd (Location) Reimplement some parts of the location interface - get_latitude
and get_longitude are gone now in place of get_position. Basically,
from C land we basically do a poll-style queries, but on the
implementation side (ie. Android/iOS/OSX) - they all use callback-based
location updates. So we simply check in the poll function (get_position)
whether position has changed, and if so, update the pointer values and
return true - if not, set them to 0 and return false.
2013-12-19 15:47:47 +01:00
Themaister
855cb54def Some cleanups to location interface.
Avoid three redundant fields in struct.
Use unsigned instead of int for argument for API consistency.
2013-12-19 10:15:55 +01:00
twinaphex
031a9d05be (Location) Environ GET_LOCATION_INTERFACE should be implemented now 2013-12-19 05:51:25 +01:00
twinaphex
d092413d63 (Apple/Location) Build fixes 2013-12-19 03:41:28 +01:00
twinaphex
e983aa4c35 (Location) Implement stub Android location driver - will still need
a couple of functions filled in
2013-12-19 03:37:26 +01:00
twinaphex
fd5a3fa9da (Location) Fix derp 2013-12-19 02:44:21 +01:00
twinaphex
f29d590973 (Apple) Add location driver for Apple to location_drivers array 2013-12-19 02:41:48 +01:00
twinaphex
742f85eafc Add HAVE_LOCATION - still need to write frontend drivers now for
location
2013-12-19 01:51:51 +01:00
twinaphex
bfbebaf041 (Android) Add JXD S5110B Skelrom to input autodetect 2013-12-16 10:52:50 +01:00
Themaister
84c93ef94a Add experimental RGUI keyboard search feature.
Type '/' to start search, then type search string (case sensitive for
now due to strcasestr being GNU ext). When done, type return.
2013-12-09 16:18:58 +01:00
Themaister
c21310b261 Start adding udev input driver. 2013-12-07 14:13:40 +01:00
twinaphex
cc7cda7252 (iOS) Skeleton camera driver 2013-12-01 14:41:18 +01:00
twinaphex
2b01f0a33e (Android) Add JXD S7800B autodetected controls 2013-11-29 15:10:39 +01:00
twinaphex
de1bae69c9 (Android) Add skeleton camera driver 2013-11-17 19:47:37 +01:00
Themaister
6d6e964672 Fixup CXX_BUILD.
Cleans lots of sign-related warnings as well.
2013-11-16 17:31:49 +01:00
twinaphex
9558a47ada (PS3 RGUI) Working OSK input 2013-11-15 23:19:44 +01:00
Squarepusher
4ab77e8405 Merge pull request #385 from libretro/webcam-test
Emscripten webcam driver
2013-11-13 01:25:19 -08:00
ToadKing
aaff8f2648 move prototype camera interface to libretro interface - GL texture only for now 2013-11-12 19:48:36 -05:00
twinaphex
aec049c803 (OSK) Refactor - (Onscreen Keyboard) - PS3-only backend for now -
I will make an overlay-based backend soon too for all other platforms
2013-11-13 00:27:31 +01:00
twinaphex
8ce8051654 (OSK PS3) Refactor OSK PS3 input 2013-11-12 17:16:30 +01:00
Themaister
dfff94e5a0 Rework camera interface.
Hook up a more proper interface for libretro. Still very experimental.
2013-11-12 16:02:26 +01:00
twinaphex
c107b06a76 Add RETRO_ENVIRONMENT_SET_CAMERA_RETRIEVE 2013-11-12 12:00:57 +01:00
twinaphex
6a9bc1bfa4 (Menu) Show camera driver inside 'Drivers' category 2013-11-11 15:39:46 +01:00
twinaphex
f8d44c6e60 (Camera) Add camera driver init/deinit when HAVE_CAMERA is defined 2013-11-11 14:26:57 +01:00
Themaister
70fcf31fdd Use bool for ready. 2013-11-10 17:47:39 +01:00
ToadKing
a6024c4efa add width and height retrieval to camera driver 2013-11-09 23:06:58 -05:00
twinaphex
fc65ae7709 (Camera) Add preliminary camera interface and preliminary
Video4Linux 2 camera driver implementation - ToadKing can try
to hook into this driver interface now for his WebGL camera driver
2013-11-10 03:16:03 +01:00
twinaphex
cc78199051 (Menu) Cut down on some HAVE_RMENU ifdefs 2013-11-08 15:15:53 +01:00
twinaphex
f8c37fc933 (Menu) Simplify menu preprocessor conditionals - there is now
one common catch-all define called HAVE_MENU
2013-11-08 04:36:47 +01:00
Themaister
ae07e75e7c Hook up sensors API in libretro.
There are still many FIXMEs to be resolved before the interface
can lose its experimental status.
2013-11-03 12:06:14 +01:00
twinaphex
c0e02d3957 (Android/General) Add preliminary sensor support to libretro API /
add accelerometer support to Android input driver
2013-11-03 00:27:58 +01:00
twinaphex
3e8166bfa5 (Input) Add new function to input driver - get_capabilities 2013-11-02 21:16:57 +01:00
twinaphex
f149c387b9 Remove 'start' from video interface 2013-11-01 21:18:38 +01:00
twinaphex
aab3f93f56 Fix driver next/previous switching 2013-10-30 17:50:43 +01:00
twinaphex
b2d1fe66b3 (RGUI) Can now change drivers from RGUI - you need to restart
for changes to take effect
2013-10-30 17:06:50 +01:00
Themaister
76c92bb0b4 Rework overlay driver interface.
Takes multiple images, each with individual positions, textures, etc.
2013-10-15 16:06:59 +02:00
twinaphex
fd053086ef (RARCH_CONSOLE) Remove DECREMENT_BIND/INCREMENT_BIND 2013-10-06 20:01:44 +00:00
twinaphex
abb829283b Take out messy Dpad emulation code - this will require an entire
rewrite where we come up with a solution that works the same across
console/PC/mobile
2013-10-05 20:55:37 +00:00
Themaister
2bd065e359 Move TURBO key below analogs.
Avoid having it show up in menu.
2013-09-30 19:40:41 +02:00
Themaister
b4a648ca8a Merge branch 'master' of github.com:libretro/RetroArch into inputconfig
Conflicts:
	frontend/menu/menu_common.h
	frontend/menu/rgui.c
2013-09-30 17:50:05 +02:00
twinaphex
48c042d56c (360) More build fixes 2013-09-29 18:04:56 +02:00
Themaister
dad5e347d8 Start adding joypad config. 2013-09-29 17:58:46 +02:00
Themaister
c7db4aff64 Support variable strength for rumble motors. 2013-09-26 12:55:05 +02:00
Themaister
a01ef18f80 Add RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE. 2013-09-25 23:21:32 +02:00
Themaister
7855781cd8 Hook up rumble interfaces to input drivers. 2013-09-25 22:59:05 +02:00
twinaphex
737520143f (Android) Add FC30 Gamepad to autodetection list (untested) 2013-09-19 02:13:34 +02:00
twinaphex
a36f7a6b9a (Anroid) Add Wikipad (untested/preliminary) to autodetection list 2013-09-19 02:07:49 +02:00
twinaphex
650c6f4885 (Android) Add Much iReadGo i5 to autodetection list 2013-09-19 01:35:59 +02:00
Hans-Kristian Arntzen
7d90ff4011 Merge pull request #303 from libretro/emscripten
Emscripten/Javascript port
2013-09-11 01:01:29 -07:00
ToadKing
a09dda3a9d [EMSCRIPTEN] add custom input driver, removes SDL dependency + adds mouse support 2013-09-10 20:21:48 -04:00
meancoot
149a0f37d0 (Overlay Analog) Coding style fixes 2013-09-05 18:19:07 -04:00
meancoot
21388592ea (Overlay) Add basic analog support 2013-09-05 11:38:00 -04:00
ToadKing
04be8cbee2 new audio core, RWebAudio. Glitchy, but works well, even with requestAnimationFrame callbacks 2013-08-28 00:03:25 -04:00
Themaister
32cae444a0 Fixup new private extensions.
Moved private stuff to libretro_private.h.
Dropped use of retro_variable (redundant and wrong type).

Didn't understand difference between EXEC_LOAD and EXEC_RELOAD at all.
Only one was used anyways ...
2013-08-25 11:10:32 +02:00
Themaister
e18af77412 Add path to cache GL context on reinit.
If successful, can avoid libretro GL reset context callback being
called.
2013-08-11 00:53:19 +02:00
Themaister
222fa8317a Initial support for nVidia Shield. 2013-08-01 20:04:18 +02:00
twinaphex
f7622d3294 Add OMAP graphics driver (Tobias Jakobi) 2013-07-28 18:37:31 +02:00
dwihn0r
91af9c5f4f Added auto detection for the iControlPad when using the HID joystick profile and adjusted the iControlPad Bluez IME detection to look for the IME. 2013-07-14 10:06:10 +02:00
meancoot
78acc25931 (Apple) Add keyboard input support for OSX 2013-07-07 16:01:58 -04:00
twinaphex
87a7a56726 (Blackberry) Add iPega default binds 2013-07-06 17:49:30 +02:00
twinaphex
d0bd978142 (Android) Add JC U912F gamepad to autodetection list 2013-06-28 14:05:58 +02:00
Themaister
e1bc9a96ae Drop unnecessary ifdef. 2013-06-22 10:49:55 +02:00
twinaphex
308e64094b (ALSA QSA) Add preliminary ALSA QSA driver based on CatalystG's
audio driver for PCSX ReARMed - still broken - exits at 'Error:
Channel Parameter Error - no such process'
2013-06-21 18:56:39 +02:00
twinaphex
ffe6d0c2df (Android) Add Onlive Wireless Controller to input autodetection
list
2013-06-16 18:32:46 +02:00
twinaphex
65c52b2adb (Android) Add Logitech Precision Gamepad to input autodetection list 2013-06-16 18:25:17 +02:00
CatalystG
c3077bd4fe (BlackBerry) Add Cascades button mapping interface, player 1 only so far. 2013-06-11 23:19:58 -04:00
Themaister
b0b6e65ab6 Add monitor refresh rate monitor in RGUI.
Doesn't support updating refresh rate setting yet.
2013-06-07 14:10:42 +02:00
twinaphex
713b3fc64e (Android) Add Defender Game Racer Classic to autodetection list 2013-06-06 12:30:02 +02:00
twinaphex
2eac87630d (Android) Build fix
(Android) Add GameMID to autodetection list
2013-06-04 11:14:14 +02:00
twinaphex
cb84451542 (Android) Add Gamestop Wireless, Tomee NES USB, and Thrustmaster T Mini
Wireless to autodetection list
2013-05-26 01:13:24 +02:00
twinaphex
75104aa4e2 (iOS) First stab at being able to set default binds (for Wiimote +
Classic)
2013-05-25 18:20:31 +02:00
twinaphex
1458678dbc (Android) Add preliminary Ouya controller support 2013-05-13 10:38:43 +02:00
CatalystG
89e672d4be (BlackBerry) Add HW Keypad support for Q10, hide default overlay. 2013-05-07 19:10:07 -04:00
twinaphex
34619412bc (RARCH_CONSOLE) Get rid of video_stop_func 2013-04-24 16:08:18 +02:00
Themaister
bb36aecadb Fix MSVC 2010 build. 2013-04-21 10:05:26 +02:00
twinaphex
96f2ecce20 (RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
menu_init() function
2013-04-18 18:33:03 +02:00
Themaister
f968ee6527 Refactor nonblock states.
Preserve nonblock state better across reinits, etc.
Try to keep vsync in RGUI.
2013-04-14 00:56:55 +02:00
Themaister
c17714ffbb Add full screen mode to set_texture_enable. 2013-04-13 16:49:25 +02:00
twinaphex
1171b7576a Get rid of set_blend callback - the rgui draw texture function is
now in charge of making sure texture is properly blended - note
to OV2/maister - test if this breaks D3D9 PC driver and if so
fix accordingly
2013-04-11 13:13:37 +02:00
CatalystG
df777c0264 (BlackBerry) Add initial Keyboard support for BB10. 2013-04-08 19:55:09 -04:00
CatalystG
21e45e3de6 (BlackBerry) Add Gamepad support for BlackBerry 10 devices 2013-04-08 19:55:09 -04:00
twinaphex
db0ff2a212 (RARCH_CONSOLE) Build fixes 2013-04-07 18:03:25 +02:00
Themaister
4cdfcf30d5 Refactor set_rgui_texture.
More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
Themaister
f88ea04c28 Remove fixed shader index in set_shader. 2013-04-07 13:00:21 +02:00
Themaister
4a8b3599bc Refactor out cg_shader_path, xml_shader_path.
Make shader paths uniform in shader_path.
2013-04-07 01:46:06 +02:00
twinaphex
a2d9129782 Kill off set_fbo_state and get_fbo_state function pointers 2013-04-06 06:21:11 +02:00
Hans-Kristian Arntzen
ebd7dcf721 Merge pull request #169 from Themaister/gl-render
HW GL render for libretro.
2013-03-30 06:33:53 -07:00
twinaphex
b73edeb2c3 (Android) Add Sega Virtua Stick to input autodetection list 2013-03-30 08:56:46 +01:00
twinaphex
39c0ed745c (PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
2013-03-30 07:19:42 +01:00
Themaister
292bc36b43 Basic mouse grabbing for X11. 2013-03-29 18:55:54 +01:00
twinaphex
426b3a255d Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
going to do this better

This reverts commit 8b4e6bed93.
2013-03-29 01:55:08 +01:00
twinaphex
8b4e6bed93 (PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
be added to PC as well)
2013-03-28 20:59:49 +01:00
Themaister
1cececac18 Add get_proc_address.
Render something "real" in GL.
2013-03-28 01:11:32 +01:00
Themaister
af40f3e9b8 Add initial GL direct rendering test. 2013-03-27 16:15:15 +01:00
twinaphex
82329cf097 (Blackberry) Starts up in RGUI mode now - should (hopefully) allow
for dynamic changing of libretro core and selection of ROM instead
of hardcoded paths.
2013-03-24 01:00:00 +01:00
twinaphex
3bc487be87 Merge branch 'ios' of git://github.com/meancoot/RetroArch 2013-03-15 20:05:15 +01:00
Themaister
b68a95c72e Declare enum name, not a variable. 2013-03-15 09:05:52 +01:00
twinaphex
0166ce4585 (RGUI) RGUI input code now no longer GEKKO-specific 2013-03-15 01:22:52 +01:00
twinaphex
375aa08e58 Remove rarch_conole_input - runtime button remapping should have
no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex
44ccbe0122 Implement KEYBINDS_ACTION_GET_BIND_LABEL - will be used through
set_keybinds
2013-03-14 18:02:19 +01:00
twinaphex
fd05b5a25c rarch_input_set_keybind refactored away - input driver's set_keybinds
function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex
ede829c354 Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex
4fa8d0f3c6 (Android) Rewritten input_autodetect- now implements set_default_keybinds 2013-03-13 23:17:33 +01:00
twinaphex
d7130d58f6 Move set_default_keybinds upstream (no longer ifdeffed RARCH_CONSOLE) 2013-03-13 16:33:39 +01:00
twinaphex
ece717f2cc Rename set_default_keybind_lut to set_default_keybinds 2013-03-13 16:30:01 +01:00
twinaphex
8f5a49dc7e Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
2013-03-13 15:34:33 +01:00
twinaphex
c28bb3a3fd Move init_console_drivers and uninit_console_drivers to driver.c
and rename them global_init_drivers and global_unit_drivers -
we'll need this for Blackberry, starting RetroArch with RGUI
at startup AND consoles
2013-03-13 04:16:56 +01:00
twinaphex
31998880f6 (Input) Remove max_pads member variable (was RARCH_CONSOLE only -
not needed)
2013-03-13 00:39:01 +01:00
twinaphex
545911d4da (Input) Remove post_init and make it part of input_init 2013-03-13 00:34:46 +01:00
twinaphex
b4108eb343 Add set_osd_msg to video_poke 2013-03-11 21:42:02 +01:00
ToadKing
eb82bd2127 implement driver.current_msg
fix RGUI to no longer use driver.video_data casting
2013-03-10 16:02:10 -04:00
twinaphex
dd697ded76 (XDK) Ifdef FBO video_poke functions with HAVE_FBO 2013-03-10 20:24:19 +01:00
Themaister
0e75731685 Add get_fbo_state(). 2013-03-10 20:13:04 +01:00
Themaister
0b67cd7e84 Add apply_state_changes. 2013-03-10 19:49:26 +01:00
Themaister
63d946c69f Add set_rgui_texture interface to video_poke. 2013-03-10 19:14:28 +01:00
twinaphex
e741cc77c6 start/stop/restart ifdeffed for RARCH_CONSOLE instead of
HAVE_RMENU - transfer of control bypasses initialization of variables
in RGUI - issues fixed
2013-03-10 17:40:34 +01:00
twinaphex
59ff094b3b Add set_blend to video_poke interface 2013-03-10 03:53:42 +01:00
meancoot
9fadca2a54 Merge branch 'master' of https://github.com/Themaister/RetroArch into ios 2013-03-09 20:09:32 -05:00
Themaister
2681f14032 Add video_poke_interface_t. 2013-03-10 01:17:17 +01:00
twinaphex
66e7606b25 HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
have to be defined both for (say) the Android port
2013-03-09 17:42:19 +01:00
twinaphex
f14f6453df Get rid of HAVE_RMENU ifdef in bind ID enumeration 2013-03-09 16:15:26 +01:00
twinaphex
0b6e5a6388 Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE 2013-03-09 16:14:26 +01:00
twinaphex
dc95abf70e Drop RARCH_SRAM_WRITE_PROTECT and RARCH_CHEAT_INPUT that we
aren't even using for now so that RetroArch bind IDs stay under
64
2013-03-09 15:36:33 +01:00
meancoot
06bb6b7840 Merge branch 'master' of https://github.com/Themaister/RetroArch into ios 2013-02-21 22:18:14 -05:00
Themaister
e3dfba2c34 Add preliminary disk swapping interface.
Works with Mednafen's disk swapping model.
2013-02-21 23:44:07 +01:00
Themaister
843d079002 Begin adding threaded video driver wrapper. 2013-02-16 02:48:08 +01:00
meancoot
7e4e028fc8 ios: Add a simple input driver draft; tracks only one touch for now. 2013-02-06 18:23:11 -05:00
Themaister
eb979732b4 Add alpha modulation to overlays. 2013-01-29 21:51:15 +01:00
twinaphex
01ffc06d6a Add button descriptor to retro_keybind 2013-01-12 18:45:22 +01:00
Themaister
312980ee30 Add support for full-screen overlays. 2013-01-11 16:23:04 +01:00
twinaphex
589b5eefdb (360) 360 audio driver now goes through the same Xaudio driver
as PC
2013-01-09 22:04:28 +01:00
Themaister
551a464978 Rework index parameter to set_shader(). 2013-01-08 04:08:15 +01:00