Commit Graph

1905 Commits

Author SHA1 Message Date
twinaphex
3a6484d0ad Change input_driver_ctl default return values 2016-02-11 01:44:39 +01:00
Twinaphex
259ac2ddbd Merge pull request #2710 from fr500/master
save only modified values when saving remaps
2016-02-10 05:46:17 +01:00
radius
80845f1cd6 save only modified values when saving remaps 2016-02-09 23:39:16 -05:00
twinaphex
ce2869b4d8 Create tasks_internal and split up RA-specific task code to outside 2016-02-09 17:12:39 +01:00
twinaphex
e86bd1b021 Cleanups 2016-02-09 05:11:40 +01:00
radius
67a68c0595 save libretro device and analog dpad mode with remap files 2016-02-08 16:06:54 -05:00
Diablodiab
84b6b505ad Fix crash when defining gamepad keys 2016-02-08 01:53:33 +01:00
Diablodiab
bdb9471d13 Added support for using keyboards in the Retroarch menu and for mapping to gamepad keys. 2016-02-08 01:06:15 +01:00
twinaphex
534a838472 Header cleanups 2016-02-07 13:25:55 +01:00
twinaphex
d3aaa7ac88 Style nits 2016-02-05 14:42:20 +01:00
twinaphex
341e8f8f15 Cleanup 2016-02-05 14:35:16 +01:00
twinaphex
8e2818bbeb Cleanups 2016-02-05 14:11:38 +01:00
twinaphex
36c36aa558 Cleanups 2016-02-05 14:09:46 +01:00
twinaphex
8fc2a05a70 Cleanups 2016-02-05 14:06:43 +01:00
twinaphex
ab64daf5aa Cleanups 2016-02-05 13:51:30 +01:00
twinaphex
ca3f352ed1 Remove unused udev_common 2016-02-05 13:30:19 +01:00
twinaphex
32ee695f9d Create udev_ctl 2016-02-05 01:49:31 +01:00
twinaphex
24f5275001 Use wiiugca for non-Wii too 2016-02-04 23:49:04 +01:00
twinaphex
407d85f604 Use nesusb/snesusb for non-Wii too 2016-02-04 23:43:33 +01:00
netux79
bca4ccb155 (GX) Refactor of the Wii USB HID support. Now it's working!
In order to have a controller working you need:
1) Have a matching HID autoconfig file in autoconfig/hid for your controller.
2) Create a "connect" driver for the pad in "input/connect" folder (source code of RA).
3) Once you are in RA, change the joystick driver to HID and restart.
4) You may be now able to use you USB HID compatible pad in RA.

I included some "connect" drivers as an example. It also need to include them for compilation.
2016-02-04 17:01:03 -05:00
twinaphex
2e8f015de3 Cleanups 2016-02-04 21:07:02 +01:00
twinaphex
3d56dd1ef8 Cleanup 2016-02-04 21:03:28 +01:00
Twinaphex
9c9fdcfa58 (iOS 9) Fix iOS 9 build 2016-02-04 20:17:26 +01:00
twinaphex
12e453c29a Set these static variables initially to NULL 2016-02-04 20:02:50 +01:00
twinaphex
2cbb18b4e4 Create RARCH_DRIVER_CTL_FIND_INDEX 2016-02-01 13:15:53 +01:00
twinaphex
b0ec812de6 Create two new BSV_MOVIE_CTL_* actions 2016-01-30 03:25:47 +01:00
twinaphex
a267bdfbe3 MOve gfx/image/image.c to gfx/video_texture_image.c 2016-01-30 02:39:08 +01:00
twinaphex
372d673a26 Rename event_command to event_cmd_ctl - add second parameter 2016-01-22 15:34:43 +01:00
twinaphex
fbd2e9aa84 Use string_is_equal more 2016-01-21 02:48:00 +01:00
twinaphex
63e2d13b8f Create string_is_equal_noncase - try not to use strcasecmp so much 2016-01-20 17:34:19 +01:00
Twinaphex
de513211dc Update input_autodetect.c 2016-01-20 13:28:13 +01:00
twinaphex
454abdee48 stdstring - create string_is_equal 2016-01-20 04:07:24 +01:00
Twinaphex
794bcc53c3 (iOS) Buildfix 2016-01-15 23:15:49 +01:00
twinaphex
e4533fb7ec (OSX/iOS) Cleanup 2016-01-15 22:33:25 +01:00
Twinaphex
8c8a3085a5 (OSX) Buildfix 2016-01-15 22:22:37 +01:00
twinaphex
8323d06d3d (Cocoa) No more dependencies on get_chosen_screen or
get_backing_scale_factor
2016-01-15 22:20:46 +01:00
Diablodiab
e738b57cf8 Add handling of Nvidia Shield Virtual Controller
The NVIDIA Button on the Nvidia Shield Controller and inputs received from CEC remotes
are detected as a "Virtual" controller on the Shield TV.

If a virtual controller is detected on the Shield TV before an actual game controller
then it will be configured as "Shield Virtual Device". This allows the use of the
buttons on a CEC remote to control the Retroarch menu and games.

When an actual controller is connected the Virtual Device will be overwritten and
the NVIDIA button of the Virtual device will be mapped to the controller as the
menu button.

This also fixes the situation where you press the NVIDIA Button before any other
button on the game controller and it does nothing. Now it will go into the
Retroarch menu even if it is the first button pressed.

A matching profile for "Nvidia Shield Virtual Controller" has been sent as a pull request to
the "retroarch-joypad-autoconfig" repository.
2016-01-15 18:41:17 +01:00
Diablodiab
9245113738 Fix if clause that could result in a keyboard key being handled as gamepad input 2016-01-14 21:16:54 +01:00
Diablodiab
2c08dc0f4f Extends Android keyboard functionality to allow for up to three keyboards.
This solves the problem with volume buttons on phones being detected as
keyboards and blocking a real keyboard from being mapped afterwards.

Renamed id_1 and id_2 to pad_id1 and pad_id2
Renamed id_3 to kbd_id and change it to an array

Implement function is_keyboard_id(int id) which checks if an id is mapped as
a keyboard
2016-01-14 20:59:25 +01:00
twinaphex
2caa529347 Change VID/PID again 2016-01-14 09:56:07 +01:00
twinaphex
5dd10f1d45 pad_connection_pad_init - cleanup 2016-01-14 09:53:00 +01:00
twinaphex
144b6aed9e Cleanup 2016-01-14 09:52:20 +01:00
twinaphex
974e8d6ce2 (joypad_connection.c) Cleanups 2016-01-14 09:51:17 +01:00
twinaphex
ec6f70603b Add PID/VID for PS3 pad knockoff 2016-01-14 09:03:04 +01:00
Twinaphex
0fbb6f9bf0 Merge pull request #2642 from diablodiab/android-keyboard
Android keyboard keyboard functionality
2016-01-13 11:21:25 +01:00
twinaphex
8caee50fcd (GX) Add way to handle power callback 2016-01-13 08:27:58 +01:00
Diablodiab
88277b3918 Fixed a typo in Android version comment 2016-01-12 21:52:54 +01:00
Diablodiab
afe8d2d617 Fixed two bugs in Android keyboard functionality and changed the way the keyboard
is registered (introduced an id_3 value)
2016-01-12 21:48:09 +01:00
twinaphex
f374af9dbc Revert "Add keyboard input functionality to Android version"
This reverts commit 17bdb549d4.
2016-01-12 15:52:42 +01:00
Twinaphex
db51b5a2c0 Merge pull request #2636 from diablodiab/android-keyboard-support
Add keyboard input functionality to Android version
2016-01-11 22:26:51 +01:00