Commit Graph

1909 Commits

Author SHA1 Message Date
Themaister
3e83e45a7d Better error handling of filter stuff. 2014-04-15 00:33:13 +02:00
Themaister
4b97de0c9e Replace filter cruft with new stuff. 2014-04-15 00:03:55 +02:00
Themaister
cbc6775496 Some more filter stuff ... 2014-04-14 23:46:47 +02:00
Themaister
f72445798b Flesh out filter stuff a bit more. 2014-04-14 23:24:10 +02:00
Themaister
5cb3438389 Begin implementation of softfilter API. 2014-04-14 22:56:15 +02:00
Themaister
f2c78c36e3 [Android] Add support for GLES3 HW render. 2014-04-14 13:17:05 +02:00
Themaister
2e3ca36010 Allow toggling monitor index in RGUI. 2014-04-06 15:41:53 +02:00
Themaister
0ae933ea8b Select best KMS mode depending on refresh rate.
Try to match as closely as possible.
2014-04-06 15:29:59 +02:00
Themaister
72c3177715 Honor fullscreen_x/fullscreen_y in KMS/EGL.
Try to find optimal mode.
2014-04-06 15:20:31 +02:00
Themaister
36575fe407 Add multi-monitor support to KMS/DRM. 2014-04-06 15:10:39 +02:00
Themaister
99bc686266 Log available KMS/DRM modes. 2014-04-05 22:29:20 +02:00
Themaister
f804adae21 Fixup big resource leaks in KMS/DRM. 2014-04-05 22:11:19 +02:00
Floréal Toumikian
c1014ee305 Moved dir_list_free 2014-04-05 19:59:31 +02:00
Floréal Toumikian
a107678f0d Fixed broken build 2014-04-05 19:51:28 +02:00
Floréal Toumikian
d663f7fc5d romoved glob, used file_list instead 2014-04-05 19:32:51 +02:00
Floréal Toumikian
8fce5f03e9 Added gpu lookup in DRM EGL context 2014-04-05 16:02:28 +02:00
twinaphex
68593e39ea (D3D9) Replace menu_iterate_xui code 2014-04-01 04:49:32 +02:00
Twinaphex
456a9f4245 (D3D) Don't add Direct3D to window title 2014-03-16 14:50:09 +01:00
Twinaphex
ba4116e313 (D3D) TODO - quick hack to get D3D driver to at least work for games -
WM_DESTROY needs to be properly reimplemented
2014-03-16 14:36:55 +01:00
Adam Di Carlo
4aff572ed7 vg methods require the vg be passed as first object; allows this file to compile on Debian Wheezy amd64 2014-03-15 14:22:26 -04:00
Themaister
79d0cb11af Fix compile issue in VC context. 2014-03-15 16:04:23 +01:00
Themaister
d941f70dff Should fix build on Pi. 2014-03-15 14:16:29 +01:00
twinaphex
c52c8cd5b5 (Android) Bump up versioncode
(VideoCore EGL) Fix build
2014-03-13 11:01:46 +01:00
twinaphex
7cdc23505c (Apple) Build fix 2014-03-10 06:00:06 +01:00
twinaphex
247dc03124 (d3d_ctx.cpp) Use local data pointer instead of driver.video_data
where appropriate
2014-03-09 18:54:02 +01:00
twinaphex
d1df068583 (XDK) Build fix 2014-03-09 18:51:35 +01:00
Themaister
6b470442e6 Fixup Win32 build.
D3D stubbed out until it's fixed.
2014-03-09 17:15:10 +01:00
Themaister
d3c0431a3b Update more context backends ... 2014-03-09 17:11:06 +01:00
Themaister
d0302c9800 Begin adding opaque interface to gfx_context. 2014-03-09 16:50:18 +01:00
Themaister
6a45de307d Build fix MinGW. 2014-03-09 15:49:20 +01:00
twinaphex
4da1d1f8a3 (D3D CTX) implement gfx_ctx_d3d_destroy for Xbox 2014-03-08 05:21:57 +01:00
twinaphex
8254e127ec Rename d3d9_p.cpp to gfx/context/d3d_ctx.c 2014-03-08 05:18:05 +01:00
twinaphex
a95290b94a (D3D Move more code over for Xbox 2014-03-08 04:56:27 +01:00
twinaphex
05e62a133f (XDK) Remove xdk_ctx.c 2014-03-08 04:19:10 +01:00
twinaphex
38c04f9b0c (XDK) Use same context driver as PC now 2014-03-08 04:13:20 +01:00
twinaphex
7599caac81 (D3D) Move code around 2014-03-08 04:08:18 +01:00
twinaphex
dabfafc7cc (D3D) Move stuff around 2014-03-08 04:03:12 +01:00
twinaphex
f84e59568c (D3D) Remove some header includes 2014-03-08 03:36:10 +01:00
twinaphex
c512fccc18 (XDK) Build fix 2014-03-08 00:54:33 +01:00
twinaphex
c5fd281e1c (XDK) Use similar-named context driver as PC D3D 2014-03-07 22:49:44 +01:00
twinaphex
ff65d6a58c (D3D) Insert more XDK code 2014-03-07 22:26:47 +01:00
twinaphex
856f7a2e2c (D3D) Build fix 2014-03-07 21:58:21 +01:00
twinaphex
8714939ab7 (D3D) Start implementing Xbox code in regular D3D driver 2014-03-07 21:55:18 +01:00
twinaphex
1af941a6ee (D3D) Some changes 2014-03-07 21:22:59 +01:00
twinaphex
2708bef175 (D3D) Add XDK ifdefs in d3d9_pc.cpp 2014-03-07 21:14:56 +01:00
twinaphex
f512ba76d1 (XDK) Rename xdk_d3d_video_t to d3d_video_t 2014-03-07 20:17:25 +01:00
twinaphex
fd76a28a32 (D3D) Refactor D3DVideo class to d3d_video_t - should be very
similar to XDK D3D driver now
2014-03-07 19:34:17 +01:00
twinaphex
85bfecf1e9 (D3D) Cleanup render_chain.hpp 2014-03-07 19:17:59 +01:00
twinaphex
e639c6042e (D3D Refactor render_chain.cpp - shouldn't be a class 2014-03-07 19:13:20 +01:00
twinaphex
7f5e2c1631 (360 XDK) Don't reference driver.video_data from within
xdk3360_fonts.cpp
2014-03-07 06:46:11 +01:00