twinaphex
569de131a0
Move device enums outside of driver.h - and create new callback
...
for 'getting' the number of 'devices' the input driver supports
2014-04-17 20:47:43 +02:00
twinaphex
b01754e63b
rarch_init_filter - pass color format as param instead of a bool indicating
...
if color format is of 32bit color
2014-04-15 05:13:56 +02:00
twinaphex
9dfcded389
(Menu) Refactor menu code -move backend menu code to separate driver
2014-04-14 02:32:54 +02:00
twinaphex
dcebbf0202
(XUI) Move file list code to XUI
2014-04-14 00:09:52 +02:00
twinaphex
9bc6e99104
Clean up menu_navigation
2014-04-13 23:42:04 +02:00
twinaphex
552c0ab495
use public scope for init_filter and deinit_filter
2014-04-13 18:29:57 +02:00
LLeny
b528e8df1c
Android - Samsung Game Pad EI-GP20
2014-04-04 14:17:39 +02:00
Themaister
ab2040a100
Avoid some confusing opaqueness.
...
First argument of menu_ctx_init_first must always be const menu_ctx_driver_t**.
2014-04-01 17:42:00 +02:00
twinaphex
a40e942280
Add frame function to menu_ctx_driver_t struct
2014-04-01 04:45:00 +02:00
twinaphex
6064511cc2
Move menu_ctx variable over to driver struct
2014-04-01 04:03:55 +02:00
twinaphex
d23d56c988
(GX) Add experimental libsicksaxis support - doesn't work properly
...
right now so not compiled in
2014-02-26 23:07:16 +01:00
twinaphex
fd7f4d45cd
Move image files to gfx/image/
2014-02-25 21:24:15 +01:00
twinaphex
4b1438e4b2
(Menu) Add audio resampler selection to 'Drivers' section
2014-02-25 03:23:50 +01:00
Themaister
21c383f77a
Add initial SET_SYSTEM_AV_INFO environ.
2014-02-20 22:48:31 +01:00
aliaspider
650adef8da
(PSP) added audio support
2014-02-17 14:26:03 +01:00
twinaphex
896cc6a375
(PSP) Implement autodetect_enable
2014-02-16 15:36:01 +01:00
twinaphex
a5eed07afc
(Sensor) Windows build fix
2014-02-01 21:08:10 +01:00
Tobias Jakobi
7cdb08b804
Add lima video driver
...
Documentation is provided in README-lima.
2014-01-26 04:43:00 +01:00
twinaphex
9f892b97e9
(XDK1) Fix build
2014-01-22 00:50:46 +01:00
twinaphex
460670f074
Move sensor value reading to retro_sensor_interface
2014-01-20 14:52:53 +01:00
Themaister
f57a1aa032
Add support for mapping analogs to D-pad again.
...
Use a cleaner approach which can feasibly work on all platforms.
Uses input_push/pop_analod_dpad to modify the joyaxis field before
polling input. This way, the RetroPad D-pad binds can inherit the
joyaxis fields from ANALOG_LEFT_X_PLUS and friends.
Also add support for the field in RGUI and saves settings.
2014-01-08 17:31:14 +01:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
twinaphex
17af6a0465
(D3D) Rename video_d3d9 to video_d3d
2014-01-01 01:09:31 +01:00
Themaister
132c3c46f7
Use struct texture_image instead of video_overlay_image.
2013-12-31 19:05:16 +01:00
twinaphex
75a6db27b4
(GX/PS3) Reimplement menu binds
2013-12-26 20:11:33 +01:00
Toad King
54246497a8
[GX] add default binds for axises
2013-12-23 19:46:25 -05:00
twinaphex
da6e360e49
(Location) Implement horizontal and vertical accuracy - Android's
...
location API only provides horizontal API but iOS/OSX API supports
both horizontal and vertical. Maybe consider implementing vertical
accuracy for Android by hand later
2013-12-19 17:36:27 +01:00
twinaphex
f0aa0f99fd
(Location) Reimplement some parts of the location interface - get_latitude
...
and get_longitude are gone now in place of get_position. Basically,
from C land we basically do a poll-style queries, but on the
implementation side (ie. Android/iOS/OSX) - they all use callback-based
location updates. So we simply check in the poll function (get_position)
whether position has changed, and if so, update the pointer values and
return true - if not, set them to 0 and return false.
2013-12-19 15:47:47 +01:00
Themaister
855cb54def
Some cleanups to location interface.
...
Avoid three redundant fields in struct.
Use unsigned instead of int for argument for API consistency.
2013-12-19 10:15:55 +01:00
twinaphex
031a9d05be
(Location) Environ GET_LOCATION_INTERFACE should be implemented now
2013-12-19 05:51:25 +01:00
twinaphex
d092413d63
(Apple/Location) Build fixes
2013-12-19 03:41:28 +01:00
twinaphex
e983aa4c35
(Location) Implement stub Android location driver - will still need
...
a couple of functions filled in
2013-12-19 03:37:26 +01:00
twinaphex
fd5a3fa9da
(Location) Fix derp
2013-12-19 02:44:21 +01:00
twinaphex
f29d590973
(Apple) Add location driver for Apple to location_drivers array
2013-12-19 02:41:48 +01:00
twinaphex
742f85eafc
Add HAVE_LOCATION - still need to write frontend drivers now for
...
location
2013-12-19 01:51:51 +01:00
twinaphex
bfbebaf041
(Android) Add JXD S5110B Skelrom to input autodetect
2013-12-16 10:52:50 +01:00
Themaister
84c93ef94a
Add experimental RGUI keyboard search feature.
...
Type '/' to start search, then type search string (case sensitive for
now due to strcasestr being GNU ext). When done, type return.
2013-12-09 16:18:58 +01:00
Themaister
c21310b261
Start adding udev input driver.
2013-12-07 14:13:40 +01:00
twinaphex
cc7cda7252
(iOS) Skeleton camera driver
2013-12-01 14:41:18 +01:00
twinaphex
2b01f0a33e
(Android) Add JXD S7800B autodetected controls
2013-11-29 15:10:39 +01:00
twinaphex
de1bae69c9
(Android) Add skeleton camera driver
2013-11-17 19:47:37 +01:00
Themaister
6d6e964672
Fixup CXX_BUILD.
...
Cleans lots of sign-related warnings as well.
2013-11-16 17:31:49 +01:00
twinaphex
9558a47ada
(PS3 RGUI) Working OSK input
2013-11-15 23:19:44 +01:00
Squarepusher
4ab77e8405
Merge pull request #385 from libretro/webcam-test
...
Emscripten webcam driver
2013-11-13 01:25:19 -08:00
ToadKing
aaff8f2648
move prototype camera interface to libretro interface - GL texture only for now
2013-11-12 19:48:36 -05:00
twinaphex
aec049c803
(OSK) Refactor - (Onscreen Keyboard) - PS3-only backend for now -
...
I will make an overlay-based backend soon too for all other platforms
2013-11-13 00:27:31 +01:00
twinaphex
8ce8051654
(OSK PS3) Refactor OSK PS3 input
2013-11-12 17:16:30 +01:00
Themaister
dfff94e5a0
Rework camera interface.
...
Hook up a more proper interface for libretro. Still very experimental.
2013-11-12 16:02:26 +01:00
twinaphex
c107b06a76
Add RETRO_ENVIRONMENT_SET_CAMERA_RETRIEVE
2013-11-12 12:00:57 +01:00
twinaphex
6a9bc1bfa4
(Menu) Show camera driver inside 'Drivers' category
2013-11-11 15:39:46 +01:00
twinaphex
f8d44c6e60
(Camera) Add camera driver init/deinit when HAVE_CAMERA is defined
2013-11-11 14:26:57 +01:00
Themaister
70fcf31fdd
Use bool for ready.
2013-11-10 17:47:39 +01:00
ToadKing
a6024c4efa
add width and height retrieval to camera driver
2013-11-09 23:06:58 -05:00
twinaphex
fc65ae7709
(Camera) Add preliminary camera interface and preliminary
...
Video4Linux 2 camera driver implementation - ToadKing can try
to hook into this driver interface now for his WebGL camera driver
2013-11-10 03:16:03 +01:00
twinaphex
cc78199051
(Menu) Cut down on some HAVE_RMENU ifdefs
2013-11-08 15:15:53 +01:00
twinaphex
f8c37fc933
(Menu) Simplify menu preprocessor conditionals - there is now
...
one common catch-all define called HAVE_MENU
2013-11-08 04:36:47 +01:00
Themaister
ae07e75e7c
Hook up sensors API in libretro.
...
There are still many FIXMEs to be resolved before the interface
can lose its experimental status.
2013-11-03 12:06:14 +01:00
twinaphex
c0e02d3957
(Android/General) Add preliminary sensor support to libretro API /
...
add accelerometer support to Android input driver
2013-11-03 00:27:58 +01:00
twinaphex
3e8166bfa5
(Input) Add new function to input driver - get_capabilities
2013-11-02 21:16:57 +01:00
twinaphex
f149c387b9
Remove 'start' from video interface
2013-11-01 21:18:38 +01:00
twinaphex
aab3f93f56
Fix driver next/previous switching
2013-10-30 17:50:43 +01:00
twinaphex
b2d1fe66b3
(RGUI) Can now change drivers from RGUI - you need to restart
...
for changes to take effect
2013-10-30 17:06:50 +01:00
Themaister
76c92bb0b4
Rework overlay driver interface.
...
Takes multiple images, each with individual positions, textures, etc.
2013-10-15 16:06:59 +02:00
twinaphex
fd053086ef
(RARCH_CONSOLE) Remove DECREMENT_BIND/INCREMENT_BIND
2013-10-06 20:01:44 +00:00
twinaphex
abb829283b
Take out messy Dpad emulation code - this will require an entire
...
rewrite where we come up with a solution that works the same across
console/PC/mobile
2013-10-05 20:55:37 +00:00
Themaister
2bd065e359
Move TURBO key below analogs.
...
Avoid having it show up in menu.
2013-09-30 19:40:41 +02:00
Themaister
b4a648ca8a
Merge branch 'master' of github.com:libretro/RetroArch into inputconfig
...
Conflicts:
frontend/menu/menu_common.h
frontend/menu/rgui.c
2013-09-30 17:50:05 +02:00
twinaphex
48c042d56c
(360) More build fixes
2013-09-29 18:04:56 +02:00
Themaister
dad5e347d8
Start adding joypad config.
2013-09-29 17:58:46 +02:00
Themaister
c7db4aff64
Support variable strength for rumble motors.
2013-09-26 12:55:05 +02:00
Themaister
a01ef18f80
Add RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE.
2013-09-25 23:21:32 +02:00
Themaister
7855781cd8
Hook up rumble interfaces to input drivers.
2013-09-25 22:59:05 +02:00
twinaphex
737520143f
(Android) Add FC30 Gamepad to autodetection list (untested)
2013-09-19 02:13:34 +02:00
twinaphex
a36f7a6b9a
(Anroid) Add Wikipad (untested/preliminary) to autodetection list
2013-09-19 02:07:49 +02:00
twinaphex
650c6f4885
(Android) Add Much iReadGo i5 to autodetection list
2013-09-19 01:35:59 +02:00
Hans-Kristian Arntzen
7d90ff4011
Merge pull request #303 from libretro/emscripten
...
Emscripten/Javascript port
2013-09-11 01:01:29 -07:00
ToadKing
a09dda3a9d
[EMSCRIPTEN] add custom input driver, removes SDL dependency + adds mouse support
2013-09-10 20:21:48 -04:00
meancoot
149a0f37d0
(Overlay Analog) Coding style fixes
2013-09-05 18:19:07 -04:00
meancoot
21388592ea
(Overlay) Add basic analog support
2013-09-05 11:38:00 -04:00
ToadKing
04be8cbee2
new audio core, RWebAudio. Glitchy, but works well, even with requestAnimationFrame callbacks
2013-08-28 00:03:25 -04:00
Themaister
32cae444a0
Fixup new private extensions.
...
Moved private stuff to libretro_private.h.
Dropped use of retro_variable (redundant and wrong type).
Didn't understand difference between EXEC_LOAD and EXEC_RELOAD at all.
Only one was used anyways ...
2013-08-25 11:10:32 +02:00
Themaister
e18af77412
Add path to cache GL context on reinit.
...
If successful, can avoid libretro GL reset context callback being
called.
2013-08-11 00:53:19 +02:00
Themaister
222fa8317a
Initial support for nVidia Shield.
2013-08-01 20:04:18 +02:00
twinaphex
f7622d3294
Add OMAP graphics driver (Tobias Jakobi)
2013-07-28 18:37:31 +02:00
dwihn0r
91af9c5f4f
Added auto detection for the iControlPad when using the HID joystick profile and adjusted the iControlPad Bluez IME detection to look for the IME.
2013-07-14 10:06:10 +02:00
meancoot
78acc25931
(Apple) Add keyboard input support for OSX
2013-07-07 16:01:58 -04:00
twinaphex
87a7a56726
(Blackberry) Add iPega default binds
2013-07-06 17:49:30 +02:00
twinaphex
d0bd978142
(Android) Add JC U912F gamepad to autodetection list
2013-06-28 14:05:58 +02:00
Themaister
e1bc9a96ae
Drop unnecessary ifdef.
2013-06-22 10:49:55 +02:00
twinaphex
308e64094b
(ALSA QSA) Add preliminary ALSA QSA driver based on CatalystG's
...
audio driver for PCSX ReARMed - still broken - exits at 'Error:
Channel Parameter Error - no such process'
2013-06-21 18:56:39 +02:00
twinaphex
ffe6d0c2df
(Android) Add Onlive Wireless Controller to input autodetection
...
list
2013-06-16 18:32:46 +02:00
twinaphex
65c52b2adb
(Android) Add Logitech Precision Gamepad to input autodetection list
2013-06-16 18:25:17 +02:00
CatalystG
c3077bd4fe
(BlackBerry) Add Cascades button mapping interface, player 1 only so far.
2013-06-11 23:19:58 -04:00
Themaister
b0b6e65ab6
Add monitor refresh rate monitor in RGUI.
...
Doesn't support updating refresh rate setting yet.
2013-06-07 14:10:42 +02:00
twinaphex
713b3fc64e
(Android) Add Defender Game Racer Classic to autodetection list
2013-06-06 12:30:02 +02:00
twinaphex
2eac87630d
(Android) Build fix
...
(Android) Add GameMID to autodetection list
2013-06-04 11:14:14 +02:00
twinaphex
cb84451542
(Android) Add Gamestop Wireless, Tomee NES USB, and Thrustmaster T Mini
...
Wireless to autodetection list
2013-05-26 01:13:24 +02:00
twinaphex
75104aa4e2
(iOS) First stab at being able to set default binds (for Wiimote +
...
Classic)
2013-05-25 18:20:31 +02:00
twinaphex
1458678dbc
(Android) Add preliminary Ouya controller support
2013-05-13 10:38:43 +02:00
CatalystG
89e672d4be
(BlackBerry) Add HW Keypad support for Q10, hide default overlay.
2013-05-07 19:10:07 -04:00
twinaphex
34619412bc
(RARCH_CONSOLE) Get rid of video_stop_func
2013-04-24 16:08:18 +02:00
Themaister
bb36aecadb
Fix MSVC 2010 build.
2013-04-21 10:05:26 +02:00
twinaphex
96f2ecce20
(RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
...
menu_init() function
2013-04-18 18:33:03 +02:00
Themaister
f968ee6527
Refactor nonblock states.
...
Preserve nonblock state better across reinits, etc.
Try to keep vsync in RGUI.
2013-04-14 00:56:55 +02:00
Themaister
c17714ffbb
Add full screen mode to set_texture_enable.
2013-04-13 16:49:25 +02:00
twinaphex
1171b7576a
Get rid of set_blend callback - the rgui draw texture function is
...
now in charge of making sure texture is properly blended - note
to OV2/maister - test if this breaks D3D9 PC driver and if so
fix accordingly
2013-04-11 13:13:37 +02:00
CatalystG
df777c0264
(BlackBerry) Add initial Keyboard support for BB10.
2013-04-08 19:55:09 -04:00
CatalystG
21e45e3de6
(BlackBerry) Add Gamepad support for BlackBerry 10 devices
2013-04-08 19:55:09 -04:00
twinaphex
db0ff2a212
(RARCH_CONSOLE) Build fixes
2013-04-07 18:03:25 +02:00
Themaister
4cdfcf30d5
Refactor set_rgui_texture.
...
More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
Themaister
f88ea04c28
Remove fixed shader index in set_shader.
2013-04-07 13:00:21 +02:00
Themaister
4a8b3599bc
Refactor out cg_shader_path, xml_shader_path.
...
Make shader paths uniform in shader_path.
2013-04-07 01:46:06 +02:00
twinaphex
a2d9129782
Kill off set_fbo_state and get_fbo_state function pointers
2013-04-06 06:21:11 +02:00
Hans-Kristian Arntzen
ebd7dcf721
Merge pull request #169 from Themaister/gl-render
...
HW GL render for libretro.
2013-03-30 06:33:53 -07:00
twinaphex
b73edeb2c3
(Android) Add Sega Virtua Stick to input autodetection list
2013-03-30 08:56:46 +01:00
twinaphex
39c0ed745c
(PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
...
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
2013-03-30 07:19:42 +01:00
Themaister
292bc36b43
Basic mouse grabbing for X11.
2013-03-29 18:55:54 +01:00
twinaphex
426b3a255d
Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
...
going to do this better
This reverts commit 8b4e6bed93
.
2013-03-29 01:55:08 +01:00
twinaphex
8b4e6bed93
(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
...
be added to PC as well)
2013-03-28 20:59:49 +01:00
Themaister
1cececac18
Add get_proc_address.
...
Render something "real" in GL.
2013-03-28 01:11:32 +01:00
Themaister
af40f3e9b8
Add initial GL direct rendering test.
2013-03-27 16:15:15 +01:00
twinaphex
82329cf097
(Blackberry) Starts up in RGUI mode now - should (hopefully) allow
...
for dynamic changing of libretro core and selection of ROM instead
of hardcoded paths.
2013-03-24 01:00:00 +01:00
twinaphex
3bc487be87
Merge branch 'ios' of git://github.com/meancoot/RetroArch
2013-03-15 20:05:15 +01:00
Themaister
b68a95c72e
Declare enum name, not a variable.
2013-03-15 09:05:52 +01:00
twinaphex
0166ce4585
(RGUI) RGUI input code now no longer GEKKO-specific
2013-03-15 01:22:52 +01:00
twinaphex
375aa08e58
Remove rarch_conole_input - runtime button remapping should have
...
no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex
44ccbe0122
Implement KEYBINDS_ACTION_GET_BIND_LABEL - will be used through
...
set_keybinds
2013-03-14 18:02:19 +01:00
twinaphex
fd05b5a25c
rarch_input_set_keybind refactored away - input driver's set_keybinds
...
function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex
ede829c354
Refactor set_default_keybinds callback into set_keybinds - remove
...
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex
4fa8d0f3c6
(Android) Rewritten input_autodetect- now implements set_default_keybinds
2013-03-13 23:17:33 +01:00
twinaphex
d7130d58f6
Move set_default_keybinds upstream (no longer ifdeffed RARCH_CONSOLE)
2013-03-13 16:33:39 +01:00
twinaphex
ece717f2cc
Rename set_default_keybind_lut to set_default_keybinds
2013-03-13 16:30:01 +01:00
twinaphex
8f5a49dc7e
Refactor default_binds - now becomes a member ni retro_keybind
...
called def_joykey
2013-03-13 15:34:33 +01:00
twinaphex
c28bb3a3fd
Move init_console_drivers and uninit_console_drivers to driver.c
...
and rename them global_init_drivers and global_unit_drivers -
we'll need this for Blackberry, starting RetroArch with RGUI
at startup AND consoles
2013-03-13 04:16:56 +01:00
twinaphex
31998880f6
(Input) Remove max_pads member variable (was RARCH_CONSOLE only -
...
not needed)
2013-03-13 00:39:01 +01:00
twinaphex
545911d4da
(Input) Remove post_init and make it part of input_init
2013-03-13 00:34:46 +01:00
twinaphex
b4108eb343
Add set_osd_msg to video_poke
2013-03-11 21:42:02 +01:00
ToadKing
eb82bd2127
implement driver.current_msg
...
fix RGUI to no longer use driver.video_data casting
2013-03-10 16:02:10 -04:00
twinaphex
dd697ded76
(XDK) Ifdef FBO video_poke functions with HAVE_FBO
2013-03-10 20:24:19 +01:00
Themaister
0e75731685
Add get_fbo_state().
2013-03-10 20:13:04 +01:00
Themaister
0b67cd7e84
Add apply_state_changes.
2013-03-10 19:49:26 +01:00
Themaister
63d946c69f
Add set_rgui_texture interface to video_poke.
2013-03-10 19:14:28 +01:00
twinaphex
e741cc77c6
start/stop/restart ifdeffed for RARCH_CONSOLE instead of
...
HAVE_RMENU - transfer of control bypasses initialization of variables
in RGUI - issues fixed
2013-03-10 17:40:34 +01:00
twinaphex
59ff094b3b
Add set_blend to video_poke interface
2013-03-10 03:53:42 +01:00
meancoot
9fadca2a54
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-03-09 20:09:32 -05:00
Themaister
2681f14032
Add video_poke_interface_t.
2013-03-10 01:17:17 +01:00
twinaphex
66e7606b25
HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
...
have to be defined both for (say) the Android port
2013-03-09 17:42:19 +01:00
twinaphex
f14f6453df
Get rid of HAVE_RMENU ifdef in bind ID enumeration
2013-03-09 16:15:26 +01:00
twinaphex
0b6e5a6388
Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE
2013-03-09 16:14:26 +01:00
twinaphex
dc95abf70e
Drop RARCH_SRAM_WRITE_PROTECT and RARCH_CHEAT_INPUT that we
...
aren't even using for now so that RetroArch bind IDs stay under
64
2013-03-09 15:36:33 +01:00
meancoot
06bb6b7840
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-02-21 22:18:14 -05:00
Themaister
e3dfba2c34
Add preliminary disk swapping interface.
...
Works with Mednafen's disk swapping model.
2013-02-21 23:44:07 +01:00
Themaister
843d079002
Begin adding threaded video driver wrapper.
2013-02-16 02:48:08 +01:00
meancoot
7e4e028fc8
ios: Add a simple input driver draft; tracks only one touch for now.
2013-02-06 18:23:11 -05:00
Themaister
eb979732b4
Add alpha modulation to overlays.
2013-01-29 21:51:15 +01:00
twinaphex
01ffc06d6a
Add button descriptor to retro_keybind
2013-01-12 18:45:22 +01:00
Themaister
312980ee30
Add support for full-screen overlays.
2013-01-11 16:23:04 +01:00
twinaphex
589b5eefdb
(360) 360 audio driver now goes through the same Xaudio driver
...
as PC
2013-01-09 22:04:28 +01:00
Themaister
551a464978
Rework index parameter to set_shader().
2013-01-08 04:08:15 +01:00
twinaphex
c76ae2a8d1
(RARCH_CONSOLE) Use init_drivers_pre once at startup of console
...
ports - use driver.video, driver.input as much as possible from
then instead of explicit platform-specific drivers
2013-01-07 18:18:44 +01:00
twinaphex
9251eebe13
(RARCH_CONSOLE) Make find_video_driver public in scope and use
...
it in console ports
2013-01-07 17:48:45 +01:00
twinaphex
b56b645366
Rename RARCH_SHADER_BSNES to RARCH_SHADER_GLSL
2013-01-07 17:03:10 +01:00
twinaphex
3a5d056b95
Expand functionality of set_shader callback function
2013-01-07 16:46:26 +01:00
ToadKing
fd0bb1b3ee
make alsathread a seperate audio driver
2013-01-04 14:58:34 -05:00
Themaister
e9cfb95900
Add fallback path for RGBA.
...
This is necessary for GLES devices which do not support BGRA_EXT.
2013-01-03 01:20:35 +01:00
Themaister
0b4cf2d053
Update license headers to 2013.
2013-01-01 01:41:15 +01:00
Themaister
8a58858d84
Refactor out save stating and reentrancy.
...
It's not really needed.
2012-12-30 18:25:49 +01:00
Themaister
e3378c219c
Use crude ref-counting for driver handles.
2012-12-25 23:18:19 +01:00
Themaister
225647d0e3
Add public function to set refresh rate of monitor.
2012-12-23 19:05:20 +01:00
Themaister
35bf5c82c1
Make OVERLAY optional.
2012-12-23 18:39:01 +01:00
twinaphex
52e4c3eff4
Revert "Ifdef bind IDs based on compiled in features - we only have 64 bits"
...
This reverts commit 576a40707d
.
2012-12-23 18:21:36 +01:00
twinaphex
576a40707d
Ifdef bind IDs based on compiled in features - we only have 64 bits
...
to work with for input_state so we need to get rid of unneeded
features per port
2012-12-23 18:09:30 +01:00
Themaister
34bd32c1fd
Add RETRO_OVERLAY_NEXT bind.
2012-12-22 15:33:28 +01:00
Themaister
9056946079
Merge branch 'master' into overlay
2012-12-22 11:38:18 +01:00
Themaister
6bb2349833
Kill off external driver plug interfaces.
...
These are too much work to maintain, and aren't really all
that useful.
2012-12-22 11:37:15 +01:00
Themaister
47a98ef205
Make overlay polling completely independent.
2012-12-20 15:33:54 +01:00
Themaister
1250fae7f1
Basic overlay POC works.
...
Add support for X11.
2012-12-20 12:24:49 +01:00
Themaister
b4cd58afe7
Rework overlays as a video driver interface.
2012-12-20 11:16:22 +01:00
twinaphex
2e5f21db60
(Android) Do window ready checking differently
2012-12-18 06:01:56 +01:00
twinaphex
74ae6ecf57
(Android) Better deinit - will now deinit RetroArch and save game
...
RAM if you forcibly stop RetroArch
2012-12-17 18:45:26 +01:00
twinaphex
0261d934f2
(RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
...
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
twinaphex
20bdef5d3b
(PS3) Input refactoring (note - other console ports will need
...
refactoring too - will do that nexta)
2012-12-14 17:42:01 +01:00
twinaphex
707bcd483f
(Android) Some patches for RMenu compatibility
2012-12-14 01:29:01 +01:00
twinaphex
710ac0031a
Small refactor
2012-11-26 22:12:26 +01:00
twinaphex
70119e5558
Move driver macro defines to driver_funcs.h header and move
...
Griffin hook overrides too
2012-11-26 21:23:31 +01:00
twinaphex
a697b562f6
(PSP2) Rename to Vita
2012-11-26 03:16:20 +01:00
twinaphex
728b775905
(PSP1) Add preliminary PSP1 video driver
2012-11-23 05:20:05 +01:00
twinaphex
3b6fffa9f9
(PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
...
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex
c837e1101d
(PSP2/Griffin) Add video driver hooks
2012-11-22 23:32:42 +01:00
twinaphex
f278bc7f55
(PSP2) Add input driver
2012-11-22 18:37:10 +01:00
twinaphex
46a4efd885
(Android) Better lifecycle management - getting close to restoring state
2012-11-03 19:06:55 +01:00
Themaister
91edc8ff49
Add volume control.
...
It imposes no performance loss as it is performed
during s16->float conversion.
It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
twinaphex
0dbcdb087d
(Android) Rewrite of input code
2012-11-03 00:31:05 +01:00
Themaister
0ac3ee7d31
Add input_hotkey_enable.
...
Adds a mechanism to toggle when hotkeys are enabled.
2012-11-02 23:26:29 +01:00
Themaister
2ad31fc919
Use larger audio block sizes.
2012-10-28 12:51:02 +01:00
Themaister
1908a81e1c
Add RETRO_DEVICE_POINTER.
...
Implemented only for X11 so far.
Also clears up viewport_size call.
Changed to viewport_info to also grab X/Y info.
2012-10-28 00:38:31 +02:00
Themaister
e53dd431b4
Begin merging D3D9 driver.
2012-10-26 22:18:26 +02:00
Themaister
93078889cc
Begin reworking RGB565 as default pixel format.
2012-10-20 01:12:02 +02:00
twinaphex
63238d3b67
(OpenSL) Add preliminary driver - OpenSL ES implementation in NDK
...
is a half-baked, half-implemented hackfest, so will have to go over
Android-specific examples to get this to work
2012-10-18 05:46:09 +02:00
twinaphex
a675c4348f
(Android) Split off input code into its own driver
2012-10-16 19:46:59 +02:00
Themaister
b8abf34785
Purge some now useless code.
...
Removes manual input rate adjustments.
Don't allow DSP plugs to resample as it would complicate things alot
with dynamic rate control.
Also purges optional ssnes_* symbols for external plugs.
2012-10-13 20:22:45 +02:00
Themaister
9c462e19b7
Add basic turbo support.
2012-10-01 22:16:16 +02:00
twinaphex
71443385e9
(PS3/XDK - Context) Some refactorings
2012-09-30 17:51:48 +02:00
Themaister
dd6d27c108
Add WGL context.
2012-09-30 14:41:58 +02:00
Themaister
d40cd53e24
Rewrite retroarch-joyconfig.
...
Rewrites a large chunk of retroarch-joyconfig to work with "any" joypad
driver. This allows e.g. the tool to work without X. SDL event pumps
require X to work (for some reason).
2012-09-29 21:57:03 +02:00
Themaister
c655c1d4e5
Big refactor of joypad input.
2012-09-28 23:06:16 +02:00
Toad King
500139f1b5
change video_rpi into a more generic video_vg
2012-09-24 15:19:07 -04:00
Themaister
102d30473e
Shader directory looks for Cg/Cgp shaders.
2012-09-21 21:20:30 +02:00
Twinaphex
969a92ac17
(RARCH_CONSOLE) Add apply_state_changes to video driver
2012-08-20 12:41:10 +02:00
Twinaphex
5e97b86e65
(GX) Change wii_ naming conventions to gx_
2012-08-09 03:54:27 +02:00
Themaister
488d2c5a63
Move keysyms to libretro.h.
...
Should allow RETRO_KEYBOARD to work on GL/SDL/X11 drivers.
2012-07-28 07:39:05 +02:00
Twinaphex
e0f4953de8
(RARCH_CONSOLE) Add second param to set_default_keybind_lut (port
...
is player no)
2012-07-28 02:28:10 +02:00
Twinaphex
b29b04b4b0
(RARCH_CONSOLE) Add 'device' param to set_default_keybind_lut and
...
set_analog_dpad_mapping
2012-07-28 01:37:15 +02:00
Twinaphex
bf9980d8bc
(RARCH_CONSOLE) Control refactor - add post_init and set_analog_to_dpad_mapping
...
members
2012-07-27 15:46:15 +02:00
Themaister
ff9820af68
Merge branch 'master' of github.com:Themaister/RetroArch
...
Conflicts:
gfx/gfx_common.c
2012-07-27 15:37:10 +02:00
Twinaphex
811abcf612
(RARCH_CONSOLE) Further Input rewrite for console ports
2012-07-25 21:02:01 +02:00
Themaister
38f7673fac
Add command functionality to stdin.
2012-07-25 04:50:46 +02:00
twinaphex
0951020196
(360/Xbox 1) Refactor XInput driver with portability in mind
2012-07-07 20:56:46 +03:00
twinaphex
9d5978cb3e
(360/Xbox 1) xdk360_video changed
2012-07-07 20:15:06 +03:00
Twinaphex
c3d40d0f5a
Snes exorcism
2012-07-07 17:19:32 +02:00
Twinaphex
5b8c426b3c
(360) Xinput2 driver moved to input/
2012-07-07 16:20:31 +02:00
Themaister
c440c7a50a
Add support for RETRO_DEVICE_ANALOG.
2012-06-28 18:32:06 +02:00
Themaister
fd017b8f57
Add NULL drivers.
2012-06-20 00:43:41 +02:00
Toad King
7986e01cbf
Merge branch 'master' of http://github.com/Themaister/RetroArch
...
Conflicts:
qb/config.libs.sh
2012-06-14 03:03:12 -04:00
Themaister
19f0c04021
Add screenshot support from backbuffer.
2012-06-08 22:39:18 +02:00
Toad King
ec87f858f2
Merge branch 'master' of http://github.com/Themaister/RetroArch
...
Conflicts:
qb/config.libs.sh
2012-05-28 02:27:25 -04:00
TwinAphex51224
463fdd9bdf
(360) Add 360 context file and use it
2012-05-28 02:29:51 +02:00
Themaister
448bf2cdc8
Add static start/stop/restart to console video drivers.
2012-05-27 19:25:53 +02:00
Themaister
65b78348f0
Use HAVE_NETWORK_CMD
2012-05-27 14:23:30 +02:00
Themaister
0375de48a2
Add preliminary network command interface.
2012-05-27 14:12:29 +02:00
Toad King
6c79d66e1b
linuxraw input: gets input straight from stdin
...
WARNING: this mode uses a raw keyboard mode. if the emulator does not exit cleanly, you could be left at a terminal with no form of input. do not use this mode for testing.
2012-05-25 15:44:39 -04:00
Toad King
350af0a458
initial Raspberry Pi work. Currently just displays a solid blue screen.
2012-05-23 02:31:29 -04:00
Themaister
4ddc5a9912
Fix strange bug where binds in player 2 would carry over to player 1.
2012-05-09 23:25:30 +02:00
Themaister
dd90a338d5
Add L2/R2/L3/R3 keys.
2012-05-07 21:51:32 +02:00
Themaister
ce740f8948
More fixups.
2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151
ssnes_* => rarch_*.
2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a
SSNES => RetroArch.
2012-04-21 23:17:43 +02:00
Themaister
867df49fcf
Reword for consistency.
2012-04-10 19:24:08 +02:00
Themaister
ba2e913908
Use unsigned port.
2012-04-09 22:05:26 +02:00
Themaister
e3a71a8c5b
Fixup headers.
2012-04-09 22:05:26 +02:00
Themaister
62c96ea937
Change license header.
2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd
Change headers.
2012-04-09 22:03:57 +02:00
Themaister
84f40dab16
Move set_aspect_ratio to SSNES_CONSOLE.
2012-04-09 22:02:46 +02:00
Twinaphex
e18a9e1001
Added set_aspect_ratio callback function
2012-04-09 16:04:24 +02:00
Themaister
2178a14952
Find drivers before snes_init() to allow rotation to work properly.
2012-04-01 19:38:50 +02:00
Themaister
5d4e32ef9d
Add support for rotation.
2012-03-30 19:09:34 +02:00
Twinaphex
5553774f6f
(PS3) Dodge function pointers / make direct calls through
...
HAVE_GRIFFIN define
2012-03-29 01:15:22 +02:00
Themaister
eee0233abb
Wrap driver calls in overridable macros.
2012-03-29 00:30:50 +02:00
Themaister
848a67252f
Fix subtle regression.
2012-03-09 18:18:35 +01:00
Themaister
2463924d69
Use uint64_t across the board for joykeys.
2012-03-04 13:55:35 +01:00