Commit Graph

763 Commits

Author SHA1 Message Date
twinaphex
46d2c31cd8 (RGL PS3) rglDeallocateBuffer - turn into macro 2013-11-17 22:58:01 +01:00
twinaphex
ccb81396e6 (RGL PS3) GCM_FUNC no longer being used in rgl_ps3.cpp 2013-11-17 22:39:40 +01:00
twinaphex
014c1fff44 (RGL PS3) Make macro wrapper around cellGcmFlush 2013-11-17 22:12:45 +01:00
twinaphex
09f5037ca6 (RGL PS3) Turn into do { } while 2013-11-17 21:14:02 +01:00
twinaphex
920d46323f (RGL PS3) Don't use CPU sleep anymore 2013-11-17 21:07:04 +01:00
twinaphex
dfddb4a530 (RGL PS3) Simplify gmmAlloc 2013-11-17 20:47:46 +01:00
twinaphex
ba250d1ca5 (PS3 RGL) Simplify gmmAlloc 2013-11-17 19:14:52 +01:00
twinaphex
1c6a0642d6 (PS3 RGL) Pallocator - change size to only one GmmAllocator 2013-11-17 18:29:51 +01:00
twinaphex
2ee221e7c6 (RGL PS3) No more GCM_FUNC calls inside rgl_ps3_raster.cpp 2013-11-17 16:23:48 +01:00
twinaphex
7167ccb5b9 (RGL PS3) Replace more GCM_FUNC entries 2013-11-17 04:57:19 +01:00
twinaphex
41a65eb32a (PS3 RGL) Replace more GCM_FUNC calls 2013-11-17 00:49:34 +01:00
twinaphex
5312ac8c29 (PS3 RGL) Don't call cellGcmSetAntialiasingControl 2013-11-16 20:50:32 +01:00
twinaphex
1850428ef6 (RGL PS3) Using namespace cell::Gcm can go now 2013-11-16 18:01:30 +01:00
twinaphex
5c89e9106a (RGL PS3) Turn rglGcmFifo into a struct instead of a C++-style struct
(ie. class)
2013-11-16 17:48:11 +01:00
twinaphex
f0ab69b115 (PS3) Split up OSK code into separate file 2013-11-16 16:02:04 +01:00
twinaphex
9558a47ada (PS3 RGUI) Working OSK input 2013-11-15 23:19:44 +01:00
twinaphex
d06eebf9e6 (RGL PS3) cleanups 2013-11-15 17:21:30 +01:00
twinaphex
d87c20feee (PS3) Get rid of ps3_input.h 2013-11-13 00:41:03 +01:00
twinaphex
aec049c803 (OSK) Refactor - (Onscreen Keyboard) - PS3-only backend for now -
I will make an overlay-based backend soon too for all other platforms
2013-11-13 00:27:31 +01:00
twinaphex
8ce8051654 (OSK PS3) Refactor OSK PS3 input 2013-11-12 17:16:30 +01:00
twinaphex
a5c0009475 (RGL PS3) Remove more unneeded Cg functions 2013-11-12 13:18:43 +01:00
twinaphex
d59bdf880f (RGL PS3) Remove unneeded Cg functions 2013-11-12 13:01:43 +01:00
twinaphex
fde4311ef5 (PS3) Refactor OSK code - next thing should be abstracting it 2013-11-11 16:58:12 +01:00
twinaphex
c67fc23778 (PS3) input driver - add missing breaks 2013-11-11 12:36:34 +01:00
twinaphex
4405d08ae4 (RGL PS3) Cleanups 2013-11-10 03:16:03 +01:00
twinaphex
8ab88a5272 (RGL PS3 Cg) Take out unused shared parameters 2013-11-08 16:14:23 +01:00
twinaphex
dc7a98f48c (RGL PS3) Group more cases together in switches 2013-11-08 15:57:42 +01:00
twinaphex
bbf7335bd3 (PS3) header includes for rgl_ps3.cpp 2013-11-08 05:22:15 +01:00
twinaphex
da8f8b6d63 Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
instead
2013-11-07 21:44:44 +01:00
twinaphex
ab0d1a2e65 (RGL PS3) Slim down headers 2013-11-07 19:11:25 +01:00
twinaphex
68fbbbd7f4 (PS3) No longer crashes on loading overlays 2013-11-07 05:21:09 +01:00
twinaphex
1a7789974c (PS3) Analog revisions - still borked though (tested with Quake) 2013-11-06 23:10:12 +01:00
twinaphex
d7e01cdf2a (RGL PS3) Get rid of unused function pointers in function pointier table 2013-11-04 00:45:39 +01:00
twinaphex
59c44a7e17 (RGL PS3) Use malloc instead of new for buffer 2013-11-04 00:00:36 +01:00
twinaphex
124022bd69 (PS3) Implement rumble in input driver 2013-11-03 20:55:07 +01:00
twinaphex
b8641af4c3 (PS3) Expose Sixaxis accelerometer to input driver 2013-11-03 20:25:15 +01:00
twinaphex
ae981ab946 (PS3) Add preliminary analog stick support 2013-11-03 19:39:43 +01:00
twinaphex
c0e02d3957 (Android/General) Add preliminary sensor support to libretro API /
add accelerometer support to Android input driver
2013-11-03 00:27:58 +01:00
twinaphex
c9dc5e62d2 (RGL PS3) Reimplement glpixelStorei 2013-11-02 22:46:56 +01:00
twinaphex
3e8166bfa5 (Input) Add new function to input driver - get_capabilities 2013-11-02 21:16:57 +01:00
twinaphex
c473ffeb39 (RGL PS3) Get rid of setMatrixSharedvpindex 2013-11-02 17:27:47 +01:00
twinaphex
000b424d75 (RGL PS3) We don't use shared parameters for vertex and fragment shader 2013-11-02 17:19:18 +01:00
twinaphex
3c17d18904 (RGL PS3) Remove default parameter 2013-11-02 16:08:38 +01:00
twinaphex
3661fcee20 (RGL PS3) Cleanups 2013-11-02 15:54:36 +01:00
twinaphex
0a22300570 (RGL PS3) Remove fence object namespace 2013-11-02 14:57:25 +01:00
twinaphex
bef038e73e (RGL PS3) Optimizations for glBufferSubData 2013-11-02 14:44:13 +01:00
twinaphex
ee89f3b711 (PS3 RGL) Optimization - don't invalidate vertex cache when doing
glMapBufferTextureReferenceRA/glUnmapBufferTextureReferenceRA
2013-11-02 04:05:08 +01:00
twinaphex
1ce7bed027 (RGL PS3) GMM allocator optimizations 2013-11-02 03:40:41 +01:00
twinaphex
3e914f42b3 (RGL PS3) Optimizations 2013-11-02 03:03:48 +01:00
twinaphex
0597b6e7c8 (PS3) Fixes input - turbo key shenanigans 2013-11-02 01:25:25 +01:00