twinaphex
|
7be9b2df18
|
(RGL PS3) Cleanups
|
2013-11-02 01:13:25 +01:00 |
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twinaphex
|
484dd5c828
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(RGL PS3) Cut down on bloat
|
2013-11-02 00:41:52 +01:00 |
|
twinaphex
|
c06871405d
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(PS3 RGL) Remove bloat
|
2013-11-02 00:28:59 +01:00 |
|
twinaphex
|
a6df31479a
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(RGL PS3) Cleanup unused stuff
|
2013-11-01 23:12:15 +01:00 |
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twinaphex
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727dc76db8
|
(Console/Android) Init input driver from context driver/graphics
driver from now on - just like PC - input driver initing can be
hoisted out of global_drivers_init that way
|
2013-11-01 16:33:32 +01:00 |
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Lioncash
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83da083a24
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Fix a memory leak in function rglCgCreateProgramGroupFromFile in rgl_ps3_cg.cpp.
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2013-10-13 23:19:50 -04:00 |
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twinaphex
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bcbb60824c
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(PS3) Take out some D-pad emulation binds
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2013-10-07 16:22:41 +02:00 |
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twinaphex
|
99f387e959
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(PS3) Cleanup ps3_input.c
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2013-10-06 20:28:39 +00:00 |
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twinaphex
|
fd053086ef
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(RARCH_CONSOLE) Remove DECREMENT_BIND/INCREMENT_BIND
|
2013-10-06 20:01:44 +00:00 |
|
twinaphex
|
abb829283b
|
Take out messy Dpad emulation code - this will require an entire
rewrite where we come up with a solution that works the same across
console/PC/mobile
|
2013-10-05 20:55:37 +00:00 |
|
twinaphex
|
cf3fa07c4a
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(RARCH_CONSOLE) Reduce code duplication for default input binds
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2013-10-01 18:38:12 +02:00 |
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twinaphex
|
a9d4af4f70
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(PS3/Altivec) Fix some altivec_mem compiler warnings
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2013-09-27 18:38:20 +02:00 |
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twinaphex
|
29f0fd27bf
|
(RGL PS3) Speedhacked render path for rglGcmSetDrawArrays
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2013-07-28 02:51:47 +02:00 |
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twinaphex
|
bdf9c5eecd
|
(RGL PS3) More magic number dehardcoding
|
2013-07-28 02:31:21 +02:00 |
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twinaphex
|
49f3078e72
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(RGL PS3) Dehardcode some magic numbers
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2013-07-28 01:34:29 +02:00 |
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twinaphex
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248d4e8084
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Get rid of MODE_OSK_DRAW
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2013-07-27 20:12:46 +02:00 |
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twinaphex
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f03dc4cb62
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Cleanups
|
2013-06-03 00:44:09 +02:00 |
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twinaphex
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a581c9ac86
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(PS3) Libfreevec/Altivec implementations of memcpy/memset -
use redefine macros in RGL and RetroArch for them - nice speedup
|
2013-06-02 18:35:13 +02:00 |
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twinaphex
|
fa50efa93b
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(PS3/XDK) Don't rely on frame_count anymore for menu toggle
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2013-04-18 23:54:15 +02:00 |
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twinaphex
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80d249cd61
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(RGL PS3) Opts
|
2013-04-15 22:00:52 +02:00 |
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twinaphex
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e91f8f1c82
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Revert "(RGL PS3) Implement our own version of cellGcmSetVertexProgramParameterBlock"
This reverts commit 80a56bedae .
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2013-04-15 19:49:09 +02:00 |
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twinaphex
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2b10d2bf0c
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Revert "(RGL PS3) Inline SetVertexProgramParameter blocks for some instances"
This reverts commit 9b56355577 .
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2013-04-15 19:48:55 +02:00 |
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twinaphex
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9b56355577
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(RGL PS3) Inline SetVertexProgramParameter blocks for some instances
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2013-04-15 19:31:12 +02:00 |
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twinaphex
|
80a56bedae
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(RGL PS3) Implement our own version of cellGcmSetVertexProgramParameterBlock
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2013-04-15 16:40:40 +02:00 |
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twinaphex
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d859189ab6
|
(RGL PS3) Get rid of GCM_FUNC_BUFFERED
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2013-04-15 16:20:34 +02:00 |
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twinaphex
|
c4fc76440e
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(RGL PS3) Inline version of cellGcmSetSurface
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2013-04-15 15:44:45 +02:00 |
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twinaphex
|
0a22511b4e
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(RGL PS3) opts
|
2013-04-15 15:13:54 +02:00 |
|
twinaphex
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3de761ba13
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(RGL PS3) Target Cg function pointer table
|
2013-04-15 12:46:11 +02:00 |
|
twinaphex
|
8049687c2d
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(RGL PS3) Replace more GCM_FUNC instances
|
2013-04-15 12:07:49 +02:00 |
|
twinaphex
|
1c9ad648a8
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(RGL PS3) More opts.
|
2013-04-14 23:16:59 +02:00 |
|
twinaphex
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0af13a9059
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(RGL PS3) More replacements of GCM_FUNC
|
2013-04-14 22:11:12 +02:00 |
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twinaphex
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9d1eab4b0e
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(RGL PS3) Reimplement more cellGcm functions
|
2013-04-14 21:24:33 +02:00 |
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twinaphex
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09ad685541
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(RGL PS3) Reimplement cellGcmSetTransferLocation, cellGcInlineTransfer,
cellGcmSetClearColor
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2013-04-14 20:42:34 +02:00 |
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twinaphex
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aed81d2dad
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(RGL PS3) Implement our own versions of cellGcmSetDrawArrays,
cellGcmSetClearSurface, cellGcmSetTextureControl, and
cellGcmSetTextureRemap
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2013-04-14 19:16:54 +02:00 |
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twinaphex
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964aff3773
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(RGL PS3) Implement our own version of cellGcmSetInvalidateVertexCache
|
2013-04-14 18:43:38 +02:00 |
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twinaphex
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90cd21821f
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(RGL PS3) Implement our own versions of SetWriteBackEndLabel and SetWaitLabel
|
2013-04-14 18:20:26 +02:00 |
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twinaphex
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3d346ca532
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(RGL PS3) Implement cellGcmSetTransferImage for our own purposes
|
2013-04-14 17:58:50 +02:00 |
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twinaphex
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0bfc16941e
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(RGL PS3) Optimization to rglGcmTransferData
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2013-04-14 17:16:46 +02:00 |
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twinaphex
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d313e9b8f9
|
(PS3 RMenu) RMenu now renders background texture the same way
as RGUI
|
2013-04-10 06:22:37 +02:00 |
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twinaphex
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950371bd0f
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(RGL PS3) Don't spam invalidateVertexCache for every texture upload
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2013-04-07 06:55:15 +02:00 |
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twinaphex
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0828aaf995
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(PS3) Get rid of presets/input folder
|
2013-04-07 05:25:12 +02:00 |
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twinaphex
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469199a017
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(RGL PS3) Integrate rglGcmCopySurface into rglPlatformValidateTextureResources
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2013-03-30 23:49:54 +01:00 |
|
twinaphex
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8552a179b8
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(RGL PS3) Optimize rglGcmCopySurface
|
2013-03-30 22:56:02 +01:00 |
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twinaphex
|
6c2efb1384
|
(RGL PS3) Get rid of rglMemcpy
|
2013-03-30 22:16:04 +01:00 |
|
twinaphex
|
6f88474985
|
(RGL PS3) Cleanups
|
2013-03-30 21:14:21 +01:00 |
|
twinaphex
|
121aaf66c0
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(RGL PS3) Combine files
|
2013-03-30 17:06:19 +01:00 |
|
twinaphex
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39c0ed745c
|
(PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
|
2013-03-30 07:19:42 +01:00 |
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twinaphex
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4e86a05225
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(RGL PS3) Integrate rglFifoGlVertexAttribPointer into glDrawArrays
|
2013-03-30 06:36:04 +01:00 |
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twinaphex
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2bae3372e6
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(RGL PS3) Integrate SetColorDepthFormats and SetColorDepthBuffers into
main function
|
2013-03-30 05:37:37 +01:00 |
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twinaphex
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b4fc13b0cc
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(RGL PS3) Faster glClear
|
2013-03-30 03:21:54 +01:00 |
|
twinaphex
|
8ac2ad16c8
|
(RGL PS3) Combine ChooseInternalFormat and ExpandInternalFormat
|
2013-03-30 00:09:51 +01:00 |
|
twinaphex
|
76ddce84a3
|
(RGL PS3) Cleanups - we don't need string/enum reporting
|
2013-03-29 18:58:50 +01:00 |
|
twinaphex
|
f0c5499bbc
|
(RGL PS3) Group more switch case statements together for vertex program
|
2013-03-28 17:59:54 +01:00 |
|
twinaphex
|
2e3d77e8f2
|
(RGL PS3) Optimize FIFO out of space callback
|
2013-03-28 16:21:32 +01:00 |
|
twinaphex
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ea916d95d5
|
(RGL PS3) Disable RGB remap - was never used up to now - set gamma to 0 -
call GCM functions directly - some other ghetto inlining tweaks
|
2013-03-28 07:24:44 +01:00 |
|
twinaphex
|
e6bc99f929
|
(RGL PS3) Faster texture upload
|
2013-03-28 01:14:30 +01:00 |
|
twinaphex
|
3593501003
|
(RGL PS3) Clean up what we no longer need
|
2013-03-27 23:32:27 +01:00 |
|
twinaphex
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acdbd054e9
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(RGL PS3) Remove ifndef __CELLOS_LV2__ code in rgl_ps3_cg.cpp
|
2013-03-27 22:46:17 +01:00 |
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twinaphex
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05e94a2326
|
(RGL PS3) Don't set embedded constants to default values - we presume shader
already does this
|
2013-03-27 22:12:26 +01:00 |
|
twinaphex
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8aaf6bea39
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(RGL PS3) Remove runtime semantics
|
2013-03-27 20:51:03 +01:00 |
|
twinaphex
|
5a43f485d9
|
(RGL PS3 Cg) Remove runime created parameters (CG_RT) and
connection parameters
|
2013-03-27 20:27:55 +01:00 |
|
twinaphex
|
a3692f8854
|
(RGL PS3) Slim down Cg implementation
|
2013-03-27 19:18:48 +01:00 |
|
twinaphex
|
949e2c3cae
|
(RGL PS3) Remove cgGLSet/GetManageTextureParameters - take away more state
code associated to it (and speed up cgGLBindProgram in the process)
|
2013-03-27 17:07:42 +01:00 |
|
twinaphex
|
b8178a60eb
|
(RGL PS3) Take out ppuData from struct
|
2013-03-27 06:51:55 +01:00 |
|
twinaphex
|
6823e6ca98
|
(RGL PS3) Get rid of RGLCLAMP macro
|
2013-03-27 06:35:15 +01:00 |
|
twinaphex
|
97fc410df2
|
(RGL PS3) Optimizations - significant lag reduction / fps improvement (+2fps average)
|
2013-03-27 05:56:58 +01:00 |
|
twinaphex
|
b4721106f6
|
(RGL PS3) Main memory is not managed
|
2013-03-27 02:53:52 +01:00 |
|
twinaphex
|
fcfaaa7c55
|
(RGL PS3) Cleanups / optimizations
|
2013-03-27 01:55:10 +01:00 |
|
twinaphex
|
0ca24db260
|
(RGL) Cleanups
|
2013-03-26 22:16:04 +01:00 |
|
twinaphex
|
443c18d7cc
|
(RGL) Optimize for 1 faced, 1 level images
|
2013-03-26 20:17:17 +01:00 |
|
twinaphex
|
da91b64b45
|
(RGL) Cleanups pt. 2
|
2013-03-26 18:05:42 +01:00 |
|
twinaphex
|
febbfc44b7
|
(RGL) Cleanups - cut down on feature set
|
2013-03-26 17:10:42 +01:00 |
|
twinaphex
|
c4da6dcf35
|
(RGL PS3) Cleanups to glDrawArrays
|
2013-03-26 07:47:25 +01:00 |
|
twinaphex
|
150f38f884
|
(RGL) Cleanups
|
2013-03-26 07:38:55 +01:00 |
|
twinaphex
|
538797d4fd
|
(RGL) Ghetto inline functions that are only used once
|
2013-03-26 07:04:17 +01:00 |
|
twinaphex
|
22cd6a0511
|
(RGL PS3) Make functions static and make macros out of small inline
functions
|
2013-03-26 06:17:05 +01:00 |
|
twinaphex
|
2dc77c570b
|
(RGL PS3) Combine some files
|
2013-03-26 05:31:04 +01:00 |
|
twinaphex
|
83ddddf3bc
|
(RGL PS3) Optimizations pt. 2
|
2013-03-26 04:30:19 +01:00 |
|
twinaphex
|
4938145c10
|
(RGL PS3) RGL optimizations - faster video update
|
2013-03-26 03:14:58 +01:00 |
|
twinaphex
|
8621d78776
|
(RGL PS3) Move RGL to /ps3 folder - unlikely to use it for '3D libretro'
|
2013-03-18 16:55:09 +01:00 |
|
twinaphex
|
ad2cd4e492
|
Revert "Remove platform-specific MAX_PADS - use global define MAX_PLAYERS"
This reverts commit fb1355b975 .
|
2013-03-16 17:51:45 +01:00 |
|
twinaphex
|
f028a8555e
|
Revert "Move set_keybinds autoconfiguration (that is done on every console"
This reverts commit c26653fca8 .
|
2013-03-16 17:51:37 +01:00 |
|
twinaphex
|
c26653fca8
|
Move set_keybinds autoconfiguration (that is done on every console
port) to driver.c - reducing lots of duplicate code
|
2013-03-16 17:24:24 +01:00 |
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twinaphex
|
fb1355b975
|
Remove platform-specific MAX_PADS - use global define MAX_PLAYERS
instead and customize it for certain ports
|
2013-03-16 17:13:28 +01:00 |
|
twinaphex
|
375aa08e58
|
Remove rarch_conole_input - runtime button remapping should have
no more RARCH_CONSOLE dependencies
|
2013-03-14 21:55:10 +01:00 |
|
twinaphex
|
477b6ed893
|
Bugfix to previous commit
|
2013-03-14 18:04:16 +01:00 |
|
twinaphex
|
44ccbe0122
|
Implement KEYBINDS_ACTION_GET_BIND_LABEL - will be used through
set_keybinds
|
2013-03-14 18:02:19 +01:00 |
|
twinaphex
|
fd05b5a25c
|
rarch_input_set_keybind refactored away - input driver's set_keybinds
function now provides the functionality
|
2013-03-14 15:01:36 +01:00 |
|
twinaphex
|
ede829c354
|
Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
|
2013-03-14 02:24:57 +01:00 |
|
twinaphex
|
4fa8d0f3c6
|
(Android) Rewritten input_autodetect- now implements set_default_keybinds
|
2013-03-13 23:17:33 +01:00 |
|
twinaphex
|
ece717f2cc
|
Rename set_default_keybind_lut to set_default_keybinds
|
2013-03-13 16:30:01 +01:00 |
|
twinaphex
|
4bd0999940
|
Remove rarch_input_set_default_keybinds - merge with function
pointer set_default_keybind_lut
|
2013-03-13 16:06:13 +01:00 |
|
twinaphex
|
8f5a49dc7e
|
Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
|
2013-03-13 15:34:33 +01:00 |
|
twinaphex
|
31998880f6
|
(Input) Remove max_pads member variable (was RARCH_CONSOLE only -
not needed)
|
2013-03-13 00:39:01 +01:00 |
|
twinaphex
|
545911d4da
|
(Input) Remove post_init and make it part of input_init
|
2013-03-13 00:34:46 +01:00 |
|
twinaphex
|
42bdd80ec4
|
Combine rarch_input_set_controls_default and post_init
|
2013-03-13 00:12:29 +01:00 |
|
twinaphex
|
8edab3d970
|
Skip D-pad emulation polling when dpad_emulation is disabled
|
2013-03-12 23:45:47 +01:00 |
|
twinaphex
|
039fc644d5
|
Revert "Menu toggle without delay timers (more testing might be needed -"
This reverts commit 54a6175a55 .
|
2013-03-11 02:07:50 +01:00 |
|
twinaphex
|
54a6175a55
|
Menu toggle without delay timers (more testing might be needed -
tested on PS3 RMenu and seemed to work well enough)
|
2013-03-11 01:12:19 +01:00 |
|
twinaphex
|
0b6e5a6388
|
Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE
|
2013-03-09 16:14:26 +01:00 |
|