Commit Graph

22 Commits

Author SHA1 Message Date
TwinAphex51224
10cfe3daa8 (PS3) update_input works now on PS3 2012-02-20 23:44:56 +01:00
Themaister
5aa6acf031 Add *_equal semantics. 2012-02-12 18:05:33 +01:00
Themaister
0bb0b96623 Bump to 8 players bind input. 2012-02-04 01:54:19 +01:00
Themaister
b4248038fb Update license headers. 2012-01-08 01:12:05 +01:00
Themaister
672102d377 Change asserts to ssnes_assert(). 2011-12-25 12:47:47 +01:00
Themaister
d5fca50a2f Can build for C++. 2011-12-24 15:26:01 +01:00
TwinAphex51224
50babe8432 More commits to PSGL driver 2011-11-30 23:50:31 +01:00
Themaister
a5b3f421d1 Fix include paths for libsnes header. 2011-11-30 17:32:30 +01:00
Themaister
fad89f9d2d More gracious error handling for state tracker. 2011-10-26 19:51:10 +02:00
Themaister
45904ccd73 Fix issue when input_slot is 2. 2011-06-16 15:00:04 +02:00
Themaister
99e85684db Input capturing semantic. 2011-06-11 20:02:17 +02:00
Themaister
45727bf9f5 Fix mask value. (32-bit). 2011-06-11 19:01:34 +02:00
Themaister
2a0abb0618 Unsigned mask. 2011-06-11 18:57:16 +02:00
Themaister
0342dcb169 Fix transition_prev. 2011-06-07 21:07:00 +02:00
Themaister
3717f7442c Inline XML python. 2011-06-07 15:33:29 +02:00
Themaister
e02d9f41e8 Transition count semantic. 2011-06-06 21:32:10 +02:00
Themaister
4d96fbba6a Python works :P 2011-06-06 18:50:36 +02:00
Themaister
9bfeb88e24 Start implementing Python support for game-aware shaders. 2011-06-06 17:44:05 +02:00
Themaister
f24aed9358 (addr) is redundant... 2011-05-30 00:04:26 +02:00
Themaister
02344f9048 Bitmasking. 2011-05-29 23:58:04 +02:00
Themaister
aec44b093e Add new transition_previous. 2011-05-26 16:23:11 +02:00
Themaister
4e7a003497 Start adding snes state tracker uniforms. 2011-05-25 15:15:20 +02:00