twinaphex
19a2b40a0a
(file_extract.c) Cleanups
2015-03-17 06:06:10 +01:00
twinaphex
4df5267ffa
(Mouse) When mouse is disabled, set all internal menu mouse state
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to 0
2015-03-17 04:42:29 +01:00
twinaphex
569ab60e43
Use g_settings.menu.mouse.enable directly
2015-03-17 04:01:58 +01:00
twinaphex
221b27546b
(menu_setting.c) Make it more robust
2015-03-17 03:28:06 +01:00
twinaphex
cdb2a64cef
Update XMB
2015-03-17 02:24:20 +01:00
twinaphex
87661de516
(XMB) Only apply gl_set_viewport at the end when libretro pause is set
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to off - will provide a performance increase
2015-03-17 01:43:18 +01:00
Twinaphex
1aa20f3474
Merge pull request #1519 from lakkatv/xmb
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(XMB) Prevent the shader attrib array overflow
2015-03-16 23:17:52 +01:00
Jean-André Santoni
4adc8dba10
(XMB) Prevent the shader attrib array overflow
2015-03-16 23:16:18 +01:00
twinaphex
8071b15c0b
(XMB) Put xmb_draw_icon_end/xmb_draw_icon_begin around icon rendering
2015-03-16 22:19:50 +01:00
Twinaphex
7a2e1e085f
Merge pull request #1518 from heuripedes/cxx-build
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Cxx build
2015-03-16 18:48:11 +01:00
Higor Eurípedes
718ca11a43
Remove warnings during clang++ builds
2015-03-16 14:43:56 -03:00
Higor Eurípedes
d2fb9a5991
(drm_egl_ctx.c) Return false instead of NULL
2015-03-16 14:43:56 -03:00
twinaphex
0788eab2bf
(D3D) render_chain.cpp - cleanups
2015-03-16 18:40:07 +01:00
twinaphex
15bb15b22c
(D3D) Cleanups
2015-03-16 18:33:47 +01:00
twinaphex
02d41ad651
(D3D) Move variables to top
2015-03-16 18:18:37 +01:00
twinaphex
2e075db519
Comment out empty struct
2015-03-16 18:08:24 +01:00
Twinaphex
2c8ed13ec1
Merge pull request #1517 from heuripedes/cxx-build
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Cxx build
2015-03-16 18:04:56 +01:00
Higor Eurípedes
814777d16b
(menu_entries_cbs) Propagate extern C attribute in CXX builds
2015-03-16 14:01:23 -03:00
Higor Eurípedes
7d1b2467da
(sdl_input.c) Fix CXX build
2015-03-16 14:01:23 -03:00
Higor Eurípedes
b979e81b61
(sdl2_gfx.c) Fix CXX build
2015-03-16 14:01:23 -03:00
twinaphex
b4e564ad60
(D3D) Get rid of monitor namespace
2015-03-16 17:58:04 +01:00
Twinaphex
a22453278a
Merge pull request #1516 from lakkatv/xmb
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(Menu) Fix warnings on C++ build
2015-03-16 17:55:36 +01:00
Jean-André Santoni
d5bafd590b
(Menu) Fix warnings on C++ build
2015-03-16 17:53:08 +01:00
Twinaphex
2532923d7d
Merge pull request #1515 from lakkatv/xmb
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(XMB) Fix warnings on C++ build
2015-03-16 17:42:17 +01:00
twinaphex
1bb0050160
(PS3) Compile in HAVE_OVERLAY support
2015-03-16 17:40:08 +01:00
Jean-André Santoni
ecd33a3852
(XMB) Fix warnings on C++ build
2015-03-16 17:40:05 +01:00
twinaphex
80a6673004
Fix some CXX_BUILD errors
2015-03-16 16:57:27 +01:00
twinaphex
a0f242e1a2
Capitalize enum names
2015-03-16 16:33:23 +01:00
twinaphex
02913851da
(GL) Rearrange some variables
2015-03-16 16:28:30 +01:00
twinaphex
1edddcbd98
(GL) Initialize buffer and buffer_texture to NULL
2015-03-16 16:27:40 +01:00
twinaphex
29e3c79e8b
(GL) Deal with some potential memory leaks
2015-03-16 16:22:48 +01:00
Twinaphex
c1b1ff46e0
Merge pull request #1514 from aliaspider/master
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small fix for gl_read_frame_raw/screenshot code.
2015-03-16 16:03:35 +01:00
aliaspider
6e471a6d80
correctly display failed message in take_screenshot when read_frame_raw
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isn't defined.
2015-03-16 15:32:18 +01:00
aliaspider
83df686965
gl_read_frame_raw: flip frame only when using hardware render.
2015-03-16 15:29:52 +01:00
Twinaphex
7af188185a
Merge pull request #1512 from aliaspider/master
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add a read_frame_raw callback to the video_driver_t structure.
2015-03-16 14:38:05 +01:00
aliaspider
3100cd8ec2
modify take_screenshot to use the read_frame_raw callback when available
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and needed (duped frame or HW_RENDER active).
2015-03-16 13:41:26 +01:00
aliaspider
a9f6a369bb
(GL) add a test implementation for gl_read_frame_raw.
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(inactive by default)
2015-03-16 13:39:25 +01:00
aliaspider
7a72d46f9a
add a read_frame_raw callback to the video_driver_t structure.
2015-03-16 09:33:16 +01:00
twinaphex
2063216705
(rthreads) Refactor cond signal
2015-03-16 07:08:42 +01:00
twinaphex
142e04ab8c
(CoreAudio) Cleanups
2015-03-16 06:42:37 +01:00
twinaphex
4f25b67baa
Rename 'content_directory' to 'core_assets_directory' so it's more
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understandable. NOTE: Nobody ever used GET_CONTENT_DIRECTORY so it's
permissible to change it since nobody will be affected by the change
to GET_CORE_ASSETS_DIRECTORY
2015-03-16 02:59:30 +01:00
twinaphex
ec9758a063
(netplay.c) Style nits
2015-03-16 02:17:04 +01:00
twinaphex
86366dba1e
(PSP) buildfix
2015-03-15 19:32:11 +01:00
twinaphex
0a6c3f23c0
Add runloop.h header include to retroarch-joyconfig.c too
2015-03-15 18:30:39 +01:00
twinaphex
c410e24d58
(vg.c) Add runloop.h
2015-03-15 18:29:16 +01:00
twinaphex
7eaf29a443
(D3D) Add runloop.h header include
2015-03-15 18:19:56 +01:00
twinaphex
6ee8da7bc5
(D3D) Buildfix
2015-03-15 17:54:53 +01:00
twinaphex
6fd50c1cdb
(D3D) Cleanups
2015-03-15 17:51:27 +01:00
twinaphex
dc66e35a0c
(PS3) Move out gcmgl
2015-03-15 17:39:15 +01:00
Twinaphex
58d70364ec
Merge pull request #1509 from heuripedes/master
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Color and ST_HEX fixes
2015-03-15 17:18:58 +01:00