24371 Commits

Author SHA1 Message Date
radius
b8ae27625b implement an example function to print the achievements 2015-11-07 22:11:15 -05:00
radius
f2b951accf add Achievement List to the quick menu 2015-11-07 22:11:14 -05:00
IlDucci
5c2c3153b8 Updating Spanish translation
Updating with the latest changes/new lines
2015-11-08 01:52:54 +01:00
IlDucci
08941985e1 Merge remote-tracking branch 'refs/remotes/libretro/master' 2015-11-08 01:52:36 +01:00
twinaphex
a9b7636ddb Abstract away GL code in menu behind display driver interface 2015-11-08 01:30:07 +01:00
IlDucci
abc81c9794 Merge remote-tracking branch 'refs/remotes/libretro/master' 2015-11-08 01:24:50 +01:00
twinaphex
c3ef432abe Bump to version 1.3.0 2015-11-07 21:46:46 +01:00
twinaphex
53c0e57d6d (Android) Buildfix 2015-11-07 21:13:11 +01:00
twinaphex
1c07ae1e5a (DInput) Buildfix 2015-11-07 21:12:39 +01:00
twinaphex
22f85b11df Don't need this anymore 2015-11-07 20:59:12 +01:00
twinaphex
e2ced6bd6a Don't need this additional code anymore 2015-11-07 20:47:29 +01:00
twinaphex
37e450c94c devices_mask no longer needed 2015-11-07 20:44:40 +01:00
twinaphex
d9fe9b23d7 Cleanups 2015-11-07 20:22:26 +01:00
twinaphex
9bb87f276c Use just one label descriptor setting 2015-11-07 16:11:30 +01:00
twinaphex
92e6b56fe3 Remove input bind mode 2015-11-07 14:37:44 +01:00
twinaphex
61623dcdce Able to bind both keyboard and joypad keys now 2015-11-07 14:33:18 +01:00
Twinaphex
ac155dc8fc Merge pull request #2360 from gizmo98/vc-show-fps-fix
vc_egl_ctx.c: Fix missing fps output
2015-11-07 12:37:56 +01:00
Twinaphex
9c4168e93e Merge pull request #2358 from lakkatv/xmb
(XMB) Display bug fixes
2015-11-07 12:37:18 +01:00
Stefan
742d6a62b5 vc_egl_ctx.c: Fix missing fps output
Related to: https://github.com/libretro/RetroArch/issues/2034
It does not segfault but there is no fps output with msg_queue_push(). Just do it like other context driver.
2015-11-07 12:30:28 +01:00
Jean-André Santoni
23fee02883 (XMB) Hack to prevent icon overlapping when adding or removing shaders and cheap passes 2015-11-07 11:47:02 +07:00
Jean-André Santoni
6792e74ad5 (XMB) Prevent an animation bug during scanning 2015-11-07 10:36:37 +07:00
Twinaphex
656903df9e Merge pull request #2357 from leiradel/master
fix crashes for cores that don't require content to run
2015-11-06 22:32:24 +01:00
Andre Leiradella
17ef8fba27 fix crashes for cores that don't require content to run 2015-11-06 19:14:18 -02:00
Andre Leiradella
d61d703d33 added log message when the core doesn't support cheevos 2015-11-06 17:37:06 -02:00
Andre Leiradella
b58ee6c29d correct formatting 2015-11-06 17:32:40 -02:00
Twinaphex
fb7712efd3 Merge pull request #2355 from leiradel/master
fixes to extension scanner and cheevos support detection
2015-11-06 17:08:27 +01:00
Andre Leiradella
ad8f1aaaf6 moved cheevos_load to after retro_load_game so the core has the chance to finish its initialization before cheevos calls retro_get_memory_size 2015-11-06 13:35:45 -02:00
Andre Leiradella
8ff77c5a56 fixed extension scanner 2015-11-06 13:34:34 -02:00
aliaspider
5ff8219dab (3ds) override __libctru_init. 2015-11-06 13:47:17 +01:00
aliaspider
7ee18e359e (3ds) nit. 2015-11-06 11:03:52 +01:00
aliaspider
646192fba9 (3ds) remove stack_adjust.s
add a warning when using an unsupported hbl version.
2015-11-06 11:00:32 +01:00
Twinaphex
981020997c Merge pull request #2354 from leiradel/master
avoid using the same finder more than once
2015-11-06 02:20:18 +01:00
Andre Leiradella
660be775cc avoid using the same finder more than once 2015-11-05 23:14:50 -02:00
twinaphex
ae7d9222e2 Try to not reference UIScreen directly 2015-11-05 22:17:02 +01:00
Twinaphex
546fb36492 (cocoa_common) Cleanup 2015-11-05 22:13:49 +01:00
Twinaphex
22cae6189c More backwards compatible version of PR 2015-11-05 22:11:46 +01:00
twinaphex
be57dcb659 Hopefully fixes mingw64-w32 build 2015-11-05 19:44:00 +01:00
Twinaphex
45e4012b76 Merge pull request #2351 from lakkatv/material
Material
2015-11-05 12:09:02 +01:00
Jean-André Santoni
15683523d3 (GLUI) Code refactoring 2015-11-05 17:52:37 +07:00
Jean-André Santoni
9943002424 (GLUI) Refactor mui_draw_scrollbar 2015-11-05 17:42:36 +07:00
Jean-André Santoni
d91462fd53 (GLUI) Refactor shadow height, make shadow height independant of header height 2015-11-05 17:27:00 +07:00
Jean-André Santoni
1ab7a65597 (GLUI) Style nits 2015-11-05 17:22:14 +07:00
Jean-André Santoni
279fb29d77 (GLUI) Refactor background alpha 2015-11-05 17:19:42 +07:00
Jean-André Santoni
e4cabe833e (GLUI) Code refactoring 2015-11-05 17:14:51 +07:00
Jean-André Santoni
77e482cf8e (GLUI) Use unsigned instead of int when possible 2015-11-05 17:09:00 +07:00
Jean-André Santoni
7259bf5303 (GLUI) Style nits 2015-11-05 17:05:26 +07:00
Jean-André Santoni
0af5d405e4 (GLUI) Rename all materialui_ to mui_, materialui was too long 2015-11-05 16:55:32 +07:00
Jean-André Santoni
13d6710272 (GLUI) Rename all GLUI_ to MUI_ 2015-11-05 16:53:14 +07:00
Jean-André Santoni
992d58bd8c (GLUI) Fix code style 2015-11-05 16:51:14 +07:00
Jean-André Santoni
67b47e29f0 (GLUI) Make vertical centering of text independant of the line height. Fixes the vertical centering of the title in the header when header_height differs from line_height. Also fixes the vertical placement of help messages. 2015-11-05 16:33:49 +07:00