twinaphex
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700365c433
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(XDK) Another buildfix
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2006-05-14 14:08:32 +02:00 |
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twinaphex
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0b0a5b7890
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Add HAVE_D3D9 ifdef
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2016-12-07 06:59:46 +01:00 |
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twinaphex
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de94f77629
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(XDK) Buildfixes
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2006-05-14 14:02:54 +02:00 |
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twinaphex
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2b262c6b32
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(render_chain_xdk.cpp) Add d3d.h include
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2016-12-07 06:48:04 +01:00 |
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twinaphex
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ec676e3e62
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Add header include
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2016-12-07 06:46:15 +01:00 |
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twinaphex
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ccacfcda60
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(render_chain_xdk.cpp) Add header include
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2016-12-07 06:34:22 +01:00 |
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twinaphex
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e0c3626791
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Turn this into _XBOX360 ifdef
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2016-12-07 06:32:05 +01:00 |
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twinaphex
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28fa2a240a
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(XDK) Buildfixes
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2006-05-14 13:36:54 +02:00 |
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twinaphex
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adb39cc844
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Turn last param of d3d_set_texture into void *
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2016-12-07 06:26:24 +01:00 |
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twinaphex
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53ca2f0a53
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Add runloop.h include
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2016-12-07 06:22:57 +01:00 |
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Brad Parker
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32a3026654
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enable standard derivatives extension for GLES, adds support for complex XMB ribbon
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2016-12-06 21:04:12 -05:00 |
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Brad Parker
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12294c96aa
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check for high precision floats on GLES, then enable if supported
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2016-12-06 21:04:12 -05:00 |
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Brad Parker
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f90ab6e189
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default to highp precision for GLES
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2016-12-06 21:04:12 -05:00 |
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twinaphex
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d3db3a7ec4
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(Vulkan) Add pipeline simple snow
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2016-12-06 00:51:48 +01:00 |
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twinaphex
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9f470c53ae
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Add 'Simple Snow' shader to GLSL backend
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2016-12-06 00:48:36 +01:00 |
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twinaphex
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abaa6eda62
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Rename VIDEO_SHADER_MENU_SEC to VIDEO_SHADER_MENU_2
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2016-12-06 00:34:38 +01:00 |
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twinaphex
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94528ed28d
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(Drivers) Cleanups/style nits
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2016-12-05 02:09:32 +01:00 |
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twinaphex
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9e2717e927
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Revert "Create drivers_data array and no longer use recording_data"
This reverts commit e049b7e1f0728a6148323c05d1f7052882ff66c0.
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2016-12-05 02:02:59 +01:00 |
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twinaphex
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e049b7e1f0
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Create drivers_data array and no longer use recording_data
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2016-12-05 01:56:06 +01:00 |
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twinaphex
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bbbcc97f57
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Simplify input_push_analog_dpad
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2016-12-04 22:20:47 +01:00 |
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twinaphex
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85aa88f665
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Simplify input_push_analog_dpad
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2016-12-04 21:30:50 +01:00 |
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twinaphex
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59c317dc1d
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Pass pointers to input_push_analog_dpad
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2016-12-04 20:20:35 +01:00 |
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Twinaphex
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ea5b0bd6c9
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Merge pull request #4154 from fr500/master
review: make preset loading more robust
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2016-12-04 19:40:37 +01:00 |
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radius
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ddf10e93f0
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remove filestream, use path_file_exists instead
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2016-12-04 12:38:46 -05:00 |
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radius
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c2acadb979
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instead of writing absolute paths, try to resolve absolute paths when loading, if not fallback to relative paths
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2016-12-04 02:09:19 -05:00 |
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radius
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5e1ed323bd
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make shaders paths absolute for now
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2016-12-04 01:12:57 -05:00 |
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twinaphex
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eea1b3790b
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Try to prevent superfluous calls to recording functions
if not necessary
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2016-12-04 06:31:29 +01:00 |
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twinaphex
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2c7af649cf
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(Wayland) Cleanups
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2016-12-04 03:54:11 +01:00 |
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twinaphex
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49c78ea2ff
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(Drivers context) Cleanups
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2016-12-04 03:51:12 +01:00 |
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twinaphex
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cd8fad87fc
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(Mali) Cleanups
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2016-12-04 03:48:05 +01:00 |
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twinaphex
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4b2a906148
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(gfx/common) Cleanups
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2016-12-04 03:45:46 +01:00 |
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twinaphex
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2f171c4b5d
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(x11_common.c) Cleanups
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2016-12-04 03:39:51 +01:00 |
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Twinaphex
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32423b9e4b
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Merge pull request #4148 from spec-chum/MSVC
Fix silly typo
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2016-12-03 19:50:51 +01:00 |
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Spec-Chum
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f648b1cfbc
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Fix silly typo
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2016-12-03 18:43:12 +00:00 |
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Twinaphex
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91550b6ba3
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Merge pull request #4147 from spec-chum/MSVC
Fix MSVC compilation
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2016-12-03 19:37:42 +01:00 |
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Spec-Chum
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7a6a0ee7af
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Fix MSVC compilation
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2016-12-03 18:24:49 +00:00 |
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Hans-Kristian Arntzen
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eb7870db5a
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Vulkan: Check for more cases in vulkan_load_texture().
*Sigh*
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2016-12-03 18:54:34 +01:00 |
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Hans-Kristian Arntzen
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b96f1fa067
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Vulkan: Load a dummy texture if needed.
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2016-12-03 17:48:48 +01:00 |
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Hans-Kristian Arntzen
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53c30cacd5
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Correctly check errors if preset cannot be found.
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2016-12-03 16:05:04 +01:00 |
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Brad Parker
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e39031cbd0
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revert rest of unicode changes
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2016-12-03 00:15:29 -05:00 |
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Brad Parker
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f725b48555
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starting to revert unicode changes
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2016-12-03 00:15:29 -05:00 |
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Brad Parker
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cc7bf6b4fa
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more unicode fixes
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2016-12-02 21:11:55 -05:00 |
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Brad Parker
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5be05b3f61
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Merge branch 'msvc'
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2016-12-02 14:36:48 -05:00 |
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Brad Parker
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3b8a81dd31
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make existing hard-coded unicode calls switchable back to ansi
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2016-12-02 14:34:29 -05:00 |
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Brad Parker
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d891f1c90b
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remove explicit unicode def/undefs
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2016-12-02 14:34:29 -05:00 |
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Brad Parker
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a109df9271
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make existing hard-coded unicode calls switchable back to ansi
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2016-12-02 14:15:39 -05:00 |
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twinaphex
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5547b3fa3e
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Rename some variables in wgl_ctx.cpp and cahnge prefix 'g_' to 'win32_'
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2016-12-02 19:58:55 +01:00 |
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Brad Parker
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f64fb911b8
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remove explicit unicode def/undefs
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2016-12-02 12:46:32 -05:00 |
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twinaphex
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45407f9b52
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(shader_glsl.c) Small cleanups
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2016-12-02 16:50:08 +01:00 |
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twinaphex
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65ba82ca4b
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(shader_gl_cg.c) Cleanups
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2016-12-02 16:45:58 +01:00 |
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