Commit Graph

7718 Commits

Author SHA1 Message Date
Themaister
7236e51af0 Clear out GL error on driver init for robustness.
In case we used cached GL context, we'd error out
if a single GL error has been generated.
2013-08-14 14:58:12 +02:00
twinaphex
39edc5379b (Android Phoenix) Cleanups - reuse instance from MainMenuActivity to get application
info stuff
(Android Phoenix) TV Mode now creates a default config file if one wasn't there
already - makes it work from startup
2013-08-14 14:54:02 +02:00
Themaister
4d8e9df03d Add forced debug context support to WGL. 2013-08-14 14:13:28 +02:00
Themaister
3b1e65ba08 Add GL_DEBUG ifdef which forces full GL debugging. 2013-08-14 14:13:28 +02:00
twinaphex
e8555bc1ab (frontend) make macro for main entry point function 2013-08-14 14:10:49 +02:00
meancoot
9e2e135d19 (Apple) Get rid of some hacks in the frontend code. 2013-08-14 00:48:58 -04:00
meancoot
fe08806aa5 (iOS) Use the nuclear option for life-cycle management.
This should fix hangs caused by incoming calls or launching siri, but will cause more driver reinits than before
2013-08-13 22:44:25 -04:00
meancoot
8656b04492 (iOS) Some refactoring in settings.m 2013-08-13 22:44:25 -04:00
meancoot
4d8570d546 (iOS) Build script fix for jailbroken devices 2013-08-13 22:44:25 -04:00
meancoot
cb6c612b8e (iOS) Only player 1 gets default keyboard bindings 2013-08-13 22:44:24 -04:00
twinaphex
1e14cbafd4 (frontend_android) Revert 2013-08-14 04:36:47 +02:00
twinaphex
0bbd9699b4 (Android Phoenix) TV Mode now loads the config file 2013-08-14 04:27:44 +02:00
twinaphex
6fd04e1e0e (Android Phoenix) Add TV mode - boot straight into RGUI 2013-08-14 04:17:30 +02:00
twinaphex
0dde2ce7c4 Add bsnes performance module info files 2013-08-14 03:59:11 +02:00
twinaphex
b0644e2f71 (Android Phoenix) Close CoreSelection activity after having launched a game 2013-08-13 20:26:21 +02:00
twinaphex
8286e30b6b (Android Phoenix) Some cleanups to CoreSelection.java 2013-08-13 19:27:13 +02:00
Themaister
846e72ad1e Allow spaces for matrix hack. 2013-08-13 16:58:43 +02:00
meancoot
68e8fbc45f (iOS) Fix icade button mapping 2013-08-12 19:02:34 -04:00
meancoot
dc16abe728 (OSX) Fix gamepad axis inputs 2013-08-12 18:02:29 -04:00
twinaphex
255f21fb88 (Android) Autodetection - Fixes face buttons on PS3 pad 2013-08-13 00:00:00 +02:00
twinaphex
5a2a89a8db (Android Phoenix) Separate java classfile for FileWrapper
(Android) Bind menu button to RGUI for 360 pad
2013-08-12 23:32:02 +02:00
Squarepusher
d4064b20a3 Merge pull request #273 from Themaister/deadzone
Clean up dpad emulation on Android.
2013-08-12 13:35:09 -07:00
Themaister
cd1681b1fb Clean up dpad emulation.
Avoid crufty and broken dpad_state. Use g_settings.input.axis_threshold
option.
2013-08-12 22:24:26 +02:00
Squarepusher
5a0d685a7b Merge pull request #272 from Themaister/sl-high-latency
Add high latency audio support for Android.
2013-08-12 11:18:08 -07:00
Themaister
16ca310f93 Add high latency audio support for Android.
Should fix ghetto hardware again.
2013-08-12 20:13:06 +02:00
twinaphex
3122dbf4e6 (Android Phoenix) Update string somewhat to reflect that Ouya
doesn't have Google Play installed
2013-08-12 18:54:27 +02:00
twinaphex
a7b8bfc020 (Android Phoenix) Add Ouya autodetection rules - should disable
input overlay at startup and setup input_autodetect to true
2013-08-12 18:53:17 +02:00
twinaphex
fc4a6b6250 (Android Phoenix) Rename RetroArch.java to CoreSelection.java 2013-08-12 18:48:07 +02:00
twinaphex
647a423aa4 (Android Phoenix) Split up menu classes into separate .java files 2013-08-12 17:43:27 +02:00
twinaphex
7abe27de81 (Android Java) Create separate class for ReportIME 2013-08-12 05:51:33 +02:00
twinaphex
b142cae10a (Android Java) Split ModuleWrapper class off into separate .java file 2013-08-12 05:19:39 +02:00
twinaphex
f17fd23ad0 (Android Java) Remove Report Refreshrate 2013-08-12 02:08:54 +02:00
twinaphex
b6370d2441 (Android Java) Set threaded video to default - Shield/Nexus 7 2013 now simply an
'OK' messagebox
2013-08-12 01:51:49 +02:00
Squarepusher
972fa44f14 Merge pull request #270 from Themaister/upstream
OpenGL (and various) improvements
2013-08-11 06:54:32 -07:00
Themaister
ef1f5d251f Don't use anti-jitter on consoles.
Not compatible.
2013-08-11 15:34:32 +02:00
Themaister
1389a1e37c Fix compile when GLSL isn't compiled in. 2013-08-11 15:25:04 +02:00
Themaister
fe24d961e3 Add args to ps3 environment. 2013-08-11 15:21:23 +02:00
Themaister
b5f46120a3 Use HAVE_PSGL instead. 2013-08-11 15:10:56 +02:00
Themaister
7d942adaa3 Should fix build on PS3. 2013-08-11 15:06:42 +02:00
Themaister
8862908040 Merge branch 'master' of github.com:libretro/RetroArch into upstream 2013-08-11 14:50:54 +02:00
Themaister
c5e7de7391 Add get_proc_address to OSX/iOS. 2013-08-11 14:10:10 +02:00
meancoot
36892231cf (OSX) Add both relative and absolute style mouse input 2013-08-11 00:20:45 -04:00
twinaphex
996c7e4def (Android Phoenix) Simplify detection messages 2013-08-11 06:13:20 +02:00
twinaphex
15a38dfb27 (Android) Make beginning popup a 'welcome message' and no longer ask about
choosing between threaded video and static sync - just mention static sync
but that's it - enable threaded video by default.
2013-08-11 05:38:59 +02:00
Themaister
c19bdc7c2c Kill some stale code. 2013-08-11 01:24:48 +02:00
Themaister
2b28050c15 Build fixups. 2013-08-11 01:16:08 +02:00
Themaister
ef97f05dff Use correct texture() in core. 2013-08-11 01:09:17 +02:00
Themaister
ad12cc8ab6 Fix some miscompilations with unused variables. 2013-08-11 01:09:17 +02:00
Themaister
1a071c4992 Updates and fixes for cg2glsl. 2013-08-11 01:09:17 +02:00
Themaister
954727aa79 Fixups for cg2glsl. 2013-08-11 01:09:14 +02:00