Twinaphex
75661e7527
(360/PS3) Moved file_browser.c to console/ - 360/PS3 now use
...
the same file browser code
2012-03-29 16:18:23 +02:00
Twinaphex
cf5fb8baaa
(PS3) Some more Griffin overrides
2012-03-29 15:07:48 +02:00
Twinaphex
e7419d2fa5
(PS3) Menu cleanups
2012-03-26 15:03:50 +02:00
Twinaphex
1ed6a622f1
(PS3) Move file_browser.c to root of PS3 dir
2012-03-25 23:57:07 +02:00
Twinaphex
db6b9ba4a3
(SSNES_CONSOLE) Merged input_luts.c with console_ext.c
2012-03-25 01:56:27 +01:00
Twinaphex
42b756480b
(PS3) Integrated local shader_cg.c into ps3_video_psgl.c
2012-03-23 01:19:44 +01:00
Twinaphex
e0295a726a
(PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES
2012-03-19 02:55:13 +01:00
TwinAphex51224
07a4619a70
(PS3) Now uses new environment extensions too
2012-03-12 17:05:37 +01:00
TwinAphex51224
a328bd578e
(360/PS3) Some changes needed for FBA on consoles in specific
2012-03-11 22:39:48 +01:00
TwinAphex51224
9708536cd8
(PS3) ZIP files can now be unzipped - if you press X on a ZIP file
...
in the file browser, it will extract the contents to the /dev_hdd1
partition. You can then start the ROM from there. (problem right
now - savestates/SRAM get saved to this swap partition too -
which we flush at SSNES exit)
2012-03-06 22:20:15 +01:00
TwinAphex51224
f7c2bfe530
(PS3) Libsnes ports can now set per-system default keybind names
2012-03-06 16:06:47 +01:00
TwinAphex51224
44b873af5b
Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
...
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
fe0da105b5
(PS3) Add ssnes_ * to LUTs
2012-03-05 23:40:40 +01:00
TwinAphex51224
cd9dd6511d
(PS3) Input can now be reconfigured
2012-03-05 23:01:26 +01:00
TwinAphex51224
6ef7eae423
Revert "Attempt to fix set_keybind_digital."
...
This reverts commit 379614ca1c7299c58a9214a3066e470c7f9fe688.
2012-03-05 21:30:28 +01:00
TwinAphex51224
7e1e293547
(PS3) Input changes
2012-03-05 21:30:28 +01:00
TwinAphex51224
f453ee7954
(PS3) Input LUTs
2012-03-05 16:57:43 +01:00
Themaister
227ae4ca74
Small fix.
2012-03-04 18:24:11 +01:00
Themaister
379614ca1c
Attempt to fix set_keybind_digital.
2012-03-04 14:51:43 +01:00
TwinAphex51224
6e1d48a625
(PS3) Default emulator core setting
2012-03-03 23:26:14 +01:00
TwinAphex51224
b73d8bb569
(PS3) Blending in menu now works correctly across all shaders
2012-03-03 17:58:14 +01:00
TwinAphex51224
ed5e67425c
(PS3) Added custom BGM music hooks
2012-03-03 17:23:00 +01:00
TwinAphex51224
8ef9e99960
(PS3) Saves custom viewport settings now
2012-03-03 16:10:03 +01:00
TwinAphex51224
d8720ab9d8
(PS3) Should fix multiMAN compatibility
2012-03-03 12:29:16 +01:00
TwinAphex51224
04a1388640
(PS3) Fixed some settings
2012-03-03 12:09:56 +01:00
TwinAphex51224
db87f664b8
(PS3) Sound options added - reiniting sound has yet to happen
2012-03-03 11:54:14 +01:00
TwinAphex51224
c6fa39fde0
(PS3) Implemented Resize mode
2012-03-01 16:55:19 +01:00
TwinAphex51224
051c82daed
(PS3) CGP files can now be saved
2012-03-01 14:50:37 +01:00
TwinAphex51224
de9db9bcea
(PS3) More control settings - NOTE: public controller config save/load
...
functions do not work properly and do not save the proper values
2012-03-01 14:22:16 +01:00
Themaister
47c9fda3c9
Fix off-by-one bug in joypad ID handling.
2012-02-29 18:59:44 +01:00
TwinAphex51224
452f3f4c43
(PS3) Last control setting can now be changed
2012-02-29 18:41:09 +01:00
TwinAphex51224
6c64a024eb
(PS3) Initial joypad button rebinding through menu
2012-02-29 09:16:21 +01:00
TwinAphex51224
ffc6fc5e24
(PS3) Added Multiman hooks
2012-02-28 14:42:29 +01:00
TwinAphex51224
90165492a1
(PS3) Added makefile targets for PS3 CFW - NOTE: SSNES Salamander
...
doesn't seem to work yet on CFW PS3 - use make pkg-signed-standalone
for now on CFW PS3 until this gets sorted out.
2012-02-27 13:43:44 +01:00
TwinAphex51224
2e5e5f3c35
(PS3) Added SSNES Salamander - emulator cores can now be installed and
...
you can now switch between cores - if on an older install, remove your
ssnes.cfg file
2012-02-26 15:18:44 +01:00
TwinAphex51224
e70ea21a3a
(PS3) Remove selected border option again
2012-02-25 20:40:02 +01:00
TwinAphex51224
248f5efbd6
(PS3) Initial WIP exitspawn loading of external executables -
...
will flesh this out in subsequent ports
2012-02-25 20:11:57 +01:00
TwinAphex51224
60256eb52f
(PS3) Remove SETTING_BORDER - will reintroduce this in CGP Manager
...
menu (implemented better)
2012-02-25 14:15:25 +01:00
TwinAphex51224
ece5935ef9
(PS3) Improved controls in menu - less twitchy controls
2012-02-22 19:49:22 +01:00
TwinAphex51224
4acf66edfd
(PS3) Enable image SPU decompression again
2012-02-21 00:00:17 +01:00
TwinAphex51224
be3839a9df
(PS3) Proper FBO scales now
2012-02-20 22:34:11 +01:00
TwinAphex51224
2c2dcd58f2
(PS3) Initial cgp file loading - not yet working
2012-02-20 20:24:23 +01:00
TwinAphex51224
4604a995e9
(PS3) Scale factor can now be changed from ingame menu and
...
regular menu
2012-02-20 04:07:18 +01:00
TwinAphex51224
878e612584
(PS3) Use new public save slot increment/decrement functions
2012-02-15 18:57:36 +01:00
TwinAphex51224
56e57d15bc
(PS3) Fixed settings appearance
2012-02-15 01:37:49 +01:00
TwinAphex51224
975536ddbf
(PS3) Some cleanups to ingame menu
2012-02-15 01:27:53 +01:00
TwinAphex51224
df997f6d23
(PS3) Better-looking Quick Menu/menu
2012-02-14 22:46:48 +01:00
TwinAphex51224
cb3064201e
(PS3) Trying to have tranparent PNG with game image on back
...
in ingame menu
2012-02-14 21:34:18 +01:00
TwinAphex51224
d77560f1ea
(PS3) Implement swap callback as well
2012-02-13 22:25:25 +01:00
TwinAphex51224
786adb23ac
(PS3) Implement ssnes_load_state/ssnes_save_state
2012-02-13 22:16:41 +01:00