twinaphex
abf2079920
(XDK) platform_xdk - use fill_pathname_join where appropriate
2013-11-03 17:55:59 +01:00
twinaphex
27fd78e8fa
(GX/PS3) Fixes:
...
- Use fill_pathname_join and strlcpy where possible in platform_gx/platform_ps3
- Split up system_exec Wii code into its own separate file - platform_wii
- Salamander file path string handling should be more reliable now
2013-11-03 17:39:12 +01:00
twinaphex
e3ebfbffa9
Rename frontend_android.h to platform_android.h
2013-11-03 17:02:40 +01:00
twinaphex
002c519707
Add credit where credit is due
2013-11-03 16:51:37 +01:00
twinaphex
74d1d11a65
(Android) Remove frontend_android.c - now uses frontend.c
2013-11-03 16:49:54 +01:00
twinaphex
5d52aaf3a3
(Android) Rewrite frontend_android
2013-11-03 16:38:56 +01:00
twinaphex
1bdaf62be1
Move some more default settings to config.def.h
2013-10-31 02:34:49 +01:00
twinaphex
83c89e4c92
(GX) platform_gx - Take out unused MAKE_FILE macro
2013-10-07 12:53:11 +02:00
twinaphex
df3874deaf
(360) Take out xfilecache
2013-10-07 12:51:24 +02:00
twinaphex
618bbf5aae
(RARCH_CONSOLE) Reduce code duplication - after environment_get, default dirs are
...
created and config file is loaded
2013-10-01 17:06:14 +02:00
twinaphex
452dd2cad8
(RARCH_CONSOLE) Replace rarch_make_dir with path_mkdir
2013-10-01 17:00:49 +02:00
twinaphex
ba837a74b4
(RMenu) remove input_presets_dir variable
2013-09-29 04:53:00 +02:00
twinaphex
8837139271
(360) Build fixes
2013-09-15 18:49:18 +02:00
meancoot
cb55a1d45a
(Apple) Reorganize source tree
2013-09-05 01:24:27 -04:00
Themaister
32cae444a0
Fixup new private extensions.
...
Moved private stuff to libretro_private.h.
Dropped use of retro_variable (redundant and wrong type).
Didn't understand difference between EXEC_LOAD and EXEC_RELOAD at all.
Only one was used anyways ...
2013-08-25 11:10:32 +02:00
twinaphex
8aef9f4c64
Hide away g_settings.libretro mutation and do calls to environment
...
callback action instead - frontends should do it this way as well
2013-08-24 23:08:40 +02:00
meancoot
9e2e135d19
(Apple) Get rid of some hacks in the frontend code.
2013-08-14 00:48:58 -04:00
Themaister
fe24d961e3
Add args to ps3 environment.
2013-08-11 15:21:23 +02:00
twinaphex
b805efa59a
(frontend) Additional param to argc/argv for iOS/OSX ports
2013-08-10 21:31:11 +02:00
twinaphex
d640c16eb3
(Frontend) Move more platform-specific code into environment_get function
...
implementations
2013-08-10 20:59:10 +02:00
twinaphex
c7d3c9e955
(Apple) Fix build
2013-07-28 23:01:16 +02:00
twinaphex
56974007ad
(frontend) Cleanups to frontend.c
2013-07-28 20:57:49 +02:00
twinaphex
f51e748ba8
(PS3) Fix core loading
2013-07-27 22:33:57 +02:00
twinaphex
db9462bc49
(GX) Build fixes
2013-07-27 21:38:38 +02:00
twinaphex
2323cee6a7
Get rid of MODE_EXIT
2013-07-27 20:34:06 +02:00
twinaphex
29b13676c5
(Apple) Implement environment_get in Apple frontend context driver
2013-07-27 17:45:56 +02:00
twinaphex
e19d2320b2
(frontend_context) Implement process_events
2013-07-27 17:42:09 +02:00
twinaphex
ac8f57e679
Add platform_apple.c frontend driver
2013-07-27 17:40:21 +02:00
twinaphex
a9dd629fe6
Uniquely name each frontend context driver
2013-07-27 17:32:15 +02:00
twinaphex
003635499f
Add QNX frontend context file
2013-07-27 17:16:46 +02:00
twinaphex
40d5fcc472
Add shutdown to frontend_context.c - bake frontend_context in for all versions
2013-07-27 16:36:55 +02:00
twinaphex
4eb283b7e3
Cleanups to frontend_ctx
2013-07-27 12:59:23 +02:00
twinaphex
1e70a46dd8
Merge platform_ files with platform_exec.c files
2013-07-27 03:59:01 +02:00
twinaphex
2650bec798
Setup platform_xdk as context as well
2013-07-27 00:32:56 +02:00
twinaphex
69381c2735
Add frontend_context.c - use for all console platform ports
...
(and other possible ports in future)
2013-07-26 20:58:47 +02:00
twinaphex
fe433b2322
Add new header file_ext.h - refactor out frontend_console.h
2013-07-15 14:54:40 +02:00
ToadKing
35da2fd555
(GX) re-enable IOS reloading, fixes lingering USB issues
2013-05-28 22:20:36 -04:00
twinaphex
360184d49e
(PS3) Fixes 'Return To Multiman' option
2013-05-28 22:15:21 +02:00
twinaphex
823b9a6a5d
(Android) Add big changelog changes to Android built-in resources
...
(PS3) *blind coding* hopefully fix Return To Multiman option
2013-05-26 22:41:44 +02:00
ToadKing
c673c28274
(GX) fix crash on empty argv
2013-05-20 22:19:10 -04:00
ToadKing
812d78839d
(GX) add hack for bad Salamander behavior
2013-05-19 20:40:48 -04:00
ToadKing
f3b4fbbb2d
(GX) remove IOS reloading, was messing up Salamander and threaded device insertion fixed the issue we were having anyway
2013-05-19 20:40:13 -04:00
ToadKing
57058ee25f
(GX) fix potential memory corruption in rarch_console_exec
2013-05-19 20:39:08 -04:00
twinaphex
6e2fc94c5e
(360) Fix Salamander build
2013-05-10 23:38:54 +02:00
twinaphex
523a27ce61
(360) Load Game History list now works on 360 as well
2013-05-10 22:44:58 +02:00
ToadKing
5290a25ccd
(GX) support ROM passing through salamander
...
Needed on Wii since we might need to load salamander when switching cores due to memory issues
2013-05-08 19:11:52 -04:00
ToadKing
0c08726a8e
(GX) workaround weird bug in file detection
2013-05-05 23:06:57 -04:00
twinaphex
0a8ee17d55
(PS3/GX/PSP) Use new default 'savefile' directory called 'savefiles'
...
instead of 'sram'
2013-05-06 00:31:24 +02:00
twinaphex
af867b008d
(XDK) Make initial 'default paths' creation of dirs work
...
on XDK
2013-05-06 00:30:45 +02:00
twinaphex
fd27c1b7ca
(RARCH_CONSOLE) Check if needed directories exist and if not,
...
create them
2013-05-06 00:06:08 +02:00